warframe

Database of WARFRAME's primary weapons.

This section is transcluded from Module:Weapons/data/doc . To change it, please edit the transcluded page.
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Duviri weapons in Update 33.0 (2023-04-26). Add support for new "IncarnonCharges" key to differentiate between ammo capacity in "normal" fire mode vs. Incarnon Mode. This is so readers don't confuse the stat being modified by Ammo Maximum bonuses. Update ExplosionDelay key to store a 2-tuple value (2-element table) for minimum delay and maximum delay.

Hey! You! Here to update something that's out of date? Follow these easy steps:

  1. Open the relevant Horizontal Partition and click "Edit Source" on the top right of the page.
  2. Use Ctrl +F  to find the data for the weapon.
  3. Find the number/string that's wrong.
  4. Change the number/string and save the page.

That's it! After you've done that, the data will proliferate out to all the relevant pages.

If you're adding new data instead of just changing existing data, try to use an example of how things are entered if you're not quite sure what to do.

(Oh, order doesn't matter, but spelling and capitalization do. For example, it doesn't matter if Disposition is first or last)

Thanks, you're awesome!

User:Falterfire

Last updated: Sun, 13 Apr 2025 13:34:27 +0000 (UTC) by User:Khorak-kal

Horizontal Partitions (and where to update data)

Attack Data Schema

	{
		AttackName = "Normal Attack",
		AmmoCost = 1,
		BurstCount = 1,
		Damage = { Impact = 1, Puncture = 1, Slash = 1 },
		CritChance = 0.1,
		CritMultiplier = 1,
		StatusChance = 0.1,
		FireRate = 1.0,
		Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
		ShotType = "Hit-Scan",
		ShotSpeed = 1,
		Trigger = "Semi-Auto"
	},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
AttackName Varies N/A N/A String Name of attack; defaults to "Normal Attack" "Normal Attack" or "AoE Explosion"
AmmoCost N/A N/A ammoRequirement Number (float) ✔️ Ammo consumed on a single attack input; defaults to nil 0.5 or 10
AmmoType N/A N/A ammoType String Type of ammo pickups that replenishes ammo reserves; "None" for battery weapons and "Energy" for those that use Warframe energy "Primary"
BurstCount N/A N/A NumShots Number (integer) For burst-fire weapons, the number of shots per burst; omit for attacks that shoot bursts that scale off magazine size (e.g Pandero Pandero) 4
BurstDelay N/A N/A BurstDelay Number (float) For burst-fire weapons, the time in seconds between shooting each individual shot in a burst. 0.061
BurstReloadDelay N/A N/A N/A Number (float) Only for burst-fire attacks that scale off magazine size (e.g Pandero Pandero), the time after a burst before an automatic reload commences. This value is derived from the inverse of internal fire rates of burst attacks (1 ÷ fireRate). 0.2
Damage Damage damagePerShot and totalDamage AttackData Table (map of floats) ✔️ Table of damage types that the weapon deals and their individual damage values. Possible keys: Impact, Puncture, Slash, Cold, Electricity, Heat, Toxin, Blast, Corrosive, Gas, Magnetic, Radiation, Viral, Void, and MinProgenitorBonus (random element for Kuva/Tenet weapons) { Impact = 100, Puncture = 25, Slash = 30 }
ChargeTime Charge Rate N/A ChargeTime Number (float) For charged attacks, the base charge time for a fully charged attack 0.5
CritChance Critical Chance criticalChance CriticalChance or criticalHitChance Number (float) ✔️ Attack's base critical chance as a decimal 0.25
CritMultiplier Critical Multiplier criticalMultiplier CriticalMultiplier or criticalHitDamageMultiplier Number (float) ✔️ Attack's base critical hit multiplier as a scalar 2.2
EffectDuration N/A N/A N/A Number (float) For special attacks, the time in seconds that a special effect lasts for (e.g. Pox Pox's toxin clouds or Zenistar Zenistar's disc) 5
ExplosionDelay Embed Delay N/A EmbedTime Number (float) For AoE attacks, the time in seconds between initial shot and explosion; the same as "Embed Delay" stat in-game 0.5
ExtraHeadshotDmg N/A N/A N/A Number (float) Additional bonus damage on headshots for weapons such as CernosPrime Cernos Prime 0.5
Falloff Falloff N/A damageFallOff and damageFallOffMinDamage or ExplosionFallOff and DamageRadius Table (map of floats) Attack's base Damage Falloff stats; includes starting distance in meters when falloff multiplier comes into play, ending distance in meters when falloff multipler is at max reduction, and the maximum damage reduction as a decimal { StartRange = 0, EndRange = 5, Reduction = 0.5 }
FireRate Fire Rate fireRate fireRate (stored as a whole number representing number shots per minute, have to divide by 60s to get arsenal Fire Rate) Number (float) ✔️ Attack's base Fire Rate or Attack Speed multiplier 6.5
ForcedProcs N/A N/A ForcedProcs Table (array of strings) Attack's forced procs, if any { "Impact", "Slash" }
IsSilent Noise noise IsSilenced or SilentProjectile Boolean Whether or not an attack has a silent Noise Level; defaults to false true
MaxSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[1] Number (float) Attack's maximum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 16
MinSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[0] Number (float) Attack's minimum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 6
Multishot Multishot multishot fireIterations Number (integer) Attack's base Multishot value; defaults to 1 10
PunchThrough Punch Through N/A PunctureDepth or tracePunctureDepth Number (float) Attack's base Punch Through value in meters; defaults to 0 1.5
Range Range N/A traceDistance or DamageRadius Number (float) For maximum range of a particular attack in meters. For AoE attacks, the base radius of area of effect in meters. 40
ShotType N/A N/A HitType String ✔️ Attack's shot type (e.g. "Hit-Scan", "Projectile", and "AoE" for area of effects) Projectile
ShotSpeed N/A N/A KinematicMaxSpeed or ForwardVel Number (integer) For projectile attacks, the attack's maximum projectile speed in meters per second (not initial or minimum speed) 50
StatusChance Status procChance ProcChance Number (float) ✔️ Attack's base status chance as a decimal 0.2
SyndicateEffect N/A N/A N/A String For Syndicate weapons, the Syndicate Radial Effect that it has "Entropy"
Trigger Trigger trigger FireModes String For weapons with multiple Trigger Types, attack's trigger type "Semi-Auto"

Gun Entry Schema

["Long Gun Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Accuracy = 100,
	AmmoMax = 540,
	AmmoPickup = 1,
	Attacks = {
		{
			AttackName = "Normal Attack",
			AmmoCost = 0.5,
			BurstCount = 1,
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 1,
			StatusChance = 0.1,
			FireRate = 1.0,
			Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
			ShotType = "Hit-Scan",
			ShotSpeed = 100,
			Trigger = "Semi-Auto"
		}
	},
	Class = "Sniper Rifle",
	Conclave = false,
	Disposition = 0.5,
	ExilusPolarity = "V",
	Family = "",
	Image = "Weapon.png",
	Introduced = "",
    Link = "Page Name",
	Magazine = 1,
	Mastery = 1,
	MaxRank = 30,
	Name = "Weapon Name",
	Polarities = {},
	Reload = 1,
	ReloadStyle = "Regenerate",
	SellPrice = 7500,
    Slot = "Primary",
	SniperComboMin = 1,
	SniperComboReset = 1,
	Spool = 5,
	Trigger = "Semi-Auto",
	Traits = { "Grineer" },
	Users = { },
	Zoom = { "2.0x", "4.0x" }
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Accuracy Accuracy accuracy N/A Number (float) ✔️ Gun's base Accuracy value 100
AmmoMax Ammo Maximum N/A AmmoCapacity Number (integer) ✔️ Gun's base maximum reserve ammo (this excludes magazine size) 210 or 0 (represents infinite ammo, for weapons that don't use ammo)
AmmoPickup Ammo Pickup N/A AmmoPickUpCount Number (integer) Amount of ammo recovered after walking over an ammo pickup 1
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
Class N/A productCategory IsAbilityWeapon for Exalted Weapons, otherwise no direct equivalent String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Sniper Rifle"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades[1] Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
ExilusPolarity N/A N/A ArtifactSlots String Polarity on Exilus slot "Madurai"
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Latron"
IncarnonImage N/A N/A N/A String Image file name of the weapon in its Incarnon Form as uploaded to the wiki "Ack&BruntIncarnon.png"
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "CrpBFG.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Paris"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Artemis Bow (Weapon)"
Magazine Magazine magazineSize AmmoClipSize Number (integer) ✔️ Gun's base magazine size 45 or 0 (no magazine)
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
Name N/A name LocalizeTag String ✔️ Weapon's name "Primary Vermisplicer Chamber"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
Reload Reload reloadTime reloadTime or reloadEndTime, reloadLoopTime, reloadStartTime for by shell reloads Number (float) ✔️ Gun's base reload time in seconds 3.5
ReloadDelay N/A N/A HeavyBatteryRegenDelay Number (float) For rechargeable/battery weapons, the time in seconds after firing before magazine 'recharges' or is replenished. For Vectis Vectis and Exergis Exergis, the time in seconds after firing before reload animation starts. 0.5
ReloadDelayEmpty N/A N/A HeavyBatteryRegenDelayFromEmpty Number (float) For rechargeable/battery weapons, the time in seconds after fully depleting magazine before magazine 'recharges' or is replenished 1
ReloadRate N/A N/A HeavyBatteryRegenRate Number (float) For rechargeable/battery weapons, the rate at which magazine 'recharges' or is replenished per second 40
ReloadStyle N/A N/A N/A String Gun's unique reload type for weapons like Cycron Cycron or Corinth Corinth "Regenerate" or "ByRound"
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Primary"
SniperComboMin N/A N/A HitReqNextTierOperator Number (integer) For sniper rifles, the minimum number of hits to gain combo bonus 1
SniperComboReset N/A N/A TimeBetweenHits Number (integer) For sniper rifles, the number of seconds after last hit before combo number goes down 3
Spool N/A N/A ContinuousMaxShots Number (integer) For auto-spool weapons, number of shots until weapon reaches max fire rate 5
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and/or blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
  • 5 = for Robotic weapons that are indirectly tradable if parent companion is tradable
2
Trigger Trigger trigger FireModes String ✔️ Gun's Trigger Type "Auto" or "Auto / Burst"
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
Zoom N/A N/A ZoomLevels Table (array of strings) The levels of zoom that the gun offers { "2.0x", "4.5x" }

Melee Entry Schema

["Melee Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Attacks = {
		{
            AttackName = "Normal Attack",
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1
 		}
	},
	BlockAngle = 55,
	Class = "Two-Handed Nikana",
	ComboDur = 5,
	Conclave = false,
	Disposition = 0.5,
	Family = "Tatsu",
	FollowThrough = 0.7,
	HeavyAttack = 1284,
	HeavySlamAttack = 1070,
	HeavySlamRadius = 8,
	Image = "Tatsu.png",
	Introduced = "",
    Link = "Page Name",
	Mastery = 1,
	MaxRank = 30,
	MeleeRange = 3,
	Name = "MeleeName",
	Polarities = { "Madurai" },
	SellPrice = 7500,
	SlamAttack = 642,
	SlamElement = "Heat",
	SlamForcedProcs = { "Heat" },
	SlamRadius = 7,
	SlideAttack = 1,
 	Slot = "Melee",
	StancePolarity = "Madurai",
	SweepRadius = 0.25,
	Traits = { "Tenno" },
	WindUp = 0.7
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
BlockAngle Blocking Angle blockingAngle ParryAngle Number (integer) ✔️ Melee's base blocking angle in degrees 90
Class N/A productCategory parent, parents, or MeleeStyle String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Nikana"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
ComboDur Combo Duration comboDuration TimeBetweenHits Number (integer) Melee's base combo duration in seconds 5
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Machete"
FollowThrough Follow Through followThrough N/A Number (float) ✔️ Melee's base follow through multiplier as a decimal 0.6
HeavyAttack Heavy Attack heavyAttackDamage N/A Number (float) ✔️ Melee's base heavy attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1284
HeavySlamAttack Slam Attack heavySlamAttack N/A Number (float) ✔️ Melee's base heavy slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavySlamElement N/A N/A N/A String Melee's base heavy slam damage type "Heat"
HeavySlamForcedProcs N/A N/A N/A Table (array of strings) Melee's base heavy slam attack forced proc(s) { "Heat" }
HeavyRadialDmg (depreciated on Update 35.5 (2024-03-27)) Slam Radial Damage heavySlamRadialDamage N/A Number (float) ✔️ Melee's base heavy slam radial attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavySlamRadius Slam Radius heavySlamRadius N/A Number (integer) ✔️ Melee's base heavy slam radius in meters 8
IncarnonImage N/A N/A N/A String Image file name of the weapon in its Incarnon Form as uploaded to the wiki "Ack&BruntIncarnon.png"
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "Ankyros.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Furis"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Exalted Blade (Weapon)"
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
MeleeRange Range range N/A Number (float) ✔️ Melee's base attack range in meters 2
Name N/A name LocalizeTag String ✔️ Weapon's name "Galatine Prime"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
SlamAttack Slam Attack slamAttack N/A Number (float) ✔️ Melee's base normal slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 642
SlamElement N/A N/A N/A String Melee's base normal slam damage type "Heat"
SlamForcedProcs N/A N/A N/A Table (array of strings) Melee's base normal slam attack forced proc(s) { "Heat" }
SlamRadialDmg (depreciated on Update 35.5 (2024-03-27)) Slam Radial Damage slamRadialDamage N/A Number (float) ✔️ Melee's base normal slam radial damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 214
SlamRadialElement (depreciated on Update 35.5 (2024-03-27)) N/A N/A N/A String Melee's base normal slam radial attack damage type "Heat"
SlamRadialProcs (depreciated on Update 35.5 (2024-03-27)) N/A N/A N/A Table (array of strings) Melee's base normal slam radial attack forced proc(s) { "Heat" }
SlamRadius Slam Radius slamRadius N/A Number (integer) ✔️ Melee's base normal slam radius in meters 7
SlideAttack Slide Attack slideAttack N/A Number (float) ✔️ Melee's base slide attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 100
SlideElement N/A N/A N/A String Melee's base slide attack damage type "Toxin"
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Melee"
StancePolarity N/A N/A ArtifactSlots String ✔️ Polarity on Stance slot "Madurai"
SweepRadius N/A N/A SweepRadius Number (float) ✔️ Melee's sweep attack's (i.e. normal and heavy attacks) base hitbox radius in meters 0.25
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
2
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
WindUp Wind Up windUp N/A Number (float) ✔️ Heavy attack wind-up time in seconds 0.5

For Module Use

Key/Column Name Data Type Required? Explanation/Description Example(s)
_IgnoreEntry Boolean For module use, indicates that this weapon table entry is special and should ignored when parsing table entries true
_IgnoreInCSV Boolean For module use, indicates that this weapon table entry should be ignored when outputting CSV (via Module:Weapons/csv) true
_IgnoreInMasteryCount Boolean For module use, indicates that this weapon table entry should be ignored when tallying up mastery totals true
_TooltipAttackDisplay Number For module use, tells what table entry in Attack table to use when processing weapon tooltips and comparing weapon variants in Comparison sections; 1 will be used if no value is assigned 4

Preprocessed Data

If you want data on the relative stat rankings (percentile-based) of each weapon for each weapon stat, see Module:Weapons/ppdata.

Export Data

CephalonSimaris
“Hunter, I have temporarily disabled that ability.”
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Since this database is horizontally partitioned, if you want all the weapon table entries at once, go to Special:ExpandTemplates and run {{#invoke:LuaSerializer|serialize|Weapons/data}}. This will run the script on this page and return plaintext that contains a executable prettified Lua table with all the weapon table entries.

Alternatively, you can use MediaWiki's Action API to get the executed contents of this module:

Weapon Edge Cases

Some weapons have complicated mechanics or behaviors that are not currently compatible with the wiki's weapon entry schema:

Where To Source Weapon Data

Some notes on where editors can source weapon data:

Where To Find Weapon Metadata

The in-game UI does not thoroughly present all the data and interactions that is provided from a weapon. Here are some methods and sources to get more insight on the internal mechanics on weapons:

Data Validation

Validate data types of key-value pairs

p.validateDataTypes(frame): There are a total of 0 key-value errors

Checking missing keys

p.checkForMissingData(frame): There are a total of 0 key-value errors

Validate Attack tables

p.validateAttacks(frame): There are a total of 0 key-value errors

Validate required weapon table keys

p.validateRequiredKeys(frame): There are a total of 323 key-value errors

  1. "Apoc" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  2. "Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  3. "Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  4. "Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  5. "Artax" AmmoPickup must be a value greater than or equal to 0
  6. "Burst Laser" AmmoPickup must be a value greater than or equal to 0
  7. "Burst Laser Prime" AmmoPickup must be a value greater than or equal to 0
  8. "Cantic Prism" AmmoPickup must be a value greater than or equal to 0
  9. "Carcinnox" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  10. "Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  11. "Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  12. "Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  13. "Catchmoon (Primary)" Image should be in the form of "WeaponName.png"; current value: Catchmoon.png
  14. "Catchmoon (Primary)" Magazine must be a value above 0
  15. "Catchmoon (Primary)" Missing reload time or reload time has to be above 0
  16. "Catchmoon (Secondary)" Image should be in the form of "WeaponName.png"; current value: Catchmoon.png
  17. "Catchmoon (Secondary)" Magazine must be a value above 0
  18. "Catchmoon (Secondary)" Missing reload time or reload time has to be above 0
  19. "Cerata" Heavy attack must be greater than 0
  20. "Cortege" AmmoPickup must be a value greater than or equal to 0
  21. "Cortege (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  22. "Cortege (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Cortege.png
  23. "Corvas" AmmoPickup must be a value greater than or equal to 0
  24. "Corvas (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  25. "Corvas (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Corvas.png
  26. "Corvas Prime" AmmoPickup must be a value greater than or equal to 0
  27. "Corvas Prime (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  28. "Corvas Prime (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: CorvasPrime.png
  29. "Cryophon" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  30. "Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  31. "Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  32. "Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  33. "Cryotra" AmmoPickup must be a value greater than or equal to 0
  34. "Cyngas" AmmoPickup must be a value greater than or equal to 0
  35. "Cyngas (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  36. "Cyngas (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Cyngas.png
  37. "Dargyn" AmmoPickup must be a value greater than or equal to 0
  38. "Dargyn" Disposition must be between 0.5-1.55; default should be 0.5
  39. "Dargyn" Image should be in the form of "WeaponName.png"; current value: GrnSkiffMissile.png
  40. "Dargyn" Missing InternalName
  41. "Dargyn" Missing mastery rank unlock and mastery has to between 0 and 16 inclusive
  42. "Deconstructor" AmmoPickup must be a value greater than or equal to 0
  43. "Deconstructor Prime" AmmoPickup must be a value greater than or equal to 0
  44. "Deth Machine Rifle" AmmoPickup must be a value greater than or equal to 0
  45. "Deth Machine Rifle Prime" AmmoPickup must be a value greater than or equal to 0
  46. "Dissic Scaffold" AmmoPickup must be a value greater than or equal to 0
  47. "Dual Decurion" AmmoPickup must be a value greater than or equal to 0
  48. "Dual Decurion (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  49. "Dual Decurion (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: DualDecurion.png
  50. "Exard Scaffold" AmmoPickup must be a value greater than or equal to 0
  51. "Falcor" Heavy attack must be greater than 0
  52. "Fluctus" AmmoPickup must be a value greater than or equal to 0
  53. "Fluctus (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  54. "Fluctus (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Fluctus.png
  55. "Galvarc" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  56. "Galvarc MK I" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  57. "Galvarc MK II" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  58. "Galvarc MK III" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  59. "Garuda Prime Talons" Disposition must be between 0.5-1.55; default should be 0.5
  60. "Garuda Talons" Disposition must be between 0.5-1.55; default should be 0.5
  61. "Gaze (Primary)" Image should be in the form of "WeaponName.png"; current value: Gaze.png
  62. "Gaze (Primary)" Magazine must be a value above 0
  63. "Gaze (Primary)" Missing reload time or reload time has to be above 0
  64. "Gaze (Secondary)" Image should be in the form of "WeaponName.png"; current value: Gaze.png
  65. "Gaze (Secondary)" Magazine must be a value above 0
  66. "Gaze (Secondary)" Missing reload time or reload time has to be above 0
  67. "Glaive" Heavy attack must be greater than 0
  68. "Glaive Prime" Heavy attack must be greater than 0
  69. "Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  70. "Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  71. "Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  72. "Granmu Prism" AmmoPickup must be a value greater than or equal to 0
  73. "Grattler" AmmoPickup must be a value greater than or equal to 0
  74. "Grattler (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  75. "Grattler (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Grattler.png
  76. "Grimoire" Magazine must be a value above 0
  77. "Grimoire" Missing reload time or reload time has to be above 0
  78. "Halikar" Heavy attack must be greater than 0
  79. "Halikar Wraith" Heavy attack must be greater than 0
  80. "Hand Grenade" AmmoMax must be a value greater than or equal to 0
  81. "Hand Grenade" AmmoPickup must be a value greater than or equal to 0
  82. "Hand Grenade" Magazine must be a value above 0
  83. "Hand Grenade" Missing reload time or reload time has to be above 0
  84. "Hand Grenade" Missing trigger type of weapon
  85. "Helstrum" AmmoPickup must be a value greater than or equal to 0
  86. "Higasa" Missing InternalName
  87. "Imperator" AmmoPickup must be a value greater than or equal to 0
  88. "Imperator (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  89. "Imperator (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Imperator.png
  90. "Imperator Vandal" AmmoPickup must be a value greater than or equal to 0
  91. "Imperator Vandal (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  92. "Imperator Vandal (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: ImperatorVandal.png
  93. "Kestrel" Heavy attack must be greater than 0
  94. "Klamora Prism" AmmoPickup must be a value greater than or equal to 0
  95. "Klebrik Scaffold" AmmoPickup must be a value greater than or equal to 0
  96. "Kuva Ayanga" AmmoPickup must be a value greater than or equal to 0
  97. "Kuva Ayanga (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  98. "Kuva Ayanga (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: KuvaAyanga.png
  99. "Kuva Grattler" AmmoPickup must be a value greater than or equal to 0
  100. "Kuva Grattler (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  101. "Kuva Grattler (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: KuvaGrattler.png
  102. "Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  103. "Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  104. "Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  105. "Larkspur" AmmoPickup must be a value greater than or equal to 0
  106. "Larkspur (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  107. "Larkspur (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Larkspur.png
  108. "Larkspur Prime" AmmoPickup must be a value greater than or equal to 0
  109. "Larkspur Prime (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  110. "Larkspur Prime (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: LarkspurPrime.png
  111. "Laser Rifle" AmmoPickup must be a value greater than or equal to 0
  112. "Lavan Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  113. "Lavan Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  114. "Lavan Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  115. "Lavan Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  116. "Lavan Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  117. "Lavan Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  118. "Lavan Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  119. "Lavan Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  120. "Lavan Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  121. "Lavan Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  122. "Lavan Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  123. "Lavan Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  124. "Lavan Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  125. "Lavan Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  126. "Lavan Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  127. "Lavan Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  128. "Lavan Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  129. "Lavan Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  130. "Lavan Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  131. "Lavan Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  132. "Lavan Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  133. "Lavan Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  134. "Lavan Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  135. "Lavan Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  136. "Lavan Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  137. "Lavan Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  138. "Lavan Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  139. "Lega Prism" AmmoPickup must be a value greater than or equal to 0
  140. "MK1-Braton" Image should be in the form of "WeaponName.png"; current value: Braton.png
  141. "MK1-Furis" Image should be in the form of "WeaponName.png"; current value: Furis.png
  142. "MK1-Kunai" Image should be in the form of "WeaponName.png"; current value: Kunai.png
  143. "MK1-Paris" Image should be in the form of "WeaponName.png"; current value: Paris.png
  144. "MK1-Strun" Image should be in the form of "WeaponName.png"; current value: Strun.png
  145. "Mandonel" AmmoPickup must be a value greater than or equal to 0
  146. "Mandonel" Missing InternalName
  147. "Mandonel (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  148. "Mandonel (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Mandonel.png
  149. "Mandonel (Atmosphere)" Missing InternalName
  150. "Mausolon" AmmoPickup must be a value greater than or equal to 0
  151. "Mausolon (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  152. "Mausolon (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Mausolon.png
  153. "Milati" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  154. "Milati MK I" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  155. "Milati MK II" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  156. "Milati MK III" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  157. "Morgha" AmmoPickup must be a value greater than or equal to 0
  158. "Morgha (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  159. "Morgha (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Morgha.png
  160. "Mote Amp" AmmoPickup must be a value greater than or equal to 0
  161. "Multron" AmmoPickup must be a value greater than or equal to 0
  162. "Orvius" Heavy attack must be greater than 0
  163. "Parazon" AmmoMax must be a value greater than or equal to 0
  164. "Parazon" AmmoPickup must be a value greater than or equal to 0
  165. "Parazon" Magazine must be a value above 0
  166. "Parazon" Missing reload time or reload time has to be above 0
  167. "Parazon" Missing trigger type of weapon
  168. "Pathocyst" Heavy attack must be greater than 0
  169. "Pencha Scaffold" AmmoPickup must be a value greater than or equal to 0
  170. "Phaedra" AmmoPickup must be a value greater than or equal to 0
  171. "Phaedra (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  172. "Phaedra (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Phaedra.png
  173. "Phahd Scaffold" AmmoPickup must be a value greater than or equal to 0
  174. "Photor" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  175. "Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  176. "Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  177. "Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  178. "Prime Laser Rifle" AmmoPickup must be a value greater than or equal to 0
  179. "Prisma Burst Laser" AmmoPickup must be a value greater than or equal to 0
  180. "Prisma Dual Decurions" AmmoPickup must be a value greater than or equal to 0
  181. "Prisma Dual Decurions (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  182. "Prisma Dual Decurions (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: PrismaDualDecurions.png
  183. "Propa Scaffold" AmmoPickup must be a value greater than or equal to 0
  184. "Pugil" AmmoMax must be a value greater than or equal to 0
  185. "Pugil" AmmoPickup must be a value greater than or equal to 0
  186. "Pugil" Missing InternalName
  187. "Pugil" Magazine must be a value above 0
  188. "Pugil" Missing reload time or reload time has to be above 0
  189. "Pugil" Missing trigger type of weapon
  190. "Pulsar" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  191. "Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  192. "Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  193. "Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  194. "Rahn Prism" AmmoPickup must be a value greater than or equal to 0
  195. "Rampart" AmmoPickup must be a value greater than or equal to 0
  196. "Rampart" Disposition must be between 0.5-1.55; default should be 0.5
  197. "Rampart" Missing InternalName
  198. "Rampart" Missing mastery rank unlock and mastery has to between 0 and 16 inclusive
  199. "Raplak Prism" AmmoPickup must be a value greater than or equal to 0
  200. "Rattleguts (Primary)" AmmoPickup must be a value greater than or equal to 0
  201. "Rattleguts (Primary)" Image should be in the form of "WeaponName.png"; current value: Rattleguts.png
  202. "Rattleguts (Primary)" Magazine must be a value above 0
  203. "Rattleguts (Primary)" Missing reload time or reload time has to be above 0
  204. "Rattleguts (Secondary)" AmmoPickup must be a value greater than or equal to 0
  205. "Rattleguts (Secondary)" Image should be in the form of "WeaponName.png"; current value: Rattleguts.png
  206. "Rattleguts (Secondary)" Magazine must be a value above 0
  207. "Rattleguts (Secondary)" Missing reload time or reload time has to be above 0
  208. "Razorflies" AmmoMax must be a value greater than or equal to 0
  209. "Razorflies" AmmoPickup must be a value greater than or equal to 0
  210. "Razorflies" Image should be in the form of "WeaponName.png"; current value: Panel.png
  211. "Razorflies" Magazine must be a value above 0
  212. "Razorflies" Missing reload time or reload time has to be above 0
  213. "Razorflies" Missing trigger type of weapon
  214. "Reconifex" Missing InternalName
  215. "Shraksun Scaffold" AmmoPickup must be a value greater than or equal to 0
  216. "Shwaak Prism" AmmoPickup must be a value greater than or equal to 0
  217. "Sirocco" AmmoPickup must be a value greater than or equal to 0
  218. "Soaktron" AmmoPickup must be a value greater than or equal to 0
  219. "Soaktron" Missing InternalName
  220. "Soaktron" Missing reload time or reload time has to be above 0
  221. "Sporelacer (Primary)" Image should be in the form of "WeaponName.png"; current value: Sporelacer.png
  222. "Sporelacer (Primary)" Magazine must be a value above 0
  223. "Sporelacer (Primary)" Missing reload time or reload time has to be above 0
  224. "Sporelacer (Secondary)" Image should be in the form of "WeaponName.png"; current value: Sporelacer.png
  225. "Sporelacer (Secondary)" Magazine must be a value above 0
  226. "Sporelacer (Secondary)" Missing reload time or reload time has to be above 0
  227. "Stinger" AmmoPickup must be a value greater than or equal to 0
  228. "Sweeper" AmmoPickup must be a value greater than or equal to 0
  229. "Sweeper Prime" AmmoPickup must be a value greater than or equal to 0
  230. "Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  231. "Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  232. "Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  233. "Tazicor" AmmoPickup must be a value greater than or equal to 0
  234. "Tombfinger (Primary)" Image should be in the form of "WeaponName.png"; current value: Tombfinger.png
  235. "Tombfinger (Primary)" Magazine must be a value above 0
  236. "Tombfinger (Primary)" Missing reload time or reload time has to be above 0
  237. "Tombfinger (Secondary)" Image should be in the form of "WeaponName.png"; current value: Tombfinger.png
  238. "Tombfinger (Secondary)" Magazine must be a value above 0
  239. "Tombfinger (Secondary)" Missing reload time or reload time has to be above 0
  240. "Tunguska Cannon" Image should be in the form of "WeaponName.png"; current value: DomeCharge.png
  241. "Tunguska Cannon" Missing InternalName
  242. "Tycho Seeker" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  243. "Tycho Seeker MK I" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  244. "Tycho Seeker MK II" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  245. "Tycho Seeker MK III" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  246. "Unarmed" AmmoMax must be a value greater than or equal to 0
  247. "Unarmed" AmmoPickup must be a value greater than or equal to 0
  248. "Unarmed" Image should be in the form of "WeaponName.png"; current value: Blank.png
  249. "Unarmed" Missing InternalName
  250. "Unarmed" Magazine must be a value above 0
  251. "Unarmed" Missing reload time or reload time has to be above 0
  252. "Unarmed" Missing trigger type of weapon
  253. "Velocitus" AmmoPickup must be a value greater than or equal to 0
  254. "Velocitus (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  255. "Velocitus (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Velocitus.png
  256. "Verglas" AmmoPickup must be a value greater than or equal to 0
  257. "Verglas Prime" AmmoPickup must be a value greater than or equal to 0
  258. "Vermisplicer (Primary)" Image should be in the form of "WeaponName.png"; current value: Vermisplicer.png
  259. "Vermisplicer (Primary)" Magazine must be a value above 0
  260. "Vermisplicer (Primary)" Missing reload time or reload time has to be above 0
  261. "Vermisplicer (Secondary)" Image should be in the form of "WeaponName.png"; current value: Vermisplicer.png
  262. "Vermisplicer (Secondary)" Magazine must be a value above 0
  263. "Vermisplicer (Secondary)" Missing reload time or reload time has to be above 0
  264. "Vidar Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  265. "Vidar Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  266. "Vidar Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  267. "Vidar Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  268. "Vidar Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  269. "Vidar Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  270. "Vidar Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  271. "Vidar Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  272. "Vidar Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  273. "Vidar Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  274. "Vidar Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  275. "Vidar Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  276. "Vidar Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  277. "Vidar Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  278. "Vidar Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  279. "Vidar Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  280. "Vidar Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  281. "Vidar Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  282. "Vidar Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  283. "Vidar Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  284. "Vidar Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  285. "Vidar Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  286. "Vidar Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  287. "Vidar Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  288. "Vidar Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  289. "Vidar Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  290. "Vidar Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  291. "Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  292. "Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  293. "Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  294. "Vulcax" AmmoPickup must be a value greater than or equal to 0
  295. "Vulklok" AmmoPickup must be a value greater than or equal to 0
  296. "Xoris" Heavy attack must be greater than 0
  297. "Zetki Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  298. "Zetki Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  299. "Zetki Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  300. "Zetki Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  301. "Zetki Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  302. "Zetki Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  303. "Zetki Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  304. "Zetki Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  305. "Zetki Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  306. "Zetki Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  307. "Zetki Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  308. "Zetki Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  309. "Zetki Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  310. "Zetki Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  311. "Zetki Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  312. "Zetki Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  313. "Zetki Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  314. "Zetki Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  315. "Zetki Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  316. "Zetki Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  317. "Zetki Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  318. "Zetki Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  319. "Zetki Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  320. "Zetki Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  321. "Zetki Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  322. "Zetki Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  323. "Zetki Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png

