warframe

Documentation for this module may be created at Module:FINNER Test/data/5/doc

return {
------------------------------------Robotic-------------------------------------
	["Burst Laser"] = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			BurstDelay = 0.4,
			BurstFireRate = 1.5,
			CritChance = 0.025,
			CritMultiplier = 1.3,
			Damage = {
				Impact = 0.7,
				Puncture = 6,
				Slash = 0.3,
			},
			FireRate = 1.607,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 40,
			ShotType = "Projectile",
			StatusChance = 0.02,
		},
		Class = "Pistol",
		Conclave = false,
		Disposition = 1.45,
		Family = "Burst Laser",
		Image = "DESentinelBurstLaser.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/BurstLaserPistol",
		Introduced = "7.0",
		Link = "Burst Laser",
		Magazine = 15,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Burst Laser",
		Reload = 0.01,
		Slot = "Robotic",
		Traits = {
			"Tenno",
		},
		Trigger = "Burst",
	},
	["Deconstructor Prime"] = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "First Attack",
			CritChance = 0,
			CritMultiplier = 1,
			Damage = {
				Impact = 75,
			},
			FireRate = 1.33,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 40,
			ShotType = "Projectile",
			StatusChance = 0.25,
		},
		Attack2 = {
			AttackName = "Second Attack",
			CritChance = 0,
			CritMultiplier = 1,
			Damage = {
				Puncture = 75,
			},
			FireRate = 1.3,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 40,
			ShotType = "Projectile",
			StatusChance = 0.25,
		},
		Attack3 = {
			AttackName = "Third Attack",
			CritChance = 0,
			CritMultiplier = 1,
			Damage = {
				Slash = 75,
			},
			FireRate = 1.3,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 40,
			ShotType = "Projectile",
			StatusChance = 0.25,
		},
		Class = "Glaive",
		Conclave = false,
		Disposition = 1.25,
		Family = "Deconstructor",
		Image = "DeconstructorPrime.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/DeconstructorPrime/PrimeHeliosGlaiveWeapon",
		Introduced = "19.11.5",
		Link = "Deconstructor Prime",
		Magazine = 6,
		Mastery = 8,
		MaxAmmo = math.huge,
		Name = "Deconstructor Prime",
		Reload = 3,
		Slot = "Robotic",
		Traits = {
			"Prime",
			"Vaulted",
		},
		Trigger = "Auto",
		_TooltipAttackDisplay = "Attack1",
	},
	["Deth Machine Rifle Prime"] = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.1,
			CritMultiplier = 2,
			Damage = {
				Impact = 0.7,
				Puncture = 0.35,
				Slash = 5.95,
			},
			FireRate = 10,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			Range = 300,
			ShotType = "Hit-Scan",
			StatusChance = 0.04,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1.455,
		Family = "Deth Machine Rifle",
		Image = "DMR_Prime.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/PrimeDethMachineRifle",
		Introduced = "25.8",
		Link = "Deth Machine Rifle Prime",
		Magazine = 100,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Deth Machine Rifle Prime",
		Reload = 2,
		Slot = "Robotic",
		Traits = {
			"Prime",
		},
		Trigger = "Auto-Spool",
	},
	["Deth Machine Rifle"] = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.05,
			CritMultiplier = 2,
			Damage = {
				Impact = 0.5,
				Puncture = 0.25,
				Slash = 4.25,
			},
			FireRate = 8.3,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			Range = 300,
			ShotType = "Hit-Scan",
			StatusChance = 0.01,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1.455,
		Family = "Deth Machine Rifle",
		Image = "DESentinelDethMachineRifle.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/DethMachineRifle",
		Introduced = "8.0",
		Link = "Deth Machine Rifle",
		Magazine = 100,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Deth Machine Rifle",
		Reload = 2,
		Slot = "Robotic",
		Traits = {
			"Tenno",
		},
		Trigger = "Auto-Spool",
	},
	["Laser Rifle"] = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.025,
			CritMultiplier = 1.3,
			Damage = {
				Impact = 0.8,
				Puncture = 6.4,
				Slash = 0.8,
			},
			FireRate = 1.67,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 40,
			ShotType = "Projectile",
			StatusChance = 0.02,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1.21,
		Family = "Laser Rifle",
