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Add support for Slams and Heavy Slams
Database of WARFRAME's Stance movement sets for melee weapons.
- Last updated: Tue, 28 Jan 2025 20:49:57 +0000 (UTC) by User:ArbitraryMary
Complex Combos
Combos with additional effects or deviates from standard stance behavior, many of which are noted in the respective stance page's Notes section. Therefore, these entries may have additional information omitted from this database due to incompatibility with the schema.
Rending Crane Lashing Tempest
Cyclone Kraken Thunder Hydra
Iron Phoenix Taking Flight
Swirling Tiger Dancing Hunter
Carving Mantis Ambush Predator
Tranquil Cleave Breathless Lunge
Slicing Feathers Scathing Plume
Homing Fang Cutting Arches
Seismic Palm Sudden Rockfall
Gaia's Tragedy Mountain's Rage
Cleaving Whirlwind Broken Bull
Gleaming Talon Ruin
Bullet Dance all combos
Gemini Cross Baleful Sin
Coiling Viper Tumbling King
Exalted Blade Judged Severance
Hysteria Roaring Drums
Primal Fury Rolling Boulder Rush
Butcher's Revelry Rip 'N Ride
Stance Entry Schema
["Stance Name"] = {
StanceName = "Stance Name",
WeaponType = "Weapon Type",
["Neutral"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Forward"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Forward Block"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Block"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
},
Shared combos:
["Weapon Type"] = {
["Heavy"] = {
Name = "Combo Name",
Attacks = {
{ Shape = "Heavy", Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Shape = "Heavy", Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Slide"] = {
Name = "Combo Name",
Attacks = {
{ Type = "Spin", Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Aerial"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Wall"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Finisher"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
},
- Stance tables
| Key/Column Name | Data Type | Required? | Explanation/Description | Example(s) |
|---|---|---|---|---|
ConclaveOnly |
Boolean | ❌ | Whether or not the mod can be used in Conclave | false
|
UniqueToWeapon |
Boolean | ❌ | For entries that contain combos that are unique to a certain weapon, overriding the default combos or combos provided by the stance mod | true
|
StancelessStance |
Boolean | ❌ | Denotes whether or not a stance is the default stance when no stance mod is equipped | true
|
StanceName |
String | ✔️ | Stance's name | "Cleaving Whirlwind"
|
WeaponType |
String | ✔️ | Melee class that stance is compatible with | "Nikana"
|
Neutral |
Table (mixed key-value maps and numeric arrays) | ✔️ | Neutral combo entry | |
Forward |
Table (mixed key-value maps and numeric arrays) | ✔️ | Forward combo entry | |
Forward Block |
Table (mixed key-value maps and numeric arrays) | ✔️ | Forward while blocking combo entry | |
Block |
Table (mixed key-value maps and numeric arrays) | ✔️ | Block combo entry | |
Aerial |
Table (mixed key-value maps and numeric arrays) | ❌ | Air combo entry (optional, will use stanceless Aerial combo if omitted) | |
Finisher |
Table (mixed key-value maps and numeric arrays) | ❌ | Ground finisher attack entry (optional, will use stanceless Ground Finisher combo if omitted) | |
Heavy |
Table (mixed key-value maps and numeric arrays) | ❌ | Heavy combo entry (optional, will use stanceless Heavy combo if omitted) | |
Slide |
Table (mixed key-value maps and numeric arrays) | ❌ | Slide attack entry (optional, will use stanceless Slide combo if omitted) | |
Wall |
Table (mixed key-value maps and numeric arrays) | ❌ (at least one combo type) | Wall latch attack entry (optional, will use stanceless Wall combo if omitted) |
- Combo tables
| Key/Column Name | Data Type | Required? | Explanation/Description | Example(s) |
|---|---|---|---|---|
Attacks |
Table (of tables) | ✔️ | Table of attacks | |
Duration |
Number (float) | ❌ | Approximate length of combo in seconds when melee's Attack Speed is at 1, precise to the tenths place (or two significant figures) | 4.5
|
Image |
String | ❌ | Name of .gif image file showcasing combo moveset animation | "CrossingSnakesCombo0.gif"
|
Name |
String | ✔️ | Combo name | "Morning Sun"
|
- Attacks tables
| Key/Column Name | Data Type | Required? | Explanation/Description | Example(s) |
|---|---|---|---|---|
Dmg |
Table (of numbers) | ✔️ | Damage multipliers of each hit in a combo's attack as a percentage, with 100 representing 100% of a melee's damage | { 100, 100, 100, 50 }
|
Hits |
Table (of numbers) | ✔️ | Number of hits in a combo's attack | { 1, 1, 2, 1 }
|
ImpactMultiplier |
Table (of numbers) | ❌ | Additional |
{ 1.25, 1 }
|
Note |
String | ❌ | A note for additional details about the hit/attack in particular | "Does purely Impact damage"
|
Procs |
Table (of strings) | ❌ | Forced procs of each hit in a combo's attack
|
{"", "Lifted", "Bleed"}
|
PunctureMultiplier |
Table (of numbers) | ❌ | Additional |
{ 1.25, 1 }
|
Shape |
String | ❌ | Shape of combo attack icon ("", "Heavy", or nil (default)) | "Heavy"
|
SlashMultiplier |
Table (of numbers) | ❌ | Additional |
{ 1.25, 1 }
|
Types |
Table | ❌ | List of attack types corresponding to each individual attack of each melee input. Attack types can be "Sweep" (default), "Thrust", "360", "Direct", "Slam", "Ranged", or nil.
|
{ "Slam", "Sweep, "Sweep" }
|
Table value restrictions:
- If one of the following keys contains a table value:
Hits,Dmg, orProcs, then the rest must be either nil or contain table values that match the same length as the largest table value.
Stance Data
-- Note that "Legend" table is for displaying legend in stance tables and have nothing
-- to do with in-game stances
local SHARED_COMBOS = { "Heavy", "Slide", "Aerial", "Wall", "Finisher", "Slam" }
--- Adds shared combos to each stance table entry.
-- @function addSharedCombos
-- @param {table} StanceData
-- @return {table} Updated StanceData
local function addSharedCombos(StanceData)
for name, stance in pairs(StanceData) do
-- local name = stance["StanceName"]
-- Ravenous Wraith does not have Finisher or Wall combos
if (name ~= 'Ravenous Wraith' and name ~= '__Legend') then
for _, comboname in ipairs(SHARED_COMBOS) do
if not stance[comboname] then
local weaponstance = StanceData[stance['WeaponType']]
if not weaponstance then
error('addSharedCombos(StanceData): Missing shared combo table for weapon type "'..stance['WeaponType']..'"')
end
weaponstance[comboname].FromWeapon = true
stance[comboname] = weaponstance[comboname]
end
end
end
end
return StanceData
end
local StanceData = {
["Argent Scourge"] = {
Block = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "ArgentScourgeComboOne.gif",
Name = "Roaring Whirlwind"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "ArgentScourgeComboTwo.gif",
Name = "Cutting Tempest"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100, 100, 100 },
Hits = { 1, 1, 1 }
}
},
Image = "ArgentScourgeComboThree.gif",
Name = "Shrieking Wind"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "ArgentScourgeComboOne.gif",
Name = "Roaring Whirlwind"
},
StanceName = "Argent Scourge",
WeaponType = "Polearm"
},
["Arum Spinosa"] = {
Heavy = {
Attacks = {
{
Dmg = { 250, 250 },
Hits = { 2, 18 },
Procs = { "Bleed", "" },
Shape = "Heavy",
Types = { "", "Ranged" }
},
{
Dmg = { 500, 500 },
Hits = { 1, 9 },
Procs = { "Bleed", "" },
Shape = "Heavy",
Types = { "", "Ranged" }
}
},
Image = "ArumSpinosaComboHeavy.gif",
Name = "Arum Spinosa Heavy (unofficial)"
},
StanceName = "Arum Spinosa",
UniqueToWeapon = true,
WeaponType = "Warfan"
},
["Assault Saw"] = {
Aerial = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
}
},
Image = "AssaultSawComboAir.gif",
Name = "Spine Splitter"
},
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
}
},
Duration = 2.83,
Image = "ButchersRevelryCombo1.gif",
Name = "Ghoul Rush"
},
Finisher = {
Attacks = {
{
Dmg = { 900 },
Hits = { 1 },
Procs = { "Bleed" }
}
},
Image = "AssaultSawComboFinisherGround.gif",
Name = "Deep Cuts"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
}
},
Duration = 2.83,
Image = "ButchersRevelryCombo1.gif",
Name = "Ghoul Rush"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
}
},
Duration = 2.83,
Image = "ButchersRevelryCombo1.gif",
Name = "Ghoul Rush"
},
Heavy = {
Attacks = {
{
Dmg = { 100, 100, 100 },
Hits = { 3, 2, 1 },
Procs = { "", "Bleed", { "Bleed", "Knockdown" } },
Shape = "Heavy"
},
{
Dmg = { 600 },
Hits = { 1 },
Procs = { "Ragdoll" },
Shape = "Heavy"
}
},
Image = "AssaultSawComboHeavy.gif",
Name = "Carving Carcass"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "AssaultSawComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "Slam" }
},
{
Dmg = { 300 },
Hits = { 1 }
}
},
Image = "AssaultSawComboSlam.gif",
Name = "Slam Combo"
},
Slide = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
}
},
Duration = 1.03,
Image = "AssaultSawComboSlide.gif",
Name = "Ankle Cutter"
},
StanceName = "Assault Saw",
StancelessStance = true,
Wall = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { { "Knockback" } },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200 },
Hits = { 1 },
SlashMultiplier = { 1.25 } },
{
Dmg = { 200 },
Hits = { 1 },
Procs = { { "Bleed", "Knockdown" } },
SlashMultiplier = { 1.25 }
}
},
Duration = 4.5,
Image = "ButchersRevelryCombo0.gif",
Name = "Rictus' Wrath"
},
WeaponType = "Assault Saw"
},
["Astral Twilight"] = {
Block = {
Attacks = {
{
Dmg = { 200, 200, 300 },
Hits = { 1, 1, 1 },
Procs = { "", "Lifted", "Bleed" }
},
{
Dmg = { 100, 200, 200 },
Hits = { 1, 1, 1 },
Procs = { "", "", "Bleed" } },
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Ragdoll" },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
}
},
Duration = 3.5,
Image = "AstralTwilightCombo3.gif",
Name = "Rising Moon"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 2 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Lifted" },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
}
},
Duration = 3.4,
Image = "AstralTwilightCombo1.gif",
Name = "Midnight Cloud"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 4 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200 },
Hits = { 2 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200 },
Hits = { 2 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockback" },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
}
},
Duration = 3.2,
Image = "AstralTwilightCombo2.gif",
Name = "Falling Star"
},
Neutral = {
Attacks = {
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "", "Knockback" }
},
{
Dmg = { 300 },
Hits = { 2 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200 },
Hits = { 3 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200, 100, 200 },
Hits = { 1, 1, 1 },
Procs = { "", "", "Knockdown" },
Types = { "Sweep", "", "360" }
}
},
Duration = 4.25,
Image = "AstralTwilightCombo0.gif",
Name = "Morning Sun"
},
StanceName = "Astral Twilight",
WeaponType = "Glaive"
},
["Atlantis Vulcan"] = {
Block = {
Attacks = {
{
Dmg = { 50 },
Hits = { 7 },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 4 },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 3 },
Types = { "360" }
},
{
Dmg = { 100, 200 },
Hits = { 3, 1 },
Procs = { "", "Ragdoll" },
Types = { "360", "360" }
}
},
Duration = 3.35,
Image = "AtlantisVulcanCombo3.gif",
Name = "Infernal Maelstrom"
},
Forward = {
Attacks = {
{
Dmg = { 50 },
Hits = { 2 },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 50 },
Hits = { 5 },
Types = { "360" }
}
},
Duration = 3.25,
Image = "AtlantisVulcanCombo1.gif",
Name = "Searing Undertow"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 50 },
Hits = { 5 },
Types = { "360" }
},
{
Dmg = { 50, 100, 100, 150, 150 },
Hits = { 4, 1, 4, 1, 3 },
Procs = { "", "Knockback", "", "Knockback", "" }
}
},
Duration = 4.1,
Image = "AtlantisVulcanCombo2.gif",
Name = "Blazing Vortex"
},
Neutral = {
Attacks = {
{
Dmg = { 50 },
Hits = { 5 },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 3 },
Types = { "360" }
},
{
Dmg = { 50 },
Hits = { 6 }
},
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Ragdoll" }
}
},
Duration = 3.45,
Image = "AtlantisVulcanCombo0.gif",
Name = "Molten Whirlpool"
},
StanceName = "Atlantis Vulcan",
WeaponType = "Nunchaku"
},
Azothane = {
Block = {
Attacks = {
{
Dmg = { 50 },
Hits = { 1 },
Procs = { "Knockback" },
Types = { "Slam" }
}
},
Duration = 3.1,
Image = "AzothaneComboBlock.gif",
Name = "Azothane Block (unofficial)"
},
StanceName = "Azothane",
UniqueToWeapon = true,
WeaponType = "Two-Handed Nikana"
},
["Biting Piranha"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "BitingPiranhaComboOne.gif",
Name = "Rushing Cuts"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "BitingPiranhaComboTwo.gif",
Name = "Flasing Razor"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "BitingPiranhaComboThree.gif",
Name = "Leaping Slash"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "BitingPiranhaComboOne.gif",
Name = "Rushing Cuts"
},
StanceName = "Biting Piranha",
WeaponType = "Dual Daggers"
},
["Blade and Whip"] = {
Aerial = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 }
}
},
Image = "Blade-WhipComboAir.gif",
Name = "Weightless Steel"
},
Block = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 200, 100, 100, 200 },
Hits = { 1, 1, 1, 1 },
Procs = { "", "", { "Bleed", "Ragdoll" }, "" }
},
{
Dmg = { 400 },
Hits = { 2 },
Procs = { "Knockdown" }
}
},
Duration = 4.25,
Image = "DefiledSnapdragonCombo0.gif",
Name = "Claws of the Drake"
},
Finisher = {
Attacks = {
{
Dmg = { 1000 },
Hits = { 1 },
Procs = { "Bleed" }
}
},
Image = "Blade-WhipComboFinisherGround.gif",
Name = "Death's Mark"
},
Forward = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 200, 100, 100, 200 },
Hits = { 1, 1, 1, 1 },
Procs = { "", "", { "Bleed", "Ragdoll" }, "" }
},
{
Dmg = { 400 },
Hits = { 2 },
Procs = { "Knockdown" }
}
},
Duration = 4.25,
Image = "DefiledSnapdragonCombo0.gif",
Name = "Claws of the Drake"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 200, 100, 100, 200 },
Hits = { 1, 1, 1, 1 },
Procs = { "", "", { "Bleed", "Ragdoll" }, "" }
},
{
Dmg = { 400 },
Hits = { 2 },
Procs = { "Knockdown" }
}
},
Duration = 4.25,
Image = "DefiledSnapdragonCombo0.gif",
Name = "Claws of the Drake"
},
Heavy = {
Attacks = {
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Ragdoll" },
Shape = "Heavy"
},
{
Dmg = { 400, 400, 400 },
Hits = { 1, 1, 1 },
Procs = { "Lifted", "Ragdoll", "" },
Shape = "Heavy"
}
},
Image = "Blade-WhipComboHeavy.gif",
Name = "Rolling Thunder"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 200, 100, 100, 200 },
Hits = { 1, 1, 1, 1 },
Procs = { "", "", { "Bleed", "Ragdoll" }, "" }
},
{
Dmg = { 400 },
Hits = { 2 },
Procs = { "Knockdown" }
}
},
Duration = 4.25,
Image = "DefiledSnapdragonCombo0.gif",
Name = "Claws of the Drake"
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "Slam" }
}
},
Image = "Blade-WhipComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Types = { "360" }
}
},
Image = "Blade-WhipComboSlide.gif",
Name = "Spiral Cut"
},
StanceName = "Blade and Whip",
StancelessStance = true,
Wall = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Image = "Blade-WhipComboWall.gif",
Name = "Weightless Steel"
},
WeaponType = "Blade and Whip"
},
["Bleeding Willow"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 }
}
},
Duration = 0.95,
Image = "BleedingWillowCombo1.gif",
Name = "Lethal Gust"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 }
}
},
Duration = 0.95,
Image = "BleedingWillowCombo1.gif",
Name = "Lethal Gust"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 300 },
Hits = { 1, 1 },
Procs = { "Knockback", "Knockback" },
Types = { "", "" }
},
{
Dmg = { 200 },
Hits = { 1 },
SlashMultiplier = { 1.5 }
},
{
Dmg = { 200, 100 },
Hits = { 1, 2 }
},
{
Dmg = { 200, 400 },
Hits = { 1, 1 },
Procs = { "Bleed", "Knockdown" },
Types = { "360", "Thrust" }
}
},
Duration = 3.5,
Image = "BleedingWillowCombo2.gif",
Name = "Drifting Steel"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 }
}
},
Duration = 0.95,
Image = "BleedingWillowCombo1.gif",
Name = "Lethal Gust"
},
StanceName = "Bleeding Willow",
WeaponType = "Polearm"
},
["Blind Justice"] = {
Block = {
Attacks = {
{
Dmg = { 100, 200 },
Hits = { 1, 1 }
},
{
Dmg = { 100, 200, 200 },
Hits = { 1, 1, 1 },
Procs = { "", "", { "Knockback", "Bleed" } }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Ragdoll" },
SlashMultiplier = { 2 }
}
},
Duration = 1.7,
Image = "BlindJusticeCombo3.gif",
Name = "Destined Path"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Types = { "360", "360" }
},
{
Dmg = { 100, 200, 300 },
Hits = { 1, 1, 1 },
Procs = { "", "", "Lifted" },
Types = { "360", "360", "Sweep" }
},
{
Dmg = { 300 },
Hits = { 1 }
}
},
Duration = 3.05,
Image = "BlindJusticeCombo1.gif",
Name = "Zatōs Creed"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 5 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" },
SlashMultiplier = { 2 }
},
{
Dmg = { 200, 400, 100 },
Hits = { 1, 1, 1 },
Types = { "Sweep", "", "Slam" }
}
},
Duration = 2.45,
Image = "BlindJusticeCombo2.gif",
Name = "Heeding Call"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" },
SlashMultiplier = { 2 }
},
{
Dmg = { 200 },
Hits = { 1 },
SlashMultiplier = { 2 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200, 400 },
Hits = { 1, 1 },
Procs = { "Bleed", "Knockdown" }
}
},
Duration = 2.6,
Image = "BlindJusticeCombo0.gif",
Name = "Guiding Light"
},
Slide = {
Attacks = {
{
Dmg = { 100, 100, 100 },
Hits = { 2, 1, 1 },
Procs = { "", "Lifted", "" },
Types = { "360", "360", "360" }
}
},
Duration = 0.91,
Image = "BlindJusticeComboSlide.gif",
Name = "Parting Knee"
},
StanceName = "Blind Justice",
Wall = {
Attacks = {
{
Dmg = { 215 },
Hits = { 1 }
}
},
Image = "BlindJusticeComboWall.gif",
Name = "Guiding Wire"
},
WeaponType = "Nikana"
},
["Brutal Tide"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 },
Procs = { "", "Knockback" }
},
{
Dmg = { 300 },
Hits = { 2 }
}
},
Duration = 2.15,
Image = "BrutalTideCombo1.gif",
Name = "Inferno"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 },
Procs = { "", "Knockback" }
},
{
Dmg = { 300 },
Hits = { 2 }
}
},
Duration = 2.15,
Image = "BrutalTideCombo1.gif",
Name = "Inferno"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Knockback" },
Types = { "" }
},
{
Dmg = { 300, 100, 300 },
Hits = { 1, 2, 1 },
Procs = { "", "", "Knockback" }
},
{
Dmg = { 200, 300, 100 },
Hits = { 1, 1, 1 },
Procs = { "", "", "Knockdown" }
}
},
Duration = 3.85,
Image = "BrutalTideCombo2.gif",
Name = "Rushing Fire"
},
Neutral = {
Attacks = {
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "", "Knockback" } },
{ Dmg = { 300 }, Hits = { 2 } }
},
Duration = 2.15,
Image = "BrutalTideCombo1.gif",
Name = "Inferno"
},
StanceName = "Brutal Tide",
WeaponType = "Sparring"
},
["Bullet Dance"] = {