Weapon Data


  1. As of Hotfix 32.0.12 (2022-10-12), this may not be accurate (last checked 2022-11-01 and first noticed a weapon data schema change ~2 months ago). This key is absent on most weapons and if it is present, then equivalent data is under UpgradeType key like for TatsuPrime Tatsu Prime (see script tag with id "__NEXT_DATA__" under HTML source on https://overframe.gg/build/new/5979/tatsu-prime/). Treat this information as speculation however.
return {
	Acceltra = {
		Accuracy = 23.5,
		AmmoMax = 96,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Rocket Impact",
				CritChance = 0.32,
				CritMultiplier = 2.8,
				Damage = { Impact = 35 },
				FireRate = 12,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 1.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.06 
			},
			{
				AttackName = "Rocket Explosion",
				CritChance = 0.32,
				CritMultiplier = 2.8,
				Damage = { Puncture = 35.2, Slash = 8.8 },
				Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
				FireRate = 12,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.06 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "AOE", "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/LongGuns/SapientPrimary/SapientPrimaryInnateUpgrade",
			"/Lotus/Weapons/Tenno/LongGuns/SapientPrimary/SapientPrimaryRunnerInnateUpgrade" 
		},
		Disposition = 0.65,
		ExilusPolarity = "Madurai",
		Family = "Acceltra",
		Image = "Acceltra.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/SapientPrimary/SapientPrimaryWeapon",
		Introduced = "25.7",
		Link = "Acceltra",
		Magazine = 48,
		Mastery = 8,
		MaxRank = 30,
		Name = "Acceltra",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 2 
	},
	["Acceltra Prime"] = {
		Accuracy = 23.5,
		AmmoMax = 96,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Rocket Impact",
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Impact = 44 },
				FireRate = 10,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 1.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.18 
			},
			{
				AttackName = "Rocket Explosion",
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Puncture = 42.4, Slash = 10.6 },
				Falloff = { EndRange = 5, Reduction = 0.5, StartRange = 0 },
				FireRate = 10,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.18 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "AOE", "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/LongGuns/SapientPrimary/SapientPrimaryInnateUpgrade",
			"/Lotus/Weapons/Tenno/LongGuns/SapientPrimary/SapientPrimaryRunnerInnateUpgrade" 
		},
		Disposition = 0.55,
		ExilusPolarity = "Madurai",
		Family = "Acceltra",
		Image = "AcceltraPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeAcceltra/PrimeAcceltraWeapon",
		Introduced = "35.0.9",
		Link = "Acceltra Prime",
		Magazine = 48,
		Mastery = 14,
		MaxRank = 30,
		Name = "Acceltra Prime",
		Polarities = { "Bar", "V" },
		Reload = 1.6,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno", "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 2 
	},
	Aeolak = {
		Accuracy = 100,
		AmmoMax = 400,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.21,
				CritMultiplier = 2.3,
				Damage = { Impact = 15, Puncture = 23, Radiation = 5, Slash = 17 },
				FireRate = 6,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.33,
				Trigger = "Auto" 
			},
			{
				AmmoCost = 10,
				AttackName = "Alt-Fire",
				ChargeTime = 0.3,
				CritChance = 0.21,
				CritMultiplier = 2.3,
				Damage = { Impact = 58.2, Puncture = 9.7, Slash = 29.1 },
				FireRate = 1.5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 8,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.33,
				Trigger = "Auto Charge" 
			},
			{
				AttackName = "Alt-Fire Explosion",
				CritChance = 0.21,
				CritMultiplier = 2.3,
				Damage = { Blast = 789 },
				Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.33 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE" },
		Conclave = false,
		Disposition = 1.15,
		ExilusPolarity = "None",
		Family = "Aeolak",
		Image = "Aeolak.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnRifleErsatz/TnRifleErsatzWeapon",
		Introduced = "31.5",
		Link = "Aeolak",
		Magazine = 40,
		Mastery = 10,
		MaxRank = 30,
		Name = "Aeolak",
		Polarities = { "Madurai", "Madurai" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 0,
		Traits = { "Duviri" },
		Trigger = "Auto / Charge",
		Users = { "Thrax Legatus" },
		_TooltipAttackDisplay = 1 
	},
	Afentis = {
		Accuracy = 100,
		AmmoMax = 12,
		AmmoPickup = 4,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Semi",
				CritChance = 0.26,
				CritMultiplier = 2.2,
				Damage = { Impact = 20, Puncture = 60, Slash = 20 },
				FireRate = 0.833,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.24 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.26,
				CritMultiplier = 2.2,
				Damage = { Blast = 800 },
				ExplosionDelay = 0.8,
				Falloff = { EndRange = 3, Reduction = 0.4, StartRange = 0 },
				FireRate = 0.833,
				ForcedProcs = { "Ragdoll" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.24 
			},
			{
				AttackName = "Spear Throw",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 240, Puncture = 120, Slash = 40 },
				FireRate = 1,
				ForcedProcs = { "Knockdown" },
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 1.8,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Semi" 
			} 
		},
		Class = "Speargun",
		CompatibilityTags =  { "PROJECTILE", "IMPACTEXPLODE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod",
			"/Lotus/Weapons/Tenno/LongGuns/TnHopliteSpear/TnHopliteGunSpearInnateMod" 
		},
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Afentis",
		Image = "Afentis.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnHopliteSpear/TnHopliteSpearGunWeapon",
		Introduced = "32",
		Link = "Afentis",
		Magazine = 4,
		Mastery = 8,
		MaxRank = 30,
		Name = "Afentis",
		Polarities = { "Bar", "V", "V" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi",
		_TooltipAttackDisplay = 1 
	},
	Alternox = {
		Accuracy = 18.2,
		AmmoMax = 540,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.14,
				CritMultiplier = 2.2,
				Damage = { Electricity = 62 },
				ExtraHeadshotDmg = -2,
				FireRate = 4.33,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 4,
				AttackName = "Alt-Fire Contact",
				CritChance = 0.02,
				CritMultiplier = 2,
				Damage = { Impact = 5, Puncture = 37.5, Slash = 7.5 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.44,
				Trigger = "Active" 
			},
			{
				AttackName = "Alt-Fire Damage over Time",
				CritChance = 0.02,
				CritMultiplier = 2,
				Damage = { Electricity = 50 },
				EffectDuration = 10,
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				Range = 6,
				StatusChance = 0.44,
				Trigger = "DoT" 
			},
			{
				AttackName = "Alt-Fire Explosion",
				CritChance = 0.02,
				CritMultiplier = 2,
				Damage = { Electricity = 100 },
				ExplosionDelay = 10,
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.44,
				Trigger = "Active" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO", "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/GyreRifle/GyreRifleInnateUpgrade" },
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Alternox",
		Image = "Alternox.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/GyreRifle/GyreRifleWeapon",
		Introduced = "31.5",
		Link = "Alternox",
		Magazine = 28,
		Mastery = 8,
		MaxRank = 30,
		Name = "Alternox",
		Polarities = { "Madurai" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 0,
		Traits = { "Tenno" },
		Trigger = "Auto / Active",
		_TooltipAttackDisplay = 1 
	},
	Ambassador = {
		Accuracy = 111.1,
		AmmoMax = 960,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.14,
				CritMultiplier = 2.8,
				Damage = { Electricity = 24 },
				FireRate = 13.33,
				IsSilent = false,
				MaxSpread = 1,
				MinSpread = 0.8,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26,
				Trigger = "Auto" 
			},
			{
				Accuracy = 100,
				AmmoCost = 48,
				AttackName = "Charge",
				ChargeTime = 1,
				CritChance = 0.16,
				CritMultiplier = 2.8,
				Damage = { Electricity = 600 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.32,
				Trigger = "Charge" 
			},
			{
				AttackName = "Charged AoE",
				ChargeTime = 0.65,
				CritChance = 0.16,
				CritMultiplier = 2.8,
				Damage = { Electricity = 800 },
				Falloff = { EndRange = 6, Reduction = 0.5, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.32 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Ambassador",
		Image = "Ambassador.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpArSniper/CrpArSniperRifle",
		Introduced = "30.5",
		Link = "Ambassador",
		Magazine = 96,
		Mastery = 10,
		MaxRank = 30,
		Name = "Ambassador",
		Polarities = {  },
		Reload = 2.6,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Corpus" },
		Trigger = "Auto / Charge",
		_TooltipAttackDisplay = 1 
	},
	Amprex = {
		Accuracy = 12.5,
		AmmoMax = 700,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.32,
				CritMultiplier = 2.2,
				Damage = { Electricity = 22 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 8,
				Multishot = 1,
				PunchThrough = 0,
				Range = 18,
				ShotType = "Hit-Scan",
				StatusChance = 0.22 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO", "AOE" },
		Conclave = true,
		Disposition = 0.85,
		ExilusPolarity = "Naramon",
		Family = "Amprex",
		Image = "Amprex.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/ChainLightningGun/ChainLightningRifle",
		Introduced = "13.1",
		Link = "Amprex",
		Magazine = 100,
		Mastery = 10,
		MaxRank = 30,
		Name = "Amprex",
		Reload = 2.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Held",
		Users = { "M-W.A.M." },
		_TooltipAttackDisplay = 1 
	},
	["Arca Plasmor"] = {
		Accuracy = 9.1,
		AmmoMax = 50,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 1.6,
				Damage = { Radiation = 600 },
				ExtraHeadshotDmg = -2,
				Falloff = { EndRange = 20, Reduction = 0.6667, StartRange = 10 },
				FireRate = 1.1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				Range = 30,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.28 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 0.95,
		ExilusPolarity = "Madurai",
		Family = "Arca Plasmor",
		Image = "ArcaPlasmor.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpShotgun/CrpShotgun",
		Introduced = "21.7",
		Link = "Arca Plasmor",
		Magazine = 10,
		Mastery = 10,
		MaxRank = 30,
		Name = "Arca Plasmor",
		Polarities = { "V", "V" },
		Reload = 2.8,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Semi-Auto",
		Users = { "Terra Plasmor Crewman", "Amalgam Arca Kucumatz" },
		_TooltipAttackDisplay = 1 
	},
	Argonak = {
		Accuracy = 28.6,
		AmmoMax = 473,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 28.6,
				AmmoCost = 1,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.27,
				CritMultiplier = 2.3,
				Damage = { Impact = 24.51, Puncture = 6.27, Slash = 26.22 },
				FireRate = 4.33,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.19,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Full Auto Mode",
				CritChance = 0.09,
				CritMultiplier = 1.5,
				Damage = { Impact = 24.51, Puncture = 6.27, Slash = 26.22 },
				FireRate = 6,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.27 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Argonak",
		Image = "Argonak.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/LaserAimRifle/LaserAimRifle",
		Introduced = "22",
		Link = "Argonak",
		Magazine = 43,
		Mastery = 7,
		MaxRank = 30,
		Name = "Argonak",
		Polarities = { "V", "Bar" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Artemis Bow"] = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Energy",
		Attacks = {
			{
				AmmoCost = 15,
				AttackName = "Base Uncharged Shot",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 7,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 15,
				AttackName = "Base Charged Shot",
				ChargeTime = 1,
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 7,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				AmmoCost = 15,
				AttackName = "Concentrated Arrow Shot",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				Multishot = 1,
				MaxSpread = 12,
				MinSpread = 0,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				AttackName = "Concentrated Arrow Headshot Explosion",
				ChargeTime = 1,
				CritChance = 0.75,
				CritMultiplier = 2,
				Damage = { Blast = 500 },
				Falloff = { EndRange = 7, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0 
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "PROJECTILE", "POWER_WEAPON" },
		Conclave = true,
		Image = "ArtemisBowWeapon.png",
		InternalName = "/Lotus/Powersuits/Ranger/ExaltedBow",
		Introduced = "23.0",
		Link = "Artemis Bow (Weapon)",
		Magazine = 1,
		MaxRank = 30,
		Name = "Artemis Bow",
		Polarities = { "V", "V", "Bar" },
		Reload = 0.9,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		Users = { "Ivara" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 2 
	},
	["Artemis Bow Prime"] = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Energy",
		Attacks = {
			{
				AmmoCost = 15,
				AttackName = "Base Uncharged Shot",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 7,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 15,
				AttackName = "Base Charged Shot",
				ChargeTime = 1,
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 7,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				AmmoCost = 15,
				AttackName = "Concentrated Arrow Shot",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 192, Slash = 14.4 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				AttackName = "Concentrated Arrow Headshot Explosion",
				ChargeTime = 1,
				CritChance = 0.75,
				CritMultiplier = 2,
				Damage = { Blast = 500 },
				Falloff = { EndRange = 7, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0 
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "PROJECTILE", "POWER_WEAPON" },
		Conclave = true,
		Image = "ArtemisBowPrimeWeapon.png",
		InternalName = "/Lotus/Powersuits/Ranger/PrimeExaltedBow",
		Introduced = "27.0.4",
		Link = "Artemis Bow (Weapon)",
		Magazine = 1,
		MaxRank = 30,
		Name = "Artemis Bow Prime",
		Polarities = { "V", "V", "Bar" },
		Reload = 0.9,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		Users = { "Ivara Prime" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 2 
	},
	Astilla = {
		Accuracy = 25,
		AmmoMax = 112,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Slug Impact",
				CritChance = 0.17,
				CritMultiplier = 1.9,
				Damage = { Impact = 70 },
				Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 },
				FireRate = 4.33,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.33 
			},
			{
				AttackName = "Glass Explosion",
				CritChance = 0.17,
				CritMultiplier = 1.9,
				Damage = { Puncture = 42, Slash = 78 },
				Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
				FireRate = 4.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.4,
				ShotType = "AoE",
				StatusChance = 0.33 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnGlassShotgun/TnGlassShotgunInnateUpgrade" },
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Astilla",
		Image = "Astilla.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnGlassShotgun/TnGlassShotgunGun",
		Introduced = "22.0",
		Link = "Astilla",
		Magazine = 16,
		Mastery = 10,
		MaxRank = 30,
		Name = "Astilla",
		Polarities = { "V", "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Astilla Prime"] = {
		Accuracy = 25,
		AmmoMax = 120,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Slug Impact",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Impact = 100 },
				Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 },
				FireRate = 4.33,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.37 
			},
			{
				AttackName = "Glass Explosion",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Puncture = 49, Slash = 91 },
				Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
				FireRate = 4.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.4,
				ShotType = "AoE",
				StatusChance = 0.37 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnGlassShotgun/TnGlassShotgunInnateUpgrade" },
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Astilla",
		Image = "AstillaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeAstilla/AstillaPrimeWeapon",
		Introduced = "30.3",
		Link = "Astilla Prime",
		Magazine = 24,
		Mastery = 14,
		MaxRank = 30,
		Name = "Astilla Prime",
		Polarities = { "V", "Bar", "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Attica = {
		Accuracy = 40,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 3,
				Damage = { Impact = 4, Puncture = 60, Slash = 16 },
				FireRate = 3.67,
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.1 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE", "ATTICA", "CROSSBOW" },
		Conclave = true,
		Disposition = 1.415,
		ExilusPolarity = "Madurai",
		Family = "Attica",
		Image = "Attica.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnoPrmryXbow/TnoPrmryXbowWeapon",
		Introduced = "13.0",
		Link = "Attica",
		Magazine = 20,
		Mastery = 7,
		MaxRank = 30,
		Name = "Attica",
		Polarities = { "V" },
		Reload = 2.83,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["AX-52"] = {
		Accuracy = 133.33,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.26,
				CritMultiplier = 2.4,
				Damage = { Puncture = 40 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 1,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.18 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 0.75,
		ExilusPolarity = "Madurai",
		Family = "AX-52",
		Image = "AX-52.png",
		InternalName = "/Lotus/Weapons/1999/AK47/AK47Weapon",
		Introduced = "36.0.5",
		Link = "AX-52",
		Magazine = 40,
		Mastery = 12,
		MaxRank = 30,
		Name = "AX-52",
		Polarities = { "Madurai", "Madurai" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 0,
		Traits = { },
		Trigger = "Auto",
		Users = { "Arthur" },
		_TooltipAttackDisplay = 1 
	},
	Basmu = {
		Accuracy = 20,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Electricity = 39 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 10,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.29,
				Trigger = "Auto" 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Heat = 19 },
				Falloff = { EndRange = 1.7, Reduction = 0.2, StartRange = 0 },
				FireRate = 12,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.7,
				ShotType = "AoE",
				StatusChance = 0.29 
			},
			{
				Accuracy = 3,
				AttackName = "Held",
				CritChance = 0.02,
				CritMultiplier = 4.8,
				Damage = { Electricity = 12 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 42,
				MinSpread = 24,
				Multishot = 2,
				PunchThrough = 0,
				ShotType = "Hit-Scan",
				StatusChance = 0.3,
				Trigger = "Held" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE", "BATTERY" },
		Conclave = false,
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Basmu",
		Image = "Basmu.png",
		InternalName = "/Lotus/Weapons/Sentients/SentRifleNewWar/SentRifleNewWarGun",
		Introduced = "27.3",
		Link = "Basmu",
		Magazine = 21,
		Mastery = 11,
		MaxRank = 30,
		Name = "Basmu",
		Polarities = { "V" },
		Reload = 2.5,
		ReloadDelay = 0.2,
		ReloadDelayEmpty = 2,
		ReloadRate = 42,
		ReloadStyle = "Regenerate",
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Sentient" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Battacor = {
		AmmoMax = 720,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 25,
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 2,
				BurstDelay = 0.08,
				CritChance = 0.32,
				CritMultiplier = 2.4,
				Damage = { Magnetic = 42, Puncture = 24 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.18 
			},
			{
				Accuracy = 100,
				AttackName = "Secondary Fire",
				ChargeTime = 0.4,
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Radiation = 208 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 2,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.08,
				Trigger = "Auto Charge" 
			},
			{
				AttackName = "Secondary Fire AoE",
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Radiation = 208 },
				Falloff = { EndRange = 3.4, Reduction = 0.4, StartRange = 0 },
				FireRate = 5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.4,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Battacor",
		Image = "Battacor.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpSentExperimentRifle/CrpSentExperimentRifle",
		Introduced = "24",
		Link = "Battacor",
		Magazine = 60,
		Mastery = 10,
		MaxRank = 30,
		Name = "Battacor",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Auto Burst",
		_TooltipAttackDisplay = 1 
	},
	Baza = {
		Accuracy = 80,
		AmmoMax = 800,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.26,
				CritMultiplier = 3,
				Damage = { Impact = 5.76, Puncture = 6.72, Slash = 3.52 },
				Falloff = { EndRange = 34, Reduction = 0.5, StartRange = 22 },
				FireRate = 16.67,
				IsSilent = true,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.05,
		ExilusPolarity = "Naramon",
		Family = "Baza",
		Image = "Baza.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnSMG/TnSMGWeapon",
		Introduced = "22.4",
		Link = "Baza",
		Magazine = 40,
		Mastery = 7,
		MaxRank = 30,
		Name = "Baza",
		Polarities = { "V" },
		Reload = 1.4,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Baza Prime"] = {
		Accuracy = 80,
		AmmoMax = 840,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.28,
				CritMultiplier = 3,
				Damage = { Impact = 5.76, Puncture = 6.72, Slash = 3.52 },
				Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 },
				FireRate = 16.67,
				IsSilent = true,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.14 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Naramon",
		Family = "Baza",
		Image = "BazaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeBaza/PrimeBazaGun",
		Introduced = "27.0.4",
		Link = "Baza Prime",
		Magazine = 60,
		Mastery = 10,
		MaxRank = 30,
		Name = "Baza Prime",
		Polarities = { "V", "V" },
		Reload = 1.1,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Boar = {
		Accuracy = 5,
		AmmoMax = 120,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 1.5,
				Damage = { Impact = 12.1, Puncture = 3.3, Slash = 6.6 },
				Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 30,
				MinSpread = 10,
				Multishot = 8,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.075 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.18,
				CritMultiplier = 1.8,
				Damage = { Heat = 20 },
				FireRate = 7.5,
				IncarnonCharges = 150,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 20,
				ShotType = "Hit-Scan",
				Trigger = "Held",
				StatusChance = 0.2 
			}
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Madurai",
		Family = "Boar",
		Image = "Boar.png",
		IncarnonImage = "BoarIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/FullAutoShotgun",
		Introduced = "Vanilla",
		Link = "Boar",
		Magazine = 20,
		Mastery = 2,
		MaxRank = 30,
		Name = "Boar",
		Reload = 2.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "New Loka Operatives" },
		_TooltipAttackDisplay = 1 
	},
	["Boar Prime"] = {
		Accuracy = 5,
		AmmoMax = 120,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Impact = 26, Puncture = 6, Slash = 8 },
				Falloff = { EndRange = 25, Reduction = 0.7, StartRange = 18 },
				FireRate = 4.67,
				IsSilent = false,
				MaxSpread = 30,
				MinSpread = 10,
				Multishot = 8,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1125 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 2.2,
				Damage = { Heat = 30 },
				FireRate = 8,
				IncarnonCharges = 150,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 20,
				ShotType = "Hit-Scan",
				Trigger = "Held",
				StatusChance = 0.24 
			}
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.34,
		ExilusPolarity = "Madurai",
		Family = "Boar",
		Image = "BoarPrime.png",
		IncarnonImage = "BoarPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/PrimeBoar",
		Introduced = "10.0",
		Link = "Boar Prime",
		Magazine = 20,
		Mastery = 11,
		MaxRank = 30,
		Name = "Boar Prime",
		Reload = 2.75,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Boltor = {
		Accuracy = 25,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 1.8,
				Damage = { Impact = 2.5, Puncture = 20, Slash = 2.5 },
				FireRate = 8.75,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.14 
			},
			{
				Accuracy = 10,
				MinSpread = 8,
				MaxSpread = 12,
				IncarnonCharges = 0,
				AttackName = "Incarnon Form",
				CritChance = 0.22,
				CritMultiplier = 2.8,
				Damage = { Impact = 0.4, Puncture = 1.2, Slash = 2.4 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 8,
				Multishot = 3,
				PunchThrough = 0.6,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.0933,
				Trigger = "Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Boltor",
		Image = "Boltor.png",
		IncarnonImage = "BoltorIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/BoltoRifle",
		Introduced = "6.0",
		Link = "Boltor",
		Magazine = 60,
		Mastery = 2,
		MaxRank = 30,
		Name = "Boltor",
		Polarities = { "D" },
		Reload = 2.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "Equinox Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Boltor Prime"] = {
		Accuracy = 50,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Impact = 4.6, Puncture = 41.4 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.34 
			},
			{
				Accuracy = 10,
				MinSpread = 8,
				MaxSpread = 12,
				IncarnonCharges = 0,
				AttackName = "Incarnon Form",
				CritChance = 0.24,
				CritMultiplier = 3,
				Damage = { Impact = 2.4, Puncture = 7.2, Slash = 14.4 },
				FireRate = 11.33,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 8,
				Multishot = 3,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Boltor",
		Image = "BoltorPrime.png",
		IncarnonImage = "BoltorPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeBoltor/PrimeBoltor",
		Introduced = "12.4",
		Link = "Boltor Prime",
		Magazine = 60,
		Mastery = 13,
		MaxRank = 30,
		Name = "Boltor Prime",
		Polarities = { "D", "V" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Braton = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 1.6,
				Damage = { Impact = 7.92, Puncture = 7.92, Slash = 8.16 },
				FireRate = 8.75,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.06 
			},
			{
				Accuracy = 200,
				AttackName = "Incarnon Form",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 20, Puncture = 2, Slash = 28 },
				FireRate = 5,
				IncarnonCharges = 200,
				IsSilent = false,
				MinSpread = 0.3,
				MaxSpread = 0.7,
				Multishot = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12,
				Trigger = "Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Heat = 50 },
				Falloff = { EndRange = 3, Reduction = 0.1, StartRange = 0 },
				FireRate = 5,
				IsSilent = false,
				Multishot = 1,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.12 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Braton",
		Image = "Braton.png",
		IncarnonImage = "BratonIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/Rifle",
		Introduced = "Vanilla",
		Link = "Braton",
		Magazine = 45,
		Mastery = 0,
		MaxRank = 30,
		Name = "Braton",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Braton Prime"] = {
		Accuracy = 28.6,
		AmmoMax = 600,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Impact = 1.75, Puncture = 12.25, Slash = 21 },
				FireRate = 9.58,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26 
			},
			{
				Accuracy = 200,
				AttackName = "Incarnon Form",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 28, Puncture = 2.8, Slash = 39.2 },
				FireRate = 5.67,
				IncarnonCharges = 200,
				IsSilent = false,
				MinSpread = 0.3,
				MaxSpread = 0.7,
				Multishot = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3,
				Trigger = "Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Heat = 70 },
				Falloff = { EndRange = 3, Reduction = 0.1, StartRange = 0 },
				FireRate = 5.67,
				IsSilent = false,
				Multishot = 1,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.3 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Braton",
		Image = "BratonPrime.png",
		IncarnonImage = "BratonPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/BratonPrime",
		Introduced = "9",
		Link = "Braton Prime",
		Magazine = 75,
		Mastery = 8,
		MaxRank = 30,
		Name = "Braton Prime",
		Reload = 2.15,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Braton Vandal"] = {
		Accuracy = 33.33,
		AmmoMax = 550,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 2,
				Damage = { Impact = 12.25, Puncture = 1.75, Slash = 21 },
				FireRate = 7.5,
				IsSilent = false,
				MaxSpread = 4.5,
				MinSpread = 1.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			},
			{
				Accuracy = 200,
				AttackName = "Incarnon Form",
				CritChance = 0.38,
				CritMultiplier = 3.2,
				Damage = { Impact = 26, Puncture = 2.6, Slash = 36.4 },
				FireRate = 4.67,
				IncarnonCharges = 200,
				IsSilent = false,
				MinSpread = 0.3,
				MaxSpread = 0.7,
				Multishot = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22,
				Trigger = "Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.38,
				CritMultiplier = 3.2,
				Damage = { Heat = 65 },
				Falloff = { EndRange = 3, Reduction = 0.1, StartRange = 0 },
				FireRate = 4.67,
				IsSilent = false,
