warframe

Devstream #173 aired on September 28, 2023 @ 2 PM ET
Drop: Tauforged Archon Shard x2

It’s Devstream 173! As we enter the spooky season of Halloween horror, we’re treating those who need the polish and scaring 1 or 2 along the way. Join Megan, Rebecca (she loves Limbo, the Warframe, so much that she broke her wrist doing the Limbo), Pablo, Steve and Geoff in filling up your pillowcase full of candy like the Hydroid rework, the Dagath feature, and all sorts of QoL goodies (no toothbrushes here).

HOUSEKEEPING

Digital Extremes and Kings Coast Coffee have collaborated to celebrate Warfame’s 10-year Anniversary with the LOTUS BLEND, purchasable here.

HEIRLOOM PACKS: THE FUTURE AND CHANGES OF

Speaking from the heart, we wish we handled the situation better - we missed the mark. However, if we continue with the Heirloom feedback next year, we’ll make radical changes based on Community feedback and reflect on the situation as a whole for future iterations!

QUEST TO CONQUER CANCER: OCTOBER 2

The Quest to Conquer Cancer campaign returns October 2! Look forward to amazing new charity merch and a month of shenanigans as we raise money for the Princess Margaret Cancer Foundation in Toronto.

There are a variety of incentives for this charity campaign, including the final piece of the Conquera Collection: the Conquera Leg Armor!

Community donations will contribute to unlocking new UI themes, as well!

TWITCHCON & TENNOVIP 2023

The Community Team is headed to Vegas for TwitchCon, and we’re hosting TennoVIP 2023 to celebrate! If you’re in the area, join us for our free Abyss of Dagath-themed party happening on Saturday, October 21, at the Paris Hotel.

RSVP your tickets now with an Eventbrite ticket!

UPDATE 34: ABYSS OF DAGATH - COMING OCTOBER 18TH

NEW WARFRAME: DAGATH

Introduced during TennoCon 2023, Dagath strides into view to curse thee. Never underestimate the power and wrath of sullen sadness. Dagath’s malice deals high damage.

PASSIVE: ABUNDANT ABYSS

Dagath feeds from the soul of the deceased. She has a low chance to make Energy or Health orbs she picks up 3x as effective

FIRST ABILITY: WYRD SCYTHES

Dagath creates spectral sickles that rotate and expand around her, doing Viral Damage on enemies it hits and slows them. If a spectral sickle hits an enemy affected by Phantom Wrath, it refreshes the curse duration and applies the curse to nearby enemies.

SECOND ABILITY: DOOM

Conjures a spectral energy from her faceless head that rapidly expands in a cone, inflicting low damage and cursing the enemies with Phantom Wrath. Phantom Wrath curse can stack with multiple casts of Doom, and will do multiple damage instances while active -- as indicated by the sickle icon above your enemy’s head

THIRD ABILITY: GRAVE SPIRIT

Dagath gains increased Critical Damage on all her weapons and gains protection from the spectral realm. When she receives a fatal blow, she will immediately go into her spectral form and will evade all incoming attacks for a short duration. Once exiting her Spectral Form, Grave Spirit will enter a cooldown before it can be cast again.

FOURTH ABILITY: RAKHALI’S CAVALRY

Summon five spectral horses that travel forward at a high pace and ram on the enemies, inflicting massive Viral damage. If Phantom Wrath is active, horses strip the target’s defenses on each damage instance.

DOJO ROOM: DAGATH’S HALLOW

Dagath’s Hallow is a new Dojo Room that holds the Shrine of Dagath that allows you to acquire Dagath’s Blueprints (and Dorrclave’s Blueprints). It will also allow you to customize your Kaithe outside the Duviri setting!

SYNDICATE GAMEPLAY

DAGATH’S SIGNATURE ITEMS

DORRCLAVE - SIGNATURE BLADE & WHIP=

After 20 kills or assists, Dorrclave enters a spectral state that doubles weapon Follow Through and guarantees Status Effects for the next 20 attacks. In Dagath's hands, each active Status Effect heals her slightly. Similar to Dagath, components for this weapon can be acquired via the new Dojo Room!