Block = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", { "Bleed", "Knockback" } },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 200, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", "Ragdoll" },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 200, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", "Ragdoll" },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Ranged", "Slam" }
}
},
Duration = 3,
Image = "BulletDanceCombo3.gif",
Name = "Samba Slash"
},
Forward = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", "Ragdoll" },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 200 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", "Ragdoll" },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Ranged", "Slam" }
}
},
Duration = 3,
Image = "BulletDanceCombo1.gif",
Name = "Magnum Mambo"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", "Ragdoll" },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 200, 100 },
Hits = { 2, 2 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", { "Bleed", "Knockback" } },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockback" },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
}
},
Duration = 2.8,
Image = "BulletDanceCombo2.gif",
Name = "Lead Tango"
},
Neutral = {
Attacks = {
{
Dmg = { 125, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", { "Bleed", "Knockback" } },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 125, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", "Ragdoll" },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 150, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", { "Bleed", "Knockback" } },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 200, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", "Ragdoll" },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 300 },
Hits = { 3 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "Knockback" },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 }
}
},
Duration = 4.5,
Image = "BulletDanceCombo0.gif",
Name = "Automatic Rhumba"
},
StanceName = "Bullet Dance",
WeaponType = "Gunblade"
},
["Burning Wasp"] = {
Block = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" },
Types = { "360" }
}
},
Duration = 1.9,
Image = "BurningWaspCombo0.gif",
Name = "Sparking Torture"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Types = { "360", "360" }
}
},
Duration = 3,
Image = "BurningWaspCombo1.gif",
Name = "Buzzing Sting"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 300 },
Hits = { 1 },
Types = { "360" }
}
},
Duration = 1.8,
Image = "BurningWaspCombo2.gif",
Name = "Guided Claw"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" },
Types = { "360" }
}
},
Duration = 1.9,
Image = "BurningWaspCombo0.gif",
Name = "Sparking Torture"
},
StanceName = "Burning Wasp",
WeaponType = "Whip"
},
["Butcher's Revelry"] = {
Block = {
Attacks = {
{ Dmg = { 100, 100, 200 }, Hits = { 2, 1, 2 } },
{
Dmg = { 200, 100, 200, 400, 100 },
Hits = { 1, 1, 1, 1, 1 },
Procs = { "Bleed", "Bleed", "Bleed", "Ragdoll", "Knockback" },
Types = { "Sweep", "Sweep", "Sweep", "", "Slam" }
}
},
Duration = 5.75,
Image = "ButchersRevelryCombo3.gif",
Name = "Reciprocator"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
}
},
Duration = 2.83,
Image = "ButchersRevelryCombo1.gif",
Name = "Ghoul Rush"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 200, 300, 100 },
Hits = { 1, 1, 1, 1 },
Procs = { "Knockback", "Knockdown", "Knockdown", "Knockback" },
Types = { "Thrust", "Thrust", "", "Slam" }
}
},
Duration = 3.8,
Image = "ButchersRevelryCombo2.gif",
Name = "Rip 'N Ride"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { { "Knockback" } },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 },
Procs = { { "Bleed" } },
SlashMultiplier = { 1.25 }
},
{ Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } },
{
Dmg = { 400 },
Hits = { 1 },
Procs = { { "Bleed", "Knockdown" } },
SlashMultiplier = { 1.25 }
}
},
Duration = 4.93,
Image = "ButchersRevelryCombo0.gif",
Name = "Rictus' Wrath"
},
StanceName = "Butcher's Revelry",
WeaponType = "Assault Saw"
},
["Carving Mantis"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 4 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Ragdoll" },
SlashMultiplier = { 1.25 }
}
},
Duration = 2.45,
Image = "CarvingMantisCombo3.gif",
Name = "Biting Mandibles"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 2 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
}
},
Duration = 2.35,
Image = "CarvingMantisCombo1.gif",
Name = "Ambush Predator"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Knockback" }
}
},
Duration = 1.2,
Image = "CarvingMantisCombo2.gif",
Name = "Dire Courtship"
},
Neutral = {
Attacks = {
{
Dmg = { 200, 100 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" }
},
{
Dmg = { 300 },
Hits = { 2 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Bleed" },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { { "Bleed", "Knockdown" } },
SlashMultiplier = { 1.25 }
}
},
Duration = 3.9,
Image = "CarvingMantisCombo0.gif",
Name = "Rapid Incisions"
},
StanceName = "Carving Mantis",
WeaponType = "Dual Swords"
},
Caustacyst = {
Heavy = {
Attacks = {
{
Dmg = { 600, 100 },
Hits = { 1 , 1 },
Procs = { { "Bleed", "Knockdown" }, { "Knockback", "Finisher" } },
Shape = "Heavy",
Types = { "", "Ranged" }
},
{
Dmg = { 600, 100 },
Hits = { 1, 1 },
Procs = { { "Bleed", "Knockdown" }, { "Knockback", "Finisher" } },
Shape = "Heavy",
Types = { "", "Ranged" }
}
},
Image = "CaustacystComboHeavy.gif",
Name = "Caustacyst Heavy (unofficial)"
},
StanceName = "Caustacyst",
UniqueToWeapon = true,
WeaponType = "Scythe"
},
["Celestial Nightfall"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "CelestialNightfallComboOne.gif",
Name = "Expanding Spiral"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "CelestialNightfallComboTwo.gif",
Name = "Whirling Touch"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "CelestialNightfallComboThree.gif",
Name = "Radial Wounding"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "CelestialNightfallComboOne.gif",
Name = "Expanding Spiral"
},
StanceName = "Celestial Nightfall",
WeaponType = "Glaive"
},
["Clashing Forest"] = {
Block = {
Attacks = {
{
Dmg = { 100, 100, 100, 50 },
Hits = { 1, 1, 2, 1 },
Procs = { "", "Lifted", "", "" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 200, 400 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" }
}
},
Duration = 1.95,
Image = "ClashingForestCombo0.gif",
Name = "Resolute Flurry"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 }
}
},
Duration = 2.05,
Image = "ClashingForestCombo1.gif",
Name = "Skyward Limb"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 },
Types = { "" }
},
{
Dmg = { 300 },
Hits = { 2 },
Procs = { "Ragdoll" }
}
},
Duration = 2.1,
Image = "ClashingForestCombo2.gif",
Name = "Battering Roots"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 100, 100, 50 },
Hits = { 1, 1, 2, 1 },
Procs = { "", "Lifted", "", "" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 200, 400 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" }
}
},
Duration = 1.95,
Image = "ClashingForestCombo0.gif",
Name = "Resolute Flurry"
},
StanceName = "Clashing Forest",
WeaponType = "Staff"
},
Claws = {
Aerial = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Image = "ClawsComboAir.gif",
Name = "One Point"
},
Block = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 },
ImpactMultiplier = { 1.1 }
}
},
Image = "ClawsComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = {
{
Dmg = { 250, 1 },
Hits = { 5, 1 }
}
},
Image = "ClawsComboFinisherGround.gif",
Name = "Roaring Drums"
},
Forward = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 },
ImpactMultiplier = { 1.1 }
}
},
Image = "ClawsComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 },
ImpactMultiplier = { 1.1 }
}
},
Image = "ClawsComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{
Dmg = { 500 },
Hits = { 1 },
Procs = { { "Knockback", "Bleed" } },
Shape = "Heavy"
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { { "Knockdown", "Bleed" } },
Shape = "Heavy"
}
},
Image = "ClawsComboHeavy.gif",
Name = "Three Lessons"
},
Neutral = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 },
ImpactMultiplier = { 1.1 }
}
},
Image = "ClawsComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = {
{ Dmg = { 200 },
Hits = { 1 },
Types = { "Slam" }
}
},
Image = "ClawsComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" },
Types = { "360" }
}
},
Duration = 0.67,
Image = "ClawsComboSlide.gif",
Name = "Launching Spring"
},
StanceName = "Claws",
StancelessStance = true,
Wall = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Image = "ClawsComboWall.gif",
Name = "Through Strike"
},
WeaponType = "Claws"
},
["Cleaving Whirlwind"] = {
Block = {
Attacks = {
{
Dmg = { 400, 100 },
Hits = { 1, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "", "Slam" }
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Ragdoll" },
SlashMultiplier = { 1.25 }
}
},
Duration = 1.9,
Image = "CleavingWhirlwindCombo3.gif",
Name = "Drifting Stampede"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 2 },
Types = { "360" }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Types = { "360", "360" }
},
{
Dmg = { 200 },
Hits = { 2 },
Types = { "360" }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "", "Knockback" },
Types = { "360", "360" }
},
{
Dmg = { 0 },
Hits = { 1 }
}
},
Duration = 5.7,
Image = "CleavingWhirlwindCombo1.gif",
Name = "Broken Bull"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 500, 100 },
Hits = { 1, 1 },
Procs = { "Knockback", "" },
SlashMultiplier = { 1.25, 1 },
Types = { "", "Slam" }
},
{
Dmg = { 300, 100, 100, 200, 100, 400, 100 },
Hits = { 1, 1, 1, 1, 1, 1, 1 },
Procs = { "", "", "", "", "", "Lifted", "Knockback" },
SlashMultiplier = { 1.25, 1.25, 1, 1.25, 1, 1.25, 1 },
Types = { "", "", "Slam", "", "Slam", "", "Slam" }
}
},
Duration = 2.7,
Image = "CleavingWhirlwindCombo2.gif",
Name = "Sundered Tusk"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 400 },
Hits = { 1 }
},
{
Dmg = { 500, 100 },
Hits = { 1, 1 },
Procs = { "Knockdown", "" },
Types = { "", "Slam" }
}
},
Duration = 2.25,
Image = "CleavingWhirlwindCombo0.gif",
Name = "Crowd Fall"
},
StanceName = "Cleaving Whirlwind",
WeaponType = "Heavy Blade"
},
["Cobra & Crane"] = {
Aerial = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { { "Knockback", "Finisher" }, },
Types = { "Ranged" }
}
},
Image = "Cobra&CraneComboAir.gif",
Name = "Cobra & Crane Air (unofficial)"
},
StanceName = "Cobra & Crane",
UniqueToWeapon = true,
WeaponType = "Sword and Shield"
},
["Coiling Viper"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "", "Lifted" }
},
{
Dmg = { 100, 400 },
Hits = { 1, 1 },
Procs = { "Knockback", "" }
}
},
Duration = 2.7,
Image = "CoilingViperCombo1.gif",
Name = "Whistling Wind"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "", "Lifted" }
},
{
Dmg = { 100, 400 },
Hits = { 1, 1 },
Procs = { "Knockback", "" }
}
},
Duration = 2.7,
Image = "CoilingViperCombo1.gif",
Name = "Whistling Wind"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockback" }
},
{
Dmg = { 300 },
Hits = { 1 }
}
},
Duration = 2.3,
Image = "CoilingViperCombo2.gif",
Name = "Tumbling King"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "", "Lifted" }
},
{
Dmg = { 100, 400 },
Hits = { 1, 1 },
Procs = { "Knockback", "" }
}
},
Duration = 2.7,
Image = "CoilingViperCombo1.gif",
Name = "Whistling Wind"
},
StanceName = "Coiling Viper",
WeaponType = "Whip"
},
["Crashing Havoc"] = {
Block = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "CrashingHavocComboOne.gif",
Name = "Fist And Hammer"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "CrashingHavocComboTwo.gif",
Name = "Rising Thunder"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "CrashingHavocComboThree.gif",
Name = "Falling Rock"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "CrashingHavocComboOne.gif",
Name = "Fist And Hammer"
},
StanceName = "Crashing Havoc",
WeaponType = "Hammer"
},
["Crashing Timber"] = {
Block = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "CrashingTimberComboOne.gif",
Name = "Falling Leaves"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "CrashingTimberComboTwo.gif",
Name = "Sweeping Limb"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Knockdown" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" },
Types = { "Slam", "Slam" }
}
},
Image = "CrashingTimberComboThree.gif",
Name = "Bending Branch"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "CrashingTimberComboOne.gif",
Name = "Falling Leaves"
},
StanceName = "Crashing Timber",
WeaponType = "Staff"
},
["Crimson Dervish"] = {
Block = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 200, 200, 400 },
Hits = { 1, 1, 1 },
Procs = { "", "Knockback", "Knockdown" },
SlashMultiplier = { 2 },
Types = { "360", "Sweep", "Sweep" }
}
},
Duration = 2,
Image = "CrimsonDervishCombo0.gif",
Name = "Twisting Flurry"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 }
}
},
Duration = 2,
Image = "CrimsonDervishCombo1.gif",
Name = "Crimson Orbit"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200, 200, 400 },
Hits = { 1, 1, 1 },
Procs = { "", { "Knockback", "Bleed" }, "Knockdown" },
Types = { "360", "360", "Thrust" }
}
},
Duration = 1.5,
Image = "CrimsonDervishCombo2.gif",
Name = "Coiling Impale"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 200, 200, 400 },
Hits = { 1, 1, 1 },
Procs = { "", "Knockback", "Knockdown" },
SlashMultiplier = { 2 },
Types = { "360", "Sweep", "Sweep" }
}
},
Duration = 2,
Image = "CrimsonDervishCombo0.gif",
Name = "Twisting Flurry"
},
StanceName = "Crimson Dervish",
WeaponType = "Sword"
},
["Crossing Snakes"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Lifted" }
},
{
Dmg = { 100, 200 },
Hits = { 2, 2 },
Procs = { "Bleed", "Knockdown" }
}
},
Duration = 2.4,
Image = "CrossingSnakesCombo3.gif",
Name = "Twin Fang"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Duration = 1.85,
Image = "CrossingSnakesCombo1.gif",
Name = "Lacerating Leap"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 200, 200 },
Hits = { 2, 1, 1 },
Procs = { "", "", "Knockback" }
},
{
Dmg = { 200 },
Hits = { 2 }
}
},
Duration = 2.2,
Image = "CrossingSnakesCombo2.gif",
Name = "Northern Coil"
},
Neutral = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "Bleed", "Knockback" }
}
},
Duration = 1.35,
Image = "CrossingSnakesCombo0.gif",
Name = "East to West"
},
StanceName = "Crossing Snakes",
WeaponType = "Dual Swords"
},
["Crushing Ruin"] = {
Block = {
Attacks = {
{
Dmg = { 300, 200, 400, 100 },
Hits = { 1, 1, 1, 1 },
Procs = { "", "", "", "Knockdown" },
Types = { "Sweep", "Sweep", "", "Slam" }
}
},
Duration = 2.25,
Image = "CrushingRuinCombo3.gif",
Name = "Winding Temper"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 },
Types = { "360" }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 }
}
},
Duration = 2.6,
Image = "CrushingRuinCombo1.gif",
Name = "Tidal Force"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300, 50 },
Hits = { 1, 2 },
Types = { "Sweep", "360" }
},
{
Dmg = { 300, 50 },
Hits = { 1, 2 },
Types = { "Sweep", "360" }
},
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.5 },
Procs = { "Knockback" },
Types = { "360" }
},
{
Dmg = { 500, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" },
Types = { "", "Slam" }
}
},
Duration = 4.25,
Image = "CrushingRuinCombo2.gif",
Name = "Shattered Village"
},
Neutral = {
Attacks = {
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.5 },
Procs = { "Knockback" }
},
{
Dmg = { 200, 300 },
Hits = { 1, 1 },
Types = { "360", "360" }
},
{
Dmg = { 500, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.5, 1 },
Procs = { "Knockdown", "" },
Types = { "", "Slam" }
}
},
Duration = 3,
Image = "CrushingRuinCombo0.gif",
Name = "Raging Whirlwind"
},
StanceName = "Crushing Ruin",
WeaponType = "Hammer"
},
["Cunning Aspect"] = {
Block = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { "Impair", "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "CunningAspectComboOne.gif",
Name = "Shrouded Point"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "CunningAspectComboTwo.gif",
Name = "Deceptive Lunge"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100, 100, 100 },
Hits = { 1, 1, 1 }
}
},
Image = "CunningAspectComboThree.gif",
Name = "Covert Coil"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { "Impair", "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "CunningAspectComboOne.gif",
Name = "Shrouded Point"
},
StanceName = "Cunning Aspect",
WeaponType = "Rapier"
},
["Cyclone Kraken"] = {
Block = {
Attacks = {
{
Dmg = { 100, 300 },
Hits = { 1, 1 },
Procs = { "Lifted", "" }
},
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.5 },
PunctureMultiplier = { 1.5 },
SlashMultiplier = { 1.5 },
Types = { "360" }
},
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.5 },
Procs = { "Ragdoll" },
PunctureMultiplier = { 1.5 },
SlashMultiplier = { 1.5 }
}
},
Duration = 2.3,
Image = "CycloneKrakenCombo3.gif",
Name = "Thunder Hydra"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
ImpactMultiplier = { 1.5 },
PunctureMultiplier = { 1.5 },
SlashMultiplier = { 1.5 }
},
{
Dmg = { 100 },
Hits = { 3 },
Types = { "360" }
}
},
Duration = 1.95,
Image = "CycloneKrakenCombo1.gif",
Name = "Leviathan Rain"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "", "Knockback" }
},
{
Dmg = { 100, 200, 400 },
Hits = { 1, 1, 1 },
Procs = { "", "Bleed", "Knockdown" }
}
},
Duration = 2.3,
Image = "CycloneKrakenCombo2.gif",
Name = "Lightning Siren"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.5 },
Procs = { "Knockback" },
PunctureMultiplier = { 1.5 },
SlashMultiplier = { 1.5 }
},
{
Dmg = { 200, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100, 200, 400 },
Hits = { 1, 1, 1 },
Types = { "360", "Sweep", "Sweep" }
},
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.5 },
Procs = { "Knockdown" },
PunctureMultiplier = { 1.5 },
SlashMultiplier = { 1.5 },
Types = { "360" }
}
},
Duration = 4.1,
Image = "CycloneKrakenCombo0.gif",
Name = "Gale Triton"
},
StanceName = "Cyclone Kraken",
WeaponType = "Machete"
},
Dagger = {
Aerial = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Bleed" }
}
},
Image = "DaggerComboAir.gif",
Name = "Scorpion Fall"
},
Finisher = {
Attacks = {
{
Dmg = { 500 },
Hits = { 2 },
Procs = { "Bleed" }
}
},
Image = "DaggerComboFinisherGround.gif",
Name = "Relentless Point"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
PunctureMultiplier = { 2 }
},
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 2 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.5 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Bleed" }
}
},
Image = "DaggerComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
PunctureMultiplier = { 2 }
},
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 2 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.5 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Bleed" }
}
},
Image = "DaggerComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{
Dmg = { 250, 250 },
Hits = { 1, 1 },
Procs = { { "Knockback", "Bleed" }, "Finisher" },
