warframe

Database of WARFRAME's secondary weapons.

This section is transcluded from Module:Weapons/data/doc . To change it, please edit the transcluded page.
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This page is actively being worked on and may not be completely correct. Please assist in making this page accurate. See WARFRAME Wiki:Research on ways to perform research on this game. Click here to add more info.
Duviri weapons in Update 33.0 (2023-04-26). Add support for new "IncarnonCharges" key to differentiate between ammo capacity in "normal" fire mode vs. Incarnon Mode. This is so readers don't confuse the stat being modified by Ammo Maximum bonuses. Update ExplosionDelay key to store a 2-tuple value (2-element table) for minimum delay and maximum delay.

Hey! You! Here to update something that's out of date? Follow these easy steps:

  1. Open the relevant Horizontal Partition and click "Edit Source" on the top right of the page.
  2. Use Ctrl +F  to find the data for the weapon.
  3. Find the number/string that's wrong.
  4. Change the number/string and save the page.

That's it! After you've done that, the data will proliferate out to all the relevant pages.

If you're adding new data instead of just changing existing data, try to use an example of how things are entered if you're not quite sure what to do.

(Oh, order doesn't matter, but spelling and capitalization do. For example, it doesn't matter if Disposition is first or last)

Thanks, you're awesome!

User:Falterfire

Last updated: Sun, 12 Jan 2025 21:15:45 +0000 (UTC) by User:ArbitraryMary

Horizontal Partitions (and where to update data)

Attack Data Schema

	{
		AttackName = "Normal Attack",
		AmmoCost = 1,
		BurstCount = 1,
		Damage = { Impact = 1, Puncture = 1, Slash = 1 },
		CritChance = 0.1,
		CritMultiplier = 1,
		StatusChance = 0.1,
		FireRate = 1.0,
		Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
		ShotType = "Hit-Scan",
		ShotSpeed = 1,
		Trigger = "Semi-Auto"
	},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
AttackName Varies N/A N/A String Name of attack; defaults to "Normal Attack" "Normal Attack" or "AoE Explosion"
AmmoCost N/A N/A ammoRequirement Number (float) ✔️ Ammo consumed on a single attack input; defaults to nil 0.5 or 10
AmmoType N/A N/A ammoType String Type of ammo pickups that replenishes ammo reserves; "None" for battery weapons and "Energy" for those that use Warframe energy "Primary"
BurstCount N/A N/A NumShots Number (integer) For burst-fire weapons, the number of shots per burst; omit for attacks that shoot bursts that scale off magazine size (e.g Pandero Pandero) 4
BurstDelay N/A N/A BurstDelay Number (float) For burst-fire weapons, the time in seconds between shooting each individual shot in a burst. 0.061
BurstReloadDelay N/A N/A N/A Number (float) Only for burst-fire attacks that scale off magazine size (e.g Pandero Pandero), the time after a burst before an automatic reload commences. This value is derived from the inverse of internal fire rates of burst attacks (1 ÷ fireRate). 0.2
Damage Damage damagePerShot and totalDamage AttackData Table (map of floats) ✔️ Table of damage types that the weapon deals and their individual damage values. Possible keys: Impact, Puncture, Slash, Cold, Electricity, Heat, Toxin, Blast, Corrosive, Gas, Magnetic, Radiation, Viral, Void, and MinProgenitorBonus (random element for Kuva/Tenet weapons) { Impact = 100, Puncture = 25, Slash = 30 }
ChargeTime Charge Rate N/A ChargeTime Number (float) For charged attacks, the base charge time for a fully charged attack 0.5
CritChance Critical Chance criticalChance CriticalChance or criticalHitChance Number (float) ✔️ Attack's base critical chance as a decimal 0.25
CritMultiplier Critical Multiplier criticalMultiplier CriticalMultiplier or criticalHitDamageMultiplier Number (float) ✔️ Attack's base critical hit multiplier as a scalar 2.2
EffectDuration N/A N/A N/A Number (float) For special attacks, the time in seconds that a special effect lasts for (e.g. Pox Pox's toxin clouds or Zenistar Zenistar's disc) 5
ExplosionDelay Embed Delay N/A EmbedTime Number (float) For AoE attacks, the time in seconds between initial shot and explosion; the same as "Embed Delay" stat in-game 0.5
ExtraHeadshotDmg N/A N/A N/A Number (float) Additional bonus damage on headshots for weapons such as CernosPrime Cernos Prime 0.5
Falloff Falloff N/A damageFallOff and damageFallOffMinDamage or ExplosionFallOff and DamageRadius Table (map of floats) Attack's base Damage Falloff stats; includes starting distance in meters when falloff multiplier comes into play, ending distance in meters when falloff multipler is at max reduction, and the maximum damage reduction as a decimal { StartRange = 0, EndRange = 5, Reduction = 0.5 }
FireRate Fire Rate fireRate fireRate (stored as a whole number representing number shots per minute, have to divide by 60s to get arsenal Fire Rate) Number (float) ✔️ Attack's base Fire Rate or Attack Speed multiplier 6.5
ForcedProcs N/A N/A ForcedProcs Table (array of strings) Attack's forced procs, if any { "Impact", "Slash" }
IsSilent Noise noise IsSilenced or SilentProjectile Boolean Whether or not an attack has a silent Noise Level; defaults to false true
MaxSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[1] Number (float) Attack's maximum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 16
MinSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[0] Number (float) Attack's minimum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 6
Multishot Multishot multishot fireIterations Number (integer) Attack's base Multishot value; defaults to 1 10
PunchThrough Punch Through N/A PunctureDepth or tracePunctureDepth Number (float) Attack's base Punch Through value in meters; defaults to 0 1.5
Range Range N/A traceDistance or DamageRadius Number (float) For maximum range of a particular attack in meters. For AoE attacks, the base radius of area of effect in meters. 40
ShotType N/A N/A HitType String ✔️ Attack's shot type (e.g. "Hit-Scan", "Projectile", and "AoE" for area of effects) Projectile
ShotSpeed N/A N/A KinematicMaxSpeed or ForwardVel Number (integer) For projectile attacks, the attack's maximum projectile speed in meters per second (not initial or minimum speed) 50
StatusChance Status procChance ProcChance Number (float) ✔️ Attack's base status chance as a decimal 0.2
SyndicateEffect N/A N/A N/A String For Syndicate weapons, the Syndicate Radial Effect that it has "Entropy"
Trigger Trigger trigger FireModes String For weapons with multiple Trigger Types, attack's trigger type "Semi-Auto"

Gun Entry Schema

["Long Gun Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Accuracy = 100,
	AmmoMax = 540,
	AmmoPickup = 1,
	Attacks = {
		{
			AttackName = "Normal Attack",
			AmmoCost = 0.5,
			BurstCount = 1,
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 1,
			StatusChance = 0.1,
			FireRate = 1.0,
			Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
			ShotType = "Hit-Scan",
			ShotSpeed = 100,
			Trigger = "Semi-Auto"
		}
	},
	Class = "Sniper Rifle",
	Conclave = false,
	Disposition = 0.5,
	ExilusPolarity = "V",
	Family = "",
	Image = "Weapon.png",
	Introduced = "",
    Link = "Page Name",
	Magazine = 1,
	Mastery = 1,
	MaxRank = 30,
	Name = "Weapon Name",
	Polarities = {},
	Reload = 1,
	ReloadStyle = "Regenerate",
	SellPrice = 7500,
    Slot = "Primary",
	SniperComboMin = 1,
	SniperComboReset = 1,
	Spool = 5,
	Trigger = "Semi-Auto",
	Traits = { "Grineer" },
	Users = { },
	Zoom = { "2.0x", "4.0x" }
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Accuracy Accuracy accuracy N/A Number (float) ✔️ Gun's base Accuracy value 100
AmmoMax Ammo Maximum N/A AmmoCapacity Number (integer) ✔️ Gun's base maximum reserve ammo (this excludes magazine size) 210 or 0 (represents infinite ammo, for weapons that don't use ammo)
AmmoPickup Ammo Pickup N/A AmmoPickUpCount Number (integer) Amount of ammo recovered after walking over an ammo pickup 1
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
Class N/A productCategory IsAbilityWeapon for Exalted Weapons, otherwise no direct equivalent String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Sniper Rifle"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades[1] Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
ExilusPolarity N/A N/A ArtifactSlots String Polarity on Exilus slot "Madurai"
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Latron"
IncarnonImage N/A N/A N/A String Image file name of the weapon in its Incarnon Form as uploaded to the wiki "Ack&BruntIncarnon.png"
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "CrpBFG.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Paris"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Artemis Bow (Weapon)"
Magazine Magazine magazineSize AmmoClipSize Number (integer) ✔️ Gun's base magazine size 45 or 0 (no magazine)
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
Name N/A name LocalizeTag String ✔️ Weapon's name "Primary Vermisplicer Chamber"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
Reload Reload reloadTime reloadTime or reloadEndTime, reloadLoopTime, reloadStartTime for by shell reloads Number (float) ✔️ Gun's base reload time in seconds 3.5
ReloadDelay N/A N/A HeavyBatteryRegenDelay Number (float) For rechargeable/battery weapons, the time in seconds after firing before magazine 'recharges' or is replenished. For Vectis Vectis and Exergis Exergis, the time in seconds after firing before reload animation starts. 0.5
ReloadDelayEmpty N/A N/A HeavyBatteryRegenDelayFromEmpty Number (float) For rechargeable/battery weapons, the time in seconds after fully depleting magazine before magazine 'recharges' or is replenished 1
ReloadRate N/A N/A HeavyBatteryRegenRate Number (float) For rechargeable/battery weapons, the rate at which magazine 'recharges' or is replenished per second 40
ReloadStyle N/A N/A N/A String Gun's unique reload type for weapons like Cycron Cycron or Corinth Corinth "Regenerate" or "ByRound"
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Primary"
SniperComboMin N/A N/A HitReqNextTierOperator Number (integer) For sniper rifles, the minimum number of hits to gain combo bonus 1
SniperComboReset N/A N/A TimeBetweenHits Number (integer) For sniper rifles, the number of seconds after last hit before combo number goes down 3
Spool N/A N/A ContinuousMaxShots Number (integer) For auto-spool weapons, number of shots until weapon reaches max fire rate 5
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and/or blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
  • 5 = for Robotic weapons that are indirectly tradable if parent companion is tradable
2
Trigger Trigger trigger FireModes String ✔️ Gun's Trigger Type "Auto" or "Auto / Burst"
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
Zoom N/A N/A ZoomLevels Table (array of strings) The levels of zoom that the gun offers { "2.0x", "4.5x" }