		Image = "DESentinelLaserRifle.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/LaserRifle",
		Introduced = "7.0",
		Link = "Laser Rifle",
		Magazine = 5,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Laser Rifle",
		Reload = 1.2,
		Slot = "Robotic",
		Traits = {
			"Tenno",
		},
		Trigger = "Auto",
	},
	["Prime Laser Rifle"] = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.15,
			CritMultiplier = 1.5,
			Damage = {
				Impact = 1.2,
				Puncture = 8.4,
				Slash = 2.4,
			},
			FireRate = 10,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 40,
			ShotType = "Projectile",
			StatusChance = 0.05,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1.21,
		Family = "Laser Rifle",
		Image = "SentinelBurstLaserPrime.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/PrimeLaserRifle",
		Introduced = "13.7",
		Link = "Prime Laser Rifle",
		Magazine = 5,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Prime Laser Rifle",
		Reload = 1.2,
		Slot = "Robotic",
		Traits = {
			"Prime",
			"Vaulted",
		},
		Trigger = "Auto",
	},
	["Prisma Burst Laser"] = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			BurstDelay = 0.4,
			BurstFireRate = 1.5,
			CritChance = 0.05,
			CritMultiplier = 2,
			Damage = {
				Impact = 1,
				Puncture = 8.5,
				Slash = 0.5,
			},
			FireRate = 1.607,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 40,
			ShotType = "Projectile",
			StatusChance = 0.1,
		},
		Class = "Pistol",
		Conclave = false,
		Disposition = 1.45,
		Family = "Burst Laser",
		Image = "PrismaSentinelBurstLaser.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/PrismaBurstLaserPistol",
		Introduced = "17.2.2",
		Link = "Prisma Burst Laser",
		Magazine = 15,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Prisma Burst Laser",
		Reload = 0.01,
		Slot = "Robotic",
		Traits = {
			"Tenno",
			"Prisma",
		},
		Trigger = "Burst",
	},
	["Sweeper Prime"] = {
		Accuracy = 3.3,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.05,
			CritMultiplier = 2,
			Damage = {
				Impact = 8.5,
				Puncture = 0.5,
				Slash = 1,
			},
			FireRate = 1,
			IsSilent = false,
			Multishot = 6,
			PunchThrough = 0,
			Range = 300,
			ShotType = "Hit-Scan",
			StatusChance = 0.025,
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1,
		Family = "Sweeper",
		Image = "SentinelSweeperPrime.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/PrimeSentShotgun",
		Introduced = "16.11",
		Link = "Sweeper Prime",
		Magazine = 20,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Sweeper Prime",
		Polarities = {
			"V",
		},
		Reload = 2,
		Slot = "Robotic",
		Traits = {
			"Prime",
			"Vaulted",
		},
		Trigger = "Auto",
	},
	Artax = {
		Accuracy = 12.5,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.02,
			CritMultiplier = 1.5,
			Damage = {
				Cold = 5,
			},
			FireRate = 1,
			ForcedProcs = {
				"Cold",
			},
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotType = "Discharge",
			StatusChance = 0.03,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
		Image = "SentinelArtax.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/Gremlin",
		Introduced = "19.10",
		Link = "Artax",
		Magazine = 100,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Artax",
		Reload = 1.5,
		Slot = "Robotic",
		Traits = {
			"Tenno",
		},
		Trigger = "Held",
	},
	Cryotra = {
		Accuracy = 12.5,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.05,
			CritMultiplier = 2,
			Damage = {
				Cold = 10,
			},
			FireRate = 1,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotType = "Discharge",
			StatusChance = 0.35,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
		Image = "Cryotra.png",
		InternalName = "/Lotus/Types/Friendly/Pets/MoaPets/MoaPetComponents/CryoxionWeapon",
		Introduced = "24.0",
		Link = "Cryotra",
		Magazine = 80,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Cryotra",
		Reload = 4,
		Slot = "Robotic",
		Traits = {
			"Corpus",
		},
		Trigger = "Held",
	},
	Deconstructor = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "First Attack",
			CritChance = 0,
			CritMultiplier = 1,
			Damage = {
				Impact = 50,
			},
			FireRate = 1.3,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 40,
			ShotType = "Projectile",