Shape = "Heavy"
},
{
Dmg = { 250, 250 },
Hits = { 1, 1 },
Procs = { { "Knockback", "Bleed" }, "Knockdown" },
Shape = "Heavy"
}
},
Image = "DaggerComboHeavy.gif",
Name = "Butterfly Slash"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
PunctureMultiplier = { 2 }
},
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 2 }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.5 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Bleed" }
}
},
Image = "DaggerComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "Slam" }
}
},
Image = "DaggerComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" },
Types = { "360" }
}
},
Duration = 0.53,
Image = "DaggerComboSlide.gif",
Name = "Splitting Brush"
},
StanceName = "Dagger",
StancelessStance = true,
Wall = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
}
},
Image = "DaggerComboWall.gif",
Name = "Fanning Sting"
},
WeaponType = "Dagger"
},
["Decisive Judgement"] = {
Block = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Ragdoll" }
}
},
Duration = 1.55,
Image = "DecisiveJudgementCombo3.gif",
Name = "Silent Acumen"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Duration = 0.9,
Image = "DecisiveJudgementCombo1.gif",
Name = "Windless Cuts"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 200, 300 },
Hits = { 1, 1, 1 },
Procs = { "", "", "Knockback" }
},
{
Dmg = { 400 },
Hits = { 1 },
SlashMultiplier = { 2 }
}
},
Duration = 1.65,
Image = "DecisiveJudgementCombo2.gif",
Name = "Consent Decree"
},
Neutral = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 },
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Bleed" }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 2.65,
Image = "DecisiveJudgementCombo0.gif",
Name = "Swift Retribution"
},
Slide = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
}
},
Duration = 0.67,
Image = "NikanaComboSlide.gif",
Name = "Parting Knee"
},
StanceName = "Decisive Judgement",
WeaponType = "Nikana"
},
["Defiled Snapdragon"] = {
Block = {
Attacks = {
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Ragdoll" }
}
},
Duration = 1.35,
Image = "DefiledSnapdragonCombo3.gif",
Name = "Fangs of the Lindwurm"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 4 }
},
{
Dmg = { 100 },
Hits = { 5 },
Types = { "360" }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 }
},
{
Dmg = { 200, 100 },
Hits = { 2, 2 }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Duration = 4.1,
Image = "DefiledSnapdragonCombo1.gif",
Name = "Soul of the Leviathan"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 3, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 200, 100, 200 },
Hits = { 1, 1, 1 },
Procs = { "", "", { "Bleed", "Knockdown" } },
Types = { "360", "Sweep", "Sweep" }
}
},
Duration = 4.35,
Image = "DefiledSnapdragonCombo2.gif",
Name = "Heart of the Naga"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 200, 100, 100, 200 },
Hits = { 1, 1, 1, 1 },
Procs = { "", "", { "Bleed", "Ragdoll" }, "" }
},
{ Dmg = { 400 }, Hits = { 2 }, Procs = { "Knockdown" } }
},
Duration = 4.25,
Image = "DefiledSnapdragonCombo0.gif",
Name = "Claws of the Drake"
},
StanceName = "Defiled Snapdragon",
WeaponType = "Blade and Whip"
},
["Dividing Blades"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 4 }
}
},
Image = "DividingBladesComboOne.gif",
Name = "Converging Edge"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "DividingBladesComboTwo.gif",
Name = "Cross Cuts"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "DividingBladesComboThree.gif",
Name = "Combined Strike"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 4 }
}
},
Image = "DividingBladesComboOne.gif",
Name = "Converging Edge"
},
StanceName = "Dividing Blades",
WeaponType = "Dual Swords"
},
["Dual Daggers"] = {
Aerial = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Knockback" }
},
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Knockback" }
},
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Knockback" }
}
},
Image = "DualDaggersComboAir.gif",
Name = "Lion's Roar"
},
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "DualDaggersComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = {
{
Dmg = { 800 },
Hits = { 2 },
Procs = { "Bleed" }
}
},
Image = "DualDaggersComboFinisherGround.gif",
Name = "Final Strike"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "DualDaggersComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "DualDaggersComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{
Dmg = { 250 },
Hits = { 2 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
},
{
Dmg = { 250 },
Hits = { 2 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
}
},
Image = "DualDaggersComboHeavy.gif",
Name = "Savage Tiger"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "DualDaggersComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "Slam" }
}
},
Image = "DualDaggersComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" },
Types = { "360" }
}
},
Duration = 0.67,
Image = "DualDaggersComboSlide.gif",
Name = "Lurking Cougar"
},
StanceName = "Dual Daggers",
StancelessStance = true,
Wall = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Image = "DualDaggersComboWall.gif",
Name = "Weightless Steel"
},
WeaponType = "Dual Daggers"
},
["Dual Nikanas"] = {
Aerial = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Knockdown" }
}
},
Duration = 2.3,
Image = "DualNikanasComboAir.gif",
Name = "Red Soil"
},
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
PunctureMultiplier = { 1.5 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "Bleed", "Knockback" }
}
},
Duration = 2.37,
Image = "DualNikanasComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = {
{
Dmg = { 800 },
Hits = { 2 },
Procs = { "Bleed" }
}
},
Duration = 1.9,
Image = "DualNikanasComboFinisherGround.gif",
Name = "Mirrored Spike"
},
Forward = {
Attacks = {
{
Dmg = { 225 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Duration = 2.37,
Image = "DualNikanasComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
PunctureMultiplier = { 1.5 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "Bleed", "Knockback" }
}
},
Duration = 2.37,
Image = "DualNikanasComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{
Dmg = { 200, 200, 200, 600 },
Hits = { 1, 1, 1, 1 },
Procs = { "Bleed", "Knockback", "Knockdown", "" },
Shape = "Heavy"
},
{
Dmg = { 100, 200, 300 },
Hits = { 1, 1, 1 },
Procs = { "Lifted", "Bleed", "" },
Shape = "Heavy"
}
},
Duration = 4.4,
Image = "DualNikanasComboHeavy.gif",
Name = "Dax Retribution"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
PunctureMultiplier = { 1.5 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "Bleed", "Knockback" }
}
},
Duration = 2.37,
Image = "DualNikanasComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" },
Types = { "Slam" }
}
},
Duration = 2.2,
Image = "DualNikanasComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
}
},
Duration = 1.2,
Image = "DualNikanasComboSlide.gif",
Name = "Trimming Flowers"
},
StanceName = "Dual Swords",
StancelessStance = true,
Wall = {
Attacks = {
{ Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 2.2,
Image = "DualNikanasComboWall.gif",
Name = "Weightless Steel"
},
WeaponType = "Dual Nikanas"
},
["Dual Swords"] = {
Aerial = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Knockdown" }
}
},
Duration = 2.3,
Image = "DualSwordsComboAir.gif",
Name = "Red Soil"
},
Block = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
PunctureMultiplier = { 1.5 }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Knockback" }
}
},
Duration = 2.37,
Image = "DualSwordsComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = {
{
Dmg = { 800 },
Hits = { 2 },
Procs = { "Bleed" }
}
},
Duration = 1.9,
Image = "DualSwordsComboFinisherGround.gif",
Name = "Mirrored Spike"
},
Forward = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
PunctureMultiplier = { 1.5 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Duration = 2.37,
Image = "DualSwordsComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
PunctureMultiplier = { 1.5 }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Knockback" }
}
},
Duration = 2.37,
Image = "DualSwordsComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{
Dmg = { 250 },
Hits = { 2 },
Procs = { "Knockdown" },
Shape = "Heavy"
},
{
Dmg = { 250 },
Hits = { 2 },
Procs = { "Knockdown" },
Shape = "Heavy"
}
},
Duration = 3.3,
Image = "DualSwordsComboHeavy.gif",
Name = "Northern Coil"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
PunctureMultiplier = { 1.5 }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Knockback" }
}
},
Duration = 2.37,
Image = "DualSwordsComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "Slam" }
}
},
Duration = 2.2,
Image = "DualSwordsComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
}
},
Duration = 1.2,
Image = "DualSwordsComboSlide.gif",
Name = "Trimming Flowers"
},
StanceName = "Dual Swords",
StancelessStance = true,
Wall = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 2.2,
Image = "DualSwordsComboWall.gif",
Name = "Weightless Steel"
},
WeaponType = "Dual Swords"
},
Edun = {
Heavy = {
Attacks = {
{
Dmg = { 220, 180 },
Hits = { 1, 1 },
Procs = { "Knockback", "Knockback" },
Types = { "Ranged", "Slam" },
Shape = "Heavy"
}
},
Duration = 3.3,
Image = "EdunComboHeavy.gif",
Name = "Edun Heavy (unofficial)"
},
StanceName = "Edun",
UniqueToWeapon = true,
WeaponType = "Polearm"
},
["Eleventh Storm"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 5 }
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Ragdoll" },
}
},
Duration = 2,
Image = "EleventhStormCombo3.gif",
Name = "Diamond Deus"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Types = { "360" }
},
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
},
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
}
},
Duration = 1.15,
Image = "EleventhStormCombo1.gif",
Name = "Devouring Beast"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200, 100 },
Hits = { 1, 2 }
},
{
Dmg = { 400, 100 },
Hits = { 1, 1 },
Procs = { "Knockdown", "Knockback" },
Types = { "", "Slam" }
}
},
Duration = 1.8,
Image = "EleventhStormCombo2.gif",
Name = "Bide and Bleed"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 2 },
Procs = { "Knockback" }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 400 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100, 300, 200 },
Hits = { 1, 1, 1 },
Procs = { "", "Lifted", "Bleed" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 3.5,
Image = "EleventhStormCombo0.gif",
Name = "Striking Thunder"
},
StanceName = "Eleventh Storm",
WeaponType = "Sword and Shield"
},
["Exalted Blade"] = {
Aerial = {
Attacks = {
{
Dmg = { 200, 300 },
Hits = { 1, 1 },
Types = { "", "Ranged" }
},
{
Dmg = { 200, 300 },
Hits = { 1, 1 },
Types = { "", "Ranged" }
},
{
Dmg = { 300, 100 },
Hits = { 1, 1 },
Procs = { "Knockdown", "" },
Types = { "", "Ranged" }
}
},
Image = "SwordComboAir.gif",
Name = "Weightless Steel"
},
Block = {
Attacks = {
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Types = { "", "Ranged" }
},
{
Dmg = { 200, 300 },
Hits = { 1, 1 },
Procs = { "", "Ragdoll" },
Types = { "", "Ranged" }
},
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "", "Ragdoll" },
Types = { "", "Ranged" }
}
},
Duration = 2.8,
Image = "ExaltedBladeCombo3.gif",
Name = "Equal Laceration"
},
Finisher = {
Attacks = {
{
Dmg = { 1000 },
Hits = { 1 },
Procs = { "Bleed" }
}
},
Image = "SwordComboFinisherGround.gif",
Name = "Death's Mark"
},
Forward = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Types = { "", "Ranged" }
}
},
Duration = 1.4,
Image = "ExaltedBladeCombo1.gif",
Name = "Lancing Justice"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockback" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockback" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Procs = { "", "Knockback" },
Types = { "", "Ranged" }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "", "Knockback" },
Types = { "", "Ranged" }
}
},
Duration = 2.4,
Image = "ExaltedBladeCombo2.gif",
Name = "Virtuous Slash"
},
Neutral = {
Attacks = {
{
Dmg = { 300, 300 },
Hits = { 1, 1 },
Types = { "", "Ranged" }
},
{
Dmg = { 300, 100 },
Hits = { 1, 1 },
Types = { "", "Ranged" }
},
{
Dmg = { 200, 100 },
Hits = { 1, 1 },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" },
Types = { "", "Ranged" }
},
{
Dmg = { 300, 300 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" },
Types = { "", "Ranged" }
}
},
Duration = 3.2,
Image = "ExaltedBladeCombo0.gif",
Name = "Cutting Poise"
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "Slam" }
}
},
Image = "SwordComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
}
},
Duration = 0.95,
Image = "ExaltedBladeComboSlide.gif",
Name = "Judged Severance"
},
StanceName = "Exalted Blade",
Wall = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Image = "SwordComboWall.gif",
Name = "Weightless Steel"
},
WeaponType = "Sword"
},
["Fateful Truth"] = {
Block = {
Attacks = {
{
Dmg = { 100, 100, 100, 100 },
Hits = { 1, 1, 1, 2 },
Procs = { "Impair", "Impair", "Impair", "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "FatefulTruthComboOne.gif",
Name = "Leading Blade"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "FatefulTruthComboTwo.gif",
Name = "Keen Cuts"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { "Knockdown", "" },
Types = { "Slam", "Sweep" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "FatefulTruthComboThree.gif",
Name = "Sudden Spring"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 100, 100, 100 },
Hits = { 1, 1, 1, 2 },
Procs = { "Impair", "Impair", "Impair", "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "FatefulTruthComboOne.gif",
Name = "Leading Blade"
},
Slide = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" },
Types = { "360" }
}
},
Name = "Parting Knee"
},
StanceName = "Fateful Truth",
WeaponType = "Nikana"
},
["Final Harbinger"] = {
Block = {
Attacks = {
{
Dmg = { 200, 100, 100 },
Hits = { 1, 2, 1 },
Procs = { "", "", "Knockback" },
Types = { "Sweep", "Sweep", "360" }
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Ragdoll" }
}
},
Duration = 1.8,
Image = "FinalHarbingerCombo3.gif",
Name = "Systemic Shred"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 1 },
Types = { "360" }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 100, 200, 100 },
Hits = { 1, 1, 2 },
Types = { "Sweep", "Sweep", "360" }
}
},
Duration = 2.65,
Image = "FinalHarbingerCombo1.gif",
Name = "Impending Battery"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 300, 100 },
Hits = { 3, 1, 1 },
Procs = { "", "Knockback", "Knockback" },
Types = { "Sweep", "", "Slam" }
},
{
Dmg = { 200 },
Hits = { 4 }
},
{
Dmg = { 100 },
Hits = { 5 },
Procs = { "Knockdown" },
Types = { "360" }
}
},
Duration = 4.05,
Image = "FinalHarbingerCombo2.gif",
Name = "Dark Light"
},
Neutral = {
Attacks = {
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "", { "Knockback", "Bleed" } }
},
{
Dmg = { 200, 300 },
Hits = { 1, 1 }
},
{
Dmg = { 300, 100, 100 },
Hits = { 1, 2, 1 },
Procs = { "Lifted", "", "Bleed" }
},
{
Dmg = { 100, 400 },
Hits = { 2, 1 },
Procs = { "", "Knockdown" }
}
},
Duration = 3.05,
Image = "FinalHarbingerCombo0.gif",
Name = "Null Warning"
},
StanceName = "Final Harbinger",
WeaponType = "Sword and Shield"
},
Fist = {
Aerial = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Image = "FistComboAir.gif",
Name = "One Point"
},
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "FistComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = {
{
Dmg = { 250, 100 },
Hits = { 5, 1 },
ImpactMultiplier = { 1, 1.25 }
}
},
Image = "FistComboFinisherGround.gif",
Name = "Roaring Drums"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "FistComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "FistComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Knockdown" },
Shape = "Heavy"
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Knockdown" },
Shape = "Heavy"
}
},
Image = "FistComboHeavy.gif",
Name = "Three Lessons"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "FistComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "Slam" }
}
},
Image = "FistComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" },
Types = { "360" }
}
},
Image = "FistComboSlide.gif",
Name = "Launching Spring"
},
StanceName = "Fist",
StancelessStance = true,
Wall = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 }
}
},
Image = "FistComboWall.gif",
Name = "Through Strike"
},
WeaponType = "Fist"
},
["Flailing Branch"] = {
Block = {
Attacks = {
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "Knockback", "" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 2.35,
Image = "FlailingBranchCombo0.gif",
Name = "Rising Falls"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
SlashMultiplier = { 1.1 }
},
{
Dmg = { 200, 400 },
Hits = { 1, 1 }
}
},
Duration = 1.85,
Image = "FlailingBranchCombo1.gif",
Name = "Battered Thread"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 300, 300, 100 },
Hits = { 1, 1, 1 },
Procs = { "", "Knockdown", "Knockback" },
Types = { "", "", "Slam" }
}
},
Duration = 2.05,
Image = "FlailingBranchCombo2.gif",
Name = "Autumn Leaf"
},
Neutral = {
Attacks = {
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "Knockback", "" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 2.35,
Image = "FlailingBranchCombo0.gif",
Name = "Rising Falls"
},
StanceName = "Flailing Branch",
WeaponType = "Staff"
},
["Four Riders"] = {
Block = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 400 },
Hits = { 2 },
Procs = { "Ragdoll" }
}
},
Duration = 2.1,
Image = "FourRidersCombo3.gif",
Name = "Eternal Fall"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Duration = 1.7,
Image = "FourRidersCombo1.gif",
Name = "Hungering Encroachment"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 200 },
Hits = { 2, 2 },
Procs = { "", "Knockback" }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 100, 400 },
Hits = { 1, 1 },
Procs = { "Lifted", "Knockdown" },
Types = { "Sweep", "Slam" }
}
},
Duration = 3,
Image = "FourRidersCombo2.gif",
Name = "Raging Conflict"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Bleed" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 2.3,
Image = "FourRidersCombo0.gif",
Name = "Aggravated Swarm"
},
Slide = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 },
Types = { "360" }
}
},
Duration = 0.69,
Image = "FourRidersComboSlide.gif",
Name = "Feuding Blood"
},
StanceName = "Four Riders",
WeaponType = "Claws"
},
["Fracturing Wind"] = {
Block = {
Attacks = {
{
Dmg = { 300, 500, 100, 100 },
Hits = { 1, 1, 1, 1 },
Procs = { "Knockback", "", "Knockback", "" },
Types = { "Sweep", "", "Slam", "Slam" }
}
},
Duration = 1.45,
Image = "FracturingWindCombo3.gif",
Name = "Rising Wind"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" }
}
},
Duration = 1.8,
Image = "FracturingWindCombo1.gif",
Name = "Gaining Humility"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200, 100, 300 },
Hits = { 1, 3, 1 },