				Multishot = 1,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.22 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Braton",
		Image = "BratonVandal.png",
		IncarnonImage = "BratonVandalIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/VIPRifle",
		Introduced = "6.3.1",
		Link = "Braton Vandal",
		Magazine = 50,
		Mastery = 4,
		MaxRank = 30,
		Name = "Braton Vandal",
		Polarities = { "V" },
		Reload = 1.75,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno", "Vandal" },
		Trigger = "Auto",
		Users = { "Excalibur Specter" },
		_TooltipAttackDisplay = 1 
	},
	Bubonico = {
		Accuracy = 25,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.25,
				CritMultiplier = 2.3,
				Damage = { Impact = 2, Puncture = 13, Slash = 19, Toxin = 7 },
				Falloff = { EndRange = 41, Reduction = 0.5, StartRange = 19 },
				FireRate = 3.83,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 1,
				Multishot = 7,
				PunchThrough = 0,
				ShotSpeed = 57,
				ShotType = "Projectile",
				StatusChance = 0.0929,
				Trigger = "Auto" 
			},
			{
				Accuracy = 100,
				AmmoCost = 3,
				AttackName = "Burst",
				BurstCount = 3,
				BurstDelay = 0.23,
				CritChance = 0.03,
				CritMultiplier = 3.5,
				Damage = { Impact = 9 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.57,
				Trigger = "Burst" 
			},
			{
				AmmoCost = 3,
				AttackName = "Radial Attack",
				CritChance = 0.03,
				CritMultiplier = 3.5,
				Damage = { Viral = 143 },
				Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
				FireRate = 3.37,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.57 
			} 
		},
		Class = "Arm Cannon",
		CompatibilityTags = { "PROJECTILE", "AOE", "BATTERY" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Sentients/Shedu/SheduInnateUpgrade" },
		Disposition = 0.75,
		ExilusPolarity = "Madurai",
		Family = "Bubonico",
		Image = "Bubonico.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/InfArmCannon/InfArmCannon",
		Introduced = "29.5",
		Link = "Bubonico",
		Magazine = 27,
		Mastery = 13,
		MaxRank = 30,
		Name = "Bubonico",
		Polarities = { "Bar" },
		Reload = 4.5,
		ReloadDelay = 1.5,
		ReloadRate = 9,
		ReloadStyle = "Regenerate",
		SellPrice = 8000,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Burston = {
		Accuracy = 25,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.061,
				CritChance = 0.06,
				CritMultiplier = 1.6,
				Damage = { Impact = 10, Puncture = 10, Slash = 10 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.18 
			},
			{
				Accuracy = 28.57,
				MinSpread = 2,
				MaxSpread = 5,
				AmmoCost = 1,
				IncarnonCharges = 600,
				AttackName = "Incarnon Form",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Heat = 3 },
				FireRate = 20,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Heat = 3 },
				Falloff = { EndRange = 2, Reduction = 0, StartRange = 0 },
				FireRate = 20,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2,
				ShotType = "AoE",
				StatusChance = 0.3 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Naramon",
		Family = "Burston",
		Image = "Burston.png",
		IncarnonImage = "BurstonIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/BurstRifle",
		Introduced = "Vanilla",
		Link = "Burston",
		Magazine = 45,
		Mastery = 0,
		MaxRank = 30,
		Name = "Burston",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Burst",
		Users = { "Loki Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Burston Prime"] = {
		Accuracy = 25,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.04,
				CritChance = 0.18,
				CritMultiplier = 1.8,
				Damage = { Impact = 13.8, Puncture = 13.8, Slash = 18.4 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				Accuracy = 28.57,
				MinSpread = 2,
				MaxSpread = 5,
				AmmoCost = 1,
				IncarnonCharges = 600,
				AttackName = "Incarnon Form",
				CritChance = 0.28,
				CritMultiplier = 3,
				Damage = { Heat = 13 },
				FireRate = 20,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.28,
				CritMultiplier = 3,
				Damage = { Heat = 13 },
				Falloff = { EndRange = 2, Reduction = 1, StartRange = 0 },
				FireRate = 20,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2,
				ShotType = "AoE",
				StatusChance = 0.3 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Burston",
		Image = "BurstonPrime.png",
		IncarnonImage = "BurstonPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeBurston/PrimeBurston",
		Introduced = "11.5",
		Link = "Burston Prime",
		Magazine = 45,
		Mastery = 12,
		MaxRank = 30,
		Name = "Burston Prime",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Buzlok = {
		Accuracy = 16.7,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.23,
				CritMultiplier = 2.5,
				Damage = { Impact = 30, Puncture = 24, Slash = 6 },
				FireRate = 6.25,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.21 
			},
			{
				Accuracy = 16.7,
				AttackName = "Beacon",
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Puncture = 3 },
				EffectDuration = 20,
				FireRate = 1.67,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Naramon",
		Family = "Buzlok",
		Image = "Buzlok.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnGorgSniperRifle/GrnGorgSniperRifle",
		Introduced = "14.7",
		Link = "Buzlok",
		Magazine = 50,
		Mastery = 11,
		MaxRank = 30,
		Name = "Buzlok",
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		Users = { "Harkonar" },
		_TooltipAttackDisplay = 1 
	},
	["Carmine Penta"] = {
		Accuracy = 100,
		AmmoMax = 40,
		AmmoPickup = 5,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 75 },
				FireRate = 2.7,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 20,
				ShotType = "Projectile",
				StatusChance = 0.1 
			},
			{
				AttackName = "Grenade Detonation",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Blast = 350 },
				Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
				FireRate = 2.7,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.1 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = false,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Penta",
		Image = "CarminePenta.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/GrenadeLauncher/CarminePenta",
		Introduced = "29.10",
		Link = "Carmine Penta",
		Magazine = 10,
		Mastery = 6,
		MaxRank = 30,
		Name = "Carmine Penta",
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Corpus" },
		Trigger = "Active",
		_TooltipAttackDisplay = 2 
	},
	Cedo = {
		Accuracy = 20,
		AmmoMax = 200,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2.4,
				Damage = { Puncture = 30 },
				Falloff = { EndRange = 52, Reduction = 0.9667, StartRange = 26 },
				FireRate = 3.83,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 2,
				Multishot = 6,
				PunchThrough = 0.8,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.003,
				Trigger = "Auto" 
			},
			{
				Accuracy = 80,
				AmmoCost = 0,
				AttackName = "Alt-Fire Glaive",
				CritChance = 0.02,
				CritMultiplier = 1.4,
				Damage = { Slash = 20 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.5 
			},
			{
				AmmoCost = 0,
				AttackName = "Glaive Radial Attack",
				CritChance = 0.02,
				CritMultiplier = 1.4,
				Damage = { Blast = 10 },
				Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/LongGuns/TnAlchemistShotgun/TnAlchemistShotgunInnateMod",
			"/Lotus/Weapons/Tenno/LongGuns/TnAlchemistShotgun/TnAlchemistShotgunSignatureMod" 
		},
		Disposition = 0.65,
		ExilusPolarity = "Madurai",
		Family = "Cedo",
		Image = "Cedo.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnAlchemistShotgun/TnAlchemistShotgun",
		Introduced = "29.6",
		Link = "Cedo",
		Magazine = 40,
		Mastery = 8,
		MaxRank = 30,
		Name = "Cedo",
		Polarities = { "V", "V" },
		Reload = 2.2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Cernos = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.36,
				CritMultiplier = 2,
				Damage = { Impact = 171, Puncture = 9.5, Slash = 9.5 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.18,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.36,
				CritMultiplier = 2,
				Damage = { Impact = 342, Puncture = 19, Slash = 19 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 1,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.18,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Cernos",
		Image = "Cernos.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/AntlerBow/AntlerBow",
		Introduced = "11.1",
		Link = "Cernos",
		Magazine = 1,
		Mastery = 6,
		MaxRank = 30,
		Name = "Cernos",
		Polarities = { "V" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	["Cernos Prime"] = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Horizontal/Vertical Shot",
				CritChance = 0.35,
				CritMultiplier = 2,
				Damage = { Impact = 82.8, Puncture = 4.6, Slash = 4.6 },
				ExtraHeadshotDmg = 0.5,
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 3,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Horizontal/Vertical Shot",
				ChargeTime = 0.5,
				CritChance = 0.35,
				CritMultiplier = 2,
				Damage = { Impact = 165.6, Puncture = 9.2, Slash = 9.2 },
				ExtraHeadshotDmg = 0.5,
				FireRate = 1,
				IsSilent = true,
				Multishot = 3,
				PunchThrough = 1,
				ShotSpeed = 95,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/Bows/PrimeCernos/CernosPrimeInnateMod" },
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Cernos",
		Image = "CernosPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/PrimeCernos/PrimeCernos",
		Introduced = "19.0.7",
		Link = "Cernos Prime",
		Magazine = 1,
		Mastery = 12,
		MaxRank = 30,
		Name = "Cernos Prime",
		Polarities = { "V", "V" },
		Reload = 0.65,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	["Cinta"] = {
		_IgnoreEntry = false,
		_TooltipAttackDisplay = 1,
		Accuracy = 16.7,
		AmmoMax = 60,
		AmmoPickup = 10,
		AmmoType = "Primary",
		Attacks = {
			{
				AttackName = "Quick Shot",
				Damage = { Puncture = 360, Slash = 90 },
				CritChance = 0.2,
				CritMultiplier = 2,
				StatusChance = 0.3,
				FireRate = 1.5,
				IsSilent = true,
				MinSpread = 0,
				MaxSpread = 12,
				ShotType = "Projectile",
				ShotSpeed = 100,
				Trigger = "Semi-Auto"
			},
			{
				Accuracy = 100,
				AttackName = "Charged Shot",
				Damage = { Puncture = 640, Slash = 160 },
				ChargeTime = 1.5,
				CritChance = 0.36,
				CritMultiplier = 3,
				StatusChance = 0.32,
				FireRate = 1.5,
				ShotType = "Projectile",
				ShotSpeed = 100,
				Trigger = "Charge"
			},
			{
				Accuracy = 100,
				AttackName = "Perfect Shot",
				Damage = { Heat = 600 },
				ChargeTime = 1,
				CritChance = 0.2,
				CritMultiplier = 2,
				StatusChance = 0.34,
				FireRate = 1.5,
				ShotType = "Projectile",
				ShotSpeed = 100,
				Trigger = "Charge"
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		Disposition = 1.2,
		ExilusPolarity = "Bar",
		Family = "Cinta",
		Image = "Cinta.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/DaxDuviriAsymetricalBow/DaxDuviriAsymmetricalLongBowPlayerWeapon",
		Introduced = "33",
	    Link = "Cinta",
		Magazine = 1,
		Mastery = 6,
		MaxRank = 30,
		Name = "Cinta",
		Polarities = { "V" },
		Reload = 0.6,
		SellPrice = 7500,
	    Slot = "Primary",
	    Tradable = 2,
		Trigger = "Charge",
		Traits = { "Duviri" },
		Users = { "Dax Arcus" },
		_TooltipAttackDisplay = 2 
	},
	Convectrix = {
		Accuracy = 50,
		AmmoMax = 700,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 2.4,
				Damage = { Impact = 1.2, Puncture = 1.2, Slash = 9.6 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 2,
				MinSpread = 2,
				Multishot = 2,
				PunchThrough = 0.6,
				Range = 30,
				ShotType = "Hit-Scan",
				StatusChance = 0.45 
			},
			{
				AmmoCost = 0.5,
				AttackName = "Alt-Fire",
				CritChance = 0.16,
				CritMultiplier = 2.4,
				Damage = { Impact = 0.9, Puncture = 0.9, Slash = 7.2 },
				FireRate = 16,
				IsSilent = false,
				MaxSpread = 2,
				MinSpread = 2,
				Multishot = 2,
				PunchThrough = 0.6,
				Range = 30,
				ShotType = "Hit-Scan",
				StatusChance = 0.45 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "BEAM" },
		Conclave = false,
		Disposition = 1.46,
		ExilusPolarity = "Naramon",
		Family = "Convectrix",
		Image = "Convectrix.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpSplitLaser/CrpSplitLaser",
		Introduced = "17.5",
		Link = "Convectrix",
		Magazine = 70,
		Mastery = 7,
		MaxRank = 30,
		Name = "Convectrix",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Held",
		Users = { "Terra Jailer", "Terra Overtaker" },
		_TooltipAttackDisplay = 1 
	},
	Corinth = {
		Accuracy = 9.1,
		AmmoMax = 135,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Buckshot",
				CritChance = 0.3,
				CritMultiplier = 2.8,
				Damage = { Impact = 25.2, Puncture = 37.8, Slash = 27 },
				Falloff = { EndRange = 36, Reduction = 0.6667, StartRange = 18 },
				FireRate = 1.17,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 6,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.06 
			},
			{
				AmmoCost = 1,
				AttackName = "Air Burst Projectile",
				CritChance = 0.04,
				CritMultiplier = 1.6,
				Damage = { Impact = 100 },
				FireRate = 1.17,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.28 
			},
			{
				AttackName = "Air Burst Explosion",
				CritChance = 0.04,
				CritMultiplier = 1.6,
				Damage = { Blast = 404 },
				Falloff = { EndRange = 9.4, Reduction = 0.9, StartRange = 0 },
				FireRate = 1.17,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 9.4,
				ShotType = "AoE",
				StatusChance = 0.28 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Corinth",
		Image = "Corinth.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnHeavyShotgun/TnHeavyShotgunGun",
		Introduced = "22.8",
		Link = "Corinth",
		Magazine = 5,
		Mastery = 8,
		MaxRank = 30,
		Name = "Corinth",
		Polarities = { "V", "V" },
		Reload = 2.3,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Corinth Prime"] = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Buckshot",
				CritChance = 0.3,
				CritMultiplier = 2.8,
				Damage = { Impact = 25.2, Puncture = 37.8, Slash = 27 },
				Falloff = { EndRange = 36, Reduction = 0.6667, StartRange = 18 },
				FireRate = 1.42,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 6,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.09,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 4,
				AttackName = "Air Burst Projectile",
				CritChance = 0.04,
				CritMultiplier = 1.6,
				Damage = { Impact = 100 },
				FireRate = 0.667,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 50,
				ShotType = "Projectile",
				StatusChance = 0.5 
			},
			{
				AmmoCost = 4,
				AttackName = "Air Burst Explosion",
				CritChance = 0.04,
				CritMultiplier = 1.6,
				Damage = { Blast = 2200 },
				Falloff = { EndRange = 9.8, Reduction = 0.9, StartRange = 0 },
				FireRate = 0.667,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 9.8,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Corinth",
		Image = "CorinthPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeCorinth/PrimeCorinth",
		Introduced = "27.3.6",
		Link = "Corinth Prime",
		Magazine = 20,
		Mastery = 14,
		MaxRank = 30,
		Name = "Corinth Prime",
		Polarities = { "V", "V", "Bar" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Daikyu = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1,
				CritChance = 0.34,
				CritMultiplier = 2,
				Damage = { Impact = 210, Puncture = 280, Slash = 210 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 3,
				ShotSpeed = 140,
				ShotType = "Projectile",
				StatusChance = 0.46,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE", "DAIKYU" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Daikyu",
		Image = "Daikyu.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/AsymetricalBow/AsymetricalBow",
		Introduced = "16.5",
		Link = "Daikyu",
		Magazine = 1,
		Mastery = 10,
		MaxRank = 30,
		Name = "Daikyu",
		Polarities = { "V" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 1 
	},
	Dera = {
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 1.6,
				Damage = { Impact = 6, Puncture = 22.5, Slash = 1.5 },
				FireRate = 11.25,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.22 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Dera",
		Image = "Dera.png",
		IncarnonImage = "DeraIncarnon.png",
		InternalName = "/Lotus/Weapons/ClanTech/Energy/EnergyRifle",
		Introduced = "8.0",
		Link = "Dera",
		Magazine = 45,
		Mastery = 4,
		MaxRank = 30,
		Name = "Dera",
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Auto",
		Users = { "Crewman", "Corrupted Lancer", "Ranger" },
		_TooltipAttackDisplay = 1 
	},
	["Dera Vandal"] = {
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 2,
				Damage = { Impact = 6.4, Puncture = 24, Slash = 1.6 },
				FireRate = 11.25,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				MinSpread = 0.8,
				MaxSpread = 1,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 50, Puncture = 140, Slash = 90, Magnetic = 90 },
				FireRate = 2,
				IncarnonCharges = 50,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 3,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22 
			}
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Dera",
		IncarnonImage = "DeraVandalIncarnon.png",
		Image = "DeraVandal.png",
		InternalName = "/Lotus/Weapons/ClanTech/Energy/DeraVandal",
		Introduced = "16.5",
		Link = "Dera Vandal",
		Magazine = 60,
		Mastery = 7,
		MaxRank = 30,
		Name = "Dera Vandal",
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Dex Sybaris"] = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 2,
				BurstDelay = 0.09,
				CritChance = 0.35,
				CritMultiplier = 2,
				Damage = { Impact = 22.5, Puncture = 18.75, Slash = 33.75 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				MinSpread = 2,
				MaxSpread = 5,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				BurstCount = 4,
				BurstDelay = 0.09,
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 28.8, Puncture = 24, Slash = 43.2 },
				FireRate = 3.33,
				ForcedProcs = { "Blast" },
				IncarnonCharges = 200,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			}
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Sybaris",
		IncarnonImage = "DexSybarisIncarnon.png",
		Image = "DexSybaris.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/DexTheThird/DexTheThird",
		Introduced = "18.6.2",
		Link = "Dex Sybaris",
		Magazine = 14,
		Mastery = 7,
		MaxRank = 30,
		Name = "Dex Sybaris",
		Reload = 1.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Drakgoon = {
		Accuracy = 1.4,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Impact = 8, Puncture = 8, Slash = 24 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 80,
				MinSpread = 60,
				Multishot = 10,
				PunchThrough = 1.5,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.063 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.075,
				CritMultiplier = 2,
				Damage = { Impact = 7, Puncture = 7, Slash = 56 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 10,
				PunchThrough = 2,
				ShotSpeed = 160,
				ShotType = "Projectile",
				StatusChance = 0.069 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Drakgoon",
		Image = "Drakgoon.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerFlakCannon/FlakCannon",
		Introduced = "11.6",
		Link = "Drakgoon",
		Magazine = 7,
		Mastery = 5,
		MaxRank = 30,
		Name = "Drakgoon",
		Reload = 2.3,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Charge",
		Users = { "Reth", "Kuva Heavy Gunner" },
		_TooltipAttackDisplay = 2 
	},
	Dread = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.5,
				CritMultiplier = 2,
				Damage = { Impact = 16.8, Puncture = 16.8, Slash = 134.4 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.5,
				CritMultiplier = 2,
				Damage = { Impact = 16.8, Puncture = 16.8, Slash = 302.4 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 2.5,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				Accuracy = 16.7,
				MaxSpread = 12,
				MinSpread = 0,
				IncarnonCharges = 20,
				AttackName = "Incarnon Form Charged Shot",
				ChargeTime = 0.6,
				CritChance = 0.5,
				CritMultiplier = 3,
				Damage = { Impact = 100, Slash = 100, Heat = 200 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Charge" 
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Dread",
		Image = "Dread.png",
		IncarnonImage = "DreadIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/StalkerBow",
		Introduced = "8.0",
		Link = "Dread",
		Magazine = 1,
		Mastery = 5,
		MaxRank = 30,
		Name = "Dread",
		Polarities = { "V", "V" },
		Reload = 0.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Stalker" },
		Trigger = "Charge",
		Users = { "Stalker" },
		_TooltipAttackDisplay = 2 
	},
["EFV-0 Somnus"] = {
		Accuracy = 133.33,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.04,
				CritMultiplier = 2.3,
				Damage = { Corrosive = 7, Puncture = 31, Slash = 23 },
				FireRate = 10.8334,
				IsSilent = false,
				MaxSpread = 1,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 20,
				AttackName = "Charged Shot",
				ChargeTime = 2,
				CritChance = 0.2,
				CritMultiplier = 2.5,
				Damage = { Impact = 20, Gas = 550, Slash = 10 },
				FireRate = 1,
				ForcedProcs = { "Gas" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 0.5,
		ExilusPolarity = "Madurai",
		Family = "EFV-0Somnus",
		Image = "EFV-0Somnus.png",
		InternalName = "",
		Introduced = "38.5",
		Link = "EFV-0 Somnus",
		Magazine = 65,
		Mastery = 12,
		MaxRank = 30,
		Name = "EFV-0 Somnus",
		Polarities = { "V", "V" },
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 0,
		Traits = { "Scaldra" },
		Trigger = "Auto / Charge",
		_TooltipAttackDisplay = 1 
	},
	Evensong = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Quick Shot",
				CritChance = 0.25,
				CritMultiplier = 2.2,
				Damage = { Puncture = 97.5, Slash = 227.5 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.38,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1.2,
				CritChance = 0.25,
				CritMultiplier = 2.2,
				Damage = { Puncture = 150, Slash = 350 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.38,
				Trigger = "Charge" 
			},
			{
				AttackName = "Charged Radial Attack",
				ChargeTime = 1.2,
				CritChance = 0.25,
				CritMultiplier = 2.2,
				Damage = { Puncture = 45, Slash = 105 },
				Falloff = { EndRange = 4, Reduction = 0.7, StartRange = 0.9 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				Range = 4,
				ShotType = "Projectile",
				StatusChance = 0.38,
				Trigger = "Charge" 
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 0.85,
		ExilusPolarity = "Naramon",
		Family = "Evensong",
		Image = "Evensong.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/TnChoirBow/TnChoirBow",
		Introduced = "36",
		Link = "Evensong",
		Magazine = 1,
		Mastery = 10,
		MaxRank = 30,
		Name = "Evensong",
		Polarities = { "V", "V" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	Exergis = {
		Accuracy = 15.4,
		AmmoMax = 47,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 1.4,
				Damage = { Impact = 20, Puncture = 120, Radiation = 140, Slash = 260 },
				Falloff = { EndRange = 60, Reduction = 0.508, StartRange = 30 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 5,
				Multishot = 3,
				PunchThrough = 0.5,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.36 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE", "SINGLESHOT" },
		Conclave = false,
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Exergis",
		Image = "Exergis.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpShapeBlast/CrpShapeBlastShotgun",
		Introduced = "24.2",
		Link = "Exergis",
		Magazine = 1,
		Mastery = 8,
		MaxRank = 30,
		Name = "Exergis",
		Polarities = { "D" },
		Reload = 1.6,
		ReloadDelay = 0,
		SellPrice = 7500,
		Slot = "Primary",
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Felarx = {
		Accuracy = 7.7,
		AmmoMax = 60,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 38, Puncture = 68.4, Slash = 83.6 },
				Falloff = { EndRange = 28, Reduction = 0.9947, StartRange = 14 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 14,
				MinSpread = 12,
				Multishot = 4,
				PunchThrough = 0,
				Range = 300,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.055,
				Trigger = "Auto" 
			},
			{
				Accuracy = 9.1,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 3,
				Damage = { Impact = 200, Radiation = 400 },
				FireRate = 1.5,
				ForcedProcs = { "Impact" },
				IncarnonCharges = 60,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				Range = 56,
				ShotSpeed = 160,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		Disposition = 0.6,
		ExilusPolarity = "Madurai",
		Family = "Felarx",
		Image = "Felarx.png",
		InternalName = "/Lotus/Weapons/Tenno/Zariman/LongGuns/PumpShotgun/ZarimanPumpShotgun",
		Introduced = "31.6",
		Link = "Felarx",
		Magazine = 6,
		Mastery = 14,
		MaxRank = 30,
		Name = "Felarx",
		Polarities = { "Madurai" },
		Reload = 3.7,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Zariman", "Incarnon" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Ferrox = {
		Accuracy = 16.7,
		AmmoMax = 100,
		AmmoPickup = 20,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.32,
				CritMultiplier = 2.8,
				Damage = { Impact = 35, Puncture = 245, Slash = 70 },
				FireRate = 1.33,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.32,
				CritMultiplier = 2.8,
				Damage = { Impact = 100 },
				Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
				FireRate = 1.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.6,
				ShotType = "AoE",
				StatusChance = 0.1 
			},
			{
				AttackName = "Spear Throw",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Impact = 35, Puncture = 5, Slash = 10 },
				FireRate = 1,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 2,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.33,
				Trigger = "Semi" 
			},
			{
				AttackName = "Attraction Field",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Electricity = 150 },
				EffectDuration = 30,
				FireRate = 0.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 10,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Speargun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod" },
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Ferrox",
		Image = "Ferrox.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/Spears/Railgun/CorpusRailgun",
		Introduced = "19.13",
		Link = "Ferrox",
		Magazine = 10,
		Mastery = 14,
		MaxRank = 30,
		Name = "Ferrox",
		Polarities = { "V", "D" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Charge",
		Users = { "Derim Zahn" },
		_TooltipAttackDisplay = 1 
	},
	["Flux Rifle"] = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Puncture = 4.84, Slash = 17.16 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 30,
				ShotType = "Hit-Scan",
				StatusChance = 0.24 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO", "BATTERY" },
		Conclave = true,
		Disposition = 1.55,
		ExilusPolarity = "Naramon",
		Family = "Flux Rifle",
		Image = "FluxRifle.png",
		InternalName = "/Lotus/Weapons/ClanTech/Energy/CrpLaserRifle",
		Introduced = "8.0",
		Link = "Flux Rifle",
		Magazine = 50,
		Mastery = 6,
		MaxRank = 30,
		Name = "Flux Rifle",
		Reload = 2.25,
		ReloadDelay = 1,
		ReloadRate = 40,
		ReloadStyle = "Regenerate",
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Held",
		Users = { "Elite Crewman" },
		_TooltipAttackDisplay = 1 
	},
	Fulmin = {
		Accuracy = 9.1,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				Accuracy = 111.1,
				AmmoCost = 1,
				AttackName = "Full Auto Mode",
				CritChance = 0.28,
				CritMultiplier = 2.4,
				Damage = { Electricity = 25, Puncture = 8 },
				FireRate = 9.33,
				IsSilent = false,
				MaxSpread = 1,
				MinSpread = 0.8,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1,
				Trigger = "Auto" 
			},
			{
				AmmoCost = 10,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.3,
				CritMultiplier = 2.2,
				Damage = { Electricity = 400, Impact = 100 },
				ExtraHeadshotDmg = -2,
				Falloff = { EndRange = 20, Reduction = 0.6666, StartRange = 10 },
				FireRate = 2.17,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.16 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "BATTERY" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnWispRifle/TnWispRifleInnateMod" },
		Disposition = 0.9,
		ExilusPolarity = "Madurai",
		Family = "Fulmin",
		Image = "Fulmin.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnWispRifle/TnWispRifle",
		Introduced = "25.0",
		Link = "Fulmin",
		Magazine = 60,
		Mastery = 8,
		MaxRank = 30,
		Name = "Fulmin",
		Polarities = {  },
		Reload = 3,
		ReloadDelay = 1,
		ReloadRate = 30,
		ReloadStyle = "Regenerate",
		SellPrice = 7500,
		Slot = "Primary",
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Fulmin Prime"] = {
		Accuracy = 9.1,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				Accuracy = 111.1,
				AmmoCost = 1,
				AttackName = "Full Auto Mode",
				CritChance = 0.34,
				CritMultiplier = 2.4,
				Damage = { Electricity = 25, Puncture = 8 },
				FireRate = 9.33,
				IsSilent = false,
				MaxSpread = 1,
				MinSpread = 0.8,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1,
				Trigger = "Auto" 
			},
			{
				AmmoCost = 10,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.3,
				CritMultiplier = 2.2,
				Damage = { Electricity = 440, Impact = 110 },
				ExtraHeadshotDmg = -2,
				Falloff = { EndRange = 24, Reduction = 0.6666, StartRange = 12 },
				FireRate = 2.17,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.22 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "BATTERY" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnWispRifle/TnWispRifleInnateMod" },