Melee Entry Schema

["Melee Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Attacks = {
		{
            AttackName = "Normal Attack",
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1
 		}
	},
	BlockAngle = 55,
	Class = "Two-Handed Nikana",
	ComboDur = 5,
	Conclave = false,
	Disposition = 0.5,
	Family = "Tatsu",
	FollowThrough = 0.7,
	HeavyAttack = 1284,
	HeavySlamAttack = 1070,
	HeavySlamRadius = 8,
	Image = "Tatsu.png",
	Introduced = "",
    Link = "Page Name",
	Mastery = 1,
	MaxRank = 30,
	MeleeRange = 3,
	Name = "MeleeName",
	Polarities = { "Madurai" },
	SellPrice = 7500,
	SlamAttack = 642,
	SlamElement = "Heat",
	SlamForcedProcs = { "Heat" },
	SlamRadius = 7,
	SlideAttack = 1,
 	Slot = "Melee",
	StancePolarity = "Madurai",
	SweepRadius = 0.25,
	Traits = { "Tenno" },
	WindUp = 0.7
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
BlockAngle Blocking Angle blockingAngle ParryAngle Number (integer) ✔️ Melee's base blocking angle in degrees 90
Class N/A productCategory parent, parents, or MeleeStyle String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Nikana"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
ComboDur Combo Duration comboDuration TimeBetweenHits Number (integer) Melee's base combo duration in seconds 5
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Machete"
FollowThrough Follow Through followThrough N/A Number (float) ✔️ Melee's base follow through multiplier as a decimal 0.6
HeavyAttack Heavy Attack heavyAttackDamage N/A Number (float) ✔️ Melee's base heavy attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1284
HeavySlamAttack Slam Attack heavySlamAttack N/A Number (float) ✔️ Melee's base heavy slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavySlamElement N/A N/A N/A String Melee's base heavy slam damage type "Heat"
HeavySlamForcedProcs N/A N/A N/A Table (array of strings) Melee's base heavy slam attack forced proc(s) { "Heat" }
HeavyRadialDmg (depreciated on Update 35.5 (2024-03-27)) Slam Radial Damage heavySlamRadialDamage N/A Number (float) ✔️ Melee's base heavy slam radial attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavySlamRadius Slam Radius heavySlamRadius N/A Number (integer) ✔️ Melee's base heavy slam radius in meters 8
IncarnonImage N/A N/A N/A String Image file name of the weapon in its Incarnon Form as uploaded to the wiki "Ack&BruntIncarnon.png"
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "Ankyros.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Furis"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Exalted Blade (Weapon)"
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
MeleeRange Range range N/A Number (float) ✔️ Melee's base attack range in meters 2
Name N/A name LocalizeTag String ✔️ Weapon's name "Galatine Prime"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
SlamAttack Slam Attack slamAttack N/A Number (float) ✔️ Melee's base normal slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 642
SlamElement N/A N/A N/A String Melee's base normal slam damage type "Heat"
SlamForcedProcs N/A N/A N/A Table (array of strings) Melee's base normal slam attack forced proc(s) { "Heat" }
SlamRadialDmg (depreciated on Update 35.5 (2024-03-27)) Slam Radial Damage slamRadialDamage N/A Number (float) ✔️ Melee's base normal slam radial damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 214
SlamRadialElement (depreciated on Update 35.5 (2024-03-27)) N/A N/A N/A String Melee's base normal slam radial attack damage type "Heat"
SlamRadialProcs (depreciated on Update 35.5 (2024-03-27)) N/A N/A N/A Table (array of strings) Melee's base normal slam radial attack forced proc(s) { "Heat" }
SlamRadius Slam Radius slamRadius N/A Number (integer) ✔️ Melee's base normal slam radius in meters 7
SlideAttack Slide Attack slideAttack N/A Number (float) ✔️ Melee's base slide attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 100
SlideElement N/A N/A N/A String Melee's base slide attack damage type "Toxin"
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Melee"
StancePolarity N/A N/A ArtifactSlots String ✔️ Polarity on Stance slot "Madurai"
SweepRadius N/A N/A SweepRadius Number (float) ✔️ Melee's sweep attack's (i.e. normal and heavy attacks) base hitbox radius in meters 0.25
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
2
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
WindUp Wind Up windUp N/A Number (float) ✔️ Heavy attack wind-up time in seconds 0.5

For Module Use

Key/Column Name Data Type Required? Explanation/Description Example(s)
_IgnoreEntry Boolean For module use, indicates that this weapon table entry is special and should ignored when parsing table entries true
_IgnoreInCSV Boolean For module use, indicates that this weapon table entry should be ignored when outputting CSV (via Module:Weapons/csv) true
_IgnoreInMasteryCount Boolean For module use, indicates that this weapon table entry should be ignored when tallying up mastery totals true
_TooltipAttackDisplay Number For module use, tells what table entry in Attack table to use when processing weapon tooltips and comparing weapon variants in Comparison sections; 1 will be used if no value is assigned 4

Preprocessed Data

If you want data on the relative stat rankings (percentile-based) of each weapon for each weapon stat, see Module:Weapons/ppdata.

Export Data

CephalonSimaris
“Hunter, I have temporarily disabled that ability.”
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Since this database is horizontally partitioned, if you want all the weapon table entries at once, go to Special:ExpandTemplates and run {{#invoke:LuaSerializer|serialize|Weapons/data}}. This will run the script on this page and return plaintext that contains a executable prettified Lua table with all the weapon table entries.

Alternatively, you can use MediaWiki's Action API to get the executed contents of this module:

Weapon Edge Cases

Some weapons have complicated mechanics or behaviors that are not currently compatible with the wiki's weapon entry schema:

Where To Source Weapon Data

Some notes on where editors can source weapon data:

Where To Find Weapon Metadata

The in-game UI does not thoroughly present all the data and interactions that is provided from a weapon. Here are some methods and sources to get more insight on the internal mechanics on weapons:

