This is the documentation page for Module:Blueprints/data
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Database for blueprint recipes. Includes crafting requirements for Railjack armaments. Used on Template:BuildRequire and Template:BuildAutomatic through Module:Tooltips.
Costs for Dojo Decorations can be found in Module:Decorations/data instead.
- Last updated: Tue, 02 Jan 2024 04:55:25 +0000 (UTC) by User:Cephalon Scientia
Blueprint Entry Schema
["Item Name"] = {
Credits = 25000,
InternalName = "/Lotus/Types/Recipes/ItemNameBlueprint",
MarketCost = 240,
Name = "Blueprint Name",
Parts = {
{ Count = 5, Name = "Neurodes", Type = "Resource" },
{ Count = 2000, Name = "Hexenon", Type = "Resource" },
{ Count = 925, Name = "Plastids", Type = "Resource" },
{ Count = 8000, Name = "Nano Spores", Type = "Resource" }
},
Result = "Item Name",
Rush = 1000,
Time = 60
},
| Key/Column Name | Data Type | Required? | Explanation/Description | Example(s) |
|---|---|---|---|---|
BPCost |
Number (int) | ❌ | The Credits cost for buying the blueprint from the Market | 35000
|
Credits |
Number (int) | ✔️ | The Credits cost for crafting the item | 25000
|
InternalName |
String | ❌ | The full unique name of a blueprint formatted as a file path | "/Lotus/Types/Recipes/WarframeRecipes/MummyBlueprint"
|
Introduced |
String | ❌ | The game version in which the blueprint was first introduced in the global build of WARFRAME. Optional since other item databases may include that information. | "30.5" or "Specters of the Rail"
|
Link |
String | ❌ | Page/article link to the blueprint on the wiki | "Ack & Brunt"
|
MarketCost |
Number (int) | ❌ | The Platinum cost of buying the item directly from the Market | 500
|
Name |
String | ✔️ | Name of blueprint | "Ack & Brunt Blueprint"
|
Parts |
Table (of tables) | ✔️ | A table containing the crafting components used to build the item | {
{ Count = 4, Name = "Neurodes", Type = "Resource" },
{ Count = 1200, Name = "Alloy Plate", Type = "Resource" },
{ Count = 700, Name = "Ferrite", Type = "Resource" },
{ Count = 1000, Name = "Polymer Bundle", Type = "Resource" }
}
|
Result |
String | ✔️ | Name of item that the blueprint is for | "Ack & Brunt"
|
Rush |
Number (int) | ✔️ | The base Platinum cost to skip the build time | 35
|
Time |
Number (int) | ✔️ | The time in seconds to build an item. Some important values for quick reference:
|
60
|
Type |
String | ✔️ | The item's category | "Warframe"
|
Templates
For copying and pasting:
Generic Item
["Item Name"] = {
Name = "Item Name Blueprint",
Result = "Item Name",
Credits = 35000,
Parts = {
{ Count = 1, Name = "Morphics", Type = "Resource" },
{ Count = 1, Name = "Neural Sensors", Type = "Resource" },
{ Count = 1, Name = "Neurodes", Type = "Resource" },
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
},
Rush = 10,
Time = 82800
},
New Warframe
Warframe = {
BPCost = 35000,
Credits = 25000,
MarketCost = 275,
Name = "Warframe Blueprint",
Parts = {
{ Count = 1, Name = "Neuroptics", Type = "Item" },
{ Count = 1, Name = "Chassis", Type = "Item" },
{ Count = 1, Name = "Systems", Type = "Item" },
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
},
ProductCategory = "Suits",
Result = "Warframe",
Rush = 50,
Time = 259200
},
["Warframe Chassis"] = {
Credits = 15000,
Name = "Warframe Chassis Blueprint",
Parts = {
{ Count = 200, Name = "Oxium", Type = "Resource" },
{ Count = 900, Name = "Nano Spores", Type = "Resource" },
{ Count = 50, Name = "Rubedo", Type = "Resource" },
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
},
ProductCategory = "Suits",
Result = "Warframe Chassis",
Rush = 25,
Time = 43200
},
["Warframe Neuroptics"] = {
Credits = 15000,
Name = "Warframe Neuroptics Blueprint",
Parts = {
{ Count = 150, Name = "Circuits", Type = "Resource" },
{ Count = 200, Name = "Oxium", Type = "Resource" },
{ Count = 200, Name = "Polymer Bundle", Type = "Resource" },
{ Count = 500, Name = "Salvage", Type = "Resource" }
},
ProductCategory = "Suits",
Result = "Warframe Neuroptics",
Rush = 25,
Time = 43200
},
["Warframe Systems"] = {
Credits = 15000,
Name = "Warframe Systems Blueprint",
Parts = {
{ Count = 1, Name = "Control Module", Type = "Resource" },
{ Count = 200, Name = "Oxium", Type = "Resource" },
{ Count = 500, Name = "Polymer Bundle", Type = "Resource" },
{ Count = 400, Name = "Plastids", Type = "Resource" }
},
ProductCategory = "Suits",
Result = "Warframe Systems",
Rush = 25,
Time = 43200
},
New Prime Warframe
["Warframe Prime"] = {
Credits = 25000,
Name = "Warframe Prime Blueprint",
Parts = {
{ Count = 1, Name = "Prime Neuroptics", Type = "Item" },
{ Count = 1, Name = "Prime Chassis", Type = "Item" },
{ Count = 1, Name = "Prime Systems", Type = "Item" },
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
},
ProductCategory = "Suits",
Result = "Warframe Prime",
Rush = 50,
Time = 259200
},
["Warframe Prime Chassis"] = {
Credits = 15000,
Name = "Warframe Prime Chassis Blueprint",
Parts = {
{ Count = 200, Name = "Oxium", Type = "Resource" },
{ Count = 900, Name = "Nano Spores", Type = "Resource" },
{ Count = 50, Name = "Rubedo", Type = "Resource" },
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
},
ProductCategory = "Suits",
Result = "Warframe Prime Chassis",
Rush = 25,
Time = 43200
},
["Warframe Prime Neuroptics"] = {
Credits = 15000,
Name = "Warframe Prime Neuroptics Blueprint",
Parts = {
{ Count = 150, Name = "Circuits", Type = "Resource" },
{ Count = 200, Name = "Oxium", Type = "Resource" },
{ Count = 200, Name = "Polymer Bundle", Type = "Resource" },
{ Count = 500, Name = "Salvage", Type = "Resource" }
},
ProductCategory = "Suits",
Result = "Warframe Prime Neuroptics",
Rush = 25,
Time = 43200
},
["Warframe Prime Systems"] = {
Credits = 15000,
Name = "Warframe Prime Systems Blueprint",
Parts = {
{ Count = 1, Name = "Control Module", Type = "Resource" },
{ Count = 200, Name = "Oxium", Type = "Resource" },
{ Count = 500, Name = "Polymer Bundle", Type = "Resource" },
{ Count = 400, Name = "Plastids", Type = "Resource" }
},
ProductCategory = "Suits",
Result = "Warframe Prime Systems",
Rush = 25,
Time = 43200
},
Collections
Data store has two collections:
Suits- Warframe blueprints and component blueprintsBlueprints- everything else