Procs = { "", "", "Knockback" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 1.9,
Image = "FracturingWindCombo2.gif",
Name = "Trailing Doom"
},
Neutral = {
Attacks = {
{
Dmg = { 200, 300 },
Hits = { 1, 1 }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Lifted" }
}
},
Duration = 1.55,
Image = "FracturingWindCombo0.gif",
Name = "Rolling Gale"
},
StanceName = "Fracturing Wind",
WeaponType = "Fist"
},
["Gaia's Tragedy"] = {
Block = {
Attacks = {
{
Dmg = { 200, 100, 100 },
Hits = { 1, 3, 1 },
Procs = { "", "", "Lifted" }
},
{
Dmg = { 300 },
SlashMultiplier = { 2 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 500, 100 },
Hits = { 1, 1 },
SlashMultiplier = { 2 },
Procs = { "Knockdown", "Knockback" },
Types = { "", "Slam" }
}
},
Duration = 3.8,
Image = "GaiasTragedyCombo3.gif",
Name = "Forest's Remorse"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
SlashMultiplier = { 2 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 200 },
SlashMultiplier = { 2 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Duration = 1.65,
Image = "GaiasTragedyCombo1.gif",
Name = "Ocean's Contempt"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200, 100 },
Hits = { 2, 1 },
SlashMultiplier = { 2 },
Procs = { "Knockback" },
Types = { "", "Slam" }
},
{
Dmg = { 250, 100 },
Hits = { 2, 1 },
SlashMultiplier = { 2 },
Types = { "", "Slam" }
},
{
Dmg = { 400 },
Hits = { 1 },
SlashMultiplier = { 2 },
Procs = { "Knockback" }
}
},
Duration = 2.3,
Image = "GaiasTragedyCombo2.gif",
Name = "Mountain's Rage"
},
Neutral = {
Attacks = {
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "", "Knockback" }
},
{
Dmg = { 200, 300 },
Hits = { 1, 1 },
Procs = { "", "Lifted" }
},
{
Dmg = { 400 },
Hits = { 1 },
SlashMultiplier = { 2 }
},
{
Dmg = { 400 },
Hits = { 1 },
SlashMultiplier = { 2 },
Procs = { "Knockdown" }
}
},
Duration = 3.65,
Image = "GaiasTragedyCombo0.gif",
Name = "River's Grief"
},
StanceName = "Gaia's Tragedy",
WeaponType = "Fist"
},
["Galeforce Dawn"] = {
Block = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Bleed" }
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 3.06,
Image = "GaleforceDawnCombo0.gif",
Name = "Stormreaper"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Duration = 2.66,
Image = "GaleforceDawnCombo1.gif",
Name = "Bleak Winnowing"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 100, 200, 100, 300 },
Hits = { 1, 1, 1, 1 },
Procs = { "Knockback", "Knockback", "Bleed", ""},
Types = { "Slam" }
},
{
Dmg = { 100, 200, 200 },
Hits = { 1, 1, 1 },
Procs = { "Bleed", "Knockback", "" }
}
},
Duration = 4.86,
Image = "GaleforceDawnCombo2.gif",
Name = "Thundering Peaks"
},
Neutral = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Bleed" }
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 3.06,
Image = "GaleforceDawnCombo0.gif",
Name = "Stormreaper"
},
StanceName = "Galeforce Dawn",
WeaponType = "Heavy Scythe"
},
["Gemini Cross"] = {
Block = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 2, 2 },
Procs = { "", "Knockback" }
},
{
Dmg = { 200, 100, 300, 100 },
Hits = { 2, 2, 2, 1 },
Procs = { "", "Bleed", "Knockdown", "Knockback" },
Types = { "Sweep", "Sweep", "", "Slam" }
}
},
Duration = 2.85,
Image = "GeminiCrossCombo3.gif",
Name = "Blind Tormentor"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Duration = 1.2,
Image = "GeminiCrossCombo1.gif",
Name = "Cold Vendetta"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300, 100, 200, 100 },
Hits = { 1, 1, 1, 1 },
Procs = { "", "", "", "Knockback" }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Duration = 2.3,
Image = "GeminiCrossCombo2.gif",
Name = "Baleful Sin"
},
Neutral = {
Attacks = {
{
Dmg = { 200, 50 },
Hits = { 2, 2 }
},
{
Dmg = { 100, 50, 100, 100 },
Hits = { 1, 2, 1, 1 },
Procs = { "", "", "Bleed", "" }
},
{
Dmg = { 100, 50 },
Hits = { 2, 3 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "Knockback", { "Bleed", "Knockdown" } }
}
},
Duration = 4.6,
Image = "GeminiCrossCombo0.gif",
Name = "Vagrant Blight"
},
StanceName = "Gemini Cross",
WeaponType = "Tonfa"
},
Glaive = {
Aerial = {
Attacks = {
{ Dmg = { 300 }, Hits = { 2 }, Types = { "360" } },
{ Dmg = { 300 }, Hits = { 2 }, Types = { "360" } },
{ Dmg = { 300 }, Hits = { 2 }, Types = { "360" } }
},
Image = "GlaiveComboAir.gif",
Name = "Auger"
},
Block = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 300 }, Hits = { 1 } },
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
Procs = { "Lifted" },
PunctureMultiplier = { 1.1 },
SlashMultiplier = { 1.1 }
},
{ Dmg = { 400 }, Hits = { 1 } }
},
Image = "GleamingTalonCombo3.gif",
Name = "Ruin"
},
Finisher = {
Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } },
Image = "GlaiveComboFinisherGround.gif",
Name = "Nemesis"
},
Forward = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 300 }, Hits = { 1 } },
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
Procs = { "Lifted" },
PunctureMultiplier = { 1.1 },
SlashMultiplier = { 1.1 }
},
{ Dmg = { 400 }, Hits = { 1 } }
},
Image = "GleamingTalonCombo3.gif",
Name = "Ruin"
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 300 }, Hits = { 1 } },
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
Procs = { "Lifted" },
PunctureMultiplier = { 1.1 },
SlashMultiplier = { 1.1 }
},
{ Dmg = { 400 }, Hits = { 1 } }
},
Image = "GleamingTalonCombo3.gif",
Name = "Ruin"
},
Heavy = {
Attacks = {
{ Dmg = { 500 }, Hits = { 1 }, Shape = "Heavy", Types = { "Ranged" } },
{ Dmg = { 500 }, Hits = { 1 }, Shape = "Heavy", Types = { "Ranged" } },
{ Dmg = { 500 }, Hits = { 1 }, Shape = "Heavy", Types = { "Ranged" } }
},
Image = "GlaiveComboHeavy.gif",
Name = "Falling Star"
},
Neutral = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 300 }, Hits = { 1 } },
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
Procs = { "Lifted" },
PunctureMultiplier = { 1.1 },
SlashMultiplier = { 1.1 }
},
{ Dmg = { 400 }, Hits = { 1 } }
},
Image = "GleamingTalonCombo3.gif",
Name = "Ruin"
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "GlaiveComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
Duration = 0.74,
Image = "GlaiveComboSlide.gif",
Name = "Pirouette"
},
StanceName = "Glaive",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 300 }, Hits = { 1 } } },
Image = "GlaiveComboWall.gif",
Name = "Through Strike"
},
WeaponType = "Glaive"
},
["Gleaming Talon"] = {
Block = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
Procs = { "Lifted" },
PunctureMultiplier = { 1.1 },
SlashMultiplier = { 1.1 }
},
{
Dmg = { 400 },
Hits = { 1 }
}
},
Image = "GleamingTalonCombo3.gif",
Name = "Ruin"
},
Forward = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 3 },
Types = { "360" }
}
},
Duration = 2,
Image = "GleamingTalonCombo1.gif",
Name = "Ruin"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200, 100, 200 },
Hits = { 1, 2, 1 },
Procs = { "", "", { "Bleed", "Knockdown" } }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Types = { "360", "Sweep" }
},
{
Dmg = { 400 },
Hits = { 1 }
}
},
Duration = 2.6,
Image = "GleamingTalonCombo2.gif",
Name = "Silver Reach"
},
Neutral = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 300 },
Hits = { 2 },
Types = { "360" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
Procs = { "Lifted" },
PunctureMultiplier = { 1.1 },
SlashMultiplier = { 1.1 }
}
},
Duration = 4.3,
Image = "GleamingTalonCombo0.gif",
Name = "Mercury Vortex"
},
StanceName = "Gleaming Talon",
WeaponType = "Glaive"
},
["Gnashing Payara"] = {
Block = {
Attacks = {
{
Dmg = { 300 },
Hits = { 2 }
},
{
Dmg = { 200, 400 },
Hits = { 2, 1 },
Procs = { { "Bleed", "Knockdown" }, "Knockdown" }
}
},
Duration = 2.5,
Image = "GnashingPayaraCombo0.gif",
Name = "Pincer Strike"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Types = { "360", "Sweep" }
}
},
Duration = 1.15,
Image = "GnashingPayaraCombo1.gif",
Name = "Cheetah's Guile"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300 },
Hits = { 2 },
Procs = { "Knockback" },
SlashMultiplier = { 2 }
},
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Types = { "Sweep", "360" }
}
},
Duration = 1.55,
Image = "GnashingPayaraCombo2.gif",
Name = "Flash Flurry"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 2 }
},
{
Dmg = { 200, 400 },
Hits = { 2, 1 },
Procs = { { "Bleed", "Knockdown" }, "Knockdown" }
}
},
Duration = 2.5,
Image = "GnashingPayaraCombo0.gif",
Name = "Pincer Strike"
},
StanceName = "Gnashing Payara",
WeaponType = "Dual Daggers"
},
["Grim Fury"] = {
Block = {
Attacks = {
{
Dmg = { 200, 100 },
Hits = { 1, 1 },
Procs = { "Knockback", "" }
},
{
Dmg = { 300 },
Hits = { 2 }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 1.9,
Image = "GrimFuryCombo0.gif",
Name = "Fanning Flame"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockback" }
}
},
Duration = 1.75,
Image = "GrimFuryCombo1.gif",
Name = "Bright Blaze"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 3 },
Procs = { "Knockback" }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Ragdoll" }
}
},
Duration = 1.4,
Image = "GrimFuryCombo2.gif",
Name = "Burning Desire"
},
Neutral = {
Attacks = {
{
Dmg = { 200, 100 },
Hits = { 1, 1 },
Procs = { "Knockback", "" }
},
{
Dmg = { 300 },
Hits = { 2 }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 1.9,
Image = "GrimFuryCombo0.gif",
Name = "Fanning Flame"
},
StanceName = "Grim Fury",
WeaponType = "Sparring"
},
Gunblade = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } }
},
Image = "GunbladeComboAir.gif",
Name = "Outlaw Rush"
},
Block = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } },
{ Dmg = { 200 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } }
},
Duration = 2.5,
Image = "HighNoonCombo1.gif",
Name = "Vagabond Blitz"
},
Finisher = {
Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Inaccuracy" } } },
Image = "GunbladeComboFinisherGround.gif",
Name = "Last Words"
},
Forward = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } },
{ Dmg = { 200 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } }
},
Duration = 2.5,
Image = "HighNoonCombo1.gif",
Name = "Vagabond Blitz"
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } },
{ Dmg = { 200 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } }
},
Duration = 2.5,
Image = "HighNoonCombo1.gif",
Name = "Vagabond Blitz"
},
Heavy = {
Attacks = {
{
Dmg = { 400, 100 },
Hits = { 1, 1 },
Procs = { "", "Ragdoll" },
Shape = "Heavy",
Types = { "Ranged", "Slam" }
},
{
Dmg = { 400, 100 },
Hits = { 1, 1 },
Procs = { "", "Ragdoll" },
Shape = "Heavy",
Types = { "Ranged", "Slam" }
}
},
Image = "GunbladeComboHeavy.gif",
Name = "Full Bore"
},
Neutral = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } },
{ Dmg = { 200 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } }
},
Duration = 2.5,
Image = "HighNoonCombo1.gif",
Name = "Vagabond Blitz"
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "GunbladeComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } },
Duration = 0.6,
Image = "GunbladeComboSlide.gif",
Name = "Fast Draw"
},
StanceName = "Gunblade",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } },
Image = "GunbladeComboWall.gif",
Name = "Vendetta"
},
WeaponType = "Gunblade"
},
Hammer = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } },
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } },
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }
},
Image = "HammerComboAir.gif",
Name = "Mountain's Chisel"
},
Block = {
Attacks = {
{ Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } },
{
Dmg = { 300, 300 },
Hits = { 1, 1 },
Procs = { "", "Knockback" },
Types = { "Sweep", "Slam" }
},
{ Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Slam" } }
},
Image = "HammerComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = { { Dmg = { 1200 }, Hits = { 1 } } },
Image = "HammerComboFinisherGround.gif",
Name = "Tunneling Spike"
},
Forward = {
Attacks = {
{ Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } },
{
Dmg = { 300, 300 },
Hits = { 1, 1 },
Procs = { "", "Knockback" },
Types = { "Sweep", "Slam" }
},
{ Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Slam" } }
},
Image = "HammerComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } },
{
Dmg = { 300, 300 },
Hits = { 1, 1 },
Procs = { "", "Knockback" },
Types = { "Sweep", "Slam" }
},
{ Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Slam" } }
},
Image = "HammerComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Lifted" }, Shape = "Heavy" },
{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }
},
Image = "HammerComboHeavy.gif",
Name = "Crowd Fall"
},
Neutral = {
Attacks = {
{ Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } },
{
Dmg = { 300, 300 },
Hits = { 1, 1 },
Procs = { "", "Knockback" },
Types = { "Sweep", "Slam" }
},
{ Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Slam" } }
},
Image = "HammerComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "HammerComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } },
Duration = 0.97,
Image = "HammerComboSlide.gif",
Name = "Hell's Wave"
},
StanceName = "Hammer",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 200 }, Hits = { 1 } } },
Image = "HammerComboWall.gif",
Name = "Cyclical Dwelling"
},
WeaponType = "Hammer"
},
["Heavy Blade"] = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } },
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } },
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }
},
Image = "HeavyBladeComboAir.gif",
Name = "Mountain's Chisel"
},
Block = {
Attacks = {
{ Dmg = { 300 }, Hits = { 1 } },
{ Dmg = { 400 }, Hits = { 1 } },
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } }
},
Duration = 2.25,
Image = "CleavingWhirlwindCombo0.gif",
Name = "Crowd Fall"
},
Finisher = {
Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleed" } } },
Image = "HeavyBladeComboFinisherGround.gif",
Name = "Tunneling Spike"
},
Forward = {
Attacks = {
{ Dmg = { 300 }, Hits = { 1 } },
{ Dmg = { 400 }, Hits = { 1 } },
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } }
},
Duration = 2.25,
Image = "CleavingWhirlwindCombo0.gif",
Name = "Crowd Fall"
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 300 }, Hits = { 1 } },
{ Dmg = { 400 }, Hits = { 1 } },
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } }
},
Duration = 2.25,
Image = "CleavingWhirlwindCombo0.gif",
Name = "Crowd Fall"
},
Heavy = {
Attacks = {
{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Lifted" }, Shape = "Heavy" },
{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }
},
Image = "HeavyBladeComboHeavy.gif",
Name = "Crowd Fall"
},
Neutral = {
Attacks = {
{ Dmg = { 300 }, Hits = { 1 } },
{ Dmg = { 400 }, Hits = { 1 } },
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } }
},
Duration = 2.25,
Image = "CleavingWhirlwindCombo0.gif",
Name = "Crowd Fall"
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "HeavyBladeComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } },
Duration = 0.98,
Image = "HeavyBladeComboSlide.gif",
Name = "Hell's Wave"
},
StanceName = "Heavy Blade",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } },
Image = "HeavyBladeComboWall.gif",
Name = "Flaying Home"
},
WeaponType = "Heavy Blade"
},
["Heavy Scythe"] = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "" } },
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "" } }
},
Image = "HeavyScytheComboAir.gif",
Name = "Wind's Teeth"
},
Block = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } },
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } }
},
Duration = 1.905,
Image = "HeavyScytheComboNeutral.gif",
Name = "Combo 1 (unofficial)"
},
Finisher = {
Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleed" } } },
Image = "HeavyScytheComboFinisherGround.gif",
Name = "Tunneling Spike"
},
Forward = {
Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } },
Duration = 1.437,
Image = "HeavyScytheComboForward.gif",
Name = "Combo 2 (unofficial)"
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } },
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } }
},
Duration = 1.905,
Image = "HeavyScytheComboNeutral.gif",
Name = "Combo 1 (unofficial)"
},
Heavy = {
Attacks = {
{
Dmg = { 200, 200, 200 },
Hits = { 1, 1, 1 },
Procs = { "Knockback", "Bleed", "Knockdown" },
Shape = "Heavy"
},
{
Dmg = { 600, 600 },
Hits = { 1, 1 },
Procs = { "Ragdoll", "Ragdoll" },
Shape = "Heavy"
}
},
Image = "HeavyScytheComboHeavy.gif",
Name = "Titan Cull"
},
Neutral = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } },
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } }
},
Duration = 1.905,
Image = "HeavyScytheComboNeutral.gif",
Name = "Combo 1 (unofficial)"
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "HeavyScytheComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { }, Types = { "360" } } },
Image = "HeavyScytheComboSlide.gif",
Name = "Hell's Wave"
},
StanceName = "Heavy Scythe",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 200 }, Hits = { 1 } } },
Image = "HeavyScytheComboWall.gif",
Name = "Flaying Home"
},
WeaponType = "Heavy Scythe"
},
["High Noon"] = {
Block = {
Attacks = {
{
Dmg = { 300, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.25, 1 },
Procs = { "", "Knockback" },
PunctureMultiplier = { 1.25, 1 },
SlashMultiplier = { 1.25, 1 },
Types = { "Slam" }
},
{
Dmg = { 400 },
Hits = { 2 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Ragdoll" },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
}
},
Duration = 1.75,
Image = "HighNoonCombo3.gif",
Name = "Tomahawk Double-Tap"
},
Forward = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 2 },
Procs = { "", "Ragdoll" },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 100, 100 },
Hits = { 2, 1 },
Procs = { "", "Ragdoll" },
Types = { "Ranged", "Slam" }
}
},
Duration = 2.5,
Image = "HighNoonCombo1.gif",
Name = "Vagabond Blitz"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { "", "Ragdoll" },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 100, 100, 100 },
Hits = { 2, 2, 1 },
Procs = { "", { "Bleed", "Knockback" }, "" },
Types = { "Ranged", "Slam", "Slam" }
}
},
Duration = 1.85,
Image = "HighNoonCombo2.gif",
Name = "Desperado Zeal"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 2, 2 },
Procs = { "", { "Bleed", "Knockback" } },
Types = { "Ranged", "Slam" }
},
{
Dmg = { 200 },
Hits = { 2 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockback" },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockdown" },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
}
},
Duration = 3.25,
Image = "HighNoonCombo0.gif",
Name = "Final Showdown"
},
StanceName = "High Noon",
WeaponType = "Gunblade"
},
["Homing Fang"] = {
Block = {
Attacks = {
{
Dmg = { 200, 100, 300 },
Hits = { 1, 1, 1 },
Procs = { "", "", "Knockback" }
},
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 2 }
},
{
Dmg = { 300, 100, 400 },
Hits = { 1, 1, 1 },
Procs = { "", "", { "Knockdown", "Bleed" } }
}
},
Duration = 2.8,
Image = "HomingFangCombo0.gif",
Name = "Cutting Arches"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