Data Validation

Validate data types of key-value pairs

p.validateDataTypes(frame): There are a total of 0 key-value errors

Checking missing keys

p.checkForMissingData(frame): There are a total of 0 key-value errors

Validate Attack tables

p.validateAttacks(frame): There are a total of 0 key-value errors

Validate required weapon table keys

p.validateRequiredKeys(frame): There are a total of 323 key-value errors

  1. "Apoc" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  2. "Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  3. "Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  4. "Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  5. "Artax" AmmoPickup must be a value greater than or equal to 0
  6. "Burst Laser" AmmoPickup must be a value greater than or equal to 0
  7. "Burst Laser Prime" AmmoPickup must be a value greater than or equal to 0
  8. "Cantic Prism" AmmoPickup must be a value greater than or equal to 0
  9. "Carcinnox" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  10. "Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  11. "Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  12. "Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  13. "Catchmoon (Primary)" Image should be in the form of "WeaponName.png"; current value: Catchmoon.png
  14. "Catchmoon (Primary)" Magazine must be a value above 0
  15. "Catchmoon (Primary)" Missing reload time or reload time has to be above 0
  16. "Catchmoon (Secondary)" Image should be in the form of "WeaponName.png"; current value: Catchmoon.png
  17. "Catchmoon (Secondary)" Magazine must be a value above 0
  18. "Catchmoon (Secondary)" Missing reload time or reload time has to be above 0
  19. "Cerata" Heavy attack must be greater than 0
  20. "Cortege" AmmoPickup must be a value greater than or equal to 0
  21. "Cortege (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  22. "Cortege (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Cortege.png
  23. "Corvas" AmmoPickup must be a value greater than or equal to 0
  24. "Corvas (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  25. "Corvas (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Corvas.png
  26. "Corvas Prime" AmmoPickup must be a value greater than or equal to 0
  27. "Corvas Prime (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  28. "Corvas Prime (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: CorvasPrime.png
  29. "Cryophon" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  30. "Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  31. "Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  32. "Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  33. "Cryotra" AmmoPickup must be a value greater than or equal to 0
  34. "Cyngas" AmmoPickup must be a value greater than or equal to 0
  35. "Cyngas (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  36. "Cyngas (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Cyngas.png
  37. "Dargyn" AmmoPickup must be a value greater than or equal to 0
  38. "Dargyn" Disposition must be between 0.5-1.55; default should be 0.5
  39. "Dargyn" Image should be in the form of "WeaponName.png"; current value: GrnSkiffMissile.png
  40. "Dargyn" Missing InternalName
  41. "Dargyn" Missing mastery rank unlock and mastery has to between 0 and 16 inclusive
  42. "Deconstructor" AmmoPickup must be a value greater than or equal to 0
  43. "Deconstructor Prime" AmmoPickup must be a value greater than or equal to 0
  44. "Deth Machine Rifle" AmmoPickup must be a value greater than or equal to 0
  45. "Deth Machine Rifle Prime" AmmoPickup must be a value greater than or equal to 0
  46. "Dissic Scaffold" AmmoPickup must be a value greater than or equal to 0
  47. "Dual Decurion" AmmoPickup must be a value greater than or equal to 0
  48. "Dual Decurion (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  49. "Dual Decurion (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: DualDecurion.png
  50. "Exard Scaffold" AmmoPickup must be a value greater than or equal to 0
  51. "Falcor" Heavy attack must be greater than 0
  52. "Fluctus" AmmoPickup must be a value greater than or equal to 0
  53. "Fluctus (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  54. "Fluctus (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Fluctus.png
  55. "Galvarc" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  56. "Galvarc MK I" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  57. "Galvarc MK II" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  58. "Galvarc MK III" Image should be in the form of "WeaponName.png"; current value: OrdnanceGalvarc.png
  59. "Garuda Prime Talons" Disposition must be between 0.5-1.55; default should be 0.5
  60. "Garuda Talons" Disposition must be between 0.5-1.55; default should be 0.5
  61. "Gaze (Primary)" Image should be in the form of "WeaponName.png"; current value: Gaze.png
  62. "Gaze (Primary)" Magazine must be a value above 0
  63. "Gaze (Primary)" Missing reload time or reload time has to be above 0
  64. "Gaze (Secondary)" Image should be in the form of "WeaponName.png"; current value: Gaze.png
  65. "Gaze (Secondary)" Magazine must be a value above 0
  66. "Gaze (Secondary)" Missing reload time or reload time has to be above 0
  67. "Glaive" Heavy attack must be greater than 0
  68. "Glaive Prime" Heavy attack must be greater than 0
  69. "Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  70. "Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  71. "Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  72. "Granmu Prism" AmmoPickup must be a value greater than or equal to 0
  73. "Grattler" AmmoPickup must be a value greater than or equal to 0
  74. "Grattler (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  75. "Grattler (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Grattler.png
  76. "Grimoire" Magazine must be a value above 0
  77. "Grimoire" Missing reload time or reload time has to be above 0
  78. "Halikar" Heavy attack must be greater than 0
  79. "Halikar Wraith" Heavy attack must be greater than 0
  80. "Hand Grenade" AmmoMax must be a value greater than or equal to 0
  81. "Hand Grenade" AmmoPickup must be a value greater than or equal to 0
  82. "Hand Grenade" Magazine must be a value above 0
  83. "Hand Grenade" Missing reload time or reload time has to be above 0
  84. "Hand Grenade" Missing trigger type of weapon
  85. "Helstrum" AmmoPickup must be a value greater than or equal to 0
  86. "Higasa" Missing InternalName
  87. "Imperator" AmmoPickup must be a value greater than or equal to 0
  88. "Imperator (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  89. "Imperator (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Imperator.png
  90. "Imperator Vandal" AmmoPickup must be a value greater than or equal to 0
  91. "Imperator Vandal (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  92. "Imperator Vandal (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: ImperatorVandal.png
  93. "Kestrel" Heavy attack must be greater than 0
  94. "Klamora Prism" AmmoPickup must be a value greater than or equal to 0
  95. "Klebrik Scaffold" AmmoPickup must be a value greater than or equal to 0
  96. "Kuva Ayanga" AmmoPickup must be a value greater than or equal to 0
  97. "Kuva Ayanga (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  98. "Kuva Ayanga (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: KuvaAyanga.png
  99. "Kuva Grattler" AmmoPickup must be a value greater than or equal to 0
  100. "Kuva Grattler (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  101. "Kuva Grattler (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: KuvaGrattler.png
  102. "Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  103. "Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  104. "Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  105. "Larkspur" AmmoPickup must be a value greater than or equal to 0
  106. "Larkspur (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  107. "Larkspur (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Larkspur.png
  108. "Larkspur Prime" AmmoPickup must be a value greater than or equal to 0
  109. "Larkspur Prime (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  110. "Larkspur Prime (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: LarkspurPrime.png
  111. "Laser Rifle" AmmoPickup must be a value greater than or equal to 0
  112. "Lavan Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  113. "Lavan Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  114. "Lavan Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  115. "Lavan Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  116. "Lavan Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  117. "Lavan Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  118. "Lavan Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  119. "Lavan Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  120. "Lavan Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  121. "Lavan Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  122. "Lavan Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  123. "Lavan Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  124. "Lavan Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  125. "Lavan Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  126. "Lavan Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  127. "Lavan Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  128. "Lavan Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  129. "Lavan Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  130. "Lavan Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  131. "Lavan Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  132. "Lavan Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  133. "Lavan Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  134. "Lavan Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  135. "Lavan Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  136. "Lavan Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  137. "Lavan Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  138. "Lavan Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  139. "Lega Prism" AmmoPickup must be a value greater than or equal to 0
  140. "MK1-Braton" Image should be in the form of "WeaponName.png"; current value: Braton.png
  141. "MK1-Furis" Image should be in the form of "WeaponName.png"; current value: Furis.png
  142. "MK1-Kunai" Image should be in the form of "WeaponName.png"; current value: Kunai.png
  143. "MK1-Paris" Image should be in the form of "WeaponName.png"; current value: Paris.png
  144. "MK1-Strun" Image should be in the form of "WeaponName.png"; current value: Strun.png
  145. "Mandonel" AmmoPickup must be a value greater than or equal to 0
  146. "Mandonel" Missing InternalName
  147. "Mandonel (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  148. "Mandonel (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Mandonel.png
  149. "Mandonel (Atmosphere)" Missing InternalName
  150. "Mausolon" AmmoPickup must be a value greater than or equal to 0
  151. "Mausolon (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  152. "Mausolon (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Mausolon.png
  153. "Milati" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  154. "Milati MK I" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  155. "Milati MK II" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  156. "Milati MK III" Image should be in the form of "WeaponName.png"; current value: OrdnanceMilati.png
  157. "Morgha" AmmoPickup must be a value greater than or equal to 0
  158. "Morgha (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  159. "Morgha (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Morgha.png
  160. "Mote Amp" AmmoPickup must be a value greater than or equal to 0
  161. "Multron" AmmoPickup must be a value greater than or equal to 0
  162. "Orvius" Heavy attack must be greater than 0