		Disposition = 0.65,
		ExilusPolarity = "Madurai",
		Family = "Fulmin",
		Image = "FulminPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeFulmin/PrimeFulmin",
		Introduced = "33.6",
		Link = "Fulmin Prime",
		Magazine = 80,
		Mastery = 12,
		MaxRank = 30,
		Name = "Fulmin Prime",
		Polarities = { "Naramon" },
		Reload = 2.7,
		ReloadDelay = 0.7,
		ReloadRate = 40,
		ReloadStyle = "Regenerate",
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Prime" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Glaxion = {
		Accuracy = 100,
		AmmoMax = 720,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 2,
				Damage = { Cold = 26 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 24,
				ShotType = "Hit-Scan",
				StatusChance = 0.34 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Glaxion",
		Image = "Glaxion.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpFreezeRay/CrpFreezeRayRifle",
		Introduced = "14.5",
		Link = "Glaxion",
		Magazine = 80,
		Mastery = 8,
		MaxRank = 30,
		Name = "Glaxion",
		Reload = 2.2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Held",
		Users = { "Corpus Target", "Armis Ulta", "Dru Pesfor", "Rana Del", "M-W.A.M." },
		_TooltipAttackDisplay = 1 
	},
	["Glaxion Vandal"] = {
		Accuracy = 100,
		AmmoMax = 800,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.14,
				CritMultiplier = 2,
				Damage = { Cold = 29 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 28,
				ShotType = "Hit-Scan",
				StatusChance = 0.38 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Glaxion",
		Image = "GlaxionVandal.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpFreezeRay/Vandal/CrpFreezeRayVandalRifle",
		Introduced = "25.0",
		Link = "Glaxion Vandal",
		Magazine = 100,
		Mastery = 12,
		MaxRank = 30,
		Name = "Glaxion Vandal",
		Polarities = {  },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Gorgon = {
		Accuracy = 12.5,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.17,
				CritMultiplier = 1.5,
				Damage = { Impact = 18.75, Puncture = 3.75, Slash = 2.5 },
				FireRate = 12.5,
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 7,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.09 
			},
			{
				Accuracy = 25,
				AttackName = "Incarnon Form",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Impact = 20, Puncture = 60, Slash = 20 },
				FireRate = 0.833,
				IncarnonCharges = 20,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.19,
				Trigger = "Auto Charge" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Heat = 750 },
				Falloff = { EndRange = 5, Reduction = 0.1, StartRange = 0 },
				ExplosionDelay = 1.1,
				FireRate = 0.833,
				ForcedProcs = { "Heat" },
				IsSilent = false,
				Multishot = 1,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.19
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Gorgon",
		Image = "Gorgon.png",
		IncarnonImage = "GorgonIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/HeavyRifle",
		Introduced = "Vanilla",
		Link = "Gorgon",
		Magazine = 90,
		Mastery = 3,
		MaxRank = 30,
		Name = "Gorgon",
		Reload = 4.2,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 9,
		Traits = { "Grineer" },
		Trigger = "Auto-Spool",
		Users = {
			"Lieutenant Lech Kril",
			"Heavy Gunner",
			"Corrupted Heavy Gunner",
			"Manic Bombard" 
		},
		_TooltipAttackDisplay = 1 
	},
	["Gorgon Wraith"] = {
		Accuracy = 16.7,
		AmmoMax = 900,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.15,
				CritMultiplier = 1.9,
				Damage = { Impact = 22.95, Puncture = 2.7, Slash = 1.35 },
				FireRate = 13.33,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.21 
			},
			{
				Accuracy = 25,
				AttackName = "Incarnon Form",
				CritChance = 0.19,
				CritMultiplier = 2.1,
				Damage = { Impact = 25, Puncture = 75, Slash = 25 },
				FireRate = 1,
				IncarnonCharges = 20,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.27,
				Trigger = "Auto Charge" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.19,
				CritMultiplier = 2.1,
				Damage = { Heat = 750 },
				Falloff = { EndRange = 5, Reduction = 0.1, StartRange = 0 },
				ExplosionDelay = 0.9,
				FireRate = 1,
				ForcedProcs = { "Heat" },
				IsSilent = false,
				Multishot = 1,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.27
			}
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Gorgon",
		Image = "GorgonWraith.png",
		IncarnonImage = "GorgonWraithIncarnon.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/WraithGorgon/WraithGorgon",
		Introduced = "12.4",
		Link = "Gorgon Wraith",
		Magazine = 90,
		Mastery = 7,
		MaxRank = 30,
		Name = "Gorgon Wraith",
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 6,
		Tradable = 2,
		Traits = { "Wraith", "Grineer" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	["Gotva Prime"] = {
		Accuracy = 100,
		AmmoMax = 840,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.23,
				CritMultiplier = 2.5,
				Damage = { Puncture = 25 },
				FireRate = 13.33,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.27 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 0.7,
		ExilusPolarity = "Naramon",
		Family = "Gotva",
		Image = "GotvaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/Gotva/PrimeGotvaGun",
		Introduced = "33.6.6",
		Link = "Gotva Prime",
		Magazine = 84,
		Mastery = 14,
		MaxRank = 30,
		Name = "Gotva Prime",
		Polarities = { "V", "V", "Naramon" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Grakata = {
		Accuracy = 28.6,
		AmmoMax = 750,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 4.4, Puncture = 3.7, Slash = 2.9 },
				FireRate = 20,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Grakata",
		Image = "Grakata.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerAssaultRifle/GrnAssaultRifle",
		Introduced = "7.8",
		Link = "Grakata",
		Magazine = 60,
		Mastery = 5,
		MaxRank = 30,
		Name = "Grakata",
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		Users = { "Lancer", "Hellion", "Commander", "Steel Meridian Operatives", "Vay Molta" },
		_TooltipAttackDisplay = 1 
	},
	Grinlok = {
		Accuracy = 44.4,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 2.5,
				Damage = { Impact = 93.5, Puncture = 18.7, Slash = 74.8 },
				FireRate = 1.67,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 1.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.35 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Grinlok",
		Image = "Grinlok.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerLeverActionRifle/GLARifle",
		Introduced = "12.1",
		Link = "Grinlok",
		Magazine = 9,
		Mastery = 7,
		MaxRank = 30,
		Name = "Grinlok",
		Polarities = { "V" },
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Nightwatch Lancer", "Kuva Elite Lancer", "Tusk Elite Lancer" },
		_TooltipAttackDisplay = 1 
	},
	Harpak = {
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 18.2,
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.1,
				CritChance = 0.2,
				CritMultiplier = 2.3,
				Damage = { Impact = 5, Puncture = 37.5, Slash = 7.5 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.17 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Harpoon",
				CritChance = 0.25,
				CritMultiplier = 2.3,
				Damage = { Impact = 40, Puncture = 50, Slash = 10 },
				FireRate = 1.5,
				ForcedProcs = { "Puncture" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 40,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.13 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.55,
		ExilusPolarity = "Madurai",
		Family = "Harpak",
		Image = "Harpak.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnHarpoonGun/GrnHarpoonGun",
		Introduced = "17.0",
		Link = "Harpak",
		Magazine = 45,
		Mastery = 7,
		MaxRank = 30,
		Name = "Harpak",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Burst",
		Users = { "Drekar Elite Lancer", "Draga" },
		_TooltipAttackDisplay = 1 
	},
	Hek = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 11.25, Puncture = 48.75, Slash = 15 },
				Falloff = { EndRange = 20, Reduction = 0.8, StartRange = 10 },
				FireRate = 2.17,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.107 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Hek",
		Image = "Hek.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/QuadShotgun",
		Introduced = "5.2",
		Link = "Hek",
		Magazine = 4,
		Mastery = 4,
		MaxRank = 30,
		Name = "Hek",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Vem Tabook", "Dhurnam", "Kuva Trooper" },
		_TooltipAttackDisplay = 1 
	},
	Hema = {
		Accuracy = 20,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.1,
				CritChance = 0.11,
				CritMultiplier = 2,
				Damage = { Viral = 47 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 10,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.25 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Hema",
		Image = "Hema.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/InfWFAccompanyingPri/InfestedBurstRifle",
		Introduced = "19.5",
		Link = "Hema",
		Magazine = 60,
		Mastery = 7,
		MaxRank = 30,
		Name = "Hema",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Higasa = {
		_TooltipAttackDisplay = 1,
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		Attacks = {
			{
				AttackName = "Auto",
				AmmoCost = 1,
				BurstCount = 5,
				BurstDelay = 0.1,
				Damage = { Puncture = 15.6, Slash = 10.4 },
				CritChance = 0.24,
				CritMultiplier = 2,
				StatusChance = 0.18,
				FireRate = 2.5,
				ShotType = "Projectile",
				--ShotSpeed = ,
				Trigger = "Burst"
			},
			{
				AttackName = "Charged Shot",
				AmmoCost = 0,
				Damage = { Blast = 390 },
				ChargeTime = 1,
				CritChance = 0.24,
				CritMultiplier = 2,
				StatusChance = 0.18,
				FireRate = 1.2,
				PunchThrough = 2,
				ShotType = "Hit-Scan",
				Trigger = "Charge"
			} 
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 0.75,
		ExilusPolarity = "Naramon",
		Family = "Higasa",
		Image = "Higasa.png",
		Introduced = "37",
	    Link = "Higasa",
		Magazine = 90,
		Mastery = 2,
		MaxRank = 30,
		Name = "Higasa",
		Polarities = { "Vazarin" },
		Reload = 2.5,
		SellPrice = 7500,
	    Slot = "Primary",
		Trigger = "Burst / Charge",
		Traits = { "Tenno" },
		Users = { } 
	},
	Hind = {
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 33.33,
				AmmoCost = 1,
				AttackName = "Burst Mode",
				BurstCount = 5,
				BurstDelay = 0.12,
				CritChance = 0.07,
				CritMultiplier = 1.5,
				Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.15 
			},
			{
				Accuracy = 28.6,
				AmmoCost = 1,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Impact = 12, Puncture = 12, Slash = 36 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.1,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.42,
		ExilusPolarity = "Naramon",
		Family = "Hind",
		Image = "Hind.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/BurstRifle/GrnBurstRifle",
		Introduced = "9.6",
		Link = "Hind",
		Magazine = 65,
		Mastery = 0,
		MaxRank = 30,
		Name = "Hind",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Burst / Semi",
		Users = {
			"Elite Lancer",
			"Dok Thul",
			"Tusk Lancer",
			"Aerial Commander",
			"Plains Commander" 
		},
		_TooltipAttackDisplay = 1 
	},
	Ignis = {
		Accuracy = 100,
		AmmoMax = 150,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.11,
				CritMultiplier = 2,
				Damage = { Heat = 33 },
				FireRate = 8,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 20,
				ShotType = "Hit-Scan",
				StatusChance = 0.27 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO", "AOE" },
		Conclave = true,
		Disposition = 0.6,
		ExilusPolarity = "Naramon",
		Family = "Ignis",
		Image = "Ignis.png",
		InternalName = "/Lotus/Weapons/ClanTech/Chemical/FlameThrower",
		Introduced = "8.0",
		Link = "Ignis",
		Magazine = 150,
		Mastery = 5,
		MaxRank = 30,
		Name = "Ignis",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Held",
		Users = { "Scorch", "Hyekka Master", "Zura" },
		_TooltipAttackDisplay = 1 
	},
	["Ignis Wraith"] = {
		Accuracy = 100,
		AmmoMax = 200,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.17,
				CritMultiplier = 2.5,
				Damage = { Heat = 35 },
				FireRate = 8,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 27,
				ShotType = "Hit-Scan",
				StatusChance = 0.29 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO", "AOE" },
		Conclave = true,
		Disposition = 0.55,
		ExilusPolarity = "Madurai",
		Family = "Ignis",
		Image = "IgnisWraith.png",
		InternalName = "/Lotus/Weapons/ClanTech/Chemical/FlameThrowerWraith",
		Introduced = "19.12",
		Link = "Ignis Wraith",
		Magazine = 200,
		Mastery = 9,
		MaxRank = 30,
		Name = "Ignis Wraith",
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Wraith", "Grineer" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Javlok = {
		AmmoMax = 150,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Projectile Impact",
				ChargeTime = 0.3,
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Heat = 160 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.25 
			},
			{
				AttackName = "Projectile Explosion",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Heat = 120 },
				Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.4,
				ShotType = "AoE",
				StatusChance = 0.25 
			},
			{
				Accuracy = 16.7,
				AttackName = "Spear Throw Impact",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 45, Puncture = 75, Slash = 30 },
				FireRate = 1,
				ForcedProcs = { "Impact", "Knockdown" },
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 0.6,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.25,
				Trigger = "Semi" 
			},
			{
				AttackName = "Spear Throw Explosion",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Heat = 300 },
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Impact", "Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.25 
			} 
		},
		Class = "Speargun",
		CompatibilityTags =  { "PROJECTILE", "AOE", "IMPACTEXPLODE" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod" },
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Javlok",
		Image = "Javlok.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GrnFlameSpear",
		Introduced = "19.4",
		Link = "Javlok",
		Magazine = 6,
		Mastery = 7,
		MaxRank = 30,
		Name = "Javlok",
		Polarities = { "V", "V" },
		Reload = 1.9,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto Charge",
		_TooltipAttackDisplay = 1 
	},
	Karak = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.09,
				CritMultiplier = 1.5,
				Damage = { Impact = 13.05, Puncture = 8.7, Slash = 7.25 },
				FireRate = 11.67,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.15 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Karak",
		Image = "Karak.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerM16Homage/GrineerM16Rifle",
		Introduced = "11.5",
		Link = "Karak",
		Magazine = 30,
		Mastery = 1,
		MaxRank = 30,
		Name = "Karak",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		Users = { "Frontier Elite Lancer" },
		_TooltipAttackDisplay = 1 
	},
	["Karak Wraith"] = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.13,
				CritMultiplier = 2,
				Damage = { Impact = 13.95, Puncture = 9.3, Slash = 7.75 },
				FireRate = 11.67,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			} 
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.28,
		ExilusPolarity = "Naramon",
		Family = "Karak",
		Image = "KarakWraith.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerM16Homage/KarakWraith",
		Introduced = "16.5",
		Link = "Karak Wraith",
		Magazine = 60,
		Mastery = 7,
		MaxRank = 30,
		Name = "Karak Wraith",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Wraith", "Invasion Reward", "Grineer" },
		Trigger = "Auto",
		Users = { "Nightwatch Lancer" },
		_TooltipAttackDisplay = 1 
	},
	Keles = {
		Accuracy = 9.5,
		AmmoMax = 840,
		AmmoPickup = 20,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 4,
				BurstDelay = 0.02,
				CritChance = 0.19,
				CritMultiplier = 2.3,
				Damage = { Impact = 18.13, Puncture = 14.21, Slash = 16.66 },
				FireRate = 1.58,
				IsSilent = false,
				MaxSpread = 14,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 500,
				ShotType = "Hit-Scan",
				StatusChance = 0.27
			}
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1.2,
		ExilusPolarity = "Vazarin",
		Family = "Keles",
		Image = "Keles.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/BoomRifle/BoomRifle",
		Introduced = "22.5",
		Link = "Keles",
		Magazine = 84,
		Mastery = 11,
		MaxRank = 30,
		Name = "Keles",
		Polarities = { "V" },
		Reload = 1.9,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1
	},
	Kohm = {
		Accuracy = 8,
		AmmoMax = 960,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Single Pellet",
				CritChance = 0.11,
				CritMultiplier = 2.3,
				Damage = { Impact = 6, Puncture = 6, Slash = 18 },
				Falloff = { EndRange = 25, Reduction = 0.7333, StartRange = 15 },
				FireRate = 0.734,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.75 
			},
			{
				AmmoCost = 4,
				AttackName = "Fully Spooled",
				CritChance = 0.11,
				CritMultiplier = 2.3,
				Damage = { Impact = 6, Puncture = 6, Slash = 18 },
				Falloff = { EndRange = 25, Reduction = 0.7333, StartRange = 15 },
				FireRate = 3.67,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 5,
				Multishot = 12,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.0625 
			} 
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Kohm",
		Image = "Kohm.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnSpark/GrnSparkRifle",
		Introduced = "15.6",
		Link = "Kohm",
		Magazine = 245,
		Mastery = 5,
		MaxRank = 30,
		Name = "Kohm",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 5,
		Traits = { "Grineer" },
		Trigger = "Auto-Spool",
		Users = { "Kuva Lancer" },
		_TooltipAttackDisplay = 2 
	},
	Komorex = {
		AmmoMax = 40,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 20,
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.16,
				CritMultiplier = 2.1,
				Damage = { Impact = 9.7, Puncture = 40.7, Slash = 46.6 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 10,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 250,
				ShotType = "Projectile",
				StatusChance = 0.35,
				Trigger = "Semi-Auto" 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "2x Zoom",
				CritChance = 0.16,
				CritMultiplier = 2.1,
				Damage = { Impact = 9.7, Puncture = 40.7, Slash = 46.6 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 2,
				ShotSpeed = 250,
				ShotType = "Projectile",
				StatusChance = 0.35,
				Trigger = "Semi-Auto" 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "3.5x Zoom Mode",
				CritChance = 0.16,
				CritMultiplier = 2.1,
				Damage = { Impact = 19.4, Puncture = 81.4, Slash = 93.2 },
				FireRate = 1.25,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.35 
			},
			{
				AttackName = "3.5x Zoom Radial Attack",
				CritChance = 0.16,
				CritMultiplier = 2.1,
				Damage = { Viral = 106 },
				Falloff = { EndRange = 3.5, Reduction = 0.4, StartRange = 0 },
				FireRate = 1.25,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.5,
				StatusChance = 0.35 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Corpus/LongGuns/CrpSentAmlgSniper/CrpSentAmlgSniperConvertAmmoMod" 
		},
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Komorex",
		Image = "Komorex.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpSentAmlgSniper/CrpSentAmlgSniper",
		Introduced = "25.0",
		Link = "Komorex",
		Magazine = 20,
		Mastery = 8,
		MaxRank = 30,
		Name = "Komorex",
		Polarities = {  },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 5,
		SniperComboReset = 2,
		Traits = { "Sentient", "Corpus" },
		Trigger = "Semi-Auto",
		Users = { "Amalgam Heqet" },
		Zoom = {
			"2x Zoom (-50% Recoil, +2m Punch Through)",
			"3.5x Zoom (+100% Damage, +3.5m Explosion Radius, -75% Fire Rate)" 
		},
		_TooltipAttackDisplay = 2 
	},
	["Kuva Bramma"] = {
		Accuracy = 16.7,
		AmmoMax = 5,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.4,
				CritChance = 0.35,
				CritMultiplier = 2.1,
				Damage = { Impact = 187 },
				FireRate = 0.667,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 50,
				ShotType = "Projectile",
				StatusChance = 0.21,
				Trigger = "Charge" 
			},
			{
				AttackName = "Radial Attack",
				ChargeTime = 0.4,
				CritChance = 0.35,
				CritMultiplier = 2.1,
				Damage = { Blast = 839 },
				Falloff = { EndRange = 8.3, Reduction = 0.9, StartRange = 0 },
				FireRate = 0.667,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 8.3,
				ShotType = "AoE",
				StatusChance = 0.21,
				Trigger = "Charge" 
			},
			{
				AttackName = "Cluster Bomb Contact",
				ChargeTime = 0.4,
				CritChance = 0.35,
				CritMultiplier = 2.1,
				Damage = { Impact = 49 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 3,
				PunchThrough = 0,
				ShotSpeed = 30,
				ShotType = "Projectile",
				StatusChance = 0.21,
				Trigger = "Charge" 
			},
			{
				AttackName = "Cluster Bomb Explosion",
				ChargeTime = 0.4,
				CritChance = 0.35,
				CritMultiplier = 2.1,
				Damage = { Blast = 57 },
				Falloff = { EndRange = 3.5, Reduction = 0.5, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 3,
				PunchThrough = 0,
				ShotType = "AoE",
				StatusChance = 0.21,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT", "GRNBOW" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod",
			"/Lotus/Weapons/Grineer/Bows/GrnBow/GrnBowInnateMod" 
		},
		Disposition = 0.65,
		ExilusPolarity = "Naramon",
		Family = "Kuva Bramma",
		Image = "KuvaBramma.png",
		InternalName = "/Lotus/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon",
		Introduced = "27.1",
		IsLichWeapon = true,
		Link = "Kuva Bramma",
		Magazine = 1,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Bramma",
		Polarities = { "V" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Charge",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Chakkhurr"] = {
		Accuracy = 100,
		AmmoMax = 55,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.5,
				CritMultiplier = 2.3,
				Damage = { Impact = 260 },
				ExtraHeadshotDmg = 0.5,
				FireRate = 1.17,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.27 
			},
			{
				AttackName = "Explosion",
				CritChance = 0.5,
				CritMultiplier = 2.3,
				Damage = { Blast = 25, Puncture = 52, Slash = 29 },
				Falloff = { EndRange = 2.9, Reduction = 0.3, StartRange = 0 },
				FireRate = 1.17,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.9,
				ShotType = "AoE",
				StatusChance = 0.27 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod",
			"/Lotus/Weapons/Grineer/LongGuns/GrnKuvaLichRifle/GrnKuvaLichRifleInnateUpgrade" 
		},
		Disposition = 0.9,
		ExilusPolarity = "Naramon",
		Family = "Kuva Chakkhurr",
		Image = "KuvaChakkhurr.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnKuvaLichRifle/GrnKuvaLichRifleWeapon",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Chakkhurr",
		Magazine = 11,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Chakkhurr",
		Polarities = { "V", "V" },
		Reload = 3.3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 1 
	},
	["Kuva Drakgoon"] = {
		Accuracy = 1.4,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.19,
				CritMultiplier = 2.1,
				Damage = { Impact = 4.6, Puncture = 4.6, Slash = 13.8 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 80,
				MinSpread = 60,
				Multishot = 10,
				PunchThrough = 0,
				ShotSpeed = 130,
				ShotType = "Projectile",
				StatusChance = 0.09 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.3,
				CritChance = 0.21,
				CritMultiplier = 2.5,
				Damage = { Impact = 4.6, Puncture = 4.6, Slash = 36.8 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 10,
				PunchThrough = 1.5,
				ShotSpeed = 190,
				ShotType = "Projectile",
				StatusChance = 0.09 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Drakgoon",
		Image = "KuvaDrakgoon.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Drakgoon/KuvaDrakgoon",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Drakgoon",
		Magazine = 11,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Drakgoon",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Charge",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Hek"] = {
		Accuracy = 9.09,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.23,
				CritMultiplier = 2.1,
				Damage = { Impact = 13.05, Puncture = 56.55, Slash = 17.4 },
				Falloff = { EndRange = 30, Reduction = 0.828, StartRange = 15 },
				FireRate = 2.17,
				MaxSpread = 16,
				MinSpread = 6,
				IsSilent = false,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.13 
			},
			{
				AmmoCost = 4,
				AttackName = "Alt-Fire",
				CritChance = 0.23,
				CritMultiplier = 2.1,
				Damage = { Impact = 13.05, Puncture = 56.55, Slash = 17.4 },
				Falloff = { EndRange = 30, Reduction = 0.989, StartRange = 15 },
				FireRate = 1.17,
				IsSilent = false,
				MaxSpread = 23,
				MinSpread = 19,
				Multishot = 28,
				PunchThrough = 0.3,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.0332 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "SINGLESHOT" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.9,
		ExilusPolarity = "Naramon",
		Family = "Hek",
		Image = "KuvaHek.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Hek/KuvaHekWeapon",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Kuva Hek",
		Magazine = 4,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Hek",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Kuva Hind"] = {
		Accuracy = 33.33,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Burst",
				BurstCount = 5,
				BurstDelay = 0.07,
				CritChance = 0.25,
				CritMultiplier = 2.1,
				Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.33,
				Trigger = "Burst" 
			},
			{
				Accuracy = 28.6,
				AmmoCost = 3,
				AttackName = "Semi-Auto",
				CritChance = 0.37,
				CritMultiplier = 2.9,
				Damage = { Impact = 18, Puncture = 18, Slash = 54 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.21,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Auto",
				AmmoCost = 1,
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Impact = 6, Puncture = 6, Slash = 18 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.33,
				Trigger = "Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Hind",
		Image = "KuvaHind.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Hind/KuvaHind",
		Introduced = "27.1",
		IsLichWeapon = true,
		Link = "Kuva Hind",
		Magazine = 90,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Hind",
		Polarities = { "V" },
		Reload = 2.3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Trigger = "Burst / Semi / Auto",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 1 
	},
	["Kuva Karak"] = {
		Accuracy = 80,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.23,
				CritMultiplier = 2.1,
				Damage = { Impact = 7.1, Puncture = 6.2, Slash = 9.7 },
				FireRate = 11.67,
				IsSilent = false,
				MaxSpread = 2,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0.2,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.31 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Karak",
		Image = "KuvaKarak.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Karak/KuvaKarak",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Karak",
		Magazine = 70,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Karak",
		Polarities = { "V" },
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Auto",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 1 
	},
	["Kuva Keles"] = {
		Accuracy = 85,
		AmmoMax = 950,
		AmmoPickup = 35,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 6,
				BurstDelay = 0.02,
				CritChance = 0.35,
				CritMultiplier = 3.5,
				Damage = { Impact = 36.54, Puncture = 28.57, Slash = 26.87 },
				FireRate = 3.5,
				IsSilent = false,
				MaxSpread = 14,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 500,
				ShotType = "Hit-Scan",
				StatusChance = 0.30
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.7,
		ExilusPolarity = "Vazarin",
		Family = "Keles",
		Image = "KuvaKeles.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/BoomRifle/KuvaBoomRifle",
		Introduced = "26",
		IsLichWeapon = true,
		Introduced = "22.5",
		Link = "Kuva Keles",
		Magazine = 100,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Keles",
		Polarities = { "V" },
		Reload = 1.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer" , "Kuva Lich" },
		Trigger = "Burst",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 1
	},
	["Kuva Kohm"] = {
		Accuracy = 8,
		AmmoMax = 836,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Single Pellet",
				CritChance = 0.19,
				CritMultiplier = 2.3,
				Damage = { Impact = 4, Puncture = 4, Slash = 12 },
				Falloff = { EndRange = 26, Reduction = 0.9375, StartRange = 13 },
				FireRate = 0.834,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.9 
			},
			{
				AmmoCost = 4,
				AttackName = "Fully Spooled",
				CritChance = 0.19,
				CritMultiplier = 2.3,
				Damage = { Impact = 4, Puncture = 4, Slash = 12 },
				Falloff = { EndRange = 26, Reduction = 0.9375, StartRange = 13 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 5,
				Multishot = 12,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.075 
			} 
		},
		Class = "Shotgun",
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.9,
		ExilusPolarity = "Madurai",
		Family = "Kohm",