PunctureMultiplier = { 2 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 },
Types = { "360" }
}
},
Duration = 1.4,
Image = "HomingFangCombo1.gif",
Name = "Life Eater"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Bleed" }
},
{
Dmg = { 100, 300 },
Hits = { 3, 1 },
Procs = { "", "Lifted" },
Types = { "360", "Sweep" }
}
},
Duration = 1.7,
Image = "HomingFangCombo2.gif",
Name = "Lashing Forward"
},
Neutral = {
Attacks = {
{
Dmg = { 200, 100, 300 },
Hits = { 1, 1, 1 },
Procs = { "", "", "Knockback" }
},
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 2 }
},
{
Dmg = { 300, 100, 400 },
Hits = { 1, 1, 1 },
Procs = { "", "", { "Knockdown", "Bleed" } }
}
},
Duration = 2.8,
Image = "HomingFangCombo0.gif",
Name = "Cutting Arches"
},
StanceName = "Homing Fang",
WeaponType = "Dagger"
},
Hysteria = {
Aerial = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 1.45,
Image = "SparringComboAir.gif",
Name = "One Point"
},
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Finisher" }
},
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100, 100, 200 },
Hits = { 1, 1, 1 },
Procs = { "Knockdown", { "Knockback", "Knockdown" }, "Knockdown" }
}
},
Duration = 2.4,
Image = "HysteriaCombo3.gif",
Name = "Delirium"
},
Finisher = {
Attacks = {
{
Dmg = { 1000, 400 },
Hits = { 5, 1 }
}
},
Duration = 1.3,
Image = "SparringComboFinisherGround.gif",
Name = "Roaring Drums"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 },
Types = { "360" }
}
},
Duration = 1.7,
Image = "HysteriaCombo1.gif",
Name = "Rage"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 },
Procs = { "Knockdown", "Knockdown" }
}
},
Duration = 3.6,
Image = "HysteriaCombo2.gif",
Name = "Madness"
},
Heavy = {
Attacks = {
{
Dmg = { 500, 400 },
Hits = { 1, 1 },
Procs = { "", "Lifted" },
Shape = "Heavy",
Types = { "", "Slam" }
},
{
Dmg = { 100, 100 },
Hits = { 4, 1 },
Procs = { "", "Lifted" },
Shape = "Heavy"
}
},
Duration = 2,
Image = "SparringComboHeavy.gif",
Name = "Rise From Ashes"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 2 },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Finisher" }
}
},
Duration = 2.85,
Image = "HysteriaCombo0.gif",
Name = "Fervor"
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "Slam" }
}
},
Duration = 0.65,
Image = "HysteriaComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{
Dmg = { 300 },
Hits = { 6 },
Types = { "360" }
}
},
Duration = 0.8,
Image = "HysteriaComboSlide.gif",
Name = "Launching Spring"
},
StanceName = "Hysteria",
Wall = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 1.7,
Image = "SparringComboWall.gif",
Name = "Through Strike"
},
WeaponType = "Valkyr Talons"
},
["Iron Phoenix"] = {
Block = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 0.1 },
Procs = { { "Knockback", "Bleed" } },
SlashMultiplier = { 0.1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 1.35,
Image = "IronPhoenixCombo0.gif",
Name = "Wings and Beak"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Duration = 0.65,
Image = "IronPhoenixCombo1.gif",
Name = "Double Slash"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 300 },
Hits = { 1, 1 },
Procs = { "", "Knockback" }
},
{
Dmg = { 400, 100 },
Hits = { 1, 1 },
Note = "*",
Procs = { "Lifted", "Knockback" },
Types = { "", "Slam" }
}
},
Duration = 1.8,
Image = "IronPhoenixCombo2.gif",
Name = "Taking Flight"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 0.1 },
Procs = { { "Knockback", "Bleed" } },
SlashMultiplier = { 0.1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 1.35,
Image = "IronPhoenixCombo0.gif",
Name = "Wings and Beak"
},
StanceName = "Iron Phoenix",
WeaponType = "Sword"
},
["Jat Kusar"] = {
Heavy = {
Attacks = {
{
Dmg = { 400, 400 },
Hits = { 1, 1 },
Procs = { "Ragdoll", "Knockdown" },
Shape = "Heavy"
},
{
Dmg = { 400, 400, 400, 400 },
Hits = { 1, 1, 1, 1 },
Procs = { "Lifted", "Ragdoll", "", "Knockdown"},
Shape = "Heavy"
}
},
Image = "JatKusarComboHeavy.gif",
Name = "Jat Kusar Heavy (unofficial)"
},
StanceName = "Jat Kusar",
UniqueToWeapon = true,
WeaponType = "Blade and Whip"
},
Keratinos = {
Heavy = {
Attacks = {
{
Dmg = { 100, 100, 300 },
Hits = { 3, 3, 1 },
Procs = { "", "Bleed", { "Bleed", "Lifted" } },
Shape = "Heavy"
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
}
},
Image = "KeratinosComboHeavy.gif",
Name = "Keratinos Heavy (unofficial)"
},
StanceName = "Keratinos",
UniqueToWeapon = true,
WeaponType = "Claws"
},
Korumm = {
Block = {
Attacks = {
{
Dmg = { 200, 300, 400 },
Hits = { 1, 1, 1 },
Procs = { { "Tesla Chain", "Knockdown" }, { "Bleed", "Ragdoll" }, "Knockback" },
Types = { "", "", "Slam" }
}
},
Duration = 4.15,
Image = "KorummComboBlock.gif",
Name = "Korumm Block (unofficial)"
},
StanceName = "Korumm",
UniqueToWeapon = true,
WeaponType = "Polearm"
},
["Lashing Coil"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 1 },
Types = { "360" }
}
},
Image = "LashingCoilComboOne.gif",
Name = "Whispering Bite"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "LashingCoilComboTwo.gif",
Name = "Screaming Gust"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Knockdown" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "LashingCoilComboThree.gif",
Name = "Burning Hum"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 1 },
Types = { "360" }
}
},
Image = "LashingCoilComboOne.gif",
Name = "Whispering Bite"
},
StanceName = "Lashing Coil",
WeaponType = "Whip"
},
["Last Herald"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 3 },
Procs = { "Knockdown" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "LastHeraldComboOne.gif",
Name = "Driving Steel"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "LastHeraldComboTwo.gif",
Name = "Bulwark"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 3 },
Procs = { "Knockdown" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "LastHeraldComboThree.gif",
Name = "Spiral Ward"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 3 },
Procs = { "Knockdown" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "LastHeraldComboOne.gif",
Name = "Driving Steel"
},
StanceName = "Last Herald",
WeaponType = "Sword and Shield"
},
Machete = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 300 }, Hits = { 1 } }
},
Image = "MacheteComboAir.gif",
Name = "Weightless Steel"
},
Block = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } }
},
Image = "MacheteComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } },
Image = "MacheteComboFinisherGround.gif",
Name = "Crashing Wave"
},
Forward = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } }
},
Image = "MacheteComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } }
},
Image = "MacheteComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{
Dmg = { 150, 150, 150, 150 },
Hits = { 2, 1, 1, 1 },
Procs = { "", "Bleed", "", { "Knockback", "Finisher" } },
Shape = "Heavy",
Types = { "360", "360", "360", "360" }
},
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }
},
Image = "MacheteComboHeavy.gif",
Name = "Rolling Wave"
},
Neutral = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } }
},
Image = "MacheteComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "MacheteComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
Duration = 0.66,
Image = "MacheteComboSlide.gif",
Name = "Flowing River"
},
StanceName = "Machete",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } },
Image = "MacheteComboWall.gif",
Name = "Weightless Steel"
},
WeaponType = "Machete"
},
["Mafic Rain"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 13 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 2 },
Types = { "360" }
}
},
Image = "MaficRainComboOne.gif",
Name = "Searing Sleet"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "MaficRainComboTwo.gif",
Name = "Blazing Deluge"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 5 },
Procs = { "Knockdown" },
Types = { "360" }
},
{
Dmg = { 100, 100 },
Hits = { 2, 1 },
Types = { "360", "360" }
}
},
Image = "MaficRainComboThree.gif",
Name = "Torrid Torrent"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 13 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 2 },
Types = { "360" }
}
},
Image = "MaficRainComboOne.gif",
Name = "Searing Sleet"
},
StanceName = "Mafic Rain",
WeaponType = "Nunchaku"
},
["Malicious Raptor"] = {
Block = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "", {"Knockdown", "Bleed"} }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Ragdoll" }
}
},
Duration = 2.95,
Image = "MaliciousRaptorCombo3.gif",
Name = "Venging Thrash"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200, 100, 200 },
Hits = { 1, 2, 1 },
Procs = { "Knockback", "", "" }
}
},
Duration = 1.8,
Image = "MaliciousRaptorCombo1.gif",
Name = "Wicked Slash"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200, 100, 100 },
Hits = { 1, 1, 1 },
Procs = { "", "", { "Knockback", "Bleed" } }
},
{
Dmg = { 300, 100 },
Hits = { 1, 2 },
Procs = { "Lifted", "" }
},
{
Dmg = { 300, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" },
Types = { "", "Slam" }
}
},
Duration = 3.7,
Image = "MaliciousRaptorCombo2.gif",
Name = "Lethal Clash"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 200, 200 },
Hits = { 1, 1, 1 },
Procs = { "", "", {"Knockback", "Bleed"} }
},
{
Dmg = { 100, 300 },
Hits = { 4, 1 },
Procs = { "", { "Knockback", "Bleed" } }
},
{
Dmg = { 100, 200, 400 },
Hits = { 1, 1, 1 },
Procs = { "Lifted", "", "Knockdown" }
}
},
Duration = 3.35,
Image = "MaliciousRaptorCombo0.gif",
Name = "Jagged Gash"
},
StanceName = "Malicious Raptor",
WeaponType = "Claws"
},
["Mountain's Edge"] = {
Block = {
Attacks = {
{
Dmg = { 300 },
Hits = { 3 }
},
{
Dmg = { 300 },
Hits = { 2 }
},
{
Dmg = { 300 },
Hits = { 2 }
}
},
Duration = 2.8,
Image = "Mountain'sEdgeCombo0.gif",
Name = "Rise and Fall"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 4 }
},
{
Dmg = { 150 },
Hits = { 2 }
}
},
Duration = 2.7,
Image = "Mountain'sEdgeCombo1.gif",
Name = "Loyal Blades"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 300 },
Hits = { 2 }
}
},
Duration = 3.9,
Image = "Mountain'sEdgeCombo2.gif",
Name = "Steel Eclipse"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 3 }
},
{
Dmg = { 300 },
Hits = { 2 }
},
{
Dmg = { 300 },
Hits = { 2 }
}
},
Duration = 2.8,
Image = "Mountain'sEdgeCombo0.gif",
Name = "Rise and Fall"
},
StanceName = "Mountain's Edge",
WeaponType = "Dual Nikanas"
},
Nepheri = {
Neutral = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200, 50 },
Hits = { 2, 4 },
Procs = { { "Knockback", "Bleed" }, { "Knockback", "" } },
Types = { "Sweep", "Ranged" }
}
},
Duration = 2.87,
Image = "NepheriComboNeutral.gif",
Name = "Nepheri Neutral (unofficial)"
},
StanceName = "Nepheri",
UniqueToWeapon = true,
WeaponType = "Dual Daggers"
},
Nikana = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } }
},
Image = "NikanaComboAir.gif",
Name = "Setting Sun"
},
Block = {
Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } },
Image = "NikanaComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } },
Image = "NikanaComboFinisherGround.gif",
Name = "Resting Place"
},
Forward = {
Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } },
Image = "NikanaComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } },
Image = "NikanaComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{
Dmg = { 500 },
Hits = { 1 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
}
},
Image = "NikanaComboHeavy.gif",
Name = "Windless Cuts"
},
Neutral = {
Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } },
Image = "NikanaComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "NikanaComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
Duration = 0.67,
Image = "NikanaComboSlide.gif",
Name = "Parting Knee"
},
StanceName = "Nikana",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 215 }, Hits = { 1 } } },
Image = "NikanaComboWall.gif",
Name = "Guiding Wire"
},
WeaponType = "Nikana"
},
["Noble Cadence"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" }
}
},
Image = "NobleCadenceComboOne.gif",
Name = "Rushing Bull"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "NobleCadenceComboTwo.gif",
Name = "Skull Smasher"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Knockdown" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "NobleCadenceComboThree.gif",
Name = "Plunging Edge"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" }
}
},
Image = "NobleCadenceComboOne.gif",
Name = "Rushing Bull"
},
StanceName = "Noble Cadence",
WeaponType = "Heavy Blade"
},
Nunchaku = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } },
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } }
},
Image = "NunchakuComboAir.gif",
Name = "Fire Storm"
},
Block = {
Attacks = {
{ Dmg = { 50 }, Hits = { 2 }, Types = { "360" } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 50 }, Hits = { 5 }, Types = { "360" } }
},
Duration = 3.25,
Image = "AtlantisVulcanCombo1.gif",
Name = "Searing Undertow"
},
Finisher = {
Attacks = { { Dmg = { 1000 }, Hits = { 1 } } },
Image = "NunchakuComboFinisherGround.gif",
Name = "Burning Tsunami"
},
Forward = {
Attacks = {
{ Dmg = { 50 }, Hits = { 2 }, Types = { "360" } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 50 }, Hits = { 5 }, Types = { "360" } }
},
Duration = 3.25,
Image = "AtlantisVulcanCombo1.gif",
Name = "Searing Undertow"
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 50 }, Hits = { 2 }, Types = { "360" } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 50 }, Hits = { 5 }, Types = { "360" } }
},
Duration = 3.25,
Image = "AtlantisVulcanCombo1.gif",
Name = "Searing Undertow"
},
Heavy = {
Attacks = {
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" },
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }
},
Image = "NunchakuComboHeavy.gif",
Name = "Tidal Flames"
},
Neutral = {
Attacks = {
{ Dmg = { 50 }, Hits = { 2 }, Types = { "360" } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 50 }, Hits = { 5 }, Types = { "360" } }
},
Duration = 3.25,
Image = "AtlantisVulcanCombo1.gif",
Name = "Searing Undertow"
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "NunchakuComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 3 }, Procs = { "Knockback" }, Types = { "360" } } },
Duration = 1.05,
Image = "NunchakuComboSlide.gif",
Name = "Tidal Conflagration"
},
StanceName = "Nunchaku",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } },
Image = "NunchakuComboWall.gif",
Name = "Creating Fire"
},
WeaponType = "Nunchaku"
},
["Piercing Fury"] = {
Block = {
Attacks = {
{
Dmg = { 100, 200 },
Hits = { 2, 1 }
}
},
Image = "PiercingFuryComboOne.gif",
Name = "Arcing Slice"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "PiercingFuryComboTwo.gif",
Name = "Swift Incision"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 3 }
}
},
Image = "PiercingFuryComboThree.gif",
Name = "Leading Point"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 200 },
Hits = { 2, 1 }
}
},
Image = "PiercingFuryComboOne.gif",
Name = "Arcing Slice"
},
StanceName = "Piercing Fury",
WeaponType = "Dagger"
},
["Pointed Wind"] = {
Block = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100, 300 },
Hits = { 1, 1 },
Procs = { "Bleed", "" },
Types = { "360", "Sweep" }
},
{
Dmg = { 300, 300 },
Hits = { 1, 1 },
Procs = { "", "Knockback" }
}
},
Duration = 1.55,
Image = "PointedWindCombo0.gif",
Name = "Parting Edge"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
PunctureMultiplier = { 2 }
},
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 2 }
},
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.5 }
}
},
Duration = 1.25,
Image = "PointedWindCombo1.gif",
Name = "Viper's Bite"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
PunctureMultiplier = { 2 }
},
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 2 }
},
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 1 },
SlashMultiplier = { 1.5 }
}
},
Duration = 1.25,
Image = "PointedWindCombo1.gif",
Name = "Viper's Bite"
},
Neutral = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100, 300 },
Hits = { 1, 1 },
Procs = { "Bleed", "" },
Types = { "360", "Sweep" }
},
{
Dmg = { 300, 300 },
Hits = { 1, 1 },
Procs = { "", "Knockback" }
}
},
Duration = 1.55,
Image = "PointedWindCombo0.gif",
Name = "Parting Edge"
},
StanceName = "Pointed Wind",
WeaponType = "Dagger"
},
Polearm = {
Aerial = {
Attacks = {
{ Dmg = { 300 }, Hits = { 1 }, Types = { "360" } },
{ Dmg = { 300 }, Hits = { 1 }, Types = { "360" } },
{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } }
},
Image = "PolearmComboAir.gif",
Name = "Planting Widow"
},
Block = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 2 } }
},
Image = "PolearmComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleed" } } },
Image = "PolearmComboFinisherGround.gif",
Name = "Tunneling Spike"
},
Forward = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 2 } }
},
Image = "PolearmComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 2 } }
},
Image = "PolearmComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" },
{ Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }
},
Image = "PolearmComboHeavy.gif",
Name = "The Way"
},
Neutral = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 2 } }
},
Image = "PolearmComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "PolearmComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } },
Duration = 0.78,
Image = "PolearmComboSlide.gif",
Name = "Cyclone Strike"
},
StanceName = "Polearm",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 166 }, Hits = { 1 } } },
Image = "PolearmComboWall.gif",
Name = "Guiding Plank"
},
WeaponType = "Polearm"
},
["Primal Fury"] = {
Aerial = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Image = "PrimalFuryComboAir.gif",
Name = "Deadly Circle"
},
Block = {
Attacks = {
{
Dmg = { 100, 300 },
Hits = { 4, 1 },
Procs = { "", "Knockback" },
Types = { "360", "Slam" }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Types = { "", "Slam" }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" },
Types = { "Slam" }
},
{
Dmg = { 100, 200, },
Hits = { 2, 1 },
Procs = { "", "Lifted" },
Types = { "", "Slam" }
}
},
Duration = 3.95,
Image = "PrimalFuryCombo3.gif",
Name = "Rolling Boulder Rush"
},
Finisher = {
Attacks = {
{
Dmg = { 1000 },
Hits = { 1 }
}
},
Image = "StaffComboFinisherGround.gif",
Name = "Wide Dispatch"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 4 },
Types = { "360" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Ragdoll" },
Types = { "Slam" }
},
},
Duration = 2.8,
Image = "PrimalFuryCombo1.gif",
Name = "Spinning Crash Technique"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { { "Knockback", "Weakened" } }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 1.9,
Image = "PrimalFuryCombo2.gif",
Name = "Cyclone Lightning Strike"
},
Heavy = {
Attacks = {
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Knockdown" },
Shape = "Heavy"
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Knockdown" },
Shape = "Heavy"
}
},
Image = "StaffComboHeavy.gif",
Name = "The Way"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 4 }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 100, 100, 300, 100 },