  163. "Parazon" AmmoMax must be a value greater than or equal to 0
  164. "Parazon" AmmoPickup must be a value greater than or equal to 0
  165. "Parazon" Magazine must be a value above 0
  166. "Parazon" Missing reload time or reload time has to be above 0
  167. "Parazon" Missing trigger type of weapon
  168. "Pathocyst" Heavy attack must be greater than 0
  169. "Pencha Scaffold" AmmoPickup must be a value greater than or equal to 0
  170. "Phaedra" AmmoPickup must be a value greater than or equal to 0
  171. "Phaedra (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  172. "Phaedra (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Phaedra.png
  173. "Phahd Scaffold" AmmoPickup must be a value greater than or equal to 0
  174. "Photor" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  175. "Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  176. "Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  177. "Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  178. "Prime Laser Rifle" AmmoPickup must be a value greater than or equal to 0
  179. "Prisma Burst Laser" AmmoPickup must be a value greater than or equal to 0
  180. "Prisma Dual Decurions" AmmoPickup must be a value greater than or equal to 0
  181. "Prisma Dual Decurions (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  182. "Prisma Dual Decurions (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: PrismaDualDecurions.png
  183. "Propa Scaffold" AmmoPickup must be a value greater than or equal to 0
  184. "Pugil" AmmoMax must be a value greater than or equal to 0
  185. "Pugil" AmmoPickup must be a value greater than or equal to 0
  186. "Pugil" Missing InternalName
  187. "Pugil" Magazine must be a value above 0
  188. "Pugil" Missing reload time or reload time has to be above 0
  189. "Pugil" Missing trigger type of weapon
  190. "Pulsar" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  191. "Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  192. "Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  193. "Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  194. "Rahn Prism" AmmoPickup must be a value greater than or equal to 0
  195. "Rampart" AmmoPickup must be a value greater than or equal to 0
  196. "Rampart" Disposition must be between 0.5-1.55; default should be 0.5
  197. "Rampart" Missing InternalName
  198. "Rampart" Missing mastery rank unlock and mastery has to between 0 and 16 inclusive
  199. "Raplak Prism" AmmoPickup must be a value greater than or equal to 0
  200. "Rattleguts (Primary)" AmmoPickup must be a value greater than or equal to 0
  201. "Rattleguts (Primary)" Image should be in the form of "WeaponName.png"; current value: Rattleguts.png
  202. "Rattleguts (Primary)" Magazine must be a value above 0
  203. "Rattleguts (Primary)" Missing reload time or reload time has to be above 0
  204. "Rattleguts (Secondary)" AmmoPickup must be a value greater than or equal to 0
  205. "Rattleguts (Secondary)" Image should be in the form of "WeaponName.png"; current value: Rattleguts.png
  206. "Rattleguts (Secondary)" Magazine must be a value above 0
  207. "Rattleguts (Secondary)" Missing reload time or reload time has to be above 0
  208. "Razorflies" AmmoMax must be a value greater than or equal to 0
  209. "Razorflies" AmmoPickup must be a value greater than or equal to 0
  210. "Razorflies" Image should be in the form of "WeaponName.png"; current value: Panel.png
  211. "Razorflies" Magazine must be a value above 0
  212. "Razorflies" Missing reload time or reload time has to be above 0
  213. "Razorflies" Missing trigger type of weapon
  214. "Reconifex" Missing InternalName
  215. "Shraksun Scaffold" AmmoPickup must be a value greater than or equal to 0
  216. "Shwaak Prism" AmmoPickup must be a value greater than or equal to 0
  217. "Sirocco" AmmoPickup must be a value greater than or equal to 0
  218. "Soaktron" AmmoPickup must be a value greater than or equal to 0
  219. "Soaktron" Missing InternalName
  220. "Soaktron" Missing reload time or reload time has to be above 0
  221. "Sporelacer (Primary)" Image should be in the form of "WeaponName.png"; current value: Sporelacer.png
  222. "Sporelacer (Primary)" Magazine must be a value above 0
  223. "Sporelacer (Primary)" Missing reload time or reload time has to be above 0
  224. "Sporelacer (Secondary)" Image should be in the form of "WeaponName.png"; current value: Sporelacer.png
  225. "Sporelacer (Secondary)" Magazine must be a value above 0
  226. "Sporelacer (Secondary)" Missing reload time or reload time has to be above 0
  227. "Stinger" AmmoPickup must be a value greater than or equal to 0
  228. "Sweeper" AmmoPickup must be a value greater than or equal to 0
  229. "Sweeper Prime" AmmoPickup must be a value greater than or equal to 0
  230. "Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  231. "Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  232. "Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  233. "Tazicor" AmmoPickup must be a value greater than or equal to 0
  234. "Tombfinger (Primary)" Image should be in the form of "WeaponName.png"; current value: Tombfinger.png
  235. "Tombfinger (Primary)" Magazine must be a value above 0
  236. "Tombfinger (Primary)" Missing reload time or reload time has to be above 0
  237. "Tombfinger (Secondary)" Image should be in the form of "WeaponName.png"; current value: Tombfinger.png
  238. "Tombfinger (Secondary)" Magazine must be a value above 0
  239. "Tombfinger (Secondary)" Missing reload time or reload time has to be above 0
  240. "Tunguska Cannon" Image should be in the form of "WeaponName.png"; current value: DomeCharge.png
  241. "Tunguska Cannon" Missing InternalName
  242. "Tycho Seeker" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  243. "Tycho Seeker MK I" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  244. "Tycho Seeker MK II" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  245. "Tycho Seeker MK III" Image should be in the form of "WeaponName.png"; current value: OrdnanceTychoSeeker.png
  246. "Unarmed" AmmoMax must be a value greater than or equal to 0
  247. "Unarmed" AmmoPickup must be a value greater than or equal to 0
  248. "Unarmed" Image should be in the form of "WeaponName.png"; current value: Blank.png
  249. "Unarmed" Missing InternalName
  250. "Unarmed" Magazine must be a value above 0
  251. "Unarmed" Missing reload time or reload time has to be above 0
  252. "Unarmed" Missing trigger type of weapon
  253. "Velocitus" AmmoPickup must be a value greater than or equal to 0
  254. "Velocitus (Atmosphere)" AmmoPickup must be a value greater than or equal to 0
  255. "Velocitus (Atmosphere)" Image should be in the form of "WeaponName.png"; current value: Velocitus.png
  256. "Verglas" AmmoPickup must be a value greater than or equal to 0
  257. "Verglas Prime" AmmoPickup must be a value greater than or equal to 0
  258. "Vermisplicer (Primary)" Image should be in the form of "WeaponName.png"; current value: Vermisplicer.png
  259. "Vermisplicer (Primary)" Magazine must be a value above 0
  260. "Vermisplicer (Primary)" Missing reload time or reload time has to be above 0
  261. "Vermisplicer (Secondary)" Image should be in the form of "WeaponName.png"; current value: Vermisplicer.png
  262. "Vermisplicer (Secondary)" Magazine must be a value above 0
  263. "Vermisplicer (Secondary)" Missing reload time or reload time has to be above 0
  264. "Vidar Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  265. "Vidar Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  266. "Vidar Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  267. "Vidar Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  268. "Vidar Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  269. "Vidar Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  270. "Vidar Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  271. "Vidar Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  272. "Vidar Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  273. "Vidar Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  274. "Vidar Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  275. "Vidar Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  276. "Vidar Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  277. "Vidar Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  278. "Vidar Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  279. "Vidar Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  280. "Vidar Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  281. "Vidar Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  282. "Vidar Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  283. "Vidar Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  284. "Vidar Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  285. "Vidar Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  286. "Vidar Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  287. "Vidar Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  288. "Vidar Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  289. "Vidar Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  290. "Vidar Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  291. "Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  292. "Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  293. "Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  294. "Vulcax" AmmoPickup must be a value greater than or equal to 0
  295. "Vulklok" AmmoPickup must be a value greater than or equal to 0
  296. "Xoris" Heavy attack must be greater than 0
  297. "Zetki Apoc MK I" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  298. "Zetki Apoc MK II" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  299. "Zetki Apoc MK III" Image should be in the form of "WeaponName.png"; current value: TurretApoc.png
  300. "Zetki Carcinnox MK I" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  301. "Zetki Carcinnox MK II" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  302. "Zetki Carcinnox MK III" Image should be in the form of "WeaponName.png"; current value: TurretCarcinnox.png
  303. "Zetki Cryophon MK I" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  304. "Zetki Cryophon MK II" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  305. "Zetki Cryophon MK III" Image should be in the form of "WeaponName.png"; current value: TurretCryophon.png
  306. "Zetki Glazio MK I" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  307. "Zetki Glazio MK II" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  308. "Zetki Glazio MK III" Image should be in the form of "WeaponName.png"; current value: TurretGlazio.png
  309. "Zetki Laith MK I" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  310. "Zetki Laith MK II" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  311. "Zetki Laith MK III" Image should be in the form of "WeaponName.png"; current value: TurretLaith.png
  312. "Zetki Photor MK I" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  313. "Zetki Photor MK II" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  314. "Zetki Photor MK III" Image should be in the form of "WeaponName.png"; current value: TurretPhotor.png
  315. "Zetki Pulsar MK I" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  316. "Zetki Pulsar MK II" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  317. "Zetki Pulsar MK III" Image should be in the form of "WeaponName.png"; current value: TurretPulsar.png
  318. "Zetki Talyn MK I" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  319. "Zetki Talyn MK II" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  320. "Zetki Talyn MK III" Image should be in the form of "WeaponName.png"; current value: TurretTalyn.png
  321. "Zetki Vort MK I" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  322. "Zetki Vort MK II" Image should be in the form of "WeaponName.png"; current value: TurretVort.png
  323. "Zetki Vort MK III" Image should be in the form of "WeaponName.png"; current value: TurretVort.png