DAGATH GANCEANN HELMET

Glory in the ghoulish splendor of a pierced skull.

DAGATH-THEMED KAITHE COSMETICS

VOIDSHELL SKINS

Voidshell skins for Protea, Mirage and Nidus are arriving in this update!

COMPANION REWORK

We’re taking our first big swing at reworking the Companion System. This is just part one!

HIGH-LEVEL OBJECTIVES

1. Make pets viable in higher level content — permadeath is gone for companions.
2. Develop interactive Mods that offer ways to play rather than being purely autonomous.
3. Change up existing Mods to better mesh with objectives 1 and 2 — some Mods have inconsistent naming, awkward stats or otherwise need a rehaul with the reworked system. This includes rebalancing Mods players felt were weak or ones considered far too essential

IMPLEMENTATION OVERVIEW

We’ll save the details for the Dev Workshop, but here is an overview of how we’re approaching our objectives:

There’s much more to unpack beyond Devstream 173 (and this overview) in our Companion Rework Workshop!

HYDROID REWORK

NEW PASSIVE

FIRST ABILITY: TEMPEST BARRAGE

SECOND ABILITY: TIDAL SURGE

THIRD ABILITY: PLUNDER ARMOR - REPLACING UNDERTOW

FOURTH ABILITY: TENTACLE SWARM

Tentacle Swarm will hold enemies in a steadier position, making eliminating enemies easier.

For everything left unsaid on Devstream 173, the Hydroid Rework Workshop holds all of the juicy details you need.

NEW PLAYER EXPERIENCE

FLAWED MODS, MK1 WEAPONS FROM VOR’S PRIZE

We’re removing Flawed Mods from Vor’s Prize, replacing them with the normal variants — already owned Flawed Mods will be auto-converted as well (excluding Ammo Drum as it was an April Fool’s prank!)

The MK1 guns earned in Vor’s Prize are no longer the MK1 variant, although the MK1 blueprints are still obtainable in the market.

As well, Enemy Radar is universal at 30m.

EARLY GAME INBOX AND JUNCTION ADJUSTMENTS

Vor’s Prize and Saya’s Vigil completion inboxes are updated to better guide players to where next.

The Venus Junction has also lost its “Collect 20 mods” and “Apply four mods to a Single Warframe or Weapon.” Meanwhile, the Mercury Junction added Incubator Power Core to the Junction rewards (moved from Mars’ Junction).

QUEST IMPROVEMENTS

WAVERIDER

Challenges per page are reduced from 5 to 3 (so 15, instead of 25, to do!). With fewer challenges, the remaining challenges have been made simpler and easier. Hovering over a challenge will provide a “how-to” description as well.

The 6th page in the comic is now hidden until all 5 pages are done — it’s only lore, and we don’t want players thinking they have to do even more.

VOX SOLARIS

The overall difficulty of the Vox Solaris quest has been reduced — have no fear, newly awoken Tenno!

NATAH

The MR requirement has been reduced from 3 to 2, and the Uranus Junction Challenge better describes how to start this quest. Also, you’ll only need to complete 5 Defense waves now, not 10.

MISC. QUESTS

SAYA’S VIGIL

Saya’s Vigil no longer requires MR 1.

CETUS WISP AND NECRAMECH ACQUISITION CHANGES

The overview catches the jist, but for a closer peek, read the New Player Experience Workshop.

ACCESSIBILITY + HUD IMPROVEMENTS

CHARACTER HIGHLIGHTING SYSTEM

Players will be able to apply a Highlight on both enemies and allies, with a variety of customization options.

CONSERVATION

Animal Trail icons now use the Animal’s silhouette, and it’s color-coded. When hovering over the Trail Icon, the Animal's name will appear, and holding your Tranq Rifle now shows the Icons of the closest Trail Star Points.

