warframe

Defiled Snapdragon is a stance mod for Blade and Whip type weapons.

Can be equipped on:

βœ“ denotes weapon with matching Stance polarity

Combos

Default Combos of Stance or Weapon (πŸ“ Edit Stance Data)
Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @
1.0 Attack Speed
Animation
Neutral
(While Not Moving)
Claws of the Drake
Default Default
 300% Lifted b
Default Default
 300%
Default Default
 100%
 200% DmgSlashSmall64
Default Default
 200%
 100%
 100% DmgSlashSmall64 Ragdoll b
 200%
Default Default
 2x 400% Knockdown b
541.2%/s 4.2s DefiledSnapdragonCombo0
Forward
(While Moving)
Soul of the Leviathan
Default Default
 4x 100%
Default Default
 360 Default 5x 100%
Default Default
 100%
 200%
Default Default
 2x 200%
 2x 100%
Default Default
 200%
487.8%/s 4.1s DefiledSnapdragonCombo1
Forward Block
(While Blocking & Moving)
Heart of the Naga
Default Default
 300%
Default Default
 3x 100%
 200% DmgSlashSmall64
Default Default
 360 Default 200%
 100%
 200% DmgSlashSmall64 Knockdown b
298.9%/s 4.3s DefiledSnapdragonCombo2
Block
(While Blocking)
Fangs of the Lindwurm
Default Default
 500% Ragdoll b
370.4%/s 1.4s DefiledSnapdragonCombo3
Heavy
(Heavy Attack)
Rolling Thunder*
Default Heavy
 400% Ragdoll b
Default Heavy
 400% Lifted b
 400% Ragdoll b
 400%
N / A N / A Blade-WhipComboHeavy
Slide
(While Sliding)
Spiral Cut*
Default Default
 360 Default 100%
N / A N / A Blade-WhipComboSlide
Aerial
(While In Air)
Weightless Steel*
Default Default
 200%
Default Default
 200%
Default Default
 300%
N / A N / A Blade-WhipComboAir
Wall
(While Wall Latching)
Weightless Steel*
Default Default
 300% Knockdown b
N / A N / A Blade-WhipComboWall
Finisher
(On Knocked Down Enemy)
Death's Mark*
Default Default
 1000% DmgSlashSmall64
N / A N / A Blade-WhipComboFinisherGround
Slam
(Looking At Ground While In Air)
Slam Attack*
Default Default
 Slam Default 200%
N / A N / A Blade-WhipComboSlam

Default Default Default "Sweep" Attack β€’ 360 Default 360Β°/Spin Attack β€’ Slam Default Direct and Radial Slam Attack β€’ Ranged Default Ranged Attack β€’ Thrust Default "Thrust" Attack

View Full Legend
Key Inputs
Default Default Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Default Heavy Heavy Attack (PC default MMB; XBX, PSN, and NSW default left trigger)
Default Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Default Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Default
 200%
 Attack does double damage 
Default Default
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64 Knockback
DmgPunctureSmall64 Weakened
DmgSlashSmall64 Bleed
DmgBlastSmall64 Inaccuracy
Knockdown b Knockdown
Lifted b Lifted
RollingDroneAvatar Stagger
Ragdoll b Ragdoll
Finisher b Finisher (front, back, or ground) 
DmgImpairSmall64 Impair (PvP only) 
Melee Attack Explanations
  • A "sweep attack" is an arcing melee strike that intends to hit an enemy with the edge of the blade (the length of obround melee hitbox).
  • A "thrust attack" is a melee strike that intends to hit an enemy with the tip of the blade (the rounded edge of obround melee hitbox).
  • A "360/spin attack" is a sliding sweep attack that hits targets around the player (not always in a 360Β° arc, but is usually above 180Β°).
  • A "direct slam attack" is a melee strike that hits a single target at the epicenter of a slam attack. Affected by the Seismic Wave mod.
  • A "radial slam attack" is the area-of-effect component of the melee slam attack. Affected by the Seismic Wave mod.
  • A "ranged attack" is any melee attack that launches a ranged projectile or can hit targets beyond melee range.
View Full Legend
  • Average Damage Multiplier per second only applies to single-target DPS calculations.
  • Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations.
  • Combo animation lengths are approximate and are only accurate within a few tenths of a second.
  • Each tile marking in stance preview gifs are 2m apart.
  • Combos labeled with an asterisk (*) are shared between weapons within the same weapon type.

Drop Locations

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Weekly Conclave Challenge Reward Weekly Conclave Challenge Reward A 2.27% 1 0.0227

Complete all weekly Conclave challenges to get this reward in your in-game inbox:

  • Match Won: Win 6 matches of any game type.
  • Match Complete: Complete 20 matches of any game type.
  • Conditioning: Complete 10 Daily Challenges.

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Basal Diploid 3.5% 0.67% 0.02345% 4264 1 0.0002345
Basal Diploid Rex 3.5% 0.67% 0.02345% 4264 1 0.0002345
Deimos Carnis 4.5% 0.5% 0.0225% 4444 1 0.000225
Deimos Jugulus 4.5% 0.5% 0.0225% 4444 1 0.000225
Deimos Leaping Thrasher 4.5% 0.5% 0.0225% 4444 1 0.000225
Deimos Saxum 4.5% 0.5% 0.0225% 4444 1 0.000225
Feral Diploid 3.5% 0.67% 0.02345% 4264 1 0.0002345
Feral Diploid Rex 3.5% 0.67% 0.02345% 4264 1 0.0002345
Kuva Scorpion 3% 1.01% 0.0303% 3300 1 0.000303
Leaping Thrasher 4.5% 0.5% 0.0225% 4444 1 0.000225
Narmer Scorpion 3% 1.01% 0.0303% 3300 1 0.000303
Scorpion 3% 1.01% 0.0303% 3300 1 0.000303

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Trivia

Media

Patch History

Update 29.10 (2021-03-19)

  • Removed the forced Impact proc from the second hit of Claws of the Drake's third attack.
  • Removed the forced Impact proc from the first hit of Claws of the Drake's fourth attack.
  • Removed the forced Impact proc from the second hit of Soul of the Leviathan's third attack.
  • Removed the forced Impact proc from Soul of the Leviathan's fifth attack.
  • Removed the forced Impact proc from Heart of the Naga's first attack.
  • Removed the forced Impact proc from fourth hit of Heart of the Naga's second attack.
  • Removed the forced Impact proc from first and second hit of Heart of the Naga's third attack.

Update 26.1 (2019-11-22)

  • Added a Slash proc to the third and fourth attacks in the neutral combo.
  • Added a Slash proc to the second and third attacks in the block+forward combo.
  • Increased the damage and combo point value of the last hit in the third attack of the block+forward combo.

Update 17.11 (2015-11-12)

  • Introduced.
  1. ↑ Chance to roll item within drop table
  2. ↑ Amount rewarded on successful roll
  3. ↑ (Quantity Γ— Chance)
  4. ↑ Chance to roll drop table
  5. ↑ Chance to roll item within drop table
  6. ↑ (Drop Table Chance Γ— Item Chance)
  7. ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. ↑ Amount rewarded on successful roll
  9. ↑ (Quantity Γ— Chance), average item quantity on a roll attempt (successful or not)