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A classic Tenno sniper rifle, the Vectis is ideal for ranged takedowns.

The Vectis is a high-powered, single-shot, breech-loading sniper rifle. Its single shot behavior provides a bolt-action feel. With significantly less zoom compared to other sniper rifles, it is much better suited for medium-range combat.

This weapon can be sold for Credits64 7,500.

Characteristics

Advantages over other Primary weapons (excluding modular weapons):

Disadvantages over other Primary weapons (excluding modular weapons):

See WARFRAME Wiki:Stat Comparison/Percentiles for more details.


Comparisons:

Acquisition

The Vectis's blueprint can be purchased from the Market.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
25,000
Neurodes Neurodes
4
OrokinCell Orokin Cell
4
NanoSpores Nano Spores
3,000
Rubedo Rubedo
2,500
Time: 1 Day(s)
Rush: PlatinumLarge 25
MarketIcon Market Price: PlatinumLarge 250 Blueprint2 Blueprints Price:Credits40,000

Notes

Tips

Trivia

Media

 

Vectis Skins

Edit

Patch History

Hotfix 37.0.1 (2024-10-02)

  • Fixed the Vectis clipping into Koumei when holstered.

Update 32.0 (2022-09-07)

Ammo Changes

We understand the power fantasy of these weapons is very popular for some, so our first approach was to keep them powerful, but limit how often they can be used by making changes to ammo pick-up.

Ammo Pickup Overrides
The following weapons now have ammo pickup overrides, meaning they gain less from picking up ammo. This mostly applies to AoE weapons, in hopes that players will become more deliberate with their aim to make the most of their Ammo pools. The following lists the specific ammo pick up overrides per weapon category.

Primary Weapon Ammo Pick Up Overrides

15 Ammo per Pick Up:

  • Vectis

Update 30.9 (2021-11-11)

  • Fixed weapons with 1 bullet in their magazine (such as Vectis) bypassing the Fire Rate limit if equipped with a max rank Arcane Pistoleer.

Update 22.12 (2018-02-09)

  • Mastery Rank decreased from 3 to 2.

Hotfix 22.0.6 (2017-10-18)

  • Reduced the headshot damage of the Vectis series in Conclave.

Update 22.0 (2017-10-12)

General Sniper Changes
  • Reticle sway removed from all zoom levels!
  • 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged).
  • 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown).
  • 1 combo count removed on miss instead of all of them.
  • Additional bullets from multishot will each count as their own hits and misses in the combo counter.
  • Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6.
  • Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters.
Specific Sniper Weapon Changes
Vectis
  • First level zoom +10% Damage replaced with +30% Head Shot Damage.
  • Second level zoom 15% Damage replaced with +50% Head Shot Damage.

Update 10.7 (2013-11-06)

  • Removed .25 second delay for auto reloading the Vectis.

Update 10.6 (2013-10-30)

  • Introduced.

See Also