Trail Start Points glow similarly to footprints when viewed through the Tranq scope, and the Follow Tracks footprint glow has been updated to improve visibility.

Locating and Tranquilizing is also easier; Ally Character highlights apply to Conservation targets, and a flashing paw icon will point you in the direction of the Animal when looking with the Tranq Rifle scope.

AUTO-MELEE

With Auto-Melee toggled, players can trigger swings through repeated melee inputs or hold the melee input to swing indefinitely.

As a caveat, throwable weapons like Glaives and the Wolf Sledge won’t work with auto-melee.

BUFFS AND DEBUFFS IN THE PAUSE MENU

By opening the Pause Menu, you’ll be able to see what each Buff and Debuff Icon means. We have over 900 buffs, and it can be difficult to remember what each icon does! Since there are so many, we’ll be releasing on-hover descriptions for these in batches with future updates.

NEW WEAPON TRAIT DISPLAY IN UPGRADES

Weapons with specific traits or passives display this information in the Upgrade Arsenal screen of the respective weapon.

NEW UPDATE HISTORY SCREEN

The Update History screen has been refreshed! It should provide more relevant information and links, respective to the new update, as opposed to a wall of text.

You guessed it! The full run-down is in the Accessibility + HUD Improvements Workshop!

SYSTEM CHANGES AND GENERAL QUALITY OF LIFE

FOCUS LENS CONVERSION BUFF

Focus Lenses will offer greater conversion rates, while all Convergence Orbs will offer a flat 5,000 Focus bonus to your equipped Focus School.

REVISED SHIELD GATING & SHIELD CHANGES

We’re taking a new approach to Shield Gating to incentivize higher shields. The first big change is that Tenno Shields will now offer 50% (from 25%) resistance to all damage types.

The duration of your Shield Gate scales with the amount of Shields you had upon Shield Break.

With this in mind, a few Shield-specific Mods with Recharge rates have been buffed!

Values below are at max rank:

A new Corrupted Mod is being released! Catalyzing Shields is a mod that reduces Shields by 80% but changes scaling, so you get 1.33 seconds of Shield Gating on Max Shield Break regardless of your Shield Stats. Like other Corrupted Mods, this will be acquirable via Orokin Vaults on Deimos.

One week after Abyss of Dagath’s release, we’ll be running an Alert for Catalyzing Shield to allow players faster access to this Mod.

The Decaying Dragon Key now also caps Shield Gates to 0.33s maximum.

This is just a quick summary of our Shield changes; the System Changes and General Quality of Life Workshop has a comprehensive analysis of the reworked system, but there is more below to unravel.

BREAK NARMER MISSION IMPROVEMENTS

General Kahl-ity of Life Changes:

Kahl will now have Loot Radar and an Enemy Radar, alongside an increase to his max speed and walking speed. He’ll also be able to pick up weapons from his fallen Brothers.

We’re also adding 5 Stock Pick-ups (2 per) to Break Narmer missions for you to hunt down!

NIGHTWAVE CHANGES

A complete Act Audit was conducted for the next series to rework, remove and add new challenges! We took 2 different approaches in our revisions:

a) to reduce the grind required to complete some Acts.
b) to expand the ways in which players can complete them!

3 Permanent Weekly Acts are being added, intended to be unlocked with regular Warframe gameplay.

Also, the first time you log in with a Nightwave Series available, a pop-up screen will appear highlighting various Series rewards, a brief description, and a button to visit the Nightwave menu!

WARFRAME LEVEL-UP STATS (VALUES BELOW ARE AT MAX RANK)

Mods currently apply their multiplier to the base (as if they were Rank 0) stats, which come with large modifier values that don’t seem to match their outcome in-game.

In Abyss of Dagath, we want to remove this confusion by having Health, Shield, and Armor Mods apply to the stats of Warframes at their current rank.

Mods, such as, but not limited to, Vitality, Redirection, Steel Fiber and Flow, have received reductions to better scale with the status quo.

As noted, the end result is that your builds should stay mostly the same. The goal was to provide clarity as to what these Mods do in your upgrade screens!