		Image = "KuvaKohm.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Kohm/KuvaKohm",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Kohm",
		Magazine = 209,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Kohm",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 5,
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Auto-Spool",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Ogris"] = {
		Accuracy = 100,
		AmmoMax = 7,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Rocket Impact",
				CritChance = 0.09,
				CritMultiplier = 2,
				Damage = { Impact = 18.9, Puncture = 8.1 },
				FireRate = 1.5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.47 
			},
			{
				AttackName = "Rocket Explosion",
				CritChance = 0.09,
				CritMultiplier = 2,
				Damage = { Blast = 349, Puncture = 183, Slash = 155 },
				Falloff = { EndRange = 7.9, Reduction = 0.8, StartRange = 0 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.9,
				ShotType = "AoE",
				StatusChance = 0.47 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.7,
		ExilusPolarity = "Naramon",
		Family = "Ogris",
		Image = "KuvaOgris.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Ogris/KuvaOgris",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Ogris",
		Magazine = 3,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Ogris",
		Reload = 2.1,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Quartakk"] = {
		Accuracy = 40,
		AmmoMax = 880,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Full-Auto",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Impact = 20, Puncture = 15.65, Slash = 18.35 },
				FireRate = 4.83,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.33,
				Trigger = "Auto" 
			},
			{
				Accuracy = 90.9,
				AmmoCost = 1,
				AttackName = "Burst-Fire While Aiming",
				BurstCount = 4,
				BurstDelay = 0,
				CritChance = 0.31,
				CritMultiplier = 2.3,
				Damage = { Impact = 20, Puncture = 15.65, Slash = 18.35 },
				FireRate = 1.58,
				IsSilent = false,
				MaxSpread = 1.2,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.27,
				Trigger = "Burst" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Quartakk",
		Image = "KuvaQuartakk.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Quartakk/KuvaQuartakk",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Quartakk",
		Magazine = 88,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Quartakk",
		Polarities = { "V", "V" },
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Burst",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Sobek"] = {
		Accuracy = 9.1,
		AmmoMax = 240,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.21,
				CritMultiplier = 2.3,
				Damage = { Impact = 57.75, Puncture = 9.625, Slash = 9.625 },
				Falloff = { EndRange = 40, Reduction = 0.4805, StartRange = 25 },
				FireRate = 2.5,
				MaxSpread = 16,
				MinSpread = 6,
				IsSilent = false,
				Multishot = 5,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.21 
			}
		},
		Class = "Shotgun",
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.75,
		ExilusPolarity = "Naramon",
		Family = "Sobek",
		Image = "KuvaSobek.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Sobek/KuvaSobekWeapon",
		Introduced = "35.6",
		IsLichWeapon = true,
		Link = "Kuva Sobek",
		Magazine = 20,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Sobek",
		Reload = 2.1,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Kuva Tonkor"] = {
		Accuracy = 100,
		AmmoMax = 30,
		AmmoPickup = 3,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.3,
				CritMultiplier = 2.5,
				Damage = { Puncture = 59 },
				FireRate = 3.17,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.17 
			},
			{
				AttackName = "Grenade Explosion",
				CritChance = 0.3,
				CritMultiplier = 2.5,
				Damage = { Blast = 302, Puncture = 168, Slash = 204 },
				Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 },
				FireRate = 3.17,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.17 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.9,
		ExilusPolarity = "Naramon",
		Family = "Tonkor",
		Image = "KuvaTonkor.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Tonkor/KuvaTonkor",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Tonkor",
		Magazine = 1,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Tonkor",
		Reload = 1.5,
		SellPrice = 8500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 2 
	},
	["Kuva Zarr"] = {
		AmmoMax = 5,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Cannon Mode Projectile",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Impact = 50 },
				FireRate = 2.17,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 75,
				ShotType = "Projectile",
				StatusChance = 0.31 
			},
			{
				AttackName = "Cannon Mode Explosion",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Blast = 673 },
				Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 },
				FireRate = 2.17,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.31 
			},
			{
				AttackName = "Cannon Mode Cluster Bomb Contact",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Impact = 15 },
				FireRate = 2.17,
				IsSilent = false,
				Multishot = 3,
				PunchThrough = 0,
				ShotSpeed = 8,
				ShotType = "Projectile",
				StatusChance = 0.31 
			},
			{
				AttackName = "Cannon Mode Cluster Bomb Explosion",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Blast = 50 },
				Falloff = { EndRange = 3, Reduction = 0.3, StartRange = 0 },
				FireRate = 2.17,
				IsSilent = false,
				Multishot = 3,
				PunchThrough = 0,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.31 
			},
			{
				Accuracy = 4.3,
				AmmoCost = 1,
				AttackName = "Barrage Mode",
				CritChance = 0.37,
				CritMultiplier = 2.5,
				Damage = { Impact = 15, Puncture = 25, Slash = 10 },
				Falloff = { EndRange = 40, Reduction = 0.98, StartRange = 20 },
				FireRate = 2.17,
				IsSilent = false,
				MaxSpread = 29,
				MinSpread = 17,
				Multishot = 10,
				PunchThrough = 1.6,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.097 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.65,
		ExilusPolarity = "Madurai",
		Family = "Zarr",
		Image = "KuvaZarr.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/LongGuns/Zarr/KuvaZarr",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Kuva Zarr",
		Magazine = 5,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Zarr",
		Polarities = { "V", "V", "V" },
		Reload = 4.8,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 2 
	},
	Lanka = {
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Partially Charged Shot",
				ChargeTime = 0.33,
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Electricity = 200 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = math.huge,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.25 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1,
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Electricity = 525 },
				FireRate = math.huge,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 5,
				ShotSpeed = 250,
				ShotType = "Projectile",
				StatusChance = 0.25 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "PROJECTILE", "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Lanka",
		Image = "Lanka.png",
		InternalName = "/Lotus/Weapons/ClanTech/Energy/Railgun",
		Introduced = "8.0",
		Link = "Lanka",
		Magazine = 10,
		Mastery = 10,
		MaxRank = 30,
		Name = "Lanka",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 2,
		SniperComboReset = 6,
		Traits = { "Corpus" },
		Trigger = "Charge",
		Users = {
			"Sniper Crewman",
			"The Sergeant",
			"Nullifier Crewman",
			"Corrupted Nullifier",
			"The Perrin Sequence Operatives" 
		},
		Zoom = {
			"3x (+20% Critical Chance)",
			"5x (+30% Critical Chance)",
			"8x (+50% Critical Chance)" 
		},
		_TooltipAttackDisplay = 2 
	},
	Latron = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Impact = 8.25, Puncture = 38.5, Slash = 8.25 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				Accuracy = 28.6,
				AttackName = "Incarnon Form",
				CritChance = 0.32,
				CritMultiplier = 3,
				Damage = { Impact = 50 },
				FireRate = 3.33,
				IncarnonCharges = 40,
				IsSilent = false,
				MinSpread = 0,
				MaxSpread = 7,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.24,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.32,
				CritMultiplier = 3,
				Damage = { Puncture = 40, Heat = 40 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 1,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.24 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "None",
		Family = "Latron",
		Image = "Latron.png",
		IncarnonImage = "LatronIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/SemiAutoRifle",
		Introduced = "Vanilla",
		Link = "Latron",
		Magazine = 15,
		Mastery = 0,
		MaxRank = 30,
		Name = "Latron",
		Polarities = { "V" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Clem" },
		_TooltipAttackDisplay = 1 
	},
	["Latron Prime"] = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 2.8,
				Damage = { Impact = 9, Puncture = 72, Slash = 9 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26 
			},
			{
				Accuracy = 100,
				AttackName = "Incarnon Form",
				CritChance = 0.44,
				CritMultiplier = 3.4,
				Damage = { Impact = 50 },
				FireRate = 3.33,
				ForcedProcs = { "Impact" },
				IncarnonCharges = 40,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.44,
				CritMultiplier = 3.4,
				Damage = { Puncture = 70, Heat = 70 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 1,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.3 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Latron",
		Image = "LatronPrime.png",
		IncarnonImage = "LatronPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/LatronPrime",
		Introduced = "8.0",
		Link = "Latron Prime",
		Magazine = 15,
		Mastery = 10,
		MaxRank = 30,
		Name = "Latron Prime",
		Polarities = { "V", "Bar" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Latron Wraith"] = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.26,
				CritMultiplier = 2.8,
				Damage = { Impact = 15.5, Puncture = 43.4, Slash = 3.1 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.14 
			},
			{
				Accuracy = 28.6,
				AttackName = "Incarnon Form",
				CritChance = 0.48,
				CritMultiplier = 3.4,
				Damage = { Impact = 50 },
				FireRate = 3.67,
				IncarnonCharges = 40,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.28,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.48,
				CritMultiplier = 3.4,
				Damage = { Puncture = 50, Heat = 50 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 3.67,
				IsSilent = false,
				Multishot = 1,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.28 
			}
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Latron",
		Image = "LatronWraith.png",
		IncarnonImage = "LatronIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/WraithLatron/WraithLatron",
		Introduced = "14.5",
		Link = "Latron Wraith",
		Magazine = 15,
		Mastery = 7,
		MaxRank = 30,
		Name = "Latron Wraith",
		Polarities = { "V" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Wraith", "Invasion Reward", "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Lenz = {
		Accuracy = 16.7,
		AmmoMax = 6,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2,
				Damage = { Impact = 50 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.05,
				Trigger = "Charge" 
			},
			{
				AttackName = "Initial Blast",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2,
				Damage = { Cold = 10 },
				Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Cold" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.2,
				ShotType = "AoE",
				StatusChance = 0.05,
				Trigger = "Charge" 
			},
			{
				AttackName = "Bubble Collapse",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2,
				Damage = { Blast = 660 },
				ExplosionDelay = 1.3,
				Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.2,
				ShotType = "AoE",
				StatusChance = 0.05,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE", "SNIPER_AMMO", "AOE", "SINGLESHOT", "CRPBOW" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Corpus/Bow/Longbow/CrpBowConvertAmmoMod" },
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Lenz",
		Image = "Lenz.png",
		InternalName = "/Lotus/Weapons/Corpus/Bow/Longbow/CrpBow",
		Introduced = "21.3",
		Link = "Lenz",
		Magazine = 1,
		Mastery = 8,
		MaxRank = 30,
		Name = "Lenz",
		Polarities = { "Bar", "Bar" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 3 
	},
	["MK1-Braton"] = {
		Accuracy = 40,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 1.5,
				Damage = { Impact = 4.5, Puncture = 4.5, Slash = 9 },
				FireRate = 7.5,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.05 
			},
			{
				Accuracy = 200,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 2.4,
				Damage = { Impact = 20, Puncture = 2, Slash = 28 },
				FireRate = 5,
				IncarnonCharges = 200,
				IsSilent = false,
				MinSpread = 0.3,
				MaxSpread = 0.7,
				Multishot = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1,
				Trigger = "Auto" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.2,
				CritMultiplier = 2.4,
				Damage = { Heat = 50 },
				Falloff = { EndRange = 3, Reduction = 0.1, StartRange = 0 },
				FireRate = 5,
				IsSilent = false,
				Multishot = 1,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.1 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Braton",
		Image = "Braton.png",
		IncarnonImage = "BratonIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/StartingRifle",
		Introduced = "Vanilla",
		Link = "MK1-Braton",
		Magazine = 60,
		Mastery = 0,
		MaxRank = 30,
		Name = "MK1-Braton",
		Reload = 2,
		SellPrice = 2500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["MK1-Paris"] = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 5.75, Puncture = 86.25, Slash = 23 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.15,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 11.5, Puncture = 184, Slash = 34.5 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 2,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.15,
				Trigger = "Charge" 
			},
			{
				Accuracy = 100,
				AttackName = "Incarnon Form Charged Shot",
				ChargeTime = 0.8,
				CritChance = 0.4,
				CritMultiplier = 3,
				Damage = { Impact = 50, Heat = 250 },
				FireRate = 1,
				IncarnonCharges = 20,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Naramon",
		Family = "Paris",
		Image = "Paris.png",
		IncarnonImage = "ParisIncarnon.png",
		InternalName = "/Lotus/Weapons/MK1Series/MK1Paris",
		Introduced = "14.0",
		Link = "MK1-Paris",
		Magazine = 1,
		Mastery = 0,
		MaxRank = 30,
		Name = "MK1-Paris",
		Polarities = { "Bar" },
		Reload = 0.55,
		SellPrice = 2500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	["MK1-Strun"] = {
		Accuracy = 4,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.075,
				CritMultiplier = 2,
				Damage = { Impact = 9.9, Puncture = 2.7, Slash = 5.4 },
				Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 },
				FireRate = 2.08,
				IsSilent = false,
				MaxSpread = 35,
				MinSpread = 15,
				Multishot = 10,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.06 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				IncarnonCharges = 40,
				AttackName = "Incarnon Form",
				CritChance = 0.44,
				CritMultiplier = 3,
				Damage = { Impact = 100 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.4 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.44,
				CritMultiplier = 3,
				Damage = { Puncture = 25, Slash = 60, Blast = 45 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.4 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Naramon",
		Family = "Strun",
		Image = "Strun.png",
		IncarnonImage = "StrunIncarnon.png",
		InternalName = "/Lotus/Weapons/MK1Series/MK1Strun",
		Introduced = "14.0",
		Link = "MK1-Strun",
		Magazine = 6,
		Mastery = 0,
		MaxRank = 30,
		Name = "MK1-Strun",
		Polarities = { "Bar" },
		Reload = 3.75,
		ReloadStyle = "ByRound",
		SellPrice = 2500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Miter = {
		Accuracy = 100,
		AmmoMax = 80,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Impact = 20, Puncture = 10, Slash = 70 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.75,
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 12.5, Puncture = 12.5, Slash = 225 },
				FireRate = 2.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 2.5,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.5 
			},
			{
				AmmoCost = 1,
				Accuracy = 20,
				MinSpread = 2,
				MaxSpread = 8,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 3.3,
				Damage = { Impact = 12, Puncture = 6, Slash = 42 },
				FireRate = 3.33,
				Trigger = "Auto",
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.56 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.2,
				CritMultiplier = 3.3,
				Damage = { Heat = 80 },
				Falloff = { EndRange = 3, Reduction = 0.2, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.56 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "AOE", "MITER" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrineerSawbladeGun/MiterDismemberUpgrade" },
		Disposition = 1.5,
		ExilusPolarity = "Madurai",
		Family = "Miter",
		Image = "Miter.png",
		IncarnonImage = "MiterIncarnon.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerSawbladeGun/SawBladeGun",
		Introduced = "9.5",
		Link = "Miter",
		Magazine = 20,
		Mastery = 6,
		MaxRank = 30,
		Name = "Miter",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Charge",
		Users = { "Eviscerator" },
		_TooltipAttackDisplay = 2 
	},
	["Mutalist Cernos"] = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Impact = 184.5, Puncture = 10.25, Slash = 10.25 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.49,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Impact = 369, Puncture = 20.5, Slash = 20.5 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.49,
				Trigger = "Charge" 
			},
			{
				AttackName = "Toxin Cloud",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Toxin = 5 },
				ExplosionDelay = 0.25,
				EffectDuration = 10,
				Falloff = { EndRange = 2.5, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Toxin" },
				Range = 2.5,
				ShotType = "AoE",
				StatusChance = 0.49 
			},
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE", "INFCERNOS" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Mutalist Cernos",
		Image = "MutalistCernos.png",
		InternalName = "/Lotus/Weapons/Infested/Bow/InfCernosBow/InfCernos",
		Introduced = "18.5",
		Link = "Mutalist Cernos",
		Magazine = 1,
		Mastery = 7,
		MaxRank = 30,
		Name = "Mutalist Cernos",
		Polarities = { "Bar" },
		Reload = 0.6,
		SellPrice = 8500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 1 
	},
	["Mutalist Quanta"] = {
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.025,
				CritMultiplier = 1.5,
				Damage = { Impact = 2.5, Puncture = 15, Slash = 7.5 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.15 
			},
			{
				AmmoCost = 5,
				AttackName = "Infested Orb",
				CritChance = 0,
				CritMultiplier = 0,
				Damage = { Radiation = 20 },
				EffectDuration = 9,
				Falloff = { EndRange = 2, Reduction = 0, StartRange = 0 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2,
				ShotSpeed = 5,
				ShotType = "Projectile",
				StatusChance = 1 
			},
			{
				Accuracy = 25,
				AttackName = "Orb Explosion",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Toxin = 100 },
				Falloff = { EndRange = 4.4, Reduction = 0.5, StartRange = 0 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4.4,
				Reload = 3,
				ShotType = "AoE",
				StatusChance = 0.39 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.5,
		ExilusPolarity = "Madurai",
		Family = "Mutalist Quanta",
		Image = "MutalistQuanta.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/InfCrpShockSwarm/InfCrpShockSwarmRifle",
		Introduced = "13.8",
		Link = "Mutalist Quanta",
		Magazine = 60,
		Mastery = 2,
		MaxRank = 30,
		Name = "Mutalist Quanta",
		Polarities = { "D" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Nagantaka = {
		Accuracy = 40,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 40,
				AmmoCost = 1,
				AttackName = "Semi-Auto",
				CritChance = 0.15,
				CritMultiplier = 2.3,
				Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 },
				FireRate = 2.5,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.39 
			},
			{
				Accuracy = 40,
				AmmoCost = 1,
				AttackName = "Burst Shot",
				BurstCount = 9,
				BurstDelay = 0.15,
				BurstReloadDelay = 0.2,
				CritChance = 0.15,
				CritMultiplier = 2.3,
				Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 },
				FireRate = 5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 2,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.39 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE", "ZHUGE", "CROSSBOW" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/LongGuns/GarudaCrossbow/GarudaCrossbowInnateUpgrade",
			"/Lotus/Weapons/Tenno/LongGuns/GarudaCrossbow/GarudaCrossbowInnateUpgradeTwo" 
		},
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Nagantaka",
		Image = "Nagantaka.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/GarudaCrossbow/GarudaCrossbow",
		Introduced = "24",
		Link = "Nagantaka",
		Magazine = 9,
		Mastery = 9,
		MaxRank = 30,
		Name = "Nagantaka",
		Polarities = { "V" },
		Reload = 2.3,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi / Mag Burst",
		_TooltipAttackDisplay = 1 
	},
	["Nagantaka Prime"] = {
		Accuracy = 40,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 40,
				AmmoCost = 1,
				AttackName = "Semi-Auto",
				CritChance = 0.25,
				CritMultiplier = 2.3,
				Damage = { Impact = 1.7, Puncture = 15.6, Slash = 155.7 },
				FireRate = 2.5,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.39 
			},
			{
				Accuracy = 40,
				AmmoCost = 1,
				AttackName = "Burst Shot",
				BurstCount = 11,
				BurstDelay = 0.11,
				BurstReloadDelay = 0.2,
				CritChance = 0.25,
				CritMultiplier = 2.3,
				Damage = { Impact = 1.7, Puncture = 15.6, Slash = 155.7 },
				FireRate = 5,
				ForcedProcs = { "Impact" },
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 2,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.39 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE", "ZHUGE", "CROSSBOW" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/LongGuns/GarudaCrossbow/GarudaCrossbowInnateUpgrade",
			"/Lotus/Weapons/Tenno/LongGuns/GarudaCrossbow/GarudaCrossbowInnateUpgradeTwo" 
		},
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Nagantaka",
		Image = "NagantakaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeNagantaka/PrimeNagantakaWeapon",
		Introduced = "31.3",
		Link = "Nagantaka Prime",
		Magazine = 11,
		Mastery = 12,
		MaxRank = 30,
		Name = "Nagantaka Prime",
		Polarities = { "V" },
		Reload = 2.3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno", "Prime" },
		Trigger = "Semi / Mag Burst",
		_TooltipAttackDisplay = 1 
	},
	Nataruk = {
		Accuracy = 16.7,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Quick Shot",
				CritChance = 0.2,
				CritMultiplier = 1.8,
				Damage = { Puncture = 405, Slash = 45 },
				FireRate = 0.667,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 140,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1,
				CritChance = 0.5,
				CritMultiplier = 2.2,
				Damage = { Puncture = 648, Slash = 252 },
				FireRate = 0.667,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.5,
				Trigger = "Charge" 
			},
			{
				AttackName = "Perfect Shot",
				ChargeTime = .7,
				CritChance = 0.6,
				CritMultiplier = 2.4,
				Damage = { Puncture = 648, Slash = 252 },
				ExtraHeadshotDmg = -2,
				FireRate = 0.667,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.5,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CodexSecret = true,
		CompatibilityTags = { "PROJECTILE", "OMICRUS", "BATTERY" },
		Conclave = false,
		Disposition = 0.65,
		ExilusPolarity = "Naramon",
		Family = "Nataruk",
		Image = "Nataruk.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/Omicrus/OmicrusPlayerWep",
		Introduced = "31",
		Link = "Nataruk",
		Magazine = 1,
		Mastery = 0,
		MaxRank = 30,
		Name = "Nataruk",
		Polarities = { "V", "V", "V", "V" },
		--TODO:remeasure better
		Reload = 0.6, --measured .62+
		-- Reload = 0.05, -- as listed in arsenal
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Sentient" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 3 
	},
	Neutralizer = {
		Accuracy = 13.33,
		AmmoMax = 0,
		AmmoType = "Energy",
		Attacks = {
			{
				AmmoCost = 1,
				CritChance = 0.45,
				CritMultiplier = 3,
				Damage = { Impact = 12.75, Puncture = 216.75, Slash = 25.5 },
				--Falloff = { StartRange = 400, EndRange = 600, Reduction =  },
				FireRate = 1,
				MaxSpread = 15,
				MinSpread = 0,
				Range = 1000,
				PunchThrough = 2.5,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				AmmoCost = 3,
				AttackName = "Cryo Grenade",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Cold = 20 },
				--Falloff = { StartRange = 0, EndRange = 10, Reduction = 0.6 },
				ForcedProcs = { "Cold" },
				FireRate = 1.33,
				ShotSpeed = 100,
				MaxSpread = 8,
				MinSpread = 3,
				Range = 10,
				ShotType = "AoE",
				StatusChance = 0
			}
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "POWER_WEAPON", "SEMI_AUTO", "SNIPER_AMMO" },
		Conclave = true,
		Image = "Neutralizer.png",
		InternalName = "/Lotus/Powersuits/Frumentarius/ExaltedSniper",
		Introduced = "38.0",
		Link = "Neutralizer",
		Disposition = 1.3,
		CodexSecret = true,
		Magazine = 12,
		MaxRank = 30,
		Mastery = 0,
		Name = "Neutralizer",
		Polarities = { "V", "Bar" },
		Reload = 2.25,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Cyte-09" },
		Zoom = { "2.5x", "4.0x", "8.0x" },
		_IgnoreInMasteryCount = true
	},
	Ogris = {
		Accuracy = 100,
		AmmoMax = 20,
		AmmoPickup = 5,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Rocket Impact",
				ChargeTime = 0.3,
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Blast = 100 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.35 
			},
			{
				AttackName = "Rocket Explosion",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Blast = 600 },
				Falloff = { EndRange = 7.1, Reduction = 0.8, StartRange = 0 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.1,
				ShotType = "AoE",
				StatusChance = 0.35 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Ogris",
		Image = "Ogris.png",
		InternalName = "/Lotus/Weapons/ClanTech/Chemical/RocketLauncher",
		Introduced = "8.0",
		Link = "Ogris",
		Magazine = 5,
		Mastery = 9,
		MaxRank = 30,
		Name = "Ogris",
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Charge",
		Users = { "Bombard", "Corrupted Bombard", "Gorth", "Nightwatch Bombard" },
		_TooltipAttackDisplay = 2 
	},
	Opticor = {
		Accuracy = 100,
		AmmoMax = 200,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 2,
				CritChance = 0.2,
				CritMultiplier = 2.5,
				Damage = { Impact = 100, Puncture = 850, Slash = 50 },
				FireRate = 1,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			},
			{
				AttackName = "Charged Shot AoE",
				CritChance = 0.2,
				CritMultiplier = 2.5,
				Damage = { Magnetic = 400 },
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 1,
				AttackName = "Quick Shot",
				CritChance = 0.2,
				CritMultiplier = 2.5,
				Damage = { Impact = 50, Puncture = 425, Slash = 25 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			},
			{
				AttackName = "Quick Shot AoE",
				CritChance = 0.2,
				CritMultiplier = 2.5,
				Damage = { Magnetic = 200 },
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.2 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Opticor",
		Image = "Opticor.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpBFG/CrpBFG",
		Introduced = "15.0",
		Link = "Opticor",
		Magazine = 5,
		Mastery = 14,
		MaxRank = 30,
		Name = "Opticor",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Charge",
		Users = { "Malice", "Ved Xol", "002-ER" },
		_TooltipAttackDisplay = 1 
	},
	["Opticor Vandal"] = {
		Accuracy = 100,
		AmmoMax = 200,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.6,
				CritChance = 0.24,
				CritMultiplier = 2.6,
				Damage = { Impact = 40, Puncture = 280, Slash = 80 },
				FireRate = 2,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AttackName = "Charged Shot AoE",
				CritChance = 0.24,
				CritMultiplier = 2.6,
				Damage = { Magnetic = 200 },
				Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4.6,
				StatusChance = 0.3 
			},
			{
				AmmoCost = 1,
				AttackName = "Quick Shot",
				CritChance = 0.24,
				CritMultiplier = 2.6,
				Damage = { Impact = 20, Puncture = 140, Slash = 40 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AttackName = "Quick Shot AoE",
				CritChance = 0.24,
				CritMultiplier = 2.6,
				Damage = { Magnetic = 100 },
				Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4.6,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "AOE", "SINGLESHOT" },
		CodexSecret = true,
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Opticor",
		Image = "OpticorVandal.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpBFG/Vandal/VandalCrpBFG",
		Introduced = "24.4",
		Link = "Opticor Vandal",
		Magazine = 8,
		Mastery = 14,
		MaxRank = 30,
		Name = "Opticor Vandal",
		Polarities = { "V" },
		Reload = 1.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 1 
	},
	Panthera = {
