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Absorb Nyx draws in and contains the damage dealt to her and the damage confused enemies deal to each other then converts it into a devastating radial blast. Following the blast, she enters a brief invulnerable state and gains a Weapon Damage boost proportional to the absorbed damage. Introduced in Update 6.0 (2013-01-29) |
0.025% (damage converted to weapon damage bonus) |
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Misc:
70% (speed multiplier) |
Info
- Nyx expends
75 Energy to engage a meditative stance, becoming invulnerable to both damage and new Status Effects and increasing her Threat Level to taunt enemies into attacking her. During this period, all damage dealt to Nyx, by enemies affected by
Chaos, and by the
Mind Controlled target is stored. After
5 seconds or the ability key is pressed again (default 4 ), Nyx releases a radial psychic blast, dealing all stored damage and a
Knockdown to every enemy in a
5 / ? / ? / 15 meter explosion that expands up to a maximum of 50 meters based on damage absorbed, with a minimum damage of
800 / 900 / 1000 / 1500
Magnetic damage. Upon releasing the wave,
0.025% of the absorbed damage is converted into an additive weapon damage bonus for
8 seconds, capped at 400% (64,000 damage absorbed), and gains 1 second of invulnerability per 5000 damage absorbed to a maximum of 6 seconds.
- The range formula is given by the following:
- With a maxed
Stretch, this results in about 400,000 damage taken or more to reach the maximum distance on the explosion.
Assimilate halves the base 15 meters, resulting in
- With a maxed
Stretch, this results in about 765,400 damage taken or more to reach the maximum distance on the explosion.
- With a maxed
- With a maxed
- Weapon damage bonus formula is given by the following:
- So for example, a Nyx with 130% Ability Strength and 20,000 absorbed damage will receive a damage buff of (0.025% × 130% × 20,000)0.5 = 254.951%
- Damage done from
Mind Controlled targets and targets affected by
Chaos do not scale the range of the explosion. - Damage done from
Mind Controlled targets and targets affected by
Chaos do not increase the invulnerability duration after Absorb ends.
- The range formula is given by the following:
- Damage invulnerability does not extend to any Overguard obtained.
- Absorbed damage is not converted to
Magnetic damage, and retains the original damage composition. - Explosion damage bypasses obstacles in the environment and diminishes with distance.
- The invulnerability is extended to Sentinels and MOAs, but not to Beast Companions.
- While active, Nyx can move, and can ascend or descend with the jump (default Spacebar ) and crouch (default Control ) buttons at a 70% speed multiplier, but cannot cast other abilities, use weapons, or perform parkour Maneuvers or general interactions.
- Ability Synergy: Damage inflicted from
Confused targets via
Mind Control and
Chaos are accumulated into Absorb's damage. - If cast while falling out of bounds, Nyx will return from her original location and release Absorb immediately.
- Arcanes that require the player to receive damage to trigger (such as
Arcane Agility) can trigger while under effects of Absorb.
Augment

- Main article: Assimilate
Assimilate is a Warframe Augment Mod for
Nyx that changes
Absorb into a channeled ability and allows use of weapons and basic maneuvers, at the cost of halving Absorb's explosion radius.

- Main article: Singularity
Singularity is a PvE and Conclave Warframe Augment Mod for
Nyx's
Absorb that creates a ring every three seconds to drag in enemies close enough to Singularity's radius.
Tips & Tricks
- Allies can contribute to the damage absorbed, dramatically increasing damage output.
- It is not advisable to use this skill with the sentinel Shade. Shade will cloak Nyx during the Absorb period most of the time, whether the enemy is crowded around Nyx or not. As such, no damage will be absorbed as the enemy cannot see Nyx. During solo, the skill works fine still, as there are no teammates to draw enemy attention away.
- Using this ability while on an Ice Trap in the void will greatly reduce energy drained.
- Some user functions are still available even after Absorb is cast (thought it's not clear if this is intended functionality):
- Weapon detonation can still be triggered (ex:
Penta). - If knocked down or downed while casting, Nyx will be able to move and attack during the duration of the ability.
- Weapon detonation can still be triggered (ex:
- Allies that stand inside the absorb bubble are shielded from incoming ranged damage to some degree.
- This can be a useful way to assist resurrecting an ally in a party of 3 or more.
- During this ability, Nyx will be in mid-air suspension, instantly stopping her fall speed. This can be an advantage in correcting improper fall timing or while performing coordinated Maneuvers.
- If Absorb ends in mid-air, it can often perform headshots on nearby enemies.
- For easy energy management one can use
Equilibrium in combination with
Synth Deconstruct and
Synth Fiber.
Maximization