This is a ton to take in. For the full math and stats of how the above Mod and Level-Up Stats rework operates (amongst other changes), here is a break to let you read the appropriate System Changes and General Quality of Life workshop.

DAMAGE ATTENUATION CHANGES

Damage Attenuation is being reworked to allow for a wider range of builds to better confront fights regarding the Archons.

Previously, Maximum damage per Damage Instance was much lower, so with Abyss of Dagath, we’re bumping it up. Also, modifiers will apply before Damage Attentiation, so one-shot builds will be less effective.

Our goals are to increase player damage output, make “big hits” feel impactful, encourage overall build diversity and reduce one-shot builds.

SWAP INCARNON EVOLUTIONS IN THE ARSENAL

We’re adding the ability to swap around your Incarnon Evolutions in your Arsenal to reduce the friction for Incarnon testing and playing around with your builds.

Note: You will still need to visit Cavalero to unlock each Evolution, but once that’s done, you can swap to your heart’s delight from the comfort of your Orbiter.

STEEL PATH CIRCUIT RIVEN REWARDS

ADDING RIVEN REWARD PATHS IN CIRCUIT STEEL PATH AS DRIFTER OPPORTUNITY INTRINSIC 9 UNLOCKED.

THAT CONCLUDES THE LAST OF OUR WORKSHOPS, SO FOR EVERYTHING ABOVE, FROM FOCUS LENSES TO DAMAGE ATTENUATION, YOU CAN FILL YOURSELF IN WITH THE SYSTEM CHANGES AND GENERAL QUALITY OF LIFE WORKSHOP.

GRENDEL PRIME

The Gluttonous Gourmet is soon to roll into the game, and onto your enemies. Grendel Prime brings his Masseter Prime and Zylok Prime to the field to soften up his foes for a feast, alongside the Sumbha Prime Syandana and Oni Prime Ephemera

CROSS SAVE CLANS

Abyss of Dagath will have some behind-the-scenes code for the rollout of Cross Save!

THE FUNCTIONALITY OF CLANS IN CROSS PLAY

We’re adding Cross Play clans for the October update. Should you opt in, you can invite players from other platforms. It also shows your clan advertisements, if they’re posted, on other platforms so players can request to join!

Other behind-the-scenes code is being added with Dagath to help us move closer to Cross Save launch later this year.

SOULFRAME

We’re really grateful for the response at one of the first forays into us showing off Soulframe! We love to hear the responses, and we’re digesting and internalizing the critiques as best we can --- whether it’s awkward combat hit feedback or simply absorbing too much time at TennoLive.

The Soulframe Discord is now live, too, if you’d like to talk and hang out!

https://discord.gg/playsoulframe

And for your listening pleasures, the Rivers of Dendria music video, where the Torment Stag boss was fought, is available now on the official Soulframe YouTube channel!

For (hopefully) December, we’ll be allowing small groups of people into a pre-alpha for Soulframe to help us build the game in a positive direction. It’ll start with the earliest pockets of Envoy’s and work our way up, and it will be multiplayer.

NIGHTS OF NABARUS

From October 4, 11 a.m. ET to November 1st, 11 a.m. ET, Daughter returns with Warframe’s annual Night of Naberus event. Here’s a look at just some of the rewards that are coming:

And last but not least, the Naberus Lotus — available forever for those who know where to find her.

OTHER TIDBITS


Source: https://www.warframe.com/news/devstream-173-overview


Tenno!

Join the development team on a special date of Thursday, September 28th at 2 pm ET for our first Devstream post-TennoCon 2023! The couch crew is eager to recap TennoCon 2023, reveal our next in-person event, and deep dive into our upcoming October update Abyss of Dagath. It might be a long one - get comfy!!

Watch to earn yourself a Twitch Drop of a Tauforged Archon Shard!

See you over at twitch.tv/warframe Thursday, September 28th at 2 p.m. ET!

Source: https://forums.warframe.com/topic/1366263-coming-soon-devstream-173/