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 2,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Impact = 20, Puncture = 10, Slash = 70 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.24 
			},
			{
				AmmoCost = 1,
				AttackName = "Alt-Fire",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 10, Puncture = 10, Slash = 80 },
				FireRate = 2,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "Hit-Scan",
				StatusChance = 0.35 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO", "BEAM" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Panthera",
		Image = "Panthera.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/Miter/TnoMiter",
		Introduced = "15.10",
		Link = "Panthera",
		Magazine = 60,
		Mastery = 7,
		MaxRank = 30,
		Name = "Panthera",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Panthera Prime"] = {
		Accuracy = 80,
		AmmoMax = 320,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 2,
				AttackName = "Normal Attack",
				CritChance = 0.18,
				CritMultiplier = 2,
				Damage = { Impact = 20, Puncture = 10, Slash = 70 },
				FireRate = 3.67,
				IsSilent = false,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.18,
				CritMultiplier = 2,
				Damage = { Slash = 20 },
				Falloff = { EndRange = 1.6, Reduction = 0.2, StartRange = 0 },
				FireRate = 3.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.6,
				ShotType = "AoE",
				StatusChance = 0.3 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Alt-Fire",
				CritChance = 0.26,
				CritMultiplier = 2,
				Damage = { Slash = 100 },
				FireRate = 2,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "Hit-Scan",
				StatusChance = 0.38 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO", "BEAM" },
		Conclave = false,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Panthera",
		Image = "PantheraPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimePanthera/PrimePanthera",
		Introduced = "28.2",
		Link = "Panthera Prime",
		Magazine = 80,
		Mastery = 14,
		MaxRank = 30,
		Name = "Panthera Prime",
		Polarities = { "V", "Bar" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Paracyst = {
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 50,
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.05,
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Toxin = 33 },
				FireRate = 8.33,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				Accuracy = 50,
				AttackName = "Infested Harpoon",
				ChargeTime = 0.25,
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Toxin = 15 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 50,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Infested Harpoon Contact",
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Toxin = 15 },
				EffectDuration = 5,
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.315,
		ExilusPolarity = "Naramon",
		Family = "Paracyst",
		Image = "Paracyst.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/QuantaFullyInfested/InfQuantaRifle",
		Introduced = "15.5",
		Link = "Paracyst",
		Magazine = 60,
		Mastery = 7,
		MaxRank = 30,
		Name = "Paracyst",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Burst",
		Users = { "Mutalist Alad V" },
		_TooltipAttackDisplay = 1 
	},
	Paris = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 8, Puncture = 120, Slash = 32 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.1,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 16, Puncture = 256, Slash = 48 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 2,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.1,
				Trigger = "Charge" 
			},
			{
				Accuracy = 100,
				AttackName = "Incarnon Form Charged Shot",
				ChargeTime = 0.8,
				CritChance = 0.4,
				CritMultiplier = 3,
				Damage = { Impact = 95, Heat = 365 },
				FireRate = 1,
				IncarnonCharges = 20,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Paris",
		Image = "Paris.png",
		IncarnonImage = "ParisIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/HuntingBow",
		Introduced = "7.0",
		Link = "Paris",
		Magazine = 1,
		Mastery = 0,
		MaxRank = 30,
		Name = "Paris",
		Polarities = { "Bar" },
		Reload = 0.65,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		Users = { "Trinity Specter" },
		_TooltipAttackDisplay = 2 
	},
	["Paris Prime"] = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.45,
				CritMultiplier = 2,
				Damage = { Impact = 9, Puncture = 153, Slash = 18 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.5,
				CritChance = 0.45,
				CritMultiplier = 2,
				Damage = { Impact = 9, Puncture = 288, Slash = 63 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 3,
				ShotSpeed = 95,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			},
			{
				Accuracy = 100,
				AttackName = "Incarnon Form Charged Shot",
				ChargeTime = 0.8,
				CritChance = 0.5,
				CritMultiplier = 3.4,
				Damage = { Impact = 100, Heat = 420 },
				FireRate = 1,
				IncarnonCharges = 20,
				IsSilent = false,
				Multishot = 1,
				ShotSpeed = 85,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Charge" 
			}
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Paris",
		Image = "ParisPrime.png",
		IncarnonImage = "ParisPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/PrimeHuntingBow",
		Introduced = "9.0",
		Link = "Paris Prime",
		Magazine = 1,
		Mastery = 8,
		MaxRank = 30,
		Name = "Paris Prime",
		Polarities = { "Bar", "V" },
		Reload = 0.7,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	Penta = {
		Accuracy = 100,
		AmmoMax = 20,
		AmmoPickup = 5,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 75 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 20,
				ShotType = "Projectile",
				StatusChance = 0.1 
			},
			{
				AttackName = "Grenade Detonation",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Blast = 350 },
				Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.1 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Penta",
		Image = "Penta.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/GrenadeLauncher/GrenadeLauncher",
		Introduced = "11.3",
		Link = "Penta",
		Magazine = 5,
		Mastery = 6,
		MaxRank = 30,
		Name = "Penta",
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Active",
		Users = { "Penta Ranger", "M-W.A.M." },
		_TooltipAttackDisplay = 2 
	},
	["Perigale"] = {
		_TooltipAttackDisplay = 1,
		Accuracy = 833.3,
		AmmoMax = 24,
		AmmoPickup = 12,
		AmmoType = "Primary",
		Attacks = {
			{
				AttackName = "Normal Attack",
				AmmoCost = 1,
				BurstCount = 4,
				BurstDelay = 0.04,
				CritChance = 0.28,
				CritMultiplier = 2.6,
				Damage = { Impact = 20.6, Puncture = 96.3, Slash = 55 },
				Falloff = { StartRange = 300, EndRange = 600, Reduction = 0.2 },
				FireRate = 2,
				MaxSpread = 0.14,
				MinSpread = 0.1,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16,
				Trigger = "Burst"
			}
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = false,
		Disposition = 1.1,
		ExilusPolarity = "V",
		Family = "Perigale",
		Image = "Perigale.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnQuadSniper/TnQuadSniper",
		Introduced = "32.2",
	    Link = "Perigale",
		Magazine = 12,
		Mastery = 8,
		MaxRank = 30,
		Name = "Perigale",
		Polarities = { "V", "V" },
		Reload = 3,
		Tradable = 2,
		SellPrice = 7500,
	    Slot = "Primary",
		SniperComboMin = 1,
		SniperComboReset = 2,
		Trigger = "Burst",
		Traits = { "Tenno" },
		Zoom = { "2.0x (+20% Critical Multiplier)", "4.0x (+40% Critical Multiplier)" }
	},
	Phage = {
		Accuracy = 50,
		AmmoMax = 720,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.19,
				CritMultiplier = 2,
				Damage = { Viral = 5 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 2,
				MinSpread = 2,
				Multishot = 7,
				PunchThrough = 0,
				Range = 25,
				ShotType = "Hit-Scan",
				StatusChance = 0.155 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "BEAM" },
		Conclave = false,
		Disposition = 1.46,
		ExilusPolarity = "None",
		Family = "Phage",
		Image = "Phage.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/Tentacluster/InfestedShotgun",
		Introduced = "12.0",
		Link = "Phage",
		Magazine = 90,
		Mastery = 11,
		MaxRank = 30,
		Name = "Phage",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Phantasma = {
		Accuracy = 100,
		AmmoMax = 275,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Beam",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Impact = 5, Radiation = 10 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 6,
				PunchThrough = 0,
				Range = 20,
				ShotType = "Hit-Scan",
				StatusChance = 0.222 
			},
			{
				AmmoCost = 2,
				AttackName = "Plasma Bomb Impact",
				ChargeTime = 1,
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Impact = 15 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.37 
			},
			{
				AttackName = "Plasma Bomb Explosion",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Radiation = 73 },
				Falloff = { EndRange = 4.8, Reduction = 0.5, StartRange = 0 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4.8,
				ShotType = "AoE",
				StatusChance = 0.37 
			},
			{
				AttackName = "Cluster Bombs Impact",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Impact = 3 },
				FireRate = 2,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				Multishot = 5,
				PunchThrough = 0,
				ShotSpeed = 6,
				ShotType = "Projectile",
				StatusChance = 0.37 
			},
			{
				AttackName = "Cluster Bombs Explosion",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Radiation = 18 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2,
				ShotType = "AoE",
				StatusChance = 0.37 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "BEAM" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/RevenantShotgun/RevenantShotgunInnateMod" },
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Phantasma",
		Image = "Phantasma.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/RevenantShotgun/RevenantShotgun",
		Introduced = "23.5",
		Link = "Phantasma",
		Magazine = 11,
		Mastery = 9,
		MaxRank = 30,
		Name = "Phantasma",
		Polarities = { "Bar", "V" },
		Reload = 0.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Sentient" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	["Phantasma Prime"] = {
		Accuracy = 100,
		AmmoMax = 330,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Beam",
				CritChance = 0.11,
				CritMultiplier = 1.9,
				Damage = { Impact = 5, Radiation = 10 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 6,
				PunchThrough = 0,
				Range = 25,
				ShotType = "Hit-Scan",
				StatusChance = 0.222 
			},
			{
				AmmoCost = 2,
				AttackName = "Plasma Bomb Impact",
				ChargeTime = 1,
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Impact = 15 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.37 
			},
			{
				AttackName = "Plasma Bomb Explosion",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Radiation = 73 },
				Falloff = { EndRange = 4.8, Reduction = 0.5, StartRange = 0 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4.8,
				ShotType = "AoE",
				StatusChance = 0.37 
			},
			{
				AttackName = "Cluster Bombs Impact",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Impact = 3 },
				FireRate = 2,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				Multishot = 5,
				PunchThrough = 0,
				ShotSpeed = 6,
				ShotType = "Projectile",
				StatusChance = 0.37 
			},
			{
				AttackName = "Cluster Bombs Explosion",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Radiation = 18 },
				FireRate = 2,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2,
				ShotType = "AoE",
				StatusChance = 0.37 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "BEAM" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/RevenantShotgun/RevenantShotgunInnateMod" },
		Disposition = 0.75,
		ExilusPolarity = "Madurai",
		Family = "Phantasma",
		Image = "PhantasmaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimePhantasma/PhantasmaPrimeShotgun",
		Introduced = "32.0.9",
		Link = "Phantasma Prime",
		Magazine = 11,
		Mastery = 14,
		MaxRank = 30,
		Name = "Phantasma Prime",
		Polarities = { "V", "V", "Bar" },
		Reload = 0.5,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Sentient" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Phenmor = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Puncture = 42, Slash = 98 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				Accuracy = 14.3,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Radiation = 60, Slash = 80 },
				FireRate = 13.33,
				IncarnonCharges = 408,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 3,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Upgrades/Evolutions/Rifle/EvoRifleDamageOnHeadshots",
			"/Lotus/Upgrades/Evolutions/Rifle/EvoRifleInstantReloadChanceOnHeadshot",
			"/Lotus/Upgrades/Evolutions/Rifle/EvoRifleReloadSpeedFromEmpty" 
		},
		Disposition = 0.6,
		ExilusPolarity = "Madurai",
		Family = "Phenmor",
		Image = "Phenmor.png",
		InternalName = "/Lotus/Weapons/Tenno/Zariman/LongGuns/SemiAutoRifle/ZarimanSemiAutoRifle",
		Introduced = "31.5",
		Link = "Phenmor",
		Magazine = 30,
		Mastery = 14,
		MaxRank = 30,
		Name = "Phenmor",
		Polarities = { "Madurai", "Naramon" },
		Reload = 2.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Zariman", "Incarnon" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Prisma Gorgon"] = {
		Accuracy = 20,
		AmmoMax = 840,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.3,
				CritMultiplier = 2.3,
				Damage = { Impact = 17.25, Puncture = 3.45, Slash = 2.3 },
				FireRate = 14.17,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 4,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.15 
			},
			{
				Accuracy = 25,
				AttackName = "Incarnon Form",
				CritChance = 0.27,
				CritMultiplier = 2.3,
				Damage = { Impact = 15, Puncture = 45, Slash = 15 },
				FireRate = 1.167,
				IncarnonCharges = 20,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.21,
				Trigger = "Auto Charge" 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.27,
				CritMultiplier = 2.3,
				Damage = { Heat = 700 },
				Falloff = { EndRange = 5, Reduction = 0.1, StartRange = 0 },
				ExplosionDelay = 0.8,
				FireRate = 1.167,
				ForcedProcs = { "Heat" },
				IsSilent = false,
				Multishot = 1,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.21
			}
		},
		Class = "Rifle",
		CodexSecret = true,
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Gorgon",
		Image = "PrismaGorgon.png",
		IncarnonImage = "PrismaGorgonIncarnon.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/VoidTraderGorgon/VTGorgon",
		Introduced = "15.11.1",
		Link = "Prisma Gorgon",
		Magazine = 120,
		Mastery = 11,
		MaxRank = 30,
		Name = "Prisma Gorgon",
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 7,
		Tradable = 1,
		Traits = { "Prisma", "Baro" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	["Prisma Grakata"] = {
		Accuracy = 28.6,
		AmmoMax = 1000,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Impact = 6, Puncture = 5, Slash = 4 },
				FireRate = 21.67,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.21 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Grakata",
		Image = "PrismaGrakata.png",
		InternalName = "/Lotus/Weapons/VoidTrader/PrismaGrakata",
		Introduced = "16.8.3",
		Link = "Prisma Grakata",
		Magazine = 120,
		Mastery = 11,
		MaxRank = 30,
		Name = "Prisma Grakata",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Prisma", "Baro" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Prisma Grinlok"] = {
		Accuracy = 32,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.21,
				CritMultiplier = 2.9,
				Damage = { Impact = 74.8, Puncture = 18.7, Slash = 93.5 },
				FireRate = 1.67,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0.25,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.37 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.245,
		ExilusPolarity = "Madurai",
		Family = "Grinlok",
		Image = "PrismaGrinlok.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerLeverActionRifle/PrismaGrinlokWeapon",
		Introduced = "24.4",
		Link = "Prisma Grinlok",
		Magazine = 21,
		Mastery = 11,
		MaxRank = 30,
		Name = "Prisma Grinlok",
		Polarities = { "V" },
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Prisma", "Baro" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Prisma Lenz"] = {
		Accuracy = 16.7,
		AmmoMax = 8,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2.8,
				Damage = { Impact = 56 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.16,
				Trigger = "Charge" 
			},
			{
				AttackName = "Initial Blast",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2.8,
				Damage = { Cold = 10 },
				Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Cold" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.2,
				ShotType = "AoE",
				StatusChance = 0.16,
				Trigger = "Charge" 
			},
			{
				AttackName = "Bubble Collapse",
				ChargeTime = 1.2,
				CritChance = 0.5,
				CritMultiplier = 2.8,
				Damage = { Blast = 740 },
				ExplosionDelay = 1.3,
				Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.2,
				ShotType = "AoE",
				StatusChance = 0.16,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CodexSecret = true,
		CompatibilityTags = { "PROJECTILE", "SNIPER_AMMO", "AOE", "SINGLESHOT", "CRPBOW" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Corpus/Bow/Longbow/CrpBowConvertAmmoMod" },
		Disposition = 0.95,
		ExilusPolarity = "Madurai",
		Family = "Lenz",
		Image = "PrismaLenz.png",
		InternalName = "/Lotus/Weapons/Corpus/Bow/Longbow/PrismaLenz/PrismaLenzWeapon",
		Introduced = "33.0.10",
		Link = "Prisma Lenz",
		Magazine = 1,
		Mastery = 12,
		MaxRank = 30,
		Name = "Prisma Lenz",
		Polarities = { "Bar", "Bar", "V" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Corpus", "Baro" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 3 
	},
	["Prisma Tetra"] = {
		Accuracy = 18.2,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 7.6, Puncture = 30.4 },
				FireRate = 7.08,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.24 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Madurai",
		Family = "Tetra",
		Image = "PrismaTetra.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CorpusUMP/PrismaCorpusUMP",
		Introduced = "17.0.5",
		Link = "Prisma Tetra",
		Magazine = 60,
		Mastery = 4,
		MaxRank = 30,
		Name = "Prisma Tetra",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Prisma", "Baro" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Proboscis Cernos"] = {
		Accuracy = 16.7,
		AmmoMax = 7,
		AmmoPickup = 1,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.7,
				CritChance = 0.07,
				CritMultiplier = 1.9,
				Damage = { Impact = 103.2, Puncture = 30.7, Slash = 145.1 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 45,
				ShotType = "Projectile",
				StatusChance = 0.43,
				Trigger = "Charge" 
			},
			{
				AttackName = "Appendages",
				ChargeTime = 0.7,
				CritChance = 0.07,
				CritMultiplier = 1.9,
				Damage = { Slash = 50.625, Viral = 39.375 },
				Falloff = { EndRange = 9, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 0,
				Range = 9,
				ShotType = "AoE",
				StatusChance = 0.43,
				Trigger = "Charge" 
			},
			{
				AttackName = "Charged Shot Explosion",
				ChargeTime = 0.7,
				CritChance = 0.07,
				CritMultiplier = 1.9,
				Damage = { Viral = 1003 },
				ExplosionDelay = 1.7,
				Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.43,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE", "INFBOW" },
		Conclave = false,
		Disposition = 0.8,
		ExilusPolarity = "Naramon",
		Family = "Proboscis Cernos",
		Image = "ProboscisCernos.png",
		InternalName = "/Lotus/Weapons/Tenno/Bows/PrimeDerelictCernos/DerelictCernos",
		Introduced = "29.5",
		Link = "Proboscis Cernos",
		Magazine = 1,
		Mastery = 15,
		MaxRank = 30,
		Name = "Proboscis Cernos",
		Polarities = { "Bar", "Bar" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 3 
	},
	Quanta = {
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Beam",
				CritChance = 0.16,
				CritMultiplier = 2.2,
				Damage = { Electricity = 10 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 2,
				PunchThrough = 0,
				Range = 50,
				ShotType = "Hit-Scan",
				StatusChance = 0.24 
			},
			{
				Accuracy = 25,
				AmmoCost = 10,
				AttackName = "Cube (direct hit)",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Electricity = 100 },
				FireRate = 4,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 15,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.26 
			},
			{
				AttackName = "Cube Explosion",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Blast = 150 },
				FireRate = 4,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 0.5,
				ShotType = "AoE",
				StatusChance = 0.26 
			},
			{
				AttackName = "Cube (shot by player)",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Blast = 600 },
				FireRate = 4,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				StatusChance = 0.26 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "BEAM", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Quanta",
		Image = "Quanta.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpShockRifle/CrpShockRifle",
		Introduced = "14.1",
		Link = "Quanta",
		Magazine = 60,
		Mastery = 4,
		MaxRank = 30,
		Name = "Quanta",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	["Quanta Vandal"] = {
		Accuracy = 100,
		AmmoMax = 560,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Beam",
				CritChance = 0.22,
				CritMultiplier = 2.4,
				Damage = { Electricity = 13 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 2,
				PunchThrough = 0,
				Range = 50,
				ShotType = "Hit-Scan",
				StatusChance = 0.45 
			},
			{
				Accuracy = 25,
				AmmoCost = 10,
				AttackName = "Cube (direct hit)",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Electricity = 100 },
				FireRate = 4,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 15,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.26 
			},
			{
				AttackName = "Cube Explosion",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Blast = 150 },
				FireRate = 4,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 0.5,
				ShotType = "AoE",
				StatusChance = 0.26 
			},
			{
				AttackName = "Cube (shot by player)",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Blast = 600 },
				FireRate = 4,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				StatusChance = 0.26 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "BEAM", "ASSAULT_AMMO" },
		CodexSecret = true,
		Conclave = false,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Quanta",
		Image = "QuantaVandal.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpShockRifle/QuantaVandal",
		Introduced = "16.4",
		Link = "Quanta Vandal",
		Magazine = 80,
		Mastery = 10,
		MaxRank = 30,
		Name = "Quanta Vandal",
		Polarities = { "V" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 1,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Quartakk = {
		Accuracy = 90.9,
		AmmoMax = 840,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Burst-Fire",
				BurstCount = 4,
				BurstDelay = 0,
				CritChance = 0.19,
				CritMultiplier = 2.3,
				Damage = { Impact = 18.13, Puncture = 14.21, Slash = 16.66 },
				FireRate = 1.58,
				IsSilent = false,
				MaxSpread = 1.2,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.27 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Quartakk",
		Image = "Quartakk.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnFourBarrelRifle/GrnFourBarrelRifleWeapon",
		Introduced = "22",
		Link = "Quartakk",
		Magazine = 84,
		Mastery = 10,
		MaxRank = 30,
		Name = "Quartakk",
		Polarities = { "V", "V" },
		Reload = 1.9,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Quellor = {
		Accuracy = 33.33,
		AmmoMax = 900,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.12,
				CritMultiplier = 1.6,
				Damage = { Cold = 16, Impact = 8, Puncture = 22, Slash = 12 },
				FireRate = 6,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.38 
			},
			{
				AmmoCost = 50,
				AttackName = "Alt-Fire",
				ChargeTime = 1.2,
				CritChance = 0.4,
				CritMultiplier = 2.2,
				Damage = { Cold = 800, Impact = 600 },
				Falloff = { EndRange = 18, Reduction = 0.6657, StartRange = 9 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 210,
				ShotType = "Projectile",
				StatusChance = 0.1,
				Trigger = "Auto Charge" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Quellor",
		Image = "Quellor.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnRailjackRifle/RailjackRifleGun",
		Introduced = "27.0",
		Link = "Quellor",
		Magazine = 300,
		Mastery = 12,
		MaxRank = 30,
		Name = "Quellor",
		Polarities = { "V", "V" },
		Reload = 4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno" },
		Trigger = "Auto / Charge",
		_TooltipAttackDisplay = 1 
	},
	["Rakta Cernos"] = {
		Accuracy = 16.7,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Shot",
				CritChance = 0.35,
				CritMultiplier = 2,
				Damage = { Impact = 211.5, Puncture = 11.75, Slash = 11.75 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.15,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.25,
				CritChance = 0.35,
				CritMultiplier = 2,
				Damage = { Impact = 423, Puncture = 23.5, Slash = 23.5 },
				FireRate = 1,
				IsSilent = true,
				Multishot = 1,
				PunchThrough = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.15,
				Trigger = "Charge" 
			} 
		},
		Class = "Bow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Cernos",
		Image = "RaktaCernos.png",
		InternalName = "/Lotus/Weapons/Syndicates/RedVeil/Bows/RVCernos",
		Introduced = "17.3",
		Link = "Rakta Cernos",
		Magazine = 1,
		Mastery = 12,
		MaxRank = 30,
		Name = "Rakta Cernos",
		Polarities = { "V", "V", "Bar" },
		Reload = 0.6,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Blight",
		Tradable = 1,
		Traits = { "Syndicate", "Red Veil" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	Rauta = {
		Accuracy = 4,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AttackName = "Normal Attack",
				AmmoCost = 1,
				Damage = { Impact = 26, Puncture = 26, Slash = 78 },
				Falloff = { EndRange = 16, Reduction = 0.8, StartRange = 6 },
				CritChance = 0.06,
				CritMultiplier = 2,
				StatusChance = 0.12,
				FireRate = 0.8,
				Multishot = 8,
				MaxSpread = 30,
				MinSpread = 12,
				ShotType = "Hit-Scan",
				Trigger = "Semi-Auto"
			}
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 0.85,
		ExilusPolarity = "Naramon",
		Image = "Rauta.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PaxDuviricusShotgun/PaxDuviricusShotgun",
		Introduced = "33.5",
		Link = "Rauta",
		Magazine = 4,
		Mastery = 8,
		MaxRank = 30,
		Name = "Rauta",
		Polarities = { "Vazarin" },
		Reload = 1.2,
		Slot = "Primary",
		Trigger = "Semi-Auto",
	},
		Reconifex = {
		Accuracy = 13.3,
		AmmoMax = 600,
		AmmoPickup = 50,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.28,
				CritMultiplier = 2.8,
				Damage = { Impact = 16, Puncture = 24 },
				--Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 8,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 0.5,
		ExilusPolarity = "Naramon",
		Family = "Reconifex",
		Image = "Reconifex.png",
		--InternalName = "/Lotus/Weapons/Tenno/LongGuns/FiveShotSniper/FiveShotSniper",
		Introduced = "38.0",
		Link = "Reconifex",
		Magazine = 200,
		Mastery = 14,
		MaxRank = 30,
		Name = "Reconifex",
		Polarities = { "D", "V" },
		Reload = 5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Rubico = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 144, Puncture = 27, Slash = 9 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2.67,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 0.9,
		ExilusPolarity = "Madurai",
		Family = "Rubico",
		Image = "Rubico.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/FiveShotSniper/FiveShotSniper",
		Introduced = "18.0",
		Link = "Rubico",
		Magazine = 5,
		Mastery = 6,
		MaxRank = 30,
		Name = "Rubico",
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Zoom = { "3.5x (+35% Critical Multiplier)", "6x (+50% Critical Multiplier)" },
		_TooltipAttackDisplay = 1 
	},
	["Rubico Prime"] = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.38,
				CritMultiplier = 3,
				Damage = { Impact = 149.6, Puncture = 28.1, Slash = 9.3 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 3.67,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 0.7,
		ExilusPolarity = "Naramon",
		Family = "Rubico",
		Image = "RubicoPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/RubicoPrime/RubicoPrimeWeapon",
		Introduced = "23.9",
		Link = "Rubico Prime",
		Magazine = 5,
		Mastery = 12,
		MaxRank = 30,
		Name = "Rubico Prime",
		Polarities = { "V", "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 1,
		SniperComboReset = 2,
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Semi-Auto",
		Zoom = { "2.5x (+35% Critical Multiplier)", "5.0x (+50% Critical Multiplier)" },
		_TooltipAttackDisplay = 1 
	},
	["Sancti Tigris"] = {
		Accuracy = 6.5,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 1.5,
				Damage = { Impact = 21, Puncture = 21, Slash = 168 },
				Falloff = { EndRange = 20, Reduction = 0.5714, StartRange = 8 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 22,
				MinSpread = 9,
				Multishot = 6,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.14 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "SINGLESHOT" },
		Conclave = true,
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Tigris",
		Image = "SanctiTigris.png",
		InternalName = "/Lotus/Weapons/Syndicates/NewLoka/LongGuns/NLTigris",