Weapon Data


  1. As of Hotfix 32.0.12 (2022-10-12), this may not be accurate (last checked 2022-11-01 and first noticed a weapon data schema change ~2 months ago). This key is absent on most weapons and if it is present, then equivalent data is under UpgradeType key like for TatsuPrime Tatsu Prime (see script tag with id "__NEXT_DATA__" under HTML source on https://overframe.gg/build/new/5979/tatsu-prime/). Treat this information as speculation however.
return {
	Acrid = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Toxin = 43 },
				FireRate = 5,
				ForcedProcs = { "Toxin" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 65,
				ShotType = "Projectile",
				StatusChance = 0.1 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.33,
		ExilusPolarity = "Madurai",
		Family = "Acrid",
		Image = "Acrid.png",
		InternalName = "/Lotus/Weapons/ClanTech/Bio/AcidDartPistol",
		Introduced = "8.0",
		Link = "Acrid",
		Magazine = 15,
		Mastery = 7,
		MaxRank = 30,
		Name = "Acrid",
		Reload = 1.2,
		SellPrice = 2500,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Aegrit = {
		Accuracy = 100,
		AmmoMax = 4,
		AmmoPickup = 1,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Direct Hit",
				CritChance = 0.37,
				CritMultiplier = 1.9,
				Damage = { Impact = 4.5, Puncture = 1.8, Slash = 2.7 },
				FireRate = 2,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 30,
				ShotType = "Projectile",
				StatusChance = 0.19 
			},
			{
				AttackName = "Detonation",
				CritChance = 0.37,
				CritMultiplier = 2,
				Damage = { Blast = 797 },
				Falloff = { EndRange = 9, Reduction = 0.7, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 9,
				ShotType = "AoE",
				StatusChance = 0.19 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "THROWN", "AOE" },
		Conclave = false,
		Disposition = 0.85,
		ExilusPolarity = "Naramon",
		Family = "Aegrit",
		Image = "Aegrit.png",
		InternalName = "/Lotus/Weapons/Grineer/ThrowingWeapons/GrnVorStickyBomb/GrnVorStickyBomb",
		Introduced = "32",
		Link = "Aegrit",
		Magazine = 2,
		Mastery = 11,
		MaxRank = 30,
		Name = "Aegrit",
		Polarities = { "V", "V", "V" },
		Reload = 1.3,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Active",
		_TooltipAttackDisplay = 2 
	},
	Afuris = {
		Accuracy = 15.4,
		AmmoMax = 240,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Impact = 3, Puncture = 14, Slash = 3 },
				FireRate = 12.5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Naramon",
		Family = "Afuris",
		Image = "Afuris.png",
		InternalName = "/Lotus/Weapons/Tenno/Akimbo/AkimboAutoPistols",
		Introduced = "5.3",
		Link = "Afuris",
		Magazine = 70,
		Mastery = 4,
		MaxRank = 30,
		Name = "Afuris",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "Valkyr Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Afuris Prime"] = {
		Accuracy = 28.6,
		AmmoMax = 400,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 2,
				Damage = { Impact = 3.9, Puncture = 18.2, Slash = 3.9 },
				FireRate = 12.5,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1,
		ExilusPolarity = "Naramon",
		Family = "Afuris",
		Image = "AfurisPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeAfuris/PrimeAFurisWeapon",
		Introduced = "32.2.5",
		Link = "Afuris Prime",
		Magazine = 80,
		Mastery = 12,
		MaxRank = 30,
		Name = "Afuris Prime",
		Polarities = { "Bar", "V", "V" },
		Reload = 1.2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Prime" },
		Trigger = "Auto",
		Users = { },
		_TooltipAttackDisplay = 1 
	},
	Akarius = {
		Accuracy = 26.7,
		AmmoMax = 20,
		AmmoPickup = 5,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Rocket Impact",
				BurstCount = 2,
				BurstDelay = 0.12,
				CritChance = 0.06,
				CritMultiplier = 1.8,
				Damage = { Impact = 68 },
				FireRate = 4.33,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.28 
			},
			{
				AttackName = "Rocket Detonation",
				BurstCount = 2,
				BurstDelay = 0.12,
				CritChance = 0.06,
				CritMultiplier = 1.8,
				Damage = { Blast = 419 },
				Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
				FireRate = 4.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.2,
				ShotType = "AoE",
				StatusChance = 0.28 
			} 
		},
		Class = "Dual Pistols",
		CompatibilityTags = { "AOE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/Pistols/SapientPistol/SapientPistolInnateUpgrade",
			"/Lotus/Weapons/Tenno/Pistols/SapientPistol/SapientPistoRunnerInnateUpgrade" 
		},
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Akarius",
		Image = "Akarius.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/SapientPistol/SapientPistol",
		Introduced = "25.7",
		Link = "Akarius",
		Magazine = 10,
		Mastery = 8,
		MaxRank = 30,
		Name = "Akarius",
		Polarities = { "Bar", "Bar" },
		Reload = 3.4,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Burst",
		Users = {  },
		_TooltipAttackDisplay = 2 
	},
	["Akarius Prime"] = {
		Accuracy = 26.7,
		AmmoMax = 24,
		AmmoPickup = 6,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Rocket Impact",
				BurstCount = 2,
				BurstDelay = 0.12,
				CritChance = 0.18,
				CritMultiplier = 2,
				Damage = { Impact = 68 },
				FireRate = 3.667,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.34 
			},
			{
				AttackName = "Rocket Detonation",
				BurstCount = 2,
				BurstDelay = 0.12,
				CritChance = 0.18,
				CritMultiplier = 2,
				Damage = { Blast = 509 },
				Falloff = { EndRange = 7.8, Reduction = 0.7, StartRange = 0 },
				FireRate = 3.667,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7.8,
				ShotType = "AoE",
				StatusChance = 0.34 
			} 
		},
		Class = "Dual Pistols",
		CompatibilityTags = { "AOE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/Pistols/SapientPistol/SapientPistolInnateUpgrade",
			"/Lotus/Weapons/Tenno/Pistols/SapientPistol/SapientPistoRunnerInnateUpgrade" 
		},
		Disposition = 0.65,
		ExilusPolarity = "Madurai",
		Family = "Akarius",
		Image = "AkariusPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeAkarius/PrimeAkariusWeapon",
		Introduced = "35.0.9",
		Link = "Akarius Prime",
		Magazine = 8,
		Mastery = 14,
		MaxRank = 30,
		Name = "Akarius Prime",
		Polarities = { "Bar", "Bar", "V" },
		Reload = 2.4,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Tenno", "Prime" },
		Trigger = "Burst",
		Users = {  },
		_TooltipAttackDisplay = 2 
	},
	Akbolto = {
		Accuracy = 26.7,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 2.4,
				Damage = { Impact = 6.4, Puncture = 57.6 },
				FireRate = 4.5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 75,
				ShotType = "Projectile",
				StatusChance = 0.022 
			} 
		},
		Class = "Dual Pistols",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Akbolto",
		Image = "Akbolto.png",
		InternalName = "/Lotus/Weapons/Tenno/Akimbo/AkimboBolto",
		Introduced = "6.0",
		Link = "Akbolto",
		Magazine = 30,
		Mastery = 8,
		MaxRank = 30,
		Name = "Akbolto",
		Polarities = { "D" },
		Reload = 2.6,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Akbolto Prime"] = {
		Accuracy = 26.7,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.36,
				CritMultiplier = 2.8,
				Damage = { Impact = 4.4, Puncture = 37.8, Slash = 1.8 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.14 
			} 
		},
		Class = "Dual Pistols",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Akbolto",
		Image = "AkboltoPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeAkbolto/PrimeAkBoltoWeapon",
		Introduced = "22.7",
		Link = "Akbolto Prime",
		Magazine = 40,
		Mastery = 13,
		MaxRank = 30,
		Name = "Akbolto Prime",
		Polarities = { "Bar", "V", "V", "V" },
		Reload = 1.3,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Akbronco = {
		Accuracy = 3.7,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.06,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 4.2, Slash = 4.2 },
				Falloff = { EndRange = 14, Reduction = 0.75, StartRange = 7 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 36,
				MinSpread = 18,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.0314 
			} 
		},
		Class = "Dual Shotguns",
		CompatibilityTags = { "SECONDARYSHOTGUN" },
		Conclave = false,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Akbronco",
		Image = "Akbronco.png",
		InternalName = "/Lotus/Weapons/Tenno/Akimbo/AkimboShotGun",
		Introduced = "8.0",
		Link = "Akbronco",
		Magazine = 4,
		Mastery = 2,
		MaxRank = 30,
		Name = "Akbronco",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Akbronco Prime"] = {
		Accuracy = 3.7,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.06,
				CritMultiplier = 2,
				Damage = { Impact = 40, Puncture = 5, Slash = 5 },
				Falloff = { EndRange = 18, Reduction = 0.75, StartRange = 9 },
				FireRate = 4.33,
				IsSilent = false,
				MaxSpread = 36,
				MinSpread = 18,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1286 
			} 
		},
		Class = "Dual Shotguns",
		CompatibilityTags = { "SECONDARYSHOTGUN" },
		Conclave = false,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Akbronco",
		Image = "AkbroncoPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Akimbo/PrimeAkimboShotGun",
		Introduced = "12.4",
		Link = "Akbronco Prime",
		Magazine = 8,
		Mastery = 10,
		MaxRank = 30,
		Name = "Akbronco Prime",
		Polarities = { "V", "V" },
		Reload = 2.25,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Akjagara = {
		Accuracy = 15.4,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 2,
				BurstDelay = 0,
				CritChance = 0.06,
				CritMultiplier = 2,
