Category for Staff Melee weapons.
Staff Stance Mods
Staff Weapons
Weapon Comparison
| Name | Type | Attack | Main Element |
Normal | Heavy | Slam | Slide | Range | Sweep Radius | Slam Radius | Speed | Crit | Crit Dmg | Avg Dmg × Atk Spd | Status | Dispo | Follow Through |
Block Angle |
MR | Stance | Introduced |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Broken Scepter | Staff | Normal Attack | 70.00% |
179.00 | 895 | 358 | 179 | 2.90 m | 0.25 m | 6.0 m | 1.25x animation speed | 10.00% | 2.00x | 246.12 | 30.00% | ●●●●● (1.40x) | 0.5x | 60° | 7 | 2016-11-11 | |
| Amphis | Staff | Normal Attack | 70.00% |
130.00 | 650 | 260 | 130 | 3.00 m | 0.25 m | 6.0 m | 1.25x animation speed | 13.00% | 1.70x | 177.28 | 21.00% | ●●●●● (1.50x) | 0.5x | 60° | 5 | 2013-02-22 | |
| Bo | Staff | Normal Attack | 90.00% |
140.00 | 700 | 280 | 140 | 3.00 m | 0.25 m | 6.0 m | 1.00x animation speed | 12.50% | 2.00x | 157.5 | 20.00% | ●●●●● (1.35x) | 0.5x | 60° | 0 | 2012-10-25 | |
| Bo Prime | Staff | Normal Attack | 90.00% |
176.00 | 880 | 352 | 176 | 3.00 m | 0.25 m | 6.0 m | 1.08x animation speed | 24.00% | 2.60x | 263.07 | 32.00% | ●●●●● (1.35x) | 0.5x | 60° | 5 | 2014-06-11 | |
| MK1-Bo | Staff | Normal Attack | 90.00% |
90.00 | 450 | 180 | 90 | 3.00 m | 0.25 m | 6.0 m | 1.00x animation speed | 10.00% | 2.00x | 99 | 10.00% | ●●●●● (1.40x) | 0.5x | 60° | 0 | 2014-07-18 | |
| Tipedo Prime | Staff | Normal Attack | 80.00% |
170.00 | 850 | 340 | 170 | 3.00 m | 0.25 m | 6.0 m | 1.17x animation speed | 24.00% | 2.40x | 265.73 | 24.00% | ●●●●○ (1.25x) | 0.5x | 60° | 10 | 2019-04-02 | |
| Cadus | Staff | Normal Attack | 53.85% |
130.00 | 850 | 260 | 170 | 2.80 m | 0.25 m | 6.0 m | 1.00x animation speed | 15.00% | 2.00x | 149.5 | 25.00% | ●●●●○ (1.29x) | 0.5x | 60° | 4 | 2021-07-06 | |
| Tipedo | Staff | Normal Attack | 80.00% |
124.00 | 620 | 248 | 124 | 3.00 m | 0.25 m | 6.0 m | 1.33x animation speed | 20.00% | 2.00x | 197.90 | 20.00% | ●●●●● (1.31x) | 0.5x | 60° | 3 | 2015-01-08 |
Stanceless Combo
| Combo/Attack | Name | Attack Multipliers and Forced Procs | Avg Dmg Multi/s | Length @ 1.0 Attack Speed |
Animation | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Neutral (While Not Moving) |
N / A | N / A |
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| Forward (While Moving) |
N / A | N / A |
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| Forward Block (While Blocking & Moving) |
N / A | N / A |
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| Block (While Blocking) |
N / A | N / A |
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| Heavy (Heavy Attack) |
The Way* | N / A | N / A |
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| Slide (While Sliding) |
Crushing Reach* | 147.1%/s | 0.7s |
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| Aerial (While In Air) |
Planting Widow* | N / A | N / A |
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| Wall (While Wall Latching) |
Guiding Plank* | N / A | N / A |
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| Finisher (On Knocked Down Enemy) |
Wide Dispatch* | N / A | N / A |
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| Slam (Looking At Ground While In Air) |
Slam Attack* | N / A | N / A |
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