		Introduced = "17.3",
		Link = "Sancti Tigris",
		Magazine = 2,
		Mastery = 12,
		MaxRank = 30,
		Name = "Sancti Tigris",
		Polarities = { "D", "Bar", "V" },
		Reload = 1.5,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Purity",
		Tradable = 1,
		Traits = { "Syndicate", "New Loka" },
		Trigger = "Duplex",
		_TooltipAttackDisplay = 1 
	},
	Scourge = {
		AmmoMax = 200,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Projectile Impact",
				CritChance = 0.02,
				CritMultiplier = 1.5,
				Damage = { Corrosive = 70 },
				FireRate = 2.67,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Explosion",
				CritChance = 0.02,
				CritMultiplier = 1.5,
				Damage = { Corrosive = 55 },
				Falloff = { EndRange = 1.7, Reduction = 0.3, StartRange = 0 },
				FireRate = 2.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.7,
				ShotType = "AoE",
				StatusChance = 0.3 
			},
			{
				Accuracy = 16.7,
				AttackName = "Spear Throw Impact",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 0.6,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi" 
			},
			{
				AttackName = "Spear Throw Explosion",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Corrosive = 55 },
				Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Speargun",
		CompatibilityTags = { "PROJECTILE", "IMPACTEXPLODE" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod" },
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Scourge",
		Image = "Scourge.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnPriestSpear/TnPriestSpearGun",
		Introduced = "21.0",
		Link = "Scourge",
		Magazine = 40,
		Mastery = 6,
		MaxRank = 30,
		Name = "Scourge",
		Polarities = { "Bar", "V" },
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Scourge Prime"] = {
		AmmoMax = 360,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Projectile Impact",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Corrosive = 80 },
				FireRate = 2.67,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Explosion",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Corrosive = 60 },
				Falloff = { EndRange = 1.7, Reduction = 0.3, StartRange = 0 },
				FireRate = 2.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.7,
				ShotType = "AoE",
				StatusChance = 0.3 
			},
			{
				Accuracy = 16.7,
				AttackName = "Spear Throw",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 140, Puncture = 30, Slash = 30 },
				FireRate = 1,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 0.6,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi" 
			},
			{
				AttackName = "Spear Explosion",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Corrosive = 55 },
				Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Speargun",
		CompatibilityTags = { "PROJECTILE", "IMPACTEXPLODE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod" },
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Scourge",
		Image = "ScourgePrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeScourge/PrimeScourgeWeapon",
		Introduced = "31",
		Link = "Scourge Prime",
		Magazine = 40,
		Mastery = 14,
		MaxRank = 30,
		Name = "Scourge Prime",
		Polarities = { "Bar", "V", "V", "V" },
		Reload = 2.2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno", "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Secura Penta"] = {
		Accuracy = 100,
		AmmoMax = 28,
		AmmoPickup = 5,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.26,
				CritMultiplier = 2,
				Damage = { Impact = 75 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 25,
				ShotType = "Projectile",
				StatusChance = 0.26 
			},
			{
				AttackName = "Grenade Detonation",
				CritChance = 0.26,
				CritMultiplier = 2,
				Damage = { Blast = 300 },
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.26 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Penta",
		Image = "SecuraPenta.png",
		InternalName = "/Lotus/Weapons/Syndicates/PerrinSequence/LongGuns/PSPenta",
		Introduced = "17.3",
		Link = "Secura Penta",
		Magazine = 7,
		Mastery = 12,
		MaxRank = 30,
		Name = "Secura Penta",
		Polarities = { "Bar", "D", "V" },
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Sequence",
		Tradable = 1,
		Traits = { "Syndicate", "Perrin Sequence" },
		Trigger = "Active",
		_TooltipAttackDisplay = 2 
	},
	Shedu = {
		Accuracy = 28.6,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 2.1,
				Damage = { Heat = 71 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.23 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.25,
				CritMultiplier = 2.1,
				Damage = { Electricity = 87 },
				Falloff = { EndRange = 6.6, Reduction = 0.6, StartRange = 0 },
				FireRate = 2.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6.6,
				ShotType = "AoE",
				StatusChance = 0.23 
			} 
		},
		Class = "Arm Cannon",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE", "BATTERY" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Sentients/Shedu/SheduInnateUpgrade" },
		Disposition = 0.75,
		ExilusPolarity = "None",
		Family = "Shedu",
		Image = "Shedu.png",
		InternalName = "/Lotus/Weapons/Sentients/Shedu/SheduHeavyWeapon",
		Introduced = "27",
		Link = "Shedu",
		Magazine = 7,
		Mastery = 13,
		MaxRank = 30,
		Name = "Shedu",
		Polarities = { "V", "V" },
		Reload = 1.25,
		ReloadDelay = 0.4,
		ReloadDelayEmpty = 1,
		ReloadRate = 28,
		ReloadStyle = "Regenerate",
		SellPrice = 5000,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Sentient" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 2 
	},
	Simulor = {
		Accuracy = 28.6,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Orb Launch",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Impact = 0 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 12,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Orb Merging Damage",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Magnetic = 100 },
				FireRate = 3,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 12,
				StatusChance = 0.3 
			},
			{
				AttackName = "Orb Explosion",
				CritChance = 0.12,
				CritMultiplier = 2,
				Damage = { Magnetic = 200 },
				Falloff = { EndRange = 5, Reduction = 0.6, StartRange = 0 },
				FireRate = 3,
				ForcedProcs = { "Electricity" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "AOE", "PROJECTILE" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Simulor",
		Image = "Simulor.png",
		InternalName = "/Lotus/Weapons/Cephalon/Primary/CephPrimary/CephPrimary",
		Introduced = "16.10",
		Link = "Simulor",
		Magazine = 8,
		Mastery = 5,
		MaxRank = 30,
		Name = "Simulor",
		Polarities = { "D", "Bar" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Cephalon" },
		Trigger = "Active",
		_TooltipAttackDisplay = 3 
	},
	Snipetron = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.3,
				CritMultiplier = 1.5,
				Damage = { Impact = 18, Puncture = 144, Slash = 18 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 2.5,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				AmmoCost = 1,
				AttackName = "2.5x Zoom",
				CritChance = 0.3,
				CritMultiplier = 1.5,
				Damage = { Impact = 18, Puncture = 144, Slash = 18 },
				ExtraHeadshotDmg = 0.3,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 2.5,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				AmmoCost = 1,
				AttackName = "6x Zoom",
				CritChance = 0.3,
				CritMultiplier = 1.5,
				Damage = { Impact = 18, Puncture = 144, Slash = 18 },
				ExtraHeadshotDmg = 0.5,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 2.5,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			} 
		},
		Class = "Sniper Rifle",
		CodexSecret = true,
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Snipetron",
		Image = "Snipetron.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/SniperRifle",
		Introduced = "Vanilla",
		Link = "Snipetron",
		Magazine = 4,
		Mastery = 0,
		MaxRank = 30,
		Name = "Snipetron",
		Polarities = { "V" },
		Reload = 3.5,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 3,
		SniperComboReset = 2,
		Traits = { "Corpus" },
		Trigger = "Semi-Auto",
		Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" },
		_TooltipAttackDisplay = 2 
	},
	["Snipetron Vandal"] = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.28,
				CritMultiplier = 2,
				Damage = { Impact = 10, Puncture = 180, Slash = 10 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 3,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			},
			{
				AmmoCost = 1,
				AttackName = "2.5x Zoom",
				CritChance = 0.28,
				CritMultiplier = 2,
				Damage = { Impact = 10, Puncture = 180, Slash = 10 },
				ExtraHeadshotDmg = 0.2,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 3,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			},
			{
				AmmoCost = 1,
				AttackName = "6x Zoom",
				CritChance = 0.28,
				CritMultiplier = 2,
				Damage = { Impact = 10, Puncture = 180, Slash = 10 },
				ExtraHeadshotDmg = 0.5,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 3,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			} 
		},
		Class = "Sniper Rifle",
		CodexSecret = true,
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Snipetron",
		Image = "SnipetronVandal.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/VandalSniperRifle",
		Introduced = "8.3.2",
		Link = "Snipetron Vandal",
		Magazine = 6,
		Mastery = 5,
		MaxRank = 30,
		Name = "Snipetron Vandal",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 3,
		SniperComboReset = 2,
		Tradable = 2,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Semi-Auto",
		Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" },
		_TooltipAttackDisplay = 2 
	},
	Sobek = {
		Accuracy = 9.1,
		AmmoMax = 240,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.11,
				CritMultiplier = 2,
				Damage = { Impact = 52.5, Puncture = 8.75, Slash = 8.75 },
				Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 20 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 5,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.162 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.33,
		ExilusPolarity = "Naramon",
		Family = "Sobek",
		Image = "Sobek.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/DoubleBarrelShotgun",
		Introduced = "9.0",
		Link = "Sobek",
		Magazine = 20,
		Mastery = 7,
		MaxRank = 30,
		Name = "Sobek",
		Reload = 2.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		Users = { "Trooper", "Nok" },
		_TooltipAttackDisplay = 1 
	},
	Soma = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 },
				FireRate = 15,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.07 
			},
			{
				Accuracy = 8,
				MinSpread = 5,
				MaxSpread = 20,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.1,
				CritMultiplier = 3,
				Damage = { Impact = 0.48, Puncture = 2.24, Slash = 5.28 },
				Falloff = { EndRange = 0, Reduction = 0, StartRange = 0 },
				FireRate = 7,
				IsSilent = false,
				Multishot = 8,
				PunchThrough = 0.8,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.025 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Soma",
		Image = "Soma.png",
		IncarnonImage = "SomaIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/TennoAR",
		Introduced = "10.0",
		Link = "Soma",
		Magazine = 100,
		Mastery = 6,
		MaxRank = 30,
		Name = "Soma",
		Polarities = { "V", "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 6,
		Traits = { "Tenno" },
		Trigger = "Auto-Spool",
		Users = { "Rhino Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Soma Prime"] = {
		Accuracy = 28.6,
		AmmoMax = 800,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 },
				FireRate = 15,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				Accuracy = 28.57,
				MinSpread = 2,
				MaxSpread = 5,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.1,
				CritMultiplier = 3.4,
				Damage = { Impact = 1.08, Puncture = 5.04, Slash = 11.88 },
				Falloff = { EndRange = 0, Reduction = 0, StartRange = 0 },
				FireRate = 7,
				IsSilent = false,
				Multishot = 8,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.03 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Soma",
		Image = "SomaPrime.png",
		IncarnonImage = "SomaPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeSoma/PrimeSomaRifle",
		Introduced = "15.7",
		Link = "Soma Prime",
		Magazine = 200,
		Mastery = 7,
		MaxRank = 30,
		Name = "Soma Prime",
		Polarities = { "V", "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 4,
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	Sporothrix = {
		Accuracy = 100,
		AmmoMax = 45,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.01,
				CritMultiplier = 3,
				Damage = { Impact = 100.17, Puncture = 115.01, Slash = 155.82 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.83,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 270,
				ShotType = "Projectile",
				StatusChance = 0.53,
				Trigger = "Semi-Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "2.7x Zoom",
				CritChance = 0.01,
				CritMultiplier = 3,
				Damage = { Impact = 100.17, Puncture = 115.01, Slash = 155.82 },
				ExtraHeadshotDmg = 0.5,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.83,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 270,
				ShotType = "Projectile",
				StatusChance = 0.53,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "AoE",
				CritChance = 0.01,
				CritMultiplier = 3,
				Damage = { Slash = 22, Viral = 19 },
				ExplosionDelay = 0.9,
				Falloff = { EndRange = 1.7, Reduction = 0.1, StartRange = 0 },
				FireRate = 1.83,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.7,
				ShotType = "AoE",
				StatusChance = 0.53 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO", "PROJECTILE" },
		Conclave = false,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Sporothrix",
		Image = "Sporothrix.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/InfSniperRifle/InfSniperRifle",
		Introduced = "29.5",
		Link = "Sporothrix",
		Magazine = 9,
		Mastery = 13,
		MaxRank = 30,
		Name = "Sporothrix",
		Polarities = { "D" },
		Reload = 2.7,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 1,
		SniperComboReset = 2,
		Tradable = 2,
		Traits = { "Infested" },
		Trigger = "Semi-Auto",
		Zoom = { "2.7x Zoom (+50% Headshot Damage)" },
		_TooltipAttackDisplay = 2 
	},
	Stahlta = {
		Accuracy = 50,
		AmmoMax = 300,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.24,
				CritMultiplier = 1.8,
				Damage = { Impact = 7.28, Puncture = 16.64, Slash = 28.08 },
				FireRate = 6,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 1.2,
				ShotSpeed = 50,
				ShotType = "Projectile",
				StatusChance = 0.22,
				Trigger = "Auto" 
			},
			{
				Accuracy = 25,
				AmmoCost = 20,
				AttackName = "Alt-Fire",
				ChargeTime = 1.6,
				CritChance = 0.4,
				CritMultiplier = 3,
				Damage = { Impact = 120, Puncture = 180, Slash = 300 },
				FireRate = 0.667,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 50,
				ShotType = "Projectile",
				StatusChance = 0.32,
				Trigger = "Charge" 
			},
			{
				AttackName = "Alt-Fire AoE",
				ChargeTime = 1.6,
				CritChance = 0.4,
				CritMultiplier = 3,
				Damage = { Radiation = 1200 },
				Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
				FireRate = 0.667,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.2,
				ShotType = "AoE",
				StatusChance = 0.32,
				Trigger = "Charge" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE" },
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Naramon",
		Family = "Stahlta",
		Image = "Stahlta.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpRubanRifle/CrpRubanRifle",
		Introduced = "28",
		Link = "Stahlta",
		Magazine = 40,
		Mastery = 10,
		MaxRank = 30,
		Name = "Stahlta",
		Polarities = { "V" },
		Reload = 1.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Corpus" },
		Trigger = "Auto / Charge",
		_TooltipAttackDisplay = 1 
	},
	Steflos = {
		Accuracy = 100,
		AmmoMax = 36,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.14,
				CritMultiplier = 2.2,
				Damage = { Impact = 130, Heat = 190 },
				Falloff = { EndRange = 16, Reduction = 0.96875, StartRange = 8 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 20,
				ShotType = "Projectile",
				StatusChance = 0.22 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Steflos",
		Image = "Steflos.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnoLotusPodShotgun/TnoLotusPodShotgun",
		Introduced = "32.3",
		Link = "Steflos",
		Magazine = 12,
		Mastery = 8,
		MaxRank = 30,
		Name = "Steflos",
		Polarities = { "Madurai" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Stradavar = {
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 14.3,
				AmmoCost = 1,
				AttackName = "Full Auto Mode",
				CritChance = 0.24,
				CritMultiplier = 2,
				Damage = { Impact = 9.8, Puncture = 9.8, Slash = 8.4 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				Accuracy = 28.6,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.28,
				CritMultiplier = 2,
				Damage = { Impact = 7.5, Puncture = 30, Slash = 12.5 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.16,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Stradavar",
		Image = "Stradavar.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TennoTommyGun/TennoTommyGunRifle",
		Introduced = "18.11",
		Link = "Stradavar",
		Magazine = 65,
		Mastery = 8,
		MaxRank = 30,
		Name = "Stradavar",
		Polarities = { "V", "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Stradavar Prime"] = {
		AmmoMax = 720,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 25,
				AmmoCost = 1,
				AttackName = "Full Auto Mode",
				CritChance = 0.24,
				CritMultiplier = 2.6,
				Damage = { Impact = 10.5, Puncture = 10.5, Slash = 9 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				Accuracy = 66.7,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.3,
				CritMultiplier = 2.8,
				Damage = { Impact = 8, Puncture = 24, Slash = 48 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Stradavar",
		Image = "StradavarPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeStradavar/PrimeStradavarGun",
		Introduced = "24.5.8",
		Link = "Stradavar Prime",
		Magazine = 90,
		Mastery = 12,
		MaxRank = 30,
		Name = "Stradavar Prime",
		Polarities = { "V", "V", "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Strun = {
		Accuracy = 4,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.075,
				CritMultiplier = 1.5,
				Damage = { Impact = 13.75, Puncture = 3.75, Slash = 7.5 },
				Falloff = { EndRange = 25, Reduction = 0.4, StartRange = 12 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 35,
				MinSpread = 15,
				Multishot = 12,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.05 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				IncarnonCharges = 40,
				AttackName = "Incarnon Form",
				CritChance = 0.44,
				CritMultiplier = 2.8,
				Damage = { Impact = 100 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.4 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.44,
				CritMultiplier = 2.8,
				Damage = { Puncture = 30, Slash = 80, Blast = 60 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.4 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Strun",
		Image = "Strun.png",
		IncarnonImage = "StrunIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/Shotgun",
		Introduced = "Vanilla",
		Link = "Strun",
		Magazine = 6,
		Mastery = 1,
		MaxRank = 30,
		Name = "Strun",
		Polarities = { "Bar" },
		Reload = 3.75,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Corrupted Crewman" },
		_TooltipAttackDisplay = 1 
	},
	["Strun Prime"] = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.24,
				CritMultiplier = 2.2,
				Damage = { Impact = 24.3, Puncture = 8.1, Slash = 21.6 },
				Falloff = { EndRange = 52, Reduction = 0.5, StartRange = 26 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 7,
				Multishot = 12,
				PunchThrough = 0.8,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.0667 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				IncarnonCharges = 40,
				AttackName = "Incarnon Form",
				CritChance = 0.48,
				CritMultiplier = 3.4,
				Damage = { Impact = 100 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.46 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.48,
				CritMultiplier = 3.4,
				Damage = { Puncture = 40, Slash = 100, Blast = 60 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 2.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.46 
			} 
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Strun",
		Image = "StrunPrime.png",
		IncarnonImage = "StrunPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeStrun/PrimeStrunWeapon",
		Introduced = "30.7",
		Link = "Strun Prime",
		Magazine = 10,
		Mastery = 14,
		MaxRank = 30,
		Name = "Strun Prime",
		Polarities = { "Bar", "V", "V" },
		Reload = 4.6,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Strun Wraith"] = {
		Accuracy = 6.7,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.18,
				CritMultiplier = 2.2,
				Damage = { Impact = 26, Puncture = 6, Slash = 8 },
				Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 15 },
				FireRate = 2.5,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 10,
				Multishot = 10,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				IncarnonCharges = 40,
				AttackName = "Incarnon Form",
				CritChance = 0.56,
				CritMultiplier = 3.4,
				Damage = { Impact = 100 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.44 
			},
			{
				AttackName = "Incarnon Form AoE",
				CritChance = 0.56,
				CritMultiplier = 3.4,
				Damage = { Puncture = 40, Slash = 90, Blast = 70 },
				Falloff = { EndRange = 4, Reduction = 0.2, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.44 
			} 
		},
		Class = "Shotgun",
		CodexSecret = true,
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Strun",
		Image = "StrunWraith.png",
		IncarnonImage = "StrunIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Shotgun/ShotgunVandal",
		Introduced = "9.7.2",
		Link = "Strun Wraith",
		Magazine = 10,
		Mastery = 10,
		MaxRank = 30,
		Name = "Strun Wraith",
		Polarities = { "Bar" },
		Reload = 5,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Tenno", "Invasion Reward", "Wraith" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Supra = {
		Accuracy = 14.3,
		AmmoMax = 1080,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.12,
				CritMultiplier = 1.8,
				Damage = { Impact = 4, Puncture = 30, Slash = 6 },
				FireRate = 12.5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Supra",
		Image = "Supra.png",
		InternalName = "/Lotus/Weapons/ClanTech/Energy/CrpHeavyRifle",
		Introduced = "8.0",
		Link = "Supra",
		Magazine = 180,
		Mastery = 12,
		MaxRank = 30,
		Name = "Supra",
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Auto-Spool",
		Users = { "Corpus Tech", "M-W.A.M." },
		_TooltipAttackDisplay = 1 
	},
	["Supra Vandal"] = {
		Accuracy = 28.6,
		AmmoMax = 1600,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.16,
				CritMultiplier = 2,
				Damage = { Impact = 4, Puncture = 30, Slash = 6 },
				FireRate = 12.5,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Supra",
		Image = "SupraVandal.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/Machinegun/SupraVandal",
		Introduced = "20.4",
		Link = "Supra Vandal",
		Magazine = 300,
		Mastery = 14,
		MaxRank = 30,
		Name = "Supra Vandal",
		Polarities = { "V", "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 4,
		Tradable = 1,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	Sybaris = {
		Accuracy = 28.6,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 2,
				BurstDelay = 0.101,
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 26.4, Puncture = 26.4, Slash = 27.2 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				BurstCount = 4,
				BurstDelay = 0.101,
				CritChance = 0.2,
				CritMultiplier = 3,
				Damage = { Impact = 29.7, Puncture = 29.7, Slash = 30.6 },
				FireRate = 3.33,
				ForcedProcs = { "Blast" },
				IncarnonCharges = 200,
				IsSilent = false,
				MinSpread = 2,
				MaxSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Sybaris",
		IncarnonImage = "SybarisIncarnon.png",
		Image = "Sybaris.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnoLeverAction/TnoLeverActionRifle",
		Introduced = "13.3",
		Link = "Sybaris",
		Magazine = 10,
		Mastery = 5,
		MaxRank = 30,
		Name = "Sybaris",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	["Sybaris Prime"] = {
		Accuracy = 25,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 2,
				BurstDelay = 0.062,
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 29.04, Puncture = 29.04, Slash = 29.92 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				MinSpread = 0,
				MaxSpread = 8,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				BurstCount = 4,
				BurstDelay = 0.062,
				CritChance = 0.25,
				CritMultiplier = 3,
				Damage = { Impact = 36.3, Puncture = 36.3, Slash = 37.4 },
				FireRate = 3.33,
				ForcedProcs = { "Blast" },
				IncarnonCharges = 200,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			}
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Sybaris",
		IncarnonImage = "SybarisPrimeIncarnon.png",
		Image = "SybarisPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeSybaris/PrimeSybarisRifle",
		Introduced = "20.6.2",
		Link = "Sybaris Prime",
		Magazine = 20,
		Mastery = 12,
		MaxRank = 30,
		Name = "Sybaris Prime",
		Polarities = { "Bar", "Bar", "V" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Synapse = {
		Accuracy = 100,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.39,
				CritMultiplier = 2.7,
				Damage = { Corrosive = 20 },
				ExtraHeadshotDmg = 0.2,
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 27,
				ShotType = "Hit-Scan",
				StatusChance = 0.13 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Infested/LongGuns/InfestedRifleInnateUpgrade" },
		Disposition = 1.315,
		ExilusPolarity = "Madurai",
		Family = "Synapse",
		Image = "Synapse.png",
		InternalName = "/Lotus/Weapons/Infested/LongGuns/InfestedRifle",
		Introduced = "10.0",
		Link = "Synapse",
		Magazine = 70,
		Mastery = 11,
		MaxRank = 30,
		Name = "Synapse",
		Reload = 1.5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	["Synoid Simulor"] = {
		Accuracy = 28.6,
		AmmoMax = 96,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Orb Launch",
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Impact = 0 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 12,
				ShotType = "Projectile",
				StatusChance = 0 
			},
			{
				AttackName = "Orb Merging Damage",
				CritChance = 0.14,
				CritMultiplier = 2,
				Damage = { Magnetic = 125 },
				Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 },
				FireRate = 3.33,
				Multishot = 1,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.35 
			},
			{
				AttackName = "Orb Explosion",
				CritChance = 0.14,
				CritMultiplier = 2,
				Damage = { Magnetic = 240 },
				Falloff = { EndRange = 5, Reduction = 1, StartRange = 0 },
				FireRate = 3.33,
				ForcedProcs = { "Electricity" },
				Multishot = 1,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.35 
			},
			{
				AttackName = "Singularity",
				CritChance = 0,
				CritMultiplier = 0,
				Damage = { Magnetic = 50 },
				EffectDuration = 20,
				Falloff = { EndRange = 5, Reduction = 0, StartRange = 0 },
				FireRate = 4,
				Range = 5,
				StatusChance = 0 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "AOE", "PROJECTILE" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Simulor",
		Image = "SynoidSimulor.png",
		InternalName = "/Lotus/Weapons/Syndicates/CephalonSuda/LongGuns/CSSimulor",
		Introduced = "17.3",
		Link = "Synoid Simulor",
		Magazine = 16,
		Mastery = 12,
		MaxRank = 30,
		Name = "Synoid Simulor",
		Polarities = { "V", "D", "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Entropy",
		Tradable = 1,
		Traits = { "Syndicate", "Cephalon Suda", "Cephalon" },
		Trigger = "Active",
		_TooltipAttackDisplay = 3 
	},
	["Telos Boltor"] = {
		Accuracy = 25,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.3,
				CritMultiplier = 2.4,
				Damage = { Impact = 3, Puncture = 27 },
				FireRate = 9.33,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.16 
			},
			{
				Accuracy = 10,
				MinSpread = 8,
				MaxSpread = 12,
				IncarnonCharges = 0,
				AttackName = "Incarnon Form",
				CritChance = 0.36,
				CritMultiplier = 3.2,
				Damage = { Impact = 2, Puncture = 6, Slash = 12 },
				FireRate = 10.33,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 8,
				Multishot = 3,
				PunchThrough = 0.6,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.1067,
				Trigger = "Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Boltor",
		Image = "TelosBoltor.png",
		IncarnonImage = "TelosBoltorIncarnon.png",
		InternalName = "/Lotus/Weapons/Syndicates/ArbitersOfHexis/LongGuns/AHBoltor",
		Introduced = "17.3",
		Link = "Telos Boltor",
		Magazine = 90,
		Mastery = 12,
		MaxRank = 30,
		Name = "Telos Boltor",
		Polarities = { "D", "V" },
		Reload = 2.4,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Truth",
		Tradable = 1,
		Traits = { "Syndicate", "Arbiters of Hexis" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Arca Plasmor"] = {
		Accuracy = 9.1,
		AmmoMax = 40,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 2,
				Damage = { Radiation = 760 },
				ExtraHeadshotDmg = -2,
				Falloff = { EndRange = 36, Reduction = 0.5, StartRange = 18 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				Range = 44.4,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.34 
			} 
		},