				Damage = { Impact = 5.4, Puncture = 5.4, Slash = 25.2 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.28 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Akjagara",
		Image = "Akjagara.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/TigrisRedeemerSetPistol/TnoBladedPistols",
		Introduced = "15.13",
		Link = "Akjagara",
		Magazine = 36,
		Mastery = 8,
		MaxRank = 30,
		Name = "Akjagara",
		Polarities = { "Bar" },
		Reload = 2.25,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	["Akjagara Prime"] = {
		Accuracy = 33.33,
		AmmoMax = 320,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 2,
				BurstDelay = 0,
				CritChance = 0.18,
				CritMultiplier = 2.2,
				Damage = { Impact = 3.8, Puncture = 3.8, Slash = 30.4 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 4,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0.2,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.32 
			} 
		},
		Class = "Dual Pistols",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Naramon",
		Family = "Akjagara",
		Image = "AkjagaraPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeAkjagara/AkJagaraPrime",
		Introduced = "24.2.2",
		Link = "Akjagara Prime",
		Magazine = 40,
		Mastery = 12,
		MaxRank = 30,
		Name = "Akjagara Prime",
		Polarities = { "V", "V" },
		Reload = 1.4,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Aklato = {
		Accuracy = 11.1,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 1.8,
				Damage = { Impact = 6, Puncture = 10, Slash = 24 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 14,
				MinSpread = 4,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.06 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.52,
		ExilusPolarity = "Madurai",
		Family = "Aklato",
		Image = "Aklato.png",
		InternalName = "/Lotus/Weapons/Tenno/Akimbo/AkimboPistol",
		Introduced = "Vanilla",
		Link = "Aklato",
		Magazine = 30,
		Mastery = 3,
		MaxRank = 30,
		Name = "Aklato",
		Reload = 2.4,
		SellPrice = 5000,
		Slot = "Secondary",
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Aklex = {
		Accuracy = 9.8,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 13, Puncture = 104, Slash = 13 },
				FireRate = 1.58,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread=  0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Aklex",
		Image = "Aklex.png",
		InternalName = "/Lotus/Weapons/Tenno/Akimbo/AkLexPistols",
		Introduced = "11.1",
		Link = "Aklex",
		Magazine = 12,
		Mastery = 4,
		MaxRank = 30,
		Name = "Aklex",
		Reload = 3,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Maroo" },
		_TooltipAttackDisplay = 1 
	},
	["Aklex Prime"] = {
		Accuracy = 9.8,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 15, Puncture = 120, Slash = 15 },
				FireRate = 2.67,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 0.95,
		ExilusPolarity = "Madurai",
		Family = "Aklex",
		Image = "AklexPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Akimbo/AkLexPrimePistols",
		Introduced = "19.8.1",
		Link = "Aklex Prime",
		Magazine = 16,
		Mastery = 15,
		MaxRank = 30,
		Name = "Aklex Prime",
		Reload = 3,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Baro" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Akmagnus = {
		Accuracy = 11.1,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 2,
				Damage = { Impact = 44.1, Puncture = 26.95, Slash = 26.95 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Akmagnus",
		Image = "Akmagnus.png",
		InternalName = "/Lotus/Weapons/Tenno/Akimbo/DualMagnus",
		Introduced = "11.9",
		Link = "Akmagnus",
		Magazine = 16,
		Mastery = 12,
		MaxRank = 30,
		Name = "Akmagnus",
		Reload = 3.2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Akmagnus Prime"] = {
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.28,
				CritMultiplier = 2.8,
				Damage = { Impact = 44.1, Puncture = 26.95, Slash = 26.95 },
				FireRate = 5.67,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1000,
				ShotType = "Hit-Scan",
				StatusChance = 0.28 
			} 
		},
		Class = "Dual Pistols",
		Conclave = false,
		Disposition = 0.9,
		ExilusPolarity = "Madurai",
		Family = "Akmagnus",
		Image = "AkmagnusPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Akimbo/DualMagnusPrime",
		Introduced = "36.0.7",
		Link = "Akmagnus Prime",
		Magazine = 16,
		Mastery = 15,
		MaxRank = 30,
		Name = "Akmagnus Prime",
		Polarities = { "V", "D" },
		Reload = 2.8,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Prime", "Baro" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Aksomati = {
		Accuracy = 15.4,
		AmmoMax = 420,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.24,
				CritMultiplier = 3,
				Damage = { Impact = 1.8, Puncture = 7.2, Slash = 9 },
				FireRate = 12.5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.08 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Aksomati",
		Image = "Aksomati.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/SomaSidearm/AkimboSomaPistols",
		Introduced = "16.3",
		Link = "Aksomati",
		Magazine = 70,
		Mastery = 9,
		MaxRank = 30,
		Name = "Aksomati",
		Polarities = { "Bar" },
		Reload = 1.4,
		SellPrice = 5000,
		Slot = "Secondary",
		Spool = 6,
		Traits = { "Tenno" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	["Aksomati Prime"] = {
		Accuracy = 12.5,
		AmmoMax = 880,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Fully Spooled",
				CritChance = 0.24,
				CritMultiplier = 3,
				Damage = { Impact = 2, Puncture = 8, Slash = 10 },
				FireRate = 13.33,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.18 
			} 
		},
		Class = "Dual Pistols",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Naramon",
		Family = "Aksomati",
		Image = "AksomatiPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeAksomati/PrimeAksomati",
		Introduced = "27.0.4",
		Link = "Aksomati Prime",
		Magazine = 80,
		Mastery = 12,
		MaxRank = 30,
		Name = "Aksomati Prime",
		Polarities = { "Bar", "V", "V" },
		Reload = 1.4,
		SellPrice = 5000,
		Slot = "Secondary",
		Spool = 11,
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 1 
	},
	Akstiletto = {
		Accuracy = 23.5,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.18,
				CritMultiplier = 1.8,
				Damage = { Impact = 16.8, Puncture = 2.8, Slash = 8.4 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 1.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.18 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 0.95,
		ExilusPolarity = "Madurai",
		Family = "Akstiletto",
		Image = "Akstiletto.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/TennoUzi/TennoUzi",
		Introduced = "12.0",
		Link = "Akstiletto",
		Magazine = 28,
		Mastery = 8,
		MaxRank = 30,
		Name = "Akstiletto",
		Polarities = { "Bar" },
		Reload = 1.1,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Akstiletto Prime"] = {
		Accuracy = 23.5,
		AmmoMax = 400,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Impact = 21.6, Puncture = 3.6, Slash = 10.8 },
				FireRate = 7.08,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 1.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 0.85,
		ExilusPolarity = "Madurai",
		Family = "Akstiletto",
		Image = "AkstilettoPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeAkstiletto/PrimeAkstiletto",
		Introduced = "18.12",
		Link = "Akstiletto Prime",
		Magazine = 40,
		Mastery = 10,
		MaxRank = 30,
		Name = "Akstiletto Prime",
		Polarities = { "Bar", "V" },
		Reload = 1.1,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Akvasto = {
		Accuracy = 11.1,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 1.8,
				Damage = { Impact = 22.5, Puncture = 22.5, Slash = 45 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 14,
				MinSpread = 4,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Akvasto",
		Image = "Akvasto.png",
		InternalName = "/Lotus/Weapons/Tenno/Akimbo/DualVastos",
		Introduced = "9.7",
		Link = "Akvasto",
		Magazine = 12,
		Mastery = 8,
		MaxRank = 30,
		Name = "Akvasto",
		Reload = 1.6,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Torment" },
		_TooltipAttackDisplay = 1 
	},
	["Akvasto Prime"] = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 2.4,
				Damage = { Impact = 16.5, Puncture = 16.5, Slash = 77 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Akvasto",
		Image = "AkvastoPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeVasto/AkPrimeVasto/AkPrimeVastoPistol",
		Introduced = "24.0.6",
		Link = "Akvasto Prime",
		Magazine = 12,
		Mastery = 12,
		MaxRank = 30,
		Name = "Akvasto Prime",
		Polarities = { "V", "V" },
		Reload = 1.4,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Baro" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Akzani = {
		Accuracy = 16.7,
		AmmoMax = 400,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.14,
				CritMultiplier = 2,
				Damage = { Impact = 1.8, Puncture = 8.4, Slash = 1.8 },
				FireRate = 20,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 4,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.14 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.52,
		ExilusPolarity = "Madurai",
		Family = "Akzani",
		Image = "Akzani.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/HarlequinGun/HarlequinPistols",
		Introduced = "14.0",
		Link = "Akzani",
		Magazine = 100,
		Mastery = 4,
		MaxRank = 30,
		Name = "Akzani",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Angstrum = {
		Accuracy = 26.7,
		AmmoMax = 18,
		AmmoPickup = 3,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Single Rocket Impact",
				ChargeTime = 0.5,
				CritChance = 0.16,
				CritMultiplier = 2,
				Damage = { Blast = 200 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.22 