Hits = { 2, 1, 1, 2 },
Procs = { "Knockback", "", "Knockdown", "" },
Types = { "","360", "360", "360" }
}
},
Duration = 3.2,
Image = "PrimalFuryCombo0.gif",
Name = "Falling Oak Buster"
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { {"Knockback", "Ragdoll"} },
Types = { "Slam" }
}
},
Image = "StaffComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{ Dmg = { 100 },
Hits = { 1 },
Types = { "360" }
}
},
Image = "StaffComboSlide.gif",
Name = "Crushing Reach"
},
StanceName = "Primal Fury",
Wall = {
Attacks = {
{
Dmg = { 166 },
Hits = { 1 }
}
},
Image = "StaffComboWall.gif",
Name = "Guiding Plank"
},
WeaponType = "Iron Staff"
},
["Quaking Hand"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "QuakingHandComboOne.gif",
Name = "Spinning Palms"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "QuakingHandComboTwo.gif",
Name = "One Two Three"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "QuakingHandComboThree.gif",
Name = "Descending Impact"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "QuakingHandComboOne.gif",
Name = "Spinning Palms"
},
StanceName = "Quaking Hand",
WeaponType = "Fist"
},
["Quassus"] = {
Heavy = {
Attacks = {
{
Dmg = { 250, 250 },
Hits = { 2, 12 },
Procs = { "Bleed", "" },
Shape = "Heavy",
Types = { "", "Ranged" }
},
{
Dmg = { 500, 500 },
Hits = { 1, 6 },
Procs = { "Bleed", "" },
Shape = "Heavy",
Types = { "", "Ranged" }
}
},
Image = "QuassusComboHeavy.gif",
Name = "Quassus Heavy (unofficial)"
},
StanceName = "Quassus",
UniqueToWeapon = true,
WeaponType = "Warfan"
},
Rapier = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } }
},
Image = "RapierComboAir.gif",
Name = "Sky Doom"
},
Block = {
Attacks = {
{ Dmg = { 50 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } }
},
Image = "RapierComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } },
Image = "RapierComboFinisherGround.gif",
Name = "Death's Mark"
},
Forward = {
Attacks = {
{ Dmg = { 50 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } }
},
Image = "RapierComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 50 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } }
},
Image = "RapierComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{
Dmg = { 450 },
Hits = { 1 },
Procs = { { "Knockback", "Bleed" } },
Shape = "Heavy"
},
{
Dmg = { 450 },
Hits = { 1 },
Procs = { { "Knockback", "Bleed" } },
Shape = "Heavy"
}
},
Image = "RapierComboHeavy.gif",
Name = "Veiled Riposte"
},
Neutral = {
Attacks = {
{ Dmg = { 50 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } }
},
Image = "RapierComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "RapierComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } },
Duration = 0.64,
Image = "RapierComboSlide.gif",
Name = "Spiral Cut"
},
StanceName = "Rapier",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } },
Image = "RapierComboWall.gif",
Name = "Weightless Steel"
},
WeaponType = "Rapier"
},
["Ravenous Wraith"] = {
Aerial = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "" }
},
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "" }
},
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "" }
}
},
Image = "RavenousWraithComboAir.gif",
Name = "Mortal Squall"
},
Block = {
Attacks = {
{
Dmg = { 100, 200 },
Hits = { 4, 2 }
},
{
Dmg = { 100, 200, 300 },
Hits = { 2, 2, 1 }
}
},
Image = "RavenousWraithCombo3.gif",
Name = "Reaping Cyclone"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "" }
},
{
Dmg = { 100 },
Hits = { 4 },
Procs = { "Knockback" }
}
},
Image = "RavenousWraithCombo1.gif",
Name = "Soul Thresher"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 6 },
Procs = { "" }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "" }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "" }
},
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "" }
}
},
Image = "RavenousWraithCombo2.gif",
Name = "Void Torrent"
},
Heavy = {
Attacks = {
{
Dmg = { 400 },
Hits = { 2 },
Procs = { { "Knockback", "Bleed" } },
Shape = "Heavy"
},
{
Dmg = { 400 },
Hits = { 2 },
Procs = { "Bleed" },
Shape = "Heavy"
}
},
Image = "RavenousWraithComboHeavy.gif",
Name = "Death Knocking"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "" }
},
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Bleed" }
},
{
Dmg = { 100, 200, 300 },
Hits = { 1, 1, 1 },
Procs = { "Knockback", "Bleed", "Knockdown" }
}
},
Image = "RavenousWraithCombo0.gif",
Name = "Cleaving Claws"
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "Slam" }
}
},
Image = "RavenousWraithComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "" },
Types = { "360" }
}
},
Image = "RavenousWraithComboSlide.gif",
Name = "Nightfall"
},
StanceName = "Ravenous Wraith",
WeaponType = "Shadow Claws"
},
["Reaping Spiral"] = {
Block = {
Attacks = {
{
Dmg = { 400, 200 },
Hits = { 1, 1 },
Procs = { "Lifted", "" }
},
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Knockdown" },
PunctureMultiplier = { 1.25 }
}
},
Duration = 2.9,
Image = "ReapingSpiralCombo0.gif",
Name = "Eternal Nocturne"
},
Forward = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
SlashMultiplier = { 1.25 },
Types = { "360" }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
SlashMultiplier = { 1.1 },
Types = { "360" }
}
},
Duration = 1.85,
Image = "ReapingSpiralCombo1.gif",
Name = "Reclamation"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" },
Types = { "" }
},
{
Dmg = { 200, 200 },
Hits = { 2, 1 },
Procs = { "", "Bleed" }
}
},
Duration = 2.1,
Image = "ReapingSpiralCombo2.gif",
Name = "Abyssal Automaton"
},
Neutral = {
Attacks = {
{
Dmg = { 400, 200 },
Hits = { 1, 1 },
Procs = { "Lifted", "" }
},
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Knockdown" },
PunctureMultiplier = { 1.25 }
}
},
Duration = 2.9,
Image = "ReapingSpiralCombo0.gif",
Name = "Eternal Nocturne"
},
StanceName = "Reaping Spiral",
WeaponType = "Scythe"
},
["Rending Crane"] = {
Block = {
Attacks = {
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Ragdoll" }
}
},
Duration = 1.05,
Image = "RendingCraneCombo3.gif",
Name = "Landing Dragon"
},
Forward = {
Attacks = {
{
Dmg = { 100, 200 },
Hits = { 2, 1 }
},
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 1.25 },
Types = { "360" }
},
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 1.25 },
Types = { "360" }
}
},
Duration = 2.35,
Image = "RendingCraneCombo1.gif",
Name = "Lashing Tempest"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 300, 100 },
Hits = { 1, 1, 1 },
Procs = { "", "Knockback", "" }
},
{
Dmg = { 200, 400, 100 },
Hits = { 1, 1, 1 },
Procs = { "", "", "Knockback" },
Types = { "Sweep", "", "Slam" }
}
},
Duration = 2.3,
Image = "RendingCraneCombo2.gif",
Name = "Rampaging Boar"
},
Neutral = {
Attacks = {
{
Dmg = { 400, 100 },
Hits = { 1, 1 },
Types = { "", "Slam" }
},
{
Dmg = { 500, 100 },
Hits = { 1, 1 },
Procs = { "Knockdown" },
Types = { "", "Slam" }
}
},
Duration = 1.85,
Image = "RendingCraneCombo0.gif",
Name = "Skull Splitter"
},
StanceName = "Rending Crane",
WeaponType = "Heavy Blade"
},
["Rending Wind"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "RendingWindComboOne.gif",
Name = "Brisk Current"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "RendingWindComboTwo.gif",
Name = "Ascending Surf"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 2, 1 },
Types = { "Sweep", "360" }
},
{
Dmg = { 100 },
Hits = { 1 },
Types = { "Slam" }
}
},
Image = "RendingWindComboThree.gif",
Name = "Impending Tide"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "RendingWindComboOne.gif",
Name = "Brisk Current"
},
StanceName = "Rending Wind",
WeaponType = "Machete"
},
["Rising Steel"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "RisingSteelComboOne.gif",
Name = "Forward Edge"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "RisingSteelComboTwo.gif",
Name = "Hack And Slash"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" }
},
{
Dmg = { 100 },
Hits = { 1 },
Types = { "Slam" }
}
},
Image = "RisingSteelComboThree.gif",
Name = "Blade Whip"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "RisingSteelComboOne.gif",
Name = "Forward Edge"
},
StanceName = "Rising Steel",
WeaponType = "Sword"
},
Sampotes = {
Heavy = {
Attacks = {
{
Dmg = { 600 },
Hits = { 1 },
Procs = { "Lifted" },
Shape = "Heavy"
},
{
Dmg = { 600 },
Hits = { 1 },
Procs = { "Lifted" },
Shape = "Heavy"
}
},
Duration = 4.2,
Image = "SampotesComboHeavy.gif",
Name = "Sampotes Heavy (unofficial)"
},
["Heavy Slam"] = {
Attacks = {
{
Dmg = { 500 },
Hits = { 12 },
Procs = { "Lifted" },
Types = { "Slam" }
}
},
Duration = 3.3,
Image = "SampotesComboHeavySlam.gif",
Name = "Sampotes Heavy Slam (unofficial)"
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 8 },
Procs = { "Lifted" },
Types = { "Slam" }
}
},
Duration = 2.3,
Image = "SampotesComboSlam.gif",
Name = "Sampotes Slam (unofficial)"
},
StanceName = "Sampotes",
UniqueToWeapon = true,
WeaponType = "Hammer"
},
["Scarlet Hurricane"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Impair" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
}
},
Image = "ScarletHurricaneComboOne.gif",
Name = "Bloody Fall"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "ScarletHurricaneComboTwo.gif",
Name = "Ruby Current"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "ScarletHurricaneComboThree.gif",
Name = "Whirling Rush"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Procs = { "Impair" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 }
}
},
Image = "ScarletHurricaneComboOne.gif",
Name = "Bloody Fall"
},
Slide = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" },
Types = { "360" }
}
},
Name = "Launching Spring"
},
StanceName = "Scarlet Hurricane",
WeaponType = "Claws"
},
Scythe = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } },
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }
},
Image = "ScytheComboAir.gif",
Name = "Mountain's Chisel"
},
Block = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } },
{ Dmg = { 100 }, Hits = { 1 } },
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
SlashMultiplier = { 1.1 },
Types = { "360" }
}
},
Duration = 1.85,
Image = "ReapingSpiralCombo1.gif",
Name = "Reclamation"
},
Finisher = {
Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleed" } } },
Image = "ScytheComboFinisherGround.gif",
Name = "Tunneling Spike"
},
Forward = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } },
{ Dmg = { 100 }, Hits = { 1 } },
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
SlashMultiplier = { 1.1 },
Types = { "360" }
}
},
Duration = 1.85,
Image = "ReapingSpiralCombo1.gif",
Name = "Reclamation"
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } },
{ Dmg = { 100 }, Hits = { 1 } },
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
SlashMultiplier = { 1.1 },
Types = { "360" }
}
},
Duration = 1.85,
Image = "ReapingSpiralCombo1.gif",
Name = "Reclamation"
},
Heavy = {
Attacks = {
{
Dmg = { 600 },
Hits = { 1 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
},
{
Dmg = { 600 },
Hits = { 1 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
}
},
Image = "ScytheComboHeavy.gif",
Name = "Fading Hope"
},
Neutral = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } },
{ Dmg = { 100 }, Hits = { 1 } },
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
SlashMultiplier = { 1.1 },
Types = { "360" }
}
},
Duration = 1.85,
Image = "ReapingSpiralCombo1.gif",
Name = "Reclamation"
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "ScytheComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } },
Image = "ScytheComboSlide.gif",
Name = "Hell's Wave"
},
StanceName = "Scythe",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 200 }, Hits = { 1 } } },
Image = "ScytheComboWall.gif",
Name = "Flaying Home"
},
WeaponType = "Scythe"
},
["Seismic Palm"] = {
Block = {
Attacks = {
{
Dmg = { 100, 200, 300 },
Hits = { 1, 1, 1 },
Procs = { "", "Lifted", "" }
},
{
Dmg = { 300, 100 },
Hits = { 2, 1 },
Procs = { "", "Knockback" },
Types = { "", "Slam" }
}
},
Duration = 2.05,
Image = "SeismicPalmCombo3.gif",
Name = "Echoing Hands"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 }
}
},
Duration = 1.35,
Image = "SeismicPalmCombo1.gif",
Name = "Erupting Vulcan"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 200, 100 },
Hits = { 2, 1 },
Types = { "", "Slam" }
}
},
Duration = 1.7,
Image = "SeismicPalmCombo2.gif",
Name = "Sudden Rockfall"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 300, 100 },
Hits = { 2, 1 },
Procs = { "Knockdown" },
Types = { "", "Slam" }
}
},
Duration = 1.55,
Image = "SeismicPalmCombo0.gif",
Name = "Quaking Touch"
},
StanceName = "Seismic Palm",
WeaponType = "Fist"
},
["Serene Storm"] = {
Aerial = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Image = "SparringComboAir.gif",
Name = "One Point"
},
Block = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 3, 1 },
Procs = { { "Ragdoll", "Disarmed" }, "Knockback" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { { "Ragdoll", "Disarmed" }, "Ragdoll" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 4, 1 },
Procs = { { "Ragdoll", "Disarmed" }, "Ragdoll" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { { "Ragdoll", "Disarmed" }, { "Ragdoll", "Knockback" } },
Types = { "", "Ranged" }
}
},
Duration = 4.1,
Image = "SereneStormCombo3.gif",
Name = "Patience Shattered"
},
Finisher = {
Attacks = {
{
Dmg = { 500 },
Hits = { 6 }
}
},
Image = "SparringComboFinisherGround.gif",
Name = "Roaring Drums"
},
Forward = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { { "Disarmed", "Ragdoll" }, "Knockback" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { { "Disarmed", "Ragdoll" }, "Ragdoll" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { { "Disarmed", "Ragdoll" }, "Ragdoll" },
Types = { "", "Ranged" }
}
},
Duration = 2.5,
Image = "SereneStormCombo1.gif",
Name = "Father's Lesson"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 2, 1 },
Procs = { { "Disarmed", "Ragdoll" }, "Lifted" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 2, 1 },
Procs = { { "Disarmed", "Ragdoll" }, "Lifted" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 2, 1 },
Procs = { { "Disarmed", "Ragdoll" }, "Lifted" },
Types = { "", "Ranged" }
}
},
Duration = 3.15,
Image = "SereneStormCombo2.gif",
Name = "Final Sunrise"
},
Heavy = {
Attacks = {
{
Dmg = { 500, 400 },
Hits = { 1, 1 },
Note = "*",
Procs = { "Knockdown", "Disarmed" },
Shape = "Heavy",
Types = { "Slam" }
},
{
Dmg = { 100, 100 },
Hits = { 4, 1 },
Procs = { "Lifted" },
Shape = "Heavy"
}
},
Image = "SparringComboHeavy.gif",
Name = "Rise From Ashes"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { { "Disarmed", "Ragdoll" }, "Knockback" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 2, 1 },
Procs = { { "Disarmed", "Ragdoll" }, "Knockback" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 2, 1 },
Procs = { { "Disarmed", "Ragdoll" }, "Ragdoll" },
Types = { "", "Ranged" }
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { { "Disarmed", "Ragdoll" }, "Ragdoll" },
Types = { "", "Ranged" }
}
},
Duration = 3.5,
Image = "SereneStormCombo0.gif",
Name = "Trespass Denied"
},
Slam = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "Slam" }
}
},
Image = "SereneStormComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = {
{
Dmg = { 300, 300, 300 },
Hits = { 5, 1, 1 },
Procs = { { "Ragdoll", "Disarmed" }, { "Lifted", "Disarmed" }, { "Lifted", "Disarmed" } },
Types = { "360", "", "Ranged" }
}
},
Image = "SereneStormComboSlide.gif",
Name = "Rolling Blast"
},
StanceName = "Serene Storm",
Wall = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 }
}
},
Image = "SparringComboWall.gif",
Name = "Through Strike"
},
WeaponType = "Desert Wind"
},
["Shadow Harvest"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "ShadowHarvestComboOne.gif",
Name = "Reaping Leap"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "ShadowHarvestComboTwo.gif",
Name = "Reclaimation"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 3, 1 },
Procs = { "", "" },
Types = { "Sweep", "360" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "ShadowHarvestComboThree.gif",
Name = "Soul Dance"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "ShadowHarvestComboOne.gif",
Name = "Reaping Leap"
},
StanceName = "Shadow Harvest",
WeaponType = "Scythe"
},
["Shattering Storm"] = {
Block = {
Attacks = {
{
Dmg = { 300, 300 },
Hits = { 1, 1 },
Procs = { "", "Lifted" }
},
{
Dmg = { 500, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" },
Types = { "", "Slam" }
}
},
Duration = 3.3,
Image = "ShatteringStormCombo3.gif",
Name = "Rising Thunder"
},
Forward = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
ImpactMultiplier = { 1.5 }
},
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.5 },
Procs = { "Lifted" }
}
},
Duration = 2.6,
Image = "ShatteringStormCombo1.gif",
Name = "Pounding Smite"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300, 200 },
Hits = { 1, 1 }
},
{
Dmg = { 400, 200 },
Hits = { 1, 1 },
Types = { "Sweep", "360" }
},
{
Dmg = { 200, 500, 100 },
Hits = { 1, 1, 1 },
ImpactMultiplier = { 1.5, 1.5, 1 },
Procs = { "", "", "Knockdown" },
Types = { "Sweep", "", "Slam" }
}
},
Duration = 3.55,
Image = "ShatteringStormCombo2.gif",
Name = "Smashing Fury"
},
Neutral = {
Attacks = {
{
Dmg = { 400, 100 },
Hits = { 1, 1 },
Types = { "", "Slam" }
},
{
Dmg = { 300, 300, 100 },
Hits = { 1, 1, 1 },
Procs = { "", "Knockback", "" },
Types = { "Sweep", "", "Slam" }
},
{
Dmg = { 400, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.5, 1 },
Types = { "", "Slam" }
},
{
Dmg = { 200, 500, 100 },
Hits = { 1, 1, 1 },
Procs = { "Knockdown", "", "Knockdown" },
Types = { "Sweep", "", "Slam" }
}
},
Duration = 4.9,
Image = "ShatteringStormCombo0.gif",
Name = "Falling Rock"
},
StanceName = "Shattering Storm",
WeaponType = "Hammer"
},
["Shimmering Blight"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 }
}
},
Duration = 0.95,
Image = "ShimmeringBlightCombo0.gif",
Name = "Slashing Wind"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 }
}
},
Duration = 0.95,
Image = "ShimmeringBlightCombo0.gif",
Name = "Slashing Wind"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 4, 1 },
Procs = { "", "Knockback" },
Types = { "Thrust", "360" }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 200 },
Hits = { 2 }
}
},
Duration = 2.55,
Image = "ShimmeringBlightCombo2.gif",
Name = "Howling Gale"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 }
}
},
Duration = 0.95,
Image = "ShimmeringBlightCombo0.gif",
Name = "Slashing Wind"
},
StanceName = "Shimmering Blight",
WeaponType = "Polearm"
},
["Sigma & Octantis"] = {
Aerial = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { { "Knockback", "Finisher" }, },
Types = { "Ranged" }
}
},
Image = "Sigma&OctantisComboAir.gif",
Name = "Sigma & Octantis Air (unofficial)"
},
StanceName = "Sigma & Octantis",
UniqueToWeapon = true,
WeaponType = "Sword and Shield"
},
["Sinking Talon"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Duration = 1.15,