		Class = "Shotgun",
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.55,
		ExilusPolarity = "Madurai",
		Family = "Arca Plasmor",
		Image = "TenetArcaPlasmor.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBEArcaPlasmor/CrpBEArcaPlasmor",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Arca Plasmor",
		Magazine = 10,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Arca Plasmor",
		Polarities = { "V", "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Envoy"] = {
		Accuracy = 100,
		AmmoMax = 16,
		AmmoPickup = 4,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.28,
				CritMultiplier = 2.6,
				Damage = { Impact = 100 },
				FireRate = 0.83,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.24 
			},
			{
				AttackName = "Rocket Explosion",
				CritChance = 0.28,
				CritMultiplier = 2.6,
				Damage = { Cold = 640 },
				Falloff = { EndRange = 8, Reduction = 0.8, StartRange = 0 },
				FireRate = 0.83,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 8,
				ShotType = "AoE",
				StatusChance = 0.24 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod",
			"/Lotus/Weapons/Corpus/LongGuns/CrpBriefcaseLauncher/CrpBriefcaseLauncherInnateMod" 
		},
		Disposition = 0.65,
		ExilusPolarity = "Naramon",
		Family = "Tenet Envoy",
		Image = "TenetEnvoy.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CrpBriefcaseLauncher/CrpBriefcaseLauncher",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Envoy",
		Magazine = 8,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Envoy",
		Reload = 4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 2 
	},
	["Tenet Ferrox"] = {
		Accuracy = 16.7,
		AmmoMax = 100,
		AmmoPickup = 20,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.4,
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Impact = 20, Puncture = 140, Slash = 40 },
				FireRate = 2.67,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Impact = 6, Puncture = 42, Slash = 12 },
				Falloff = { EndRange = 4, Reduction = 0.3, StartRange = 0 },
				FireRate = 2.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.26
			},
			{
				AttackName = "Spear Throw",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Impact = 35, Puncture = 5, Slash = 10 },
				FireRate = 1,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 2,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.4,
				Trigger = "Semi" 
			},
			{
				AttackName = "Attraction Field",
				CritChance = 0.04,
				CritMultiplier = 2,
				Damage = { Electricity = 150 },
				EffectDuration = 30,
				FireRate = 0.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 10,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Speargun",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/LongGuns/GrnFlameSpear/GunSpearInnateMod",
                            "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Ferrox",
		Image = "TenetFerrox.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBEFerrox/CrpBEFerrox",
		Introduced = "32.2",
		IsLichWeapon = true,
		Link = "Tenet Ferrox",
		Magazine = 20,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Ferrox",
		Polarities = { "V", "V", "D" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 0,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Charged Auto",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Flux Rifle"] = {
		Accuracy = 200,
		AmmoMax = 1200,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 1.8,
				Damage = { Puncture = 4.84, Slash = 17.16 },
				FireRate = 15,
				IsSilent = false,
				MaxSpread = 1,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Flux Rifle",
		Image = "TenetFluxRifle.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBEFluxRifle/CrpBEFluxRifle",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Flux Rifle",
		Magazine = 120,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Flux Rifle",
		Polarities = {  },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Glaxion"] = {
		Accuracy = 100,
		AmmoMax = 810,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2.2,
				Damage = { Cold = 34 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 30,
				ShotType = "Hit-Scan",
				StatusChance = 0.4 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "BEAM", "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.6,
		ExilusPolarity = "Madurai",
		Family = "Glaxion",
		Image = "TenetGlaxion.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBEGlaxion/CrpBEGlaxion",
		Introduced = "35.6",
		IsLichWeapon = true,
		Link = "Tenet Glaxion",
		Magazine = 90,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Glaxion",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Tetra"] = {
		Accuracy = 18.2,
		AmmoMax = 480,
		AmmoPickup = 40,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.28,
				CritMultiplier = 2.2,
				Damage = { Impact = 13.2, Puncture = 33.6, Slash = 13.2 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 80,
				AttackName = "Grenade Impact",
				CritChance = 0.28,
				CritMultiplier = 2.2,
				Damage = { Impact = 200 },
				FireRate = 1.33,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				Reload = 1.8,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi-Auto"
			},
			{
				AmmoCost = 80,
				AttackName = "Grenade AoE",
				CritChance = 0.28,
				CritMultiplier = 2.2,
				Damage = { Blast = 1000 },
				Falloff = { EndRange = 8, Reduction = 0.6, StartRange = 0 },
				FireRate = 1.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 8,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Tetra",
		Image = "TenetTetra.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Primary/CrpBETetra/CrpBETetra",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Tetra",
		Magazine = 80,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Tetra",
		Polarities = {  },
		Reload = 2.2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Tenora = {
		Accuracy = 12.5,
		AmmoMax = 900,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.28,
				CritMultiplier = 2,
				Damage = { Impact = 7.2, Puncture = 9.6, Slash = 7.2 },
				FireRate = 11.67,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			},
			{
				AmmoCost = 10,
				AttackName = "Charged Attack",
				ChargeTime = 0.8,
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Impact = 48, Puncture = 144, Slash = 48 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.11,
				Trigger = "Charge" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnBardRifle/TnBardRifleInnateUpgrade" },
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Tenora",
		Image = "Tenora.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnBardRifle/TnBardRifle",
		Introduced = "20.0",
		Link = "Tenora",
		Magazine = 150,
		Mastery = 10,
		MaxRank = 30,
		Name = "Tenora",
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 9,
		Traits = { "Tenno" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	["Tenora Prime"] = {
		Accuracy = 12.5,
		AmmoMax = 1000,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.3,
				CritMultiplier = 2.2,
				Damage = { Impact = 8.4, Puncture = 11.2, Slash = 8.4 },
				FireRate = 12.67,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.24 
			},
			{
				AmmoCost = 10,
				AttackName = "Charged Attack",
				ChargeTime = 0.8,
				CritChance = 0.4,
				CritMultiplier = 3,
				Damage = { Impact = 56, Puncture = 168, Slash = 56 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2,
				Trigger = "Charge" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/TnBardRifle/TnBardRifleInnateUpgrade" },
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Tenora",
		Image = "TenoraPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeTenora/TenoraPrimeWeapon",
		Introduced = "29.9",
		Link = "Tenora Prime",
		Magazine = 200,
		Mastery = 14,
		MaxRank = 30,
		Name = "Tenora Prime",
		Polarities = { "V", "V" },
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Spool = 9,
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	Tetra = {
		Accuracy = 18.2,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.04,
				CritMultiplier = 1.5,
				Damage = { Impact = 6.4, Puncture = 25.6 },
				FireRate = 6.67,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 3,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.5,
		ExilusPolarity = "Madurai",
		Family = "Tetra",
		Image = "Tetra.png",
		InternalName = "/Lotus/Weapons/Corpus/LongGuns/CorpusUMP/CorpusUMP",
		Introduced = "11.8",
		Link = "Tetra",
		Magazine = 60,
		Mastery = 3,
		MaxRank = 30,
		Name = "Tetra",
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Corpus" },
		Trigger = "Auto",
		Users = { "Nako Xol", "Terra Provisor", "Terra Elite Crewman" },
		_TooltipAttackDisplay = 1 
	},
	Tiberon = {
		Accuracy = 33.33,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.06,
				CritChance = 0.26,
				CritMultiplier = 2.4,
				Damage = { Impact = 11, Puncture = 22, Slash = 11 },
				FireRate = 6.67,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Tiberon",
		Image = "Tiberon.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/DrakeRifle/DrakeRifle",
		Introduced = "14.9",
		Link = "Tiberon",
		Magazine = 30,
		Mastery = 10,
		MaxRank = 30,
		Name = "Tiberon",
		Polarities = { "V" },
		Reload = 2.26,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	["Tiberon Prime"] = {
		Accuracy = 33.33,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Burst",
				BurstCount = 3,
				BurstDelay = 0.08,
				CritChance = 0.28,
				CritMultiplier = 3,
				Damage = { Impact = 14.4, Puncture = 19.2, Slash = 14.4 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 1,
				AttackName = "Semi-Auto",
				CritChance = 0.42,
				CritMultiplier = 3.4,
				Damage = { Impact = 14.4, Puncture = 19.2, Slash = 14.4 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.18 
			},
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.16,
				CritMultiplier = 2.8,
				Damage = { Impact = 14.4, Puncture = 19.2, Slash = 14.4 },
				FireRate = 8.33,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.32 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Tiberon",
		Image = "TiberonPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeTiberon/PrimeTiberonRifle",
		Introduced = "22.16.4",
		Link = "Tiberon Prime",
		Magazine = 42,
		Mastery = 14,
		MaxRank = 30,
		Name = "Tiberon Prime",
		Polarities = { "V", "Bar", "Bar" },
		Reload = 2,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Burst / Semi / Auto",
		_TooltipAttackDisplay = 1 
	},
	Tigris = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 21, Puncture = 21, Slash = 168 },
				Falloff = { EndRange = 20, Reduction = 0.5238, StartRange = 10 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 5,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.168 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Tigris",
		Image = "Tigris.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/DoubleBarrelShotgun/TennoDoubleBarrelShotgun",
		Introduced = "11.0",
		Link = "Tigris",
		Magazine = 2,
		Mastery = 7,
		MaxRank = 30,
		Name = "Tigris",
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Duplex",
		Users = { "Frost Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Tigris Prime"] = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 19.5, Puncture = 19.5, Slash = 156 },
				Falloff = { EndRange = 20, Reduction = 0.4872, StartRange = 10 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 8,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1125 
			} 
		},
		Class = "Shotgun",
		CompatibilityTags = { "SINGLESHOT" },
		Conclave = true,
		Disposition = 0.95,
		ExilusPolarity = "Naramon",
		Family = "Tigris",
		Image = "TigrisPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeTigris/PrimeTigris",
		Introduced = "Hotfix: The Silver Grove 3",
		Link = "Tigris Prime",
		Magazine = 2,
		Mastery = 13,
		MaxRank = 30,
		Name = "Tigris Prime",
		Polarities = { "V", "Bar" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Duplex",
		_TooltipAttackDisplay = 1 
	},
	Tonkor = {
		Accuracy = 100,
		AmmoMax = 30,
		AmmoPickup = 3,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Puncture = 75 },
				FireRate = 3.17,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.1 
			},
			{
				AttackName = "Grenade Explosion",
				CritChance = 0.25,
				CritMultiplier = 2.5,
				Damage = { Blast = 650 },
				Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 },
				FireRate = 3.17,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.1 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Tonkor",
		Image = "Tonkor.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnGrenadeLauncher/GrnGrenadeLauncher",
		Introduced = "16.4",
		Link = "Tonkor",
		Magazine = 1,
		Mastery = 5,
		MaxRank = 30,
		Name = "Tonkor",
		Reload = 1.7,
		SellPrice = 8500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Kuva Napalm", "Nightwatch Reaver", "Aerial Commander" },
		_TooltipAttackDisplay = 2 
	},
	Torid = {
		Accuracy = 100,
		AmmoMax = 60,
		AmmoPickup = 10,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Grenade Impact",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Toxin = 100 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.23 
			},
			{
				AttackName = "Poison Cloud",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Toxin = 40 },
				EffectDuration = 10,
				Falloff = { EndRange = 3, Reduction = 1, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.25 
			},
			{
				IncarnonCharges = 170,
				AmmoCost = 1,
				Accuracy = 80,
				MinSpread = 1,
				MaxSpread = 1.5,
				AttackName = "Incarnon Form",
				CritChance = 0.29,
				CritMultiplier = 3.1,
				Damage = { Toxin = 51 },
				FireRate = 8,
				IsSilent = false,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 37,
				ShotType = "Hit-Scan",
				Trigger = "Held",
				StatusChance = 0.39 
			},
		},
		Class = "Launcher",
		CompatibilityTags = { "PROJECTILE", "SINGLESHOT", "AOE" },
		Conclave = false,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Torid",
		Image = "Torid.png",
		IncarnonImage = "ToridIncarnon.png",
		InternalName = "/Lotus/Weapons/ClanTech/Bio/BioWeapon",
		Introduced = "8.0",
		Link = "Torid",
		Magazine = 5,
		Mastery = 4,
		MaxRank = 30,
		Name = "Torid",
		Reload = 1.7,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Infested" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Trumna = {
		Accuracy = 200,
		AmmoMax = 400,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.24,
				CritMultiplier = 2.2,
				Damage = { Heat = 53, Impact = 29 },
				FireRate = 4.67,
				IsSilent = false,
				MaxSpread = 0.7,
				MinSpread = 0.3,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3,
				Trigger = "Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.24,
				CritMultiplier = 2.4,
				Damage = { Heat = 53, Impact = 32 },
				FireRate = 4.67,
				IsSilent = false,
				MaxSpread = 0.7,
				MinSpread = 0.3,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.34,
				Trigger = "Auto" 
			},
			{
				AttackName = "Auto AoE",
				CritChance = 0.24,
				CritMultiplier = 2.4,
				Damage = { Heat = 50 },
				Falloff = { EndRange = 1.6, Reduction = 0.15, StartRange = 0 },
				FireRate = 4.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.6,
				ShotType = "AoE",
				StatusChance = 0.34 
			},
			{
				Accuracy = 9.1,
				AttackName = "Grenade Impact",
				CritChance = 0.38,
				CritMultiplier = 2.4,
				Damage = { Impact = 100 },
				FireRate = 1.33,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.5,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Grenade Bounce AoE",
				CritChance = 0.38,
				CritMultiplier = 2.4,
				Damage = { Heat = 1000 },
				Falloff = { EndRange = 6, Reduction = 0.4, StartRange = 0 },
				FireRate = 1.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Thanotech/ThanoRifle/ThanotechRifleWeaponInnateMod" },
		Disposition = 0.85,
		ExilusPolarity = "Naramon",
		Family = "Trumna",
		Image = "Trumna.png",
		InternalName = "/Lotus/Weapons/Thanotech/ThanoRifle/ThanotechRifle",
		Introduced = "29",
		Link = "Trumna",
		Magazine = 200,
		Mastery = 13,
		MaxRank = 30,
		Name = "Trumna",
		Polarities = {  },
		Reload = 5,
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Entrati" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Trumna Prime"] = {
		Accuracy = 200,
		AmmoMax = 500,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.24,
				CritMultiplier = 2.4,
				Damage = { Heat = 53, Impact = 32 },
				FireRate = 4.67,
				IsSilent = false,
				MaxSpread = 0.7,
				MinSpread = 0.3,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.34,
				Trigger = "Auto" 
			},
			{
				AttackName = "Auto AoE",
				CritChance = 0.24,
				CritMultiplier = 2.4,
				Damage = { Heat = 50 },
				Falloff = { EndRange = 1.6, Reduction = 0.15, StartRange = 0 },
				FireRate = 4.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.6,
				ShotType = "AoE",
				StatusChance = 0.34 
			},
			{
				Accuracy = 9.1,
				AttackName = "Grenade Impact",
				CritChance = 0.38,
				CritMultiplier = 2.4,
				Damage = { Impact = 100 },
				FireRate = 1.33,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.5,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Grenade Bounce AoE",
				CritChance = 0.38,
				CritMultiplier = 2.4,
				Damage = { Heat = 1150 },
				Falloff = { EndRange = 6, Reduction = 0.4, StartRange = 0 },
				FireRate = 1.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Thanotech/ThanoRifle/ThanotechRifleWeaponInnateMod" },
		Disposition = 0.50,
		ExilusPolarity = "Naramon",
		Family = "Trumna",
		Image = "TrumnaPrime.png",
		InternalName = "/Lotus/Weapons/Thanotech/ThanoRifle/ThanotechRifle",
		Introduced = "37.0.9",
		Link = "Trumna Prime",
		Magazine = 250,
		Mastery = 15,
		MaxRank = 30,
		Name = "Trumna Prime",
		Polarities = { "D", "V" },
		Reload = 4,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	["Vaykor Hek"] = {
		Accuracy = 9.1,
		AmmoMax = 120,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 11.25, Puncture = 48.75, Slash = 15 },
				Falloff = { EndRange = 25, Reduction = 0.7333, StartRange = 10 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 6,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.107 
			} 
		},
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Hek",
		Image = "VaykorHek.png",
		InternalName = "/Lotus/Weapons/Syndicates/SteelMeridian/LongGuns/SMHek",
		Introduced = "17.3",
		Link = "Vaykor Hek",
		Magazine = 8,
		Mastery = 12,
		MaxRank = 30,
		Name = "Vaykor Hek",
		Polarities = { "D", "V" },
		Reload = 2.25,
		SellPrice = 7500,
		Slot = "Primary",
		SyndicateEffect = "Justice",
		Tradable = 1,
		Traits = { "Syndicate", "Steel Meridian" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Vectis = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 90, Puncture = 78.75, Slash = 56.25 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 1,
				AttackName = "3x Zoom",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 90, Puncture = 78.75, Slash = 56.25 },
				ExtraHeadshotDmg = 0.3,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 1,
				AttackName = "4.5x Zoom",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 90, Puncture = 78.75, Slash = 56.25 },
				ExtraHeadshotDmg = 0.5,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO", "Vectis", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Vectis",
		Image = "Vectis.png",
		InternalName = "/Lotus/Weapons/Tenno/Rifle/TennoSniperRifle",
		Introduced = "10.6",
		Link = "Vectis",
		Magazine = 1,
		Mastery = 2,
		MaxRank = 30,
		Name = "Vectis",
		Polarities = { "V" },
		Reload = 1,
		ReloadDelay = 0,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Saryn Specter" },
		Zoom = { "3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)" },
		_TooltipAttackDisplay = 2 
	},
	["Vectis Prime"] = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 140, Puncture = 157.5, Slash = 52.5 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2.67,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 1,
				AttackName = "3.5x Zoom",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 140, Puncture = 157.5, Slash = 52.5 },
				ExtraHeadshotDmg = 0.4,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2.67,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			},
			{
				AmmoCost = 1,
				AttackName = "6x Zoom",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 140, Puncture = 157.5, Slash = 52.5 },
				ExtraHeadshotDmg = 0.6,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2.67,
				ForcedProcs = { "Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO", "SINGLESHOT" },
		Conclave = true,
		Disposition = 0.9,
		ExilusPolarity = "Naramon",
		Family = "Vectis",
		Image = "VectisPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeVectis/PrimeVectisRifle",
		Introduced = "16.11",
		Link = "Vectis Prime",
		Magazine = 2,
		Mastery = 14,
		MaxRank = 30,
		Name = "Vectis Prime",
		Polarities = { "V", "Bar" },
		Reload = 0.85,
		ReloadDelay = 0,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 5,
		SniperComboReset = 2,
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Semi-Auto",
		Zoom = { "3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)" },
		_TooltipAttackDisplay = 2 
	},
	Veldt = {
		Accuracy = 32,
		AmmoMax = 546,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 2.2,
				Damage = { Impact = 23.4, Puncture = 23.4, Slash = 43.2 },
				FireRate = 3.67,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0.25,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "PROJECTILE", "ASSAULT_AMMO" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Veldt",
		Image = "Veldt.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/TnRevolverRifle/TnRevolverRifleGun",
		Introduced = "22.18",
		Link = "Veldt",
		Magazine = 26,
		Mastery = 8,
		MaxRank = 30,
		Name = "Veldt",
		Polarities = { "Bar" },
		Reload = 1.8,
		SellPrice = 7500,
		Slot = "Primary",
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Vulkar = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "2.5x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 },
				ExtraHeadshotDmg = 0.35,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "4x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 },
				ExtraHeadshotDmg = 0.55,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "8x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 },
				ExtraHeadshotDmg = 0.7,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 1.5,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Madurai",
		Family = "Vulkar",
		Image = "Vulkar.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerSniperRifle/GrnSniperRifle",
		Introduced = "8.0",
		Link = "Vulkar",
		Magazine = 6,
		Mastery = 3,
		MaxRank = 30,
		Name = "Vulkar",
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 2,
		SniperComboReset = 2,
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Ballista", "Grineer Warden", "Harkonar" },
		Zoom = {
			"2.5x zoom (+35% Headshot Damage)",
			"4x zoom (+55% Headshot Damage)",
			"8x zoom (+70% Headshot Damage)" 
		},
		_TooltipAttackDisplay = 2 
	},
	["Vulkar Wraith"] = {
		Accuracy = 13.3,
		AmmoMax = 72,
		AmmoPickup = 15,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Unzoomed",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 245.7, Puncture = 27.3 },
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "2.5x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 245.7, Puncture = 27.3 },
				ExtraHeadshotDmg = 0.35,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "4x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 245.7, Puncture = 27.3 },
				ExtraHeadshotDmg = 0.55,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				AmmoCost = 1,
				AttackName = "8x Zoom",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 245.7, Puncture = 27.3 },
				ExtraHeadshotDmg = 0.7,
				Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
				FireRate = 2,
				ForcedProcs = { "Big Stagger" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 1,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			} 
		},
		Class = "Sniper Rifle",
		CompatibilityTags = { "SNIPER_AMMO" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Vulkar",
		Image = "VulkarWraith.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerSniperRifle/VulkarWraith",
		Introduced = "18.4.1",
		Link = "Vulkar Wraith",
		Magazine = 8,
		Mastery = 7,
		MaxRank = 30,
		Name = "Vulkar Wraith",
		Polarities = { "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		SniperComboMin = 2,
		SniperComboReset = 2,
		Tradable = 1,
		Traits = { "Wraith", "Baro", "Grineer" },
		Trigger = "Semi-Auto",
		Zoom = {
			"2.5x zoom (+35% Headshot Damage)",
			"4x zoom (+55% Headshot Damage)",
			"8x zoom (+70% Headshot Damage)" 
		},
		_TooltipAttackDisplay = 2 
	},
	Zarr = {
		AmmoMax = 60,
		AmmoPickup = 9,
		AmmoType = "Primary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Cannon Mode Projectile",
				CritChance = 0.17,
				CritMultiplier = 2.5,
				Damage = { Impact = 25 },
				FireRate = 1.67,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.29 
			},
			{
				AttackName = "Cannon Mode Explosion",
				CritChance = 0.17,
				CritMultiplier = 2.5,
				Damage = { Blast = 175 },
				Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
				FireRate = 1.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.29 
			},
			{
				AttackName = "Cannon Mode Cluster Bombs",
				CritChance = 0.17,
				CritMultiplier = 2.5,
				Damage = { Blast = 50 },
				FireRate = 1.67,
				IsSilent = false,
				Multishot = 6,
				PunchThrough = 0,
				ShotSpeed = 8,
				ShotType = "Projectile",
				StatusChance = 0.048 
			},
			{
				Accuracy = 1.4,
				AmmoCost = 1,
				AttackName = "Barrage Mode",
				CritChance = 0.17,
				CritMultiplier = 2.5,
				Damage = { Impact = 24, Puncture = 40, Slash = 16 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 80,
				MinSpread = 60,
				Multishot = 10,
				PunchThrough = 1.6,
				Range = 10,
				ShotSpeed = 120,
				ShotType = "Projectile",
				StatusChance = 0.087 
			} 
		},
		Class = "Launcher",
		CompatibilityTags = { "ASSAULT_AMMO", "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Zarr",
		Image = "Zarr.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrnCannon/GrnCannonWeapon",
		Introduced = "19",
		Link = "Zarr",
		Magazine = 3,
		Mastery = 7,
		MaxRank = 30,
		Name = "Zarr",
		Polarities = { "V" },
		Reload = 2.25,
		ReloadStyle = "ByRound",
		SellPrice = 7500,
		Slot = "Primary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 2 
	},
	Zenith = {
		Accuracy = 33.33,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto Mode",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 4.5, Puncture = 6, Slash = 19.5 },
				FireRate = 10.83,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.34 
			},
			{
				AmmoCost = 3,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.35,
				CritMultiplier = 2.5,
				Damage = { Impact = 15, Puncture = 120, Slash = 15 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 99999,
				Range = 300,
				Reload = 1.4,
				ShotType = "Hit-Scan",
				StatusChance = 0.08,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Rifle",
		CompatibilityTags = { "ASSAULT_AMMO" },
		Conclave = false,
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Zenith",
		Image = "Zenith.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/LoginPrimary/SundialRifle",
		Introduced = "20.2",
		Link = "Zenith",
		Magazine = 90,
		Mastery = 10,
		MaxRank = 30,
		Name = "Zenith",
		Polarities = { "Bar", "V" },
		Reload = 1.6,
		Slot = "Primary",
		Traits = { "Tenno" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 2 
	},
	Zhuge = {
		Accuracy = 40,
		AmmoMax = 540,
		AmmoPickup = 80,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 5, Puncture = 75, Slash = 20 },
				FireRate = 4.17,
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.35 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE", "ZHUGE", "CROSSBOW" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Zhuge",
		Image = "Zhuge.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/RepeatingCrossbow/RepeatingCrossbow",
		Introduced = "18.6",
		Link = "Zhuge",
		Magazine = 20,
		Mastery = 10,
		MaxRank = 30,
		Name = "Zhuge",
		Polarities = { "V" },
		Reload = 2.5,
		SellPrice = 7500,
		Slot = "Primary",
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Zhuge Prime"] = {
		Accuracy = 40,
		AmmoMax = 270,
		AmmoPickup = 60,
		AmmoType = "Primary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Arrow Impact",
				CritChance = 0.26,
				CritMultiplier = 2,
				Damage = { Impact = 10, Puncture = 22.5, Slash = 17.5 },
				FireRate = 5.5,
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Arrow Explosion",
				CritChance = 0.26,
				CritMultiplier = 2,
				Damage = { Impact = 11.2, Puncture = 4, Slash = 24.8 },
				ExplosionDelay = 0.6,
				Falloff = { EndRange = 2.6, Reduction = 0.3, StartRange = 0 },
				FireRate = 5.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.6,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE", "ZHUGE", "CROSSBOW" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/LongGuns/PrimeZhuge/ZhugePrimeReloadFromEmptyMod" },
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Zhuge",
		Image = "ZhugePrime.png",
		InternalName = "/Lotus/Weapons/Tenno/LongGuns/PrimeZhuge/PrimeZhugeCrossbow",
		Introduced = "25.3",
		Link = "Zhuge Prime",
		Magazine = 30,
		Mastery = 14,
		MaxRank = 30,
		Name = "Zhuge Prime",
		Polarities = { "V", "V", "V" },
		Reload = 3,
		SellPrice = 7500,
		Slot = "Primary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	} 
}