			},
			{
				AttackName = "Single Rocket Explosion",
				ChargeTime = 0.5,
				CritChance = 0.16,
				CritMultiplier = 2,
				Damage = { Blast = 250 },
				Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.6,
				ShotType = "AoE",
				StatusChance = 0.22 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				IncarnonCharges = 120,
				CritChance = 0.18,
				CritMultiplier = 1.8,
				Damage = { Heat = 30 },
				FireRate = 6,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.18,
				Trigger = "Auto" 
			}
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "None",
		Family = "Angstrum",
		Image = "Angstrum.png",
		IncarnonImage = "AngstrumIncarnon.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CrpHandRL/CorpusHandRocketLauncher",
		Introduced = "13.3",
		Link = "Angstrum",
		Magazine = 3,
		Mastery = 4,
		MaxRank = 30,
		Name = "Angstrum",
		Polarities = { "D" },
		Reload = 2.5,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Corpus" },
		Trigger = "Charge",
		Users = { "Comba", "Scrambus", "Pelna Cade", "Jad Teran" },
		_TooltipAttackDisplay = 2 
	},
	["Arca Scisco"] = {
		Accuracy = 32,
		AmmoMax = 288,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.18,
				CritMultiplier = 1.6,
				Damage = { Puncture = 36, Slash = 24 },
				FireRate = 4.667,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0.25,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Corpus/Pistols/SniperPistol/ScopeGunInnateMod" },
		Disposition = 1.1,
		ExilusPolarity = "Naramon",
		Family = "Arca Scisco",
		Image = "ArcaScisco.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/SniperPistol/CrpScopeGun",
		Introduced = "21.7",
		Link = "Arca Scisco",
		Magazine = 36,
		Mastery = 10,
		MaxRank = 30,
		Name = "Arca Scisco",
		Polarities = { "V", "V" },
		Reload = 2.2,
		SellPrice = 5000,
		Slot = "Secondary",
		SniperComboReset = 2,
		Traits = { "Corpus" },
		Trigger = "Semi-Auto",
		Zoom = { "2.0x", "4.0x" },
		_TooltipAttackDisplay = 1 
	},
	Athodai = {
		AmmoMax = 48,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				Accuracy = 50,
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.32,
				CritMultiplier = 2,
				Damage = { Heat = 48, Puncture = 22 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.08,
				Trigger = "Auto"
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Alt-Fire",
				CritChance = 0.18,
				CritMultiplier = 2,
				Damage = { Heat = 88 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 2,
				Range = 13,
				ShotType = "Hit-Scan",
				StatusChance = 0.24,
				Trigger = "Burst"
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "TNJETTURBINEPISTOL" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/Pistols/TnJetTurbine/TnTurbineInnateMod" },
		Disposition = 1.05,
		ExilusPolarity = "Naramon",
		Family = "Athodai",
		Image = "Athodai.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/TnJetTurbine/TnJetTurbinePistolWeapon",
		Introduced = "28.2.1",
		Link = "Athodai",
		Magazine = 24,
		Mastery = 10,
		MaxRank = 30,
		Name = "Athodai",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 2500,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Tenno" },
		Trigger = "Auto / Burst",
		_TooltipAttackDisplay = 1 
	},
	Atomos = {
		Accuracy = 12.5,
		AmmoMax = 350,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 1.7,
				Damage = { Heat = 29 },
				FireRate = 8,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 8,
				Multishot = 1,
				PunchThrough = 0,
				Range = 15,
				ShotType = "Hit-Scan",
				StatusChance = 0.21 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				IncarnonCharges = 0,
				AttackName = "Incarnon Form",
				CritChance = 0.18,
				CritMultiplier = 3,
				Damage = { Impact = 100 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.41,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.18,
				CritMultiplier = 3,
				Damage = { Blast = 450 },
				Falloff = { EndRange = 7.9, Reduction = 0.8, StartRange = 0 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				Range = 7.9,
				ShotType = "AoE",
				StatusChance = 0.41,
				Trigger = "Semi-Auto"
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "BEAM" },
		Conclave = true,
		Disposition = 0.95,
		ExilusPolarity = "Madurai",
		Family = "Atomos",
		Image = "Atomos.png",
		IncarnonImage = "AtomosIncarnon.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/HeatGun/GrnHeatGun",
		Introduced = "16.5",
		Link = "Atomos",
		Magazine = 70,
		Mastery = 5,
		MaxRank = 30,
		Name = "Atomos",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Azima = {
		Accuracy = 22.2,
		AmmoMax = 525,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 2,
				Damage = { Impact = 2, Puncture = 5, Slash = 13 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.16 
			},
			{
				AmmoCost = 75,
				AttackName = "Turret Expiry",
				CritChance = 0.16,
				CritMultiplier = 2,
				Damage = { Blast = 75 },
				FireRate = 10,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.16 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Azima",
		Image = "Azima.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/SundialGun/SundialPistol",
		Introduced = "18.5",
		Link = "Azima",
		Magazine = 75,
		Mastery = 6,
		MaxRank = 30,
		Name = "Azima",
		Polarities = { "Bar", "V" },
		Reload = 1.4,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Balefire Charger"] = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Shields",
		Attacks = {
			{
				AmmoCost = 100,
				AttackName = "Uncharged Shot",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Electricity = 500 },
				Falloff = { EndRange = 3, Reduction = 0, StartRange = 0 },
				FireRate = 0.833,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3,
				ShotSpeed = 80,
				ShotType = "AoE",
				StatusChance = 0.1 
			},
			{
				AttackName = "Charged Shot",
				ChargeTime = 2,
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Electricity = 1500 },
				Falloff = { EndRange = 3, Reduction = 0, StartRange = 0 },
				FireRate = 0.833,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3,
				ShotSpeed = 80,
				ShotType = "AoE",
				StatusChance = 0.1 
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "POWER_WEAPON" },
		Conclave = false,
		Image = "BalefireCharger.png",
		InternalName = "/Lotus/Powersuits/IronFrame/BlastWeapon",
		Introduced = "24.4",
		Link = "Balefire Charger",
		Magazine = 0,
		MaxRank = 30,
		Name = "Balefire Charger",
		Polarities = { "V", "V" },
		Reload = 0,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		Users = { "Hildryn" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 1 
	},
	["Balefire Charger Prime"] = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Shields",
		Attacks = {
			{
				AmmoCost = 100,
				AttackName = "Uncharged Shot",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Electricity = 500 },
				Falloff = { EndRange = 3, Reduction = 0, StartRange = 0 },
				FireRate = 0.833,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3,
				ShotSpeed = 80,
				ShotType = "AoE",
				StatusChance = 0.1 
			},
			{
				AttackName = "Charged Shot",
				ChargeTime = 2,
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Electricity = 1500 },
				Falloff = { EndRange = 3, Reduction = 0, StartRange = 0 },
				FireRate = 0.833,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3,
				ShotSpeed = 80,
				ShotType = "AoE",
				StatusChance = 0.1 
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "POWER_WEAPON" },
		Conclave = false,
		Image = "BalefireChargerPrime.png",
		InternalName = "/Lotus/Powersuits/IronFrame/BlastWeaponPrime",
		Introduced = "32.3.6",
		Link = "Balefire Charger",
		Magazine = 0,
		MaxRank = 30,
		Name = "Balefire Charger Prime",
		Polarities = { "V", "V" },
		Reload = 0,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Charge",
		Users = { "Hildryn Prime" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 1 
	},
	Ballistica = {
		Accuracy = 4,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1,
				CritChance = 0.15,
				CritMultiplier = 1.5,
				Damage = { Impact = 10, Puncture = 80, Slash = 10 },
				FireRate = 3.33,
				IsSilent = true,
				MaxSpread = 50,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.1 
			},
			{
				Accuracy = 28.6,
				AmmoCost = 1,
				AttackName = "Burst Shot",
				BurstCount = 4,
				BurstDelay = 0.05,
				CritChance = 0.025,
				CritMultiplier = 1.5,
				Damage = { Impact = 6.25, Puncture = 12.5, Slash = 6.25 },
				FireRate = 6.67,
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.025 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Ballistica",
		Image = "Ballistica.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/AutomaticHandCrossbow/AutoCrossBow",
		Introduced = "10.4",
		Link = "Ballistica",
		Magazine = 16,
		Mastery = 2,
		MaxRank = 30,
		Name = "Ballistica",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Burst / Charge",
		_TooltipAttackDisplay = 1 
	},
	["Ballistica Prime"] = {
		Accuracy = 4,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 4,
				AttackName = "Normal Shot",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 2, Puncture = 22, Slash = 16 },
				FireRate = 3.33,
				IsSilent = true,
				MaxSpread = 50,
				MinSpread = 0,
				Multishot = 4,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.15 
			},
			{
				AmmoCost = 4,
				AttackName = "Charged Shot",
				ChargeTime = 0.8,
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 3.8, Puncture = 41.8, Slash = 30.4 },
				FireRate = 3.33,
				IsSilent = true,
				MaxSpread = 50,
				MinSpread = 0,