Image = "SinkingTalonCombo0.gif",
Name = "Lashing Panther"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Duration = 1.15,
Image = "SinkingTalonCombo0.gif",
Name = "Lashing Panther"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Knockback" }
},
{
Dmg = { 100, 300, 100, 100 },
Hits = { 2, 1, 2, 1 },
Procs = { "", { "Bleed", "Lifted" }, "", "Knockback" }
},
{
Dmg = { 200 },
Hits = { 2 },
SlashMultiplier = { 1.25 },
Procs = { "Knockdown" }
}
},
Duration = 3.05,
Image = "SinkingTalonCombo1.gif",
Name = "Rising Lion"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Duration = 1.15,
Image = "SinkingTalonCombo0.gif",
Name = "Lashing Panther"
},
StanceName = "Sinking Talon",
WeaponType = "Dual Daggers"
},
["Slicing Feathers"] = {
Block = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Ragdoll" }
}
},
Duration = 2.15,
Image = "SlicingFeathersCombo3.gif",
Name = "Cutting Fringe"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 200 },
Hits = { 3 }
}
},
Duration = 1.65,
Image = "SlicingFeathersCombo1.gif",
Name = "Razor Fin"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 5 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100, 100 },
Hits = { 3, 2 },
Procs = { "", "Bleed" }
},
{
Dmg = { 200, 400 },
Hits = { 1, 1 },
Procs = { "Knockback", "Lifted" }
}
},
Duration = 3.55,
Image = "SlicingFeathersCombo2.gif",
Name = "Serrated Crest"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 2 },
Note = "*",
Procs = { "Knockback" }
},
{
Dmg = { 100, 300 },
Hits = { 2, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 3.6,
Image = "SlicingFeathersCombo0.gif",
Name = "Scathing Plume"
},
StanceName = "Slicing Feathers",
WeaponType = "Warfan"
},
["Sovereign Outcast"] = {
Block = {
Attacks = {
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 200, 300 },
Hits = { 1, 1 },
Procs = { "", "Ragdoll" }
}
},
Duration = 1.25,
Image = "SovereignOutcastCombo3.gif",
Name = "Scout Command"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 6 },
Types = { "360" }
}
},
Duration = 1.75,
Image = "SovereignOutcastCombo1.gif",
Name = "Vagrant Behest"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 50 },
Hits = { 6 }
},
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 200, 100 },
Hits = { 2, 1 },
Procs = { "Knockdown", "Knockback" },
Types = { "", "Slam" }
}
},
Duration = 3,
Image = "SovereignOutcastCombo2.gif",
Name = "Villain Rule"
},
Neutral = {
Attacks = {
{
Dmg = { 200, 50 },
Hits = { 1, 5 }
},
{
Dmg = { 200, 50, 300 },
Hits = { 1, 1, 1 },
Procs = { "", "", "Knockback" }
},
{
Dmg = { 200 },
Hits = { 4 },
Procs = { "Bleed" }
},
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Knockdown" }
}
},
Duration = 2.85,
Image = "SovereignOutcastCombo0.gif",
Name = "Rogue Edict"
},
StanceName = "Sovereign Outcast",
WeaponType = "Tonfa"
},
Sparring = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 2 } },
{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } }
},
Image = "SparringComboAir.gif",
Name = "One Point"
},
Block = {
Attacks = {
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } },
{
Dmg = { 200 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockback" }
}
},
Image = "SparringComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = { { Dmg = { 250, 100 }, Hits = { 5, 1 }, ImpactMultiplier = { 1, 1.25 } } },
Image = "SparringComboFinisherGround.gif",
Name = "Roaring Drums"
},
Forward = {
Attacks = {
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } },
{
Dmg = { 200 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockback" }
}
},
Image = "SparringComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } },
{
Dmg = { 200 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockback" }
}
},
Image = "SparringComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{
Dmg = { 500, 400 },
Hits = { 1, 1 },
Procs = { "", "Lifted" },
Shape = "Heavy",
Types = { "", "Slam" }
},
{ Dmg = { 100 }, Hits = { 4 }, Shape = "Heavy" }
},
Image = "SparringComboHeavy.gif",
Name = "Rising from Ashes"
},
Neutral = {
Attacks = {
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } },
{
Dmg = { 200 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockback" }
}
},
Image = "SparringComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "SparringComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Ragdoll" } } },
Duration = 0.84,
Image = "SparringComboSlide.gif",
Name = "Rolling Blast"
},
StanceName = "Sparring",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 300 }, Hits = { 1 } } },
Image = "SparringComboWall.gif",
Name = "Through Strike"
},
WeaponType = "Sparring"
},
["Spinning Needle"] = {
Block = {
Attacks = {
{
Dmg = { 100, 200, 400 },
Hits = { 1, 1, 1 },
Procs = { "", "", "Ragdoll" }
}
},
Duration = 1.1,
Image = "SpinningNeedleCombo3.gif",
Name = "Fey Intervention"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 },
Types = { "360", "Sweep" }
},
{
Dmg = { 100 },
Hits = { 5 },
Types = { "360" }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" }
}
},
Duration = 2.15,
Image = "SpinningNeedleCombo1.gif",
Name = "Accursed Whispers"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Knockback" }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Bleed" }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 },
Types = { "360", "Sweep" }
},
{
Dmg = { 200 },
Hits = { 2 }
}
},
Duration = 2.5,
Image = "SpinningNeedleCombo2.gif",
Name = "Fey Intervention"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 2 },
Procs = { "Bleed" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 1.85,
Image = "SpinningNeedleCombo0.gif",
Name = "True Kiss"
},
StanceName = "Spinning Needle",
WeaponType = "Dual Daggers"
},
Staff = {
Aerial = {
Attacks = {
{ Dmg = { 300 }, Hits = { 1 } },
{ Dmg = { 300 }, Hits = { 1 } },
{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } }
},
Image = "StaffComboAir.gif",
Name = "Planting Widow"
},
Block = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } }
},
Image = "StaffComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = { { Dmg = { 1000 }, Hits = { 1 } } },
Image = "StaffComboFinisherGround.gif",
Name = "Wide Dispatch"
},
Forward = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } }
},
Image = "StaffComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } }
},
Image = "StaffComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" },
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }
},
Image = "StaffComboHeavy.gif",
Name = "The Way"
},
Neutral = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } }
},
Image = "StaffComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "StaffComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } },
Duration = 0.68,
Image = "StaffComboSlide.gif",
Name = "Crushing Reach"
},
StanceName = "Staff",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 166 }, Hits = { 1 } } },
Image = "StaffComboWall.gif",
Name = "Guiding Plank"
},
WeaponType = "Staff"
},
["Stalking Fan"] = {
Block = {
Attacks = {
{
Dmg = { 300, 200 },
Hits = { 1, 1 }
},
{
Dmg = { 200, 300 },
Hits = { 1, 1 },
Procs = { "Knockback", "" },
Types = { "360", "Sweep" }
},
{
Dmg = { 500 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockdown" },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
}
},
Duration = 4.9,
Image = "StalkingFanCombo0.gif",
Name = "Shadow Wing"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Types = { "360" }
},
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.1 },
SlashMultiplier = { 1.1 }
}
},
Duration = 1.25,
Image = "StalkingFanCombo1.gif",
Name = "Many Tears"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" },
SlashMultiplier = { 1.1 }
},
{
Dmg = { 200, 100 },
Hits = { 3, 1 },
Procs = { "", { "Knockback", "Bleed" } },
Types = { "360", "360" }
}
},
Duration = 2.4,
Image = "StalkingFanCombo2.gif",
Name = "Dying Light"
},
Neutral = {
Attacks = {
{
Dmg = { 300, 200 },
Hits = { 1, 1 }
},
{
Dmg = { 200, 300 },
Hits = { 1, 1 },
Procs = { "Knockback", "" },
Types = { "360", "Sweep" }
},
{
Dmg = { 500 },
Hits = { 1 },
ImpactMultiplier = { 1.25 },
Procs = { "Knockdown" },
PunctureMultiplier = { 1.25 },
SlashMultiplier = { 1.25 }
}
},
Duration = 4.9,
Image = "StalkingFanCombo0.gif",
Name = "Shadow Wing"
},
StanceName = "Stalking Fan",
WeaponType = "Scythe"
},
["Star Divide"] = {
Block = {
Attacks = {
{
Dmg = { 100, 100, 100, 100 },
Hits = { 1, 1, 1, 1 },
Procs = { "Impair", "Impair", "Impair", "Impair" }
},
{
Dmg = { 100, 100, 100 },
Hits = { 2, 2, 2 },
Procs = { "Knockdown", "Knockdown", "Knockdown" },
Types = { "Sweep", "Sweep", "Slam" }
}
},
Image = "StarDivideComboOne.gif",
Name = "Wandering Scourge"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "StarDivideComboTwo.gif",
Name = "Bitter Grudge"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300, 200 },
Hits = { 1, 1 }
},
{
Dmg = { 100 },
Hits = { 5 }
}
},
Image = "StarDivideComboThree.gif",
Name = "Dire Fall"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 100, 100, 100 },
Hits = { 1, 1, 1, 1 },
Procs = { "Impair", "Impair", "Impair", "Impair" }
},
{
Dmg = { 100, 100, 100 },
Hits = { 2, 2, 2 },
Procs = { "Knockdown", "Knockdown", "Knockdown" },
Types = { "Sweep", "Sweep", "Slam" }
}
},
Image = "StarDivideComboOne.gif",
Name = "Wandering Scourge"
},
StanceName = "Star Divide",
WeaponType = "Tonfa"
},
["Stinging Thorn"] = {
Block = {
Attacks = {
{
Dmg = { 100, 200, 300 },
Hits = { 1, 1, 1 },
Procs = { "", "", "Knockback" }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Bleed" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Ragdoll" }
}
},
Duration = 2.35,
Image = "StingingThornCombo3.gif",
Name = "Impaling Quill"
},
Forward = {
Attacks = {
{
Dmg = { 100, 200 },
Hits = { 1, 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 }
}
},
Duration = 1.8,
Image = "StingingThornCombo1.gif",
Name = "Piercing Horn"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200, 200 },
Hits = { 2, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 300, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" },
Types = { "", "Slam" }
}
},
Duration = 2.7,
Image = "StingingThornCombo2.gif",
Name = "Lacerating Spine"
},
Neutral = {
Attacks = {
{
Dmg = { 300, 100 },
Hits = { 1, 1 },
Procs = { "", "Knockback" }
},
{
Dmg = { 100, 200, 200 },
Hits = { 1, 1, 1 },
Procs = { "Bleed", "Bleed", "" }
},
{
Dmg = { 300, 200 },
Hits = { 1, 1 }
},
{
Dmg = { 200, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 3.95,
Image = "StingingThornCombo0.gif",
Name = "Carving Spike"
},
StanceName = "Stinging Thorn",
WeaponType = "Dagger"
},
["Sundering Weave"] = {
Block = {
Attacks = {
{
Dmg = { 500 },
Hits = { 1 },
ImpactMultiplier = { 1.5 },
Procs = { "Ragdoll" },
PunctureMultiplier = { 1.5 },
SlashMultiplier = { 1.5 }
}
},
Duration = 1.2,
Image = "SunderingWeaveCombo3.gif",
Name = "Coming Tide"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Duration = 2,
Image = "SunderingWeaveCombo1.gif",
Name = "Cresting Surf"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 200 },
Hits = { 2, 1 },
Procs = { "", "Bleed" },
Types = { "Sweep", "360" }
},
{
Dmg = { 400, 100 },
Hits = { 1, 1 },
ImpactMultiplier = { 1.5, 1 },
Procs = { "Knockdown", "Knockback" },
PunctureMultiplier = { 1.5, 1 },
SlashMultiplier = { 1.5, 1 },
Types = { "", "Slam" }
}
},
Duration = 2.4,
Image = "SunderingWeaveCombo2.gif",
Name = "Flash Flood"
},
Neutral = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
ImpactMultiplier = { 1.5 },
PunctureMultiplier = { 1.5 },
SlashMultiplier = { 1.5 }
},
{
Dmg = { 300 },
Hits = { 1 },
ImpactMultiplier = { 1.5 },
PunctureMultiplier = { 1.5 },
SlashMultiplier = { 1.5 }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 1.7,
Image = "SunderingWeaveCombo0.gif",
Name = "Rapid Current"
},
StanceName = "Sundering Weave",
WeaponType = "Machete"
},
["Swirling Tiger"] = {
Block = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 5, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 100, 300 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" }
}
},
Duration = 2.05,
Image = "SwirlingTigerCombo0.gif",
Name = "Winding Claws"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100, 200 },
Hits = { 3, 1 },
Procs = { "", "Lifted" },
Types = { "360", "Sweep" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Duration = 1.6,
Image = "SwirlingTigerCombo1.gif",
Name = "Raking Flesh"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 200, 100, 100 },
Hits = { 2, 1, 1 },
Procs = { "", "", "Knockback" }
},
{
Dmg = { 100, 200 },
Hits = { 2, 2 }
}
},
Duration = 2.3,
Image = "SwirlingTigerCombo2.gif",
Name = "Dancing Hunter"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 100 },
Hits = { 5, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 300 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" }
}
},
Duration = 2.05,
Image = "SwirlingTigerCombo0.gif",
Name = "Winding Claws"
},
StanceName = "Swirling Tiger",
WeaponType = "Dual Swords"
},
["Swooping Falcon"] = {
Block = {
Attacks = {
{
Dmg = { 100, 300 },
Hits = { 1, 1 },
Types = { "360", "Sweep" }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Ragdoll" }
}
},
Duration = 2.75,
Image = "SwoopingFalconCombo3.gif",
Name = "Keen Broadwing"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Duration = 1.95,
Image = "SwoopingFalconCombo1.gif",
Name = "Swift Pursuit"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs = { { "Knockback", "Bleed" } }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 400 },
Hits = { 1 }
}
},
Duration = 2.05,
Image = "SwoopingFalconCombo2.gif",
Name = "Slicing Talon"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 100, 300 },
Hits = { 1, 1 },
Procs = { "Bleed", "" }
},
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "", "Knockdown" }
}
},
Duration = 2,
Image = "SwoopingFalconCombo0.gif",
Name = "Diving Kestrel"
},
StanceName = "Swooping Falcon",
WeaponType = "Sword"
},
Sword = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 300 }, Hits = { 1 } }
},
Image = "SwordComboAir.gif",
Name = "Weightless Steel"
},
Block = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } }
},
Image = "SwordComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } },
Image = "SwordComboFinisherGround.gif",
Name = "Death's Mark"
},
Forward = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } }
},
Image = "SwordComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } }
},
Image = "SwordComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Lifted" }, Shape = "Heavy" },
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }
},
Image = "SwordComboHeavy.gif",
Name = "Perfect Cut"
},
Neutral = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } }
},
Image = "SwordComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "SwordComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } },
Duration = 0.69,
Image = "SwordComboSlide.gif",
Name = "Spiral Cut"
},
StanceName = "Sword",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } },
Image = "SwordComboWall.gif",
Name = "Weightless Steel"
},
WeaponType = "Sword"
},
["Sword and Shield"] = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } }
},
Image = "Sword-ShieldComboAir.gif",
Name = "Fist of Iron"
},
Block = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } },
{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }
},
Duration = 1.15,
Image = "EleventhStormCombo1.gif",
Name = "Devouring Beast"
},
Finisher = {
Attacks = { { Dmg = { 800 }, Hits = { 1 }, Procs = { "Bleed" } } },
Image = "Sword-ShieldComboFinisherGround.gif",
Name = "Last Stand"
},
Forward = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } },
{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }
},
Duration = 1.15,
Image = "EleventhStormCombo1.gif",
Name = "Devouring Beast"
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } },
{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }
},
Duration = 1.15,
Image = "EleventhStormCombo1.gif",
Name = "Devouring Beast"
},
Heavy = {
Attacks = {
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Knockdown" },
Shape = "Heavy",
Types = { "360" }
},
{ Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }
},
Image = "Sword-ShieldComboHeavy.gif",
Name = "Hallowed Name"
},
Neutral = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } },
{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } },
{ Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }
},
Duration = 1.15,
Image = "EleventhStormCombo1.gif",
Name = "Devouring Beast"
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "Sword-ShieldComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } },
Image = "Sword-ShieldComboSlide.gif",
Name = "Destructive Symphony"
},
StanceName = "Sword and Shield",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } },
Image = "Sword-ShieldComboWall.gif",
Name = "Dying Angel"
},
WeaponType = "Sword and Shield"
},
Syam = {
Heavy = {
Attacks = {
{ Dmg = { 185 }, Hits = { 1 }, Procs = { "Knockback" }, Types = {"Ranged" }, Shape = "Heavy" },
{ Dmg = { 555 }, Hits = { 1 }, Types = { "Ranged" }, Shape = "Heavy" }
},
Duration = 3.6,
Image = "SyamComboHeavy.gif",
Name = "Syam Heavy (unofficial)"
},
StanceName = "Syam",
UniqueToWeapon = true,
WeaponType = "Nikana"
},
Tatsu = {
Slide = {
Attacks = { { Dmg = { 200, 40 }, Hits = { 1, 5 }, Types = { "360", "Ranged" } } },
Image = "TatsuComboSlide.gif",
Name = "Tatsu Slide (unofficial)"
},
StanceName = "Tatsu",
UniqueToWeapon = true,
WeaponType = "Two-Handed Nikana"
},
["Tainted Hydra"] = {
Block = {
Attacks = {
{
Dmg = { 100, 100, 100 },
Hits = { 1, 1, 1 },
Procs = { "Knockdown", "Knockdown", "Knockdown" }
},
{
Dmg = { 100, 100, 100 },
Hits = { 1, 1, 1 }
}
},
Image = "TaintedHydraComboOne.gif",
Name = "Heart of the Naga"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "TaintedHydraComboTwo.gif",
Name = "Talons of the Wyrm"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "TaintedHydraComboThree.gif",
Name = "Heart of the Imoogi"
},
Neutral = {
Attacks = {
{
Dmg = { 100, 100, 100 },
Hits = { 1, 1, 1 },
Procs = { "Knockdown", "Knockdown", "Knockdown" }
},
{
Dmg = { 100 },
Hits = { 3 }
}
},
Image = "TaintedHydraComboOne.gif",
Name = "Heart of the Naga"
},
StanceName = "Tainted Hydra",
WeaponType = "Blade and Whip"
},
["Telos Boltace"] = {
Slide = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } },
{ Dmg = { 100 }, Hits = { 1 }, Procs = { "Lifted" }, Types = { "360" } }
},
Duration = 1.48,
Image = "TelosBoltaceComboSlide.gif",
Name = "Stormpath"
},
StanceName = "Telos Boltace",
UniqueToWeapon = true,
WeaponType = "Tonfa"
},
["Tempo Royale"] = {
Block = {
Attacks = {
{
Dmg = { 600, 100 },
Hits = { 1, 1 },
Procs = { "Knockdown", "Knockback" },
SlashMultiplier = { 1.25, 1 },
Types = { "", "Slam" }
}
},
Duration = 1.8,
Image = "TempoRoyaleCombo3.gif",
Name = "Bold Reprise"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Types = { "360" }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Duration = 3.4,
Image = "TempoRoyaleCombo1.gif",
Name = "Majestic Abandon"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200, 500, 100 },