			StatusChance = 0.25,
		},
		Attack2 = {
			AttackName = "Second Attack",
			CritChance = 0,
			CritMultiplier = 1,
			Damage = {
				Puncture = 50,
			},
			FireRate = 1.3,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 40,
			ShotType = "Projectile",
			StatusChance = 0.25,
		},
		Attack3 = {
			AttackName = "Third Attack",
			CritChance = 0,
			CritMultiplier = 1,
			Damage = {
				Slash = 50,
			},
			FireRate = 1.3,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 40,
			ShotType = "Projectile",
			StatusChance = 0.25,
		},
		Class = "Glaive",
		Conclave = false,
		Disposition = 1.25,
		Family = "Deconstructor",
		Image = "SentinelGlaiveWeapon.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/SentGlaiveWeapon",
		Introduced = "12.5",
		Link = "Deconstructor",
		Magazine = 6,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Deconstructor",
		Reload = 3,
		Slot = "Robotic",
		Traits = {
			"Tenno",
		},
		Trigger = "Auto",
		_TooltipAttackDisplay = "Attack1",
	},
	Helstrum = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			BurstCount = 4,
			BurstDelay = 0.1,
			BurstFireRate = 0.25,
			CritChance = 0.05,
			CritMultiplier = 1.5,
			Damage = {
				Impact = 5,
				Puncture = 4.5,
			},
			FireRate = 0.91,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = "?",
			ShotType = "Projectile",
			StatusChance = 0.3,
			Trigger = "Burst",
		},
		Attack5 = {
			AttackName = "Explosion",
			CritChance = 0.05,
			CritMultiplier = 1.5,
			Damage = {
				Heat = 3.5,
				Impact = 3,
			},
			FireRate = 0.91,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			Range = 3,
			ShotType = "AoE",
			StatusChance = 0.3,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
		Image = "Helstrum.png",
		InternalName = "/Lotus/Types/Friendly/Pets/MoaPets/MoaPetComponents/SwarmerWeapon",
		Introduced = "28",
		Link = "Helstrum",
		Magazine = 80,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Helstrum",
		Polarities = {
		},
		Reload = 2,
		Slot = "Robotic",
		Traits = {
			"Corpus",
		},
		Trigger = "Burst",
	},
	Multron = {
		Accuracy = 18.2,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.125,
			CritMultiplier = 1.8,
			Damage = {
				Impact = 1.25,
				Puncture = 3.75,
			},
			FireRate = 3.33,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0.1,
			ShotSpeed = 40,
			ShotType = "Projectile",
			StatusChance = 0.05,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
		Image = "Multron.png",
		InternalName = "/Lotus/Types/Friendly/Pets/MoaPets/MoaPetComponents/HextraWeapon",
		Introduced = "24.0",
		Link = "Multron",
		Magazine = 60,
		Mastery = 3,
		MaxAmmo = math.huge,
		Name = "Multron",
		Polarities = {
			"V",
		},
		Reload = 3,
		Slot = "Robotic",
		Traits = {
			"Corpus",
		},
		Trigger = "Auto",
	},
	Stinger = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.025,
			CritMultiplier = 1.5,
			Damage = {
				Toxin = 15,
			},
			FireRate = 3.3,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 65,
			ShotType = "Projectile",
			StatusChance = 0.05,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1.315,
		Image = "DESentinelStinger.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/SentBioWeapon",
		Introduced = "10.0",
		Link = "Stinger",
		Magazine = 4,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Stinger",
		Reload = 1.2,
		Slot = "Robotic",
		Traits = {
			"Infested",
		},
		Trigger = "Semi-Auto",
	},
	Sweeper = {
		Accuracy = 3.3,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.05,
			CritMultiplier = 1.5,
			Damage = {
				Impact = 5.95,
				Puncture = 0.35,
				Slash = 0.7,
			},
			FireRate = 1,
			IsSilent = false,
			Multishot = 6,
			PunchThrough = 0,
			Range = 300,
			ShotType = "Hit-Scan",
			StatusChance = 0.0233,
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1,
		Family = "Sweeper",
		Image = "DESentinelSweeper.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/SentShotgun",
		Introduced = "10.0",
		Link = "Sweeper",
		Magazine = 10,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Sweeper",
		Polarities = {
			"V",
			"V",
		},
		Reload = 2.3,
		Slot = "Robotic",
		Traits = {
			"Tenno",
		},
		Trigger = "Auto",
	},
	Tazicor = {
		Accuracy = 25,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.02,