				Multishot = 4,
				PunchThrough = 1,
				ShotSpeed = 140,
				ShotType = "Projectile",
				StatusChance = 0.15 
			} 
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Ballistica",
		Image = "BallisticaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeBallistica/PrimeBallistica",
		Introduced = "21.6",
		Link = "Ballistica Prime",
		Magazine = 32,
		Mastery = 14,
		MaxRank = 30,
		Name = "Ballistica Prime",
		Polarities = { "Bar", "V", "V" },
		Reload = 1.2,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	Bolto = {
		Accuracy = 26.7,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 2.4,
				Damage = { Impact = 6.4, Puncture = 57.6 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 75,
				ShotType = "Projectile",
				StatusChance = 0.022 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.51,
		ExilusPolarity = "Naramon",
		Family = "Bolto",
		Image = "Bolto.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistol/CrossBow",
		Introduced = "Vanilla",
		Link = "Bolto",
		Magazine = 15,
		Mastery = 7,
		MaxRank = 30,
		Name = "Bolto",
		Polarities = { "D" },
		Reload = 1.3,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Brakk = {
		Accuracy = 7.7,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.17,
				CritMultiplier = 2,
				Damage = { Impact = 9, Puncture = 5, Slash = 6 },
				Falloff = { EndRange = 22, Reduction = 0.6, StartRange = 11 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 17,
				MinSpread = 9,
				Multishot = 10,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.051 
			} 
		},
		Class = "Shotgun Sidearm",
		CompatibilityTags = { "SECONDARYSHOTGUN", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Brakk",
		Image = "Brakk.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/GrineerHandShotgun/GrineerHandCannon",
		Introduced = "10.6",
		Link = "Brakk",
		Magazine = 5,
		Mastery = 6,
		MaxRank = 30,
		Name = "Brakk",
		Polarities = { "Bar", "V" },
		Reload = 1.05,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Bronco = {
		Accuracy = 3.7,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.06,
				CritMultiplier = 2,
				Damage = { Impact = 33.6, Puncture = 4.2, Slash = 4.2 },
				Falloff = { EndRange = 14, Reduction = 0.75, StartRange = 7 },
				FireRate = 4,
				IsSilent = false,
				MaxSpread = 36,
				MinSpread = 18,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.0943 
			},
			{
				IncarnonCharges = 0,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 3,
				Damage = { Impact = 13.2, Puncture = 2.2, Slash = 6.6 },
				Falloff = { EndRange = 28, Reduction = 0.5455, StartRange = 14 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 36,
				MinSpread = 18,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1886 
			} 
		},
		Class = "Shotgun Sidearm",
		CompatibilityTags = { "SINGLESHOT", "SECONDARYSHOTGUN" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Madurai",
		Family = "Bronco",
		Image = "Bronco.png",
		IncarnonImage = "BroncoIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistol/HandShotGun",
		Introduced = "Vanilla",
		Link = "Bronco",
		Magazine = 2,
		Mastery = 0,
		MaxRank = 30,
		Name = "Bronco",
		Reload = 1.05,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Bronco Prime"] = {
		Accuracy = 3.7,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.06,
				CritMultiplier = 2,
				Damage = { Impact = 40, Puncture = 5, Slash = 5 },
				Falloff = { EndRange = 18, Reduction = 0.74, StartRange = 9 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 36,
				MinSpread = 18,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1286 
			},
			{
				IncarnonCharges = 0,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.24,
				CritMultiplier = 3.2,
				Damage = { Impact = 27.2, Puncture = 3.4, Slash = 3.4 },
				Falloff = { EndRange = 36, Reduction = 0.5588, StartRange = 18 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 36,
				MinSpread = 18,
				Multishot = 7,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2571 
			} 
		},
		Class = "Shotgun Sidearm",
		CompatibilityTags = { "SINGLESHOT", "SECONDARYSHOTGUN" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Bronco",
		Image = "BroncoPrime.png",
		IncarnonImage = "BroncoPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistol/BroncoPrime",
		Introduced = "9.0",
		Link = "Bronco Prime",
		Magazine = 4,
		Mastery = 4,
		MaxRank = 30,
		Name = "Bronco Prime",
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Cantare = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.18,
				CritMultiplier = 2,
				Damage = { Puncture = 27, Slash = 63 },
				FireRate = 3.33,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1.4,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.22 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "THROWN" },
		Conclave = false,
		Disposition = 0.8,
		ExilusPolarity = "Madurai",
		Family = "Cantare",
		Image = "Cantare.png",
		InternalName = "/Lotus/Weapons/Tenno/ThrowingWeapons/TnChoirframeKunai/TnChoirframeKunai",
		Introduced = "36",
		Link = "Cantare",
		Magazine = 6,
		Mastery = 10,
		MaxRank = 30,
		Name = "Cantare",
		Polarities = { "V", "V" },
		Reload = 1.2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Castanas = {
		Accuracy = 100,
		AmmoMax = 18,
		AmmoPickup = 4,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Mid-Flight Detonation",
				CritChance = 0.08,
				CritMultiplier = 1.5,
				Damage = { Electricity = 160 },
				Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.6,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.22 
			},
			{
				AttackName = "Embedded Detonation",
				CritChance = 0.08,
				CritMultiplier = 1.5,
				Damage = { Electricity = 160 },
				Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
				FireRate = 3.33,
				ForcedProcs = { "Electricity" },
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.6,
				ShotType = "AoE",
				StatusChance = 0.22 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "DEPLOYABLE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Castanas",
		Image = "Castanas.png",
		InternalName = "/Lotus/Weapons/Tenno/ThrowingWeapons/StickyBomb/StickyBombs",
		Introduced = "12.2",
		Link = "Castanas",
		Magazine = 2,
		Mastery = 3,
		MaxRank = 30,
		Name = "Castanas",
		Polarities = { "V", "V" },
		Reload = 1,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Active",
		_TooltipAttackDisplay = 1 
	},
	Catabolyst = {
		Accuracy = 6.3,
		AmmoMax = 155,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Primary",
				CritChance = 0.11,
				CritMultiplier = 2.9,
				Damage = { Corrosive = 53 },
				Falloff = { EndRange = 19, Reduction = 0.2, StartRange = 9 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 23,
				MinSpread = 9,
				Multishot = 1,
				PunchThrough = 0.9,
				Range = 19,
				ShotType = "Hit-Scan",
				StatusChance = 0.43,
				Trigger = "Held" 
			},
			{
				AttackName = "Partial Reload Impact",
				CritChance = 0.11,
				CritMultiplier = 2.9,
				Damage = { Impact = 11 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 23,
				MinSpread = 9,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.43 
			},
			{
				AttackName = "Partial Reload Explosion",
				CritChance = 0.11,
				CritMultiplier = 2.9,
				Damage = { Corrosive = 203 },
				Falloff = { EndRange = 5, Reduction = 0.5, StartRange = 0 },
				FireRate = 12,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.43 
			},
			{
				AttackName = "Reload From Empty Impact",
				CritChance = 0.31,
				CritMultiplier = 2.9,
				Damage = { Impact = 11 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 23,
				MinSpread = 9,
				Multishot = 1,
				PunchThrough = 0.9,
				Reload = 2.1,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.59 
			},
			{
				AttackName = "Reload From Empty Explosion",
				CritChance = 0.31,
				CritMultiplier = 2.9,
				Damage = { Corrosive = 1997 },
				Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
				FireRate = 12,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 7,
				ShotType = "AoE",
				StatusChance = 0.59 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "BEAM" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Infested/Pistols/InfBeamPistol/InfBeamPistolReloadFromEmptyMod" 
		},
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Catabolyst",
		Image = "Catabolyst.png",
		InternalName = "/Lotus/Weapons/Infested/Pistols/InfBeamPistol/InfBeamPistol",
		Introduced = "29.5",
		Link = "Catabolyst",
		Magazine = 31,
		Mastery = 11,
		MaxRank = 30,
		Name = "Catabolyst",
		Polarities = { "V" },
		Reload = 1.7,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Infested" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Cestra = {
		Accuracy = 33.33,
		AmmoMax = 420,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.06,
				CritMultiplier = 1.6,
				Damage = { Impact = 5.2, Puncture = 20.8 },
				FireRate = 8.33,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 1,
				IncarnonCharges = 150,
				AttackName = "Incarnon Form",
				CritChance = 0.5,
				CritMultiplier = 3,
				Damage = { Puncture = 40, Impact = 10 },
				FireRate = 6.67,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 1,
				Multishot = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.18,
				Trigger = "Auto" 
			}
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.52,
		ExilusPolarity = "Madurai",
		Family = "Cestra",
		IncarnonImage = "CestraIncarnon.png",
		Image = "Cestra.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CorpusMinigun/CorpusMinigun",
		Introduced = "11.0",
		Link = "Cestra