Hits = { 1, 1, 1 },
Procs = { "", "Knockdown", "Knockback" },
Types = { "Sweep", "", "Slam" }
}
},
Duration = 2.1,
Image = "TempoRoyaleCombo2.gif",
Name = "Resplendent Calma"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200, 100, 300, 100 },
Hits = { 1, 1, 1, 1 },
Types = { "", "Slam", "", "Slam" }
},
{
Dmg = { 400 },
Hits = { 1 },
SlashMultiplier = { 1.25 }
},
{
Dmg = { 200, 100, 400 },
Hits = { 1, 1, 1 },
Procs = { "", "Knockback", "Knockdown" }
}
},
Duration = 4.65,
Image = "TempoRoyaleCombo0.gif",
Name = "August Mesto"
},
StanceName = "Tempo Royale",
WeaponType = "Heavy Blade"
},
["Tenet Agendus"] = {
Heavy = {
Attacks = {
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Knockback" },
Shape = "Heavy",
Types = { "Ranged" }
},
{
Dmg = { 500 },
Hits = { 1 },
Procs = { "Knockdown" },
Shape = "Heavy",
Types = { "360" }
}
},
Image = "TenetAgendusComboHeavy.gif",
Name = "Tenet Agendus Heavy (unofficial)"
},
StanceName = "Tenet Agendus",
UniqueToWeapon = true,
WeaponType = "Sword and Shield"
},
["Tenet Exec"] = {
["Heavy Slam"] = {
Attacks = {
{ Dmg = { 300 }, Hits = { 9 }, Procs = { "Ragdoll" }, Types = { "Slam" } }
},
Duration = 2.5,
Image = "TenetExecComboHeavySlam.gif",
Name = "Tenet Exec Heavy Slam (unofficial)"
},
Slam = {
Attacks = {
{ Dmg = { 200 }, Hits = { 3 }, Procs = { "Ragdoll" }, Types = { "Slam" } }
},
Duration = 2.5,
Image = "TenetExecComboSlam.gif",
Name = "Tenet Exec Slam (unofficial)"
},
StanceName = "Tenet Exec",
UniqueToWeapon = true,
WeaponType = "Heavy Blade"
},
["Tenet Grigori"] = {
Heavy = {
Attacks = {
{
Dmg = { 600 },
Hits = { 1 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
},
{
Dmg = { 600, 600 },
Hits = { 1, 1 },
Procs = { "Bleed", "Knockback" },
Shape = "Heavy",
Types = { "", "Ranged" }
}
},
Image = "TenetGrigoriComboHeavy.gif",
Name = "Tenet Grigori (unofficial)"
},
StanceName = "Tenet Grigori",
UniqueToWeapon = true,
WeaponType = "Scythe"
},
Tonfa = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } },
{ Dmg = { 200 }, Hits = { 3 }, Procs = { "Knockback" } },
{ Dmg = { 200 }, Hits = { 5 }, Procs = { "Knockback" } }
},
Image = "TonfaComboAir.gif",
Name = "Ascendant Bane"
},
Block = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }
},
Image = "TonfaComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = { { Dmg = { 1000 }, Hits = { 1 } } },
Image = "TonfaComboFinisherGround.gif",
Name = "Cold Vendetta"
},
Forward = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }
},
Image = "TonfaComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }
},
Image = "TonfaComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{
Dmg = { 250 },
Hits = { 2 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
},
{
Dmg = { 250 },
Hits = { 2 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
}
},
Image = "TonfaComboHeavy.gif",
Name = "Discord Sewn"
},
Neutral = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }
},
Image = "TonfaComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "TonfaComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } } },
Duration = 0.74,
Image = "TonfaComboSlide.gif",
Name = "Feuding Blood"
},
StanceName = "Tonfa",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockdown" } } },
Image = "TonfaComboWall.gif",
Name = "Opposing Force"
},
WeaponType = "Tonfa"
},
["Tranquil Cleave"] = {
Block = {
Attacks = {
{
Dmg = { 400 },
Hits = { 2 },
Procs = { "Ragdoll" }
}
},
Duration = 1.2,
Image = "TranquilCleaveCombo3.gif",
Name = "Hook and Eye"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 } },
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 },
SlashMultiplier = { 1.5 }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Duration = 1.9,
Image = "TranquilCleaveCombo1.gif",
Name = "Windless Cut"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockback" }
}
},
Duration = 2.6,
Image = "TranquilCleaveCombo2.gif",
Name = "Beyond Reproach"
},
Neutral = {
Attacks = {
{
Dmg = { 300, 100, 100 },
Hits = { 1, 1, 1 },
ImpactMultiplier = { 2 },
Procs = { "", "", "Bleed" }
},
{
Dmg = { 100, 300 },
Hits = { 1, 1 },
ImpactMultiplier = { 2 },
Procs = { "", "" }
},
{
Dmg = { 400 },
Hits = { 1 },
ImpactMultiplier = { 2 },
Procs = { "Knockdown" },
SlashMultiplier = { 2 }
}
},
Duration = 3.8,
Image = "TranquilCleaveCombo0.gif",
Name = "Breathless Lunge"
},
Slide = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Types = { "360" }
}
},
Duration = 0.67,
Image = "NikanaComboSlide.gif",
Name = "Parting Knee"
},
StanceName = "Tranquil Cleave",
WeaponType = "Nikana"
},
["Twirling Spire"] = {
Block = {
Attacks = {
{
Dmg = { 200, 100, 400, 100 },
Hits = { 1, 4, 1, 2 },
Procs = { "", "", "Knockdown", "" }
}
},
Duration = 2,
Image = "TwirlingSpireCombo3.gif",
Name = "Summit Plunge"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200, 100 },
Hits = { 1, 2 },
Types = { "360", "360" }
},
{
Dmg = { 100, 200 },
Hits = { 4, 1 },
Types = { "360", "360" }
}
},
Duration = 2.5,
Image = "TwirlingSpireCombo1.gif",
Name = "Spiraling Pinnacle"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 300, 100 },
Hits = { 1, 1 },
Procs = { "Knockback" },
Types = { "", "Slam" }
},
{
Dmg = { 400 },
Hits = { 1 }
}
},
Duration = 1.75,
Image = "TwirlingSpireCombo2.gif",
Name = "Vaulting Apex"
},
Neutral = {
Attacks = {
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "", "Bleed" }
},
{
Dmg = { 300, 200 },
Hits = { 1, 1 },
Procs = { "", "Lifted" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 3.3,
Image = "TwirlingSpireCombo0.gif",
Name = "Cresting Peak"
},
StanceName = "Twirling Spire",
WeaponType = "Polearm"
},
["Two-Handed Nikana"] = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } }
},
Image = "Two-HandedNikanaComboAir.gif",
Name = "Cunning Monkey"
},
Block = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 400 }, Hits = { 1 } }
},
Duration = 2.55,
Image = "WiseRazorCombo1.gif",
Name = "Cutting Thrice"
},
Finisher = {
Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleed" } } },
Image = "Two-HandedNikanaComboFinisherGround.gif",
Name = "Terrapin's Rebuke"
},
Forward = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 400 }, Hits = { 1 } }
},
Duration = 2.55,
Image = "WiseRazorCombo1.gif",
Name = "Cutting Thrice"
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 400 }, Hits = { 1 } }
},
Duration = 2.55,
Image = "WiseRazorCombo1.gif",
Name = "Cutting Thrice"
},
Heavy = {
Attacks = {
{
Dmg = { 600 },
Hits = { 1 },
Procs = { { "Bleed", "Lifted" } },
Shape = "Heavy"
},
{
Dmg = { 300, 300 },
Hits = { 1, 1 },
Procs = { { "Knockback", "Bleed" }, { "Bleed", "Knockdown" } },
Shape = "Heavy",
Types = { "360", "Sweep" }
}
},
Image = "Two-HandedNikanaComboHeavy.gif",
Name = "Lover's Farewell"
},
Neutral = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 200 }, Hits = { 1 } },
{ Dmg = { 400 }, Hits = { 1 } }
},
Duration = 2.55,
Image = "WiseRazorCombo1.gif",
Name = "Cutting Thrice"
},
Slam = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } },
},
Image = "Two-HandedNikanaComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } },
Image = "Two-HandedNikanaComboSlide.gif",
Name = "Deceitful Serpent"
},
StanceName = "Two-Handed Nikana",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } },
Image = "Two-HandedNikanaComboWall.gif",
Name = "Strident Gazelle"
},
WeaponType = "Two-Handed Nikana"
},
["Vengeful Revenant"] = {
Block = {
Attacks = {
{
Dmg = { 400, 100 },
Hits = { 1, 1 },
Types = { "Sweep", "360" }
},
{
Dmg = { 200 },
Hits = { 1 },
Procs ={ { "Bleed", "Lifted" } }
},
{
Dmg = { 300, 100 },
Hits = { 1, 1 },
Procs = { "Knockdown", "Knockback" },
Types = { "", "Slam" }
}
},
Duration = 3,
Image = "VengefulRevenantCombo3.gif",
Name = "Rising Hate"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 },
Procs = { "Bleed" }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Duration = 1.55,
Image = "VengefulRevenantCombo1.gif",
Name = "Lone Vengeance"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100, 300 },
Hits = { 1, 1 },
Procs = { "", "Knockback" },
Types = { "360", "Sweep" }
},
{
Dmg = { 50, 300 },
Hits = { 2, 1 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 2.3,
Image = "VengefulRevenantCombo2.gif",
Name = "Drowning Despair"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockdown" }
}
},
Duration = 3.15,
Image = "VengefulRevenantCombo0.gif",
Name = "Impending Dread"
},
StanceName = "Vengeful Revenant",
WeaponType = "Sword"
},
Verdilac = {
Block = {
Attacks = {
{
Dmg = { 400, 400 },
Hits = { 2, 1 },
Procs = { "", "" },
Types = { "Sweep", "Ranged" }
},
{
Dmg = { 200, 200 },
Hits = { 2, 1 },
Procs = { "Bleed", "" },
Types = { "Sweep", "Ranged" }
},
{
Dmg = { 500, 500 },
Hits = { 1, 1 },
Procs = { "Ragdoll", "" },
Types = { "Sweep", "Ranged" }
}
},
Duration = 4,
Image = "VerdilacComboBlock.gif",
Name = "Verdilac Block (unofficial)"
},
StanceName = "Verdilac",
UniqueToWeapon = true,
WeaponType = "Whip"
},
["Vermillion Storm"] = {
Block = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 }
},
{
Dmg = { 100, 200, 300, 100 },
Hits = { 1, 1, 1, 1 },
Procs = { "", "Knockdown", "", "Knockdown" },
Types = { "Sweep", "Sweep", "", "Slam" }
}
},
Duration = 2.5,
Image = "VermillionStormCombo3.gif",
Name = "Ruby Wind"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 200, 100 },
Hits = { 1, 3 },
Types = { "Sweep", "360" }
},
{
Dmg = { 200, 100 },
Hits = { 1, 1 }
}
},
Duration = 1.9,
Image = "VermillionStormCombo1.gif",
Name = "Crimson Hurricane"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 50, 100 },
Hits = { 3, 3 },
Types = { "360", "360" }
},
{
Dmg = { 50, 200 },
Hits = { 8, 1 },
Procs = { "", "Knockback" },
Types = { "360", "360" }
}
},
Duration = 3.4,
Image = "VermillionStormCombo2.gif",
Name = "Cardinal Breeze"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" }
},
{
Dmg = { 100, 300 },
Hits = { 1, 1 }
},
{
Dmg = { 100, 100 },
Hits = { 2, 2 },
Procs = { "", "Bleed" }
},
{
Dmg = { 200, 400 },
Hits = { 1, 1 }
},
{
Dmg = { 300 },
Hits = { 2 },
Procs = { "Knockdown" }
}
},
Duration = 3.95,
Image = "VermillionStormCombo0.gif",
Name = "Flurry Rose"
},
StanceName = "Vermillion Storm",
WeaponType = "Claws"
},
["Vicious Approach"] = {
Block = {
Attacks = {
{
Dmg = { 100 },
Hits = { 3 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "ViciousApproachComboOne.gif",
Name = "Savagery At Hand"
},
ConclaveOnly = true,
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "ViciousApproachComboTwo.gif",
Name = "Cruel Advance"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 1 }
}
},
Image = "ViciousApproachComboThree.gif",
Name = "Impending Danger"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 3 },
Procs = { "Impair" }
},
{
Dmg = { 100 },
Hits = { 2 }
}
},
Image = "ViciousApproachComboOne.gif",
Name = "Savagery At Hand"
},
StanceName = "Vicious Approach",
WeaponType = "Sparring"
},
Vitrica = {
Aerial = {
Attacks = {
{ Dmg = { 200, 0 }, Hits = { 1, 1 }, Procs = { "Knockback", "" }, Types = { "", "Ranged" } }
},
Image = "VitricaComboAir.gif",
Name = "Vitrica Air (unofficial)"
},
StanceName = "Vitrica",
UniqueToWeapon = true,
WeaponType = "Heavy Blade"
},
["Votive Onslaught"] = {
Block = {
Attacks = {
{
Dmg = { 200 },
Hits = { 2 }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Lifted" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 2 },
Procs = { "", "Lifted" }
}
},
Duration = 2.67,
Image = "VotiveOnslaughtCombo3.gif",
Name = "Penitent Offering"
},
Forward = {
Attacks = {
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 3 }
},
{
Dmg = { 100 },
Hits = { 4 }
}
},
Duration = 1.84,
Image = "VotiveOnslaughtCombo1.gif",
Name = "Clarion Rush"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200, 100 },
Hits = { 1, 1 }
},
{
Dmg = { 100, 200 },
Hits = { 2, 1 },
Types = { "360", "Sweep" }
},
{
Dmg = { 200, 100, 300 },
Hits = { 1, 1, 1 }
},
{
Dmg = { 300 },
Hits = { 2 },
Procs = { "Lifted" }
}
},
Duration = 2.78,
Image = "VotiveOnslaughtCombo2.gif",
Name = "Rending Lamentation"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 2 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Types = { "360", "360" }
},
{
Dmg = { 100, 300, 300 },
Hits = { 2, 1, 1 },
Procs = { "", "", { "Bleed", "Knockdown" } }
}
},
Duration = 2.57,
Image = "VotiveOnslaughtCombo0.gif",
Name = "Purging Drive"
},
StanceName = "Votive Onslaught",
WeaponType = "Warfan"
},
["Vulpine Mask"] = {
Block = {
Attacks = {
{
Dmg = { 200, 300 },
Hits = { 1, 1 },
Procs = { "", "Lifted" },
Types = { "Thrust", "Thrust" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Ragdoll" }
}
},
Duration = 1.45,
Image = "VulpineMaskCombo3.gif",
Name = "Deceptive Lunge"
},
Forward = {
Attacks = {
{
Dmg = { 50 },
Hits = { 2 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100 },
Hits = { 1 }
},
{
Dmg = { 100, 200 },
Hits = { 1, 1 },
Types = { "360", "Sweep" }
},
{
Dmg = { 200 },
Hits = { 1 }
}
},
Duration = 3,
Image = "VulpineMaskCombo1.gif",
Name = "Duel Secrets"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 },
Procs = { "Knockback" },
},
{
Dmg = { 100, 100 },
Hits = { 1, 1 },
Procs = { "", "Bleed" },
Types = { "Thrust" }
},
{
Dmg = { 100, 200, 300 },
Hits = { 1, 1, 1 }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockback" }
}
},
Duration = 2.5,
Image = "VulpineMaskCombo2.gif",
Name = "Hidden Flourish"
},
Neutral = {
Attacks = {
{
Dmg = { 100 },
Hits = { 2 },
Types = { "Thrust" }
},
{
Dmg = { 300 },
Hits = { 1 },
Procs = { { "Knockback", "Bleed" } },
Types = { "Thrust" }
},
{
Dmg = { 300 },
Hits = { 1 },
Types = { "Thrust" }
},
{
Dmg = { 300, 100 },
Hits = { 1, 1 },
Procs = { "", "Bleed" },
Types = { "Thrust" }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" },
Types = { "Thrust" }
}
},
Duration = 3,
Image = "VulpineMaskCombo0.gif",
Name = "Assailant Guise"
},
StanceName = "Vulpine Mask",
WeaponType = "Rapier"
},
Warfan = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 2 } },
{ Dmg = { 200 }, Hits = { 3 } },
{ Dmg = { 200 }, Hits = { 6 } }
},
Image = "WarfanComboAir.gif",
Name = "Sky Doom"
},
Block = {
Attacks = {
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 200 }, Hits = { 2 } }
},
Image = "WarfanComboNeutral.gif",
Name = ""
},
Finisher = {
Attacks = {
{
Dmg = { 1000 },
Hits = { 1 },
Procs = { "Bleed" },
PunctureMultiplier = { 2 }
}
},
Image = "WarfanComboFinisherGround.gif",
Name = "Death's Mark"
},
Forward = {
Attacks = {
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 200 }, Hits = { 2 } }
},
Image = "WarfanComboNeutral.gif",
Name = ""
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 200 }, Hits = { 2 } }
},
Image = "WarfanComboNeutral.gif",
Name = ""
},
Heavy = {
Attacks = {
{ Dmg = { 250 }, Hits = { 2 }, Procs = { { "Knockdown", "Bleed" } }, Shape = "Heavy" },
{ Dmg = { 500 }, Hits = { 1 }, Procs = { { "Knockdown", "Bleed" } }, Shape = "Heavy" }
},
Image = "WarfanComboHeavy.gif",
Name = "Perfect Cut"
},
Neutral = {
Attacks = {
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 100 }, Hits = { 2 } },
{ Dmg = { 200 }, Hits = { 2 } }
},
Image = "WarfanComboNeutral.gif",
Name = ""
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "WarfanComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } },
Image = "WarfanComboSlide.gif",
Name = "Spiral Cut"
},
StanceName = "Warfan",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockdown" } } },
Image = "WarfanComboWall.gif",
Name = "Weightless Steel"
},
WeaponType = "Warfan"
},
Whip = {
Aerial = {
Attacks = {
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } },
{ Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } },
{ Dmg = { 300 }, Hits = { 1 }, Procs = { { "Knockback", "Bleed" } } }
},
Image = "WhipComboAir.gif",
Name = "Mountain's Chisel"
},
Block = {
Attacks = {
{ Dmg = { 300 }, Hits = { 1 } },
{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } }
},
Duration = 1.9,
Image = "BurningWaspCombo0.gif",
Name = "Sparking Torture"
},
Finisher = {
Attacks = { { Dmg = { 1000 }, Hits = { 1 } } },
Image = "WhipComboFinisherGround.gif",
Name = "Resounding Fear"
},
Forward = {
Attacks = {
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100 }, Hits = { 1 } },
{ Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Sweep" } }
},
Duration = 3,
Image = "BurningWaspCombo1.gif",
Name = "Buzzing Sting"
},
["Forward Block"] = {
Attacks = {
{ Dmg = { 300 }, Hits = { 1 } },
{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } }
},
Duration = 1.9,
Image = "BurningWaspCombo0.gif",
Name = "Sparking Torture"
},
Heavy = {
Attacks = {
{
Dmg = { 450 },
Hits = { 1 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
},
{
Dmg = { 450 },
Hits = { 1 },
Procs = { { "Bleed", "Knockdown" } },
Shape = "Heavy"
}
},
Image = "WhipComboHeavy.gif",
Name = "Rolling Thunder"
},
Neutral = {
Attacks = {
{ Dmg = { 300 }, Hits = { 1 } },
{ Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } }
},
Duration = 1.9,
Image = "BurningWaspCombo0.gif",
Name = "Sparking Torture"
},
Slam = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } },
Image = "WhipComboSlam.gif",
Name = "Slam Attack"
},
Slide = {
Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } },
Duration = 0.64,
Image = "WhipComboSlide.gif",
Name = "Spiral Cut"
},
StanceName = "Whip",
StancelessStance = true,
Wall = {
Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } },
Image = "WhipComboWall.gif",
Name = "Weightless Steel"
},
WeaponType = "Whip"
},
["Wise Razor"] = {
Forward = {
Attacks = {
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 200 },
Hits = { 1 }
},
{
Dmg = { 400 },
Hits = { 1 }
}
},
Duration = 2.55,
Image = "WiseRazorCombo1.gif",
Name = "Cutting Thrice"
},
["Forward Block"] = {
Attacks = {
{
Dmg = { 200, 200, 300, 100 },
Hits = { 1, 1, 1, 1 },
Procs = { "", "Knockback", { "Bleed", "Lifted" }, "Knockback" },
Types = { "Sweep", "Sweep", "", "Slam" }
},
{
Dmg = { 300 },
Hits = { 1 }
},
{
Dmg = { 400 },
Hits = { 1 },
Procs = { "Knockdown" },
Types = { "360" }
}
},
Duration = 3.5,
Image = "WiseRazorCombo2.gif",
Name = "Calling Thunder"
},
Neutral = {
Attacks = {
{
Dmg = { 300 },
Hits = { 1 },
Procs = { "Knockback" }
},
{
Dmg = { 300 },
Hits = { 1 },
PunctureMultiplier = { 1.5 }
},
{
Dmg = { 300 },
Hits = { 1 },
PunctureMultiplier = { 1.5 }
},
{
Dmg = { 200, 200, 400 },
Hits = { 1, 1, 1 },
Procs = { "", "Bleed", "Knockdown" }
}
},
Duration = 4.4,
Image = "WiseRazorCombo0.gif",
Name = "Threshing Grain"
},
StanceName = "Wise Razor",
WeaponType = "Two-Handed Nikana"
},
Zenistar = {
Heavy = {
Attacks = {
{
Dmg = { 600, 100 },
Hits = { 1, 1 },
Procs = { "Lifted", "Knockback" },
Shape = "Heavy",
Types = { "", "Ranged" }
}
},
Image = "ZenistarComboHeavy.gif",
Name = "Zenistar Heavy (unofficial)"
},
StanceName = "Zenistar",
UniqueToWeapon = true,
WeaponType = "Heavy Blade"
},
__Legend = {
Damage = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Name = "Damage" },
Hits = { Attacks = { { Dmg = { 100 }, Hits = { 2 } } }, Name = "Hits" },
StanceName = "__Legend"
}
}
return addSharedCombos(StanceData)