			CritMultiplier = 1.5,
			Damage = {
				Electricity = 6,
			},
			FireRate = 8.33,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotType = "Discharge",
			StatusChance = 0.15,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
		Image = "Taxicor.png",
		InternalName = "/Lotus/Types/Friendly/Pets/MoaPets/MoaPetComponents/TazronWeapon",
		Introduced = "24.0",
		Link = "Tazicor",
		Magazine = 4,
		Mastery = 3,
		MaxAmmo = math.huge,
		Name = "Tazicor",
		Reload = 2.5,
		Slot = "Robotic",
		Traits = {
			"Corpus",
		},
		Trigger = "Auto",
	},
	Verglas = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.08,
			CritMultiplier = 2,
			Damage = {
				Cold = 26,
			},
			FireRate = 12,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotType = "Discharge",
			StatusChance = 0.34,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1.3,
		Family = "Verglas",
		Image = "SentinelFreezeRayRifle.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/SentinelFreezeRayRifle",
		Introduced = "29.10",
		Link = "Verglas",
		Magazine = 80,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Verglas",
		Reload = 2.2,
		Slot = "Robotic",
		Traits = {
			"Tenno",
		},
		Trigger = "Held",
	},
	Vulcax = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Charged Attack",
			ChargeTime = 1,
			CritChance = 0.2,
			CritMultiplier = 2.5,
			Damage = {
				Heat = 35,
			},
			FireRate = 1,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 1,
			ShotType = "Discharge",
			StatusChance = 0.1,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
		Image = "Vulcax.png",
		InternalName = "/Lotus/Types/Friendly/Pets/MoaPets/MoaPetComponents/ThermocorMoaWeapon",
		Introduced = "24.0",
		Link = "Vulcax",
		Magazine = 1,
		Mastery = 14,
		MaxAmmo = math.huge,
		Name = "Vulcax",
		Reload = 6,
		Slot = "Robotic",
		Traits = {
			"Corpus",
		},
		Trigger = "Charge",
	},
	Vulklok = {
		Accuracy = 100,
		AmmoType = "None",
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.35,
			CritMultiplier = 2.5,
			Damage = {
				Electricity = 85,
			},
			FireRate = 0.15,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			ShotSpeed = 100,
			ShotType = "Projectile",
			StatusChance = 0.25,
		},
		Class = "Sniper Rifle",
		Conclave = false,
		Disposition = 1.245,
		Image = "SentinelElectricRailgun.png",
		InternalName = "/Lotus/Types/Sentinels/SentinelWeapons/SentElecRailgun",
		Introduced = "17.3",
		Link = "Vulklok",
		Magazine = 10,
		Mastery = 0,
		MaxAmmo = math.huge,
		Name = "Vulklok",
		Reload = 2,
		Slot = "Robotic",
		Traits = {
			"Grineer",
		},
		Trigger = "Auto",
	},

------------------------------------Hound---------------------------------------
	Akaten = {
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.1,
			CritMultiplier = 3,
			Damage = {
				Puncture = 76,
				Slash = 76,
			},
			FireRate = 1,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			StatusChance = 0.15,
		},
		Class = "Unique",
		Conclave = false,
		Image = "Akaten.png",
		InternalName = "/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetMeleeWeaponPS",
		Introduced = "30.5",
		Link = "Akaten",
		Magazine = 6,
		Name = "Akaten",
		Slot = "Hound",
	},
	Batoten = {
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.1,
			CritMultiplier = 3,
			Damage = {
				Impact = 76,
				Puncture = 76,
			},
			FireRate = 1,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			StatusChance = 0.15,
		},
		Class = "Unique",
		Conclave = false,
		Image = "Batoten.png",
		InternalName = "/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetMeleeWeaponIP",
		Introduced = "30.5",
		Link = "Batoten",
		Magazine = 6,
		Name = "Batoten",
		Slot = "Hound",
	},
	Lacerten = {
		Attack1 = {
			AttackName = "Normal Attack",
			CritChance = 0.1,
			CritMultiplier = 3,
			Damage = {
				Impact = 76,
				Slash = 76,
			},
			FireRate = 1,
			IsSilent = false,
			Multishot = 1,
			PunchThrough = 0,
			StatusChance = 0.15,
		},
		Class = "Unique",
		Conclave = false,
		Image = "Lacerten.png",
		InternalName = "/Lotus/Types/Friendly/Pets/ZanukaPets/ZanukaPetMeleeWeaponIS",
		Introduced = "30.5",
		Link = "Lacerten",
		Magazine = 6,
		Name = "Lacerten",
		Slot = "Hound",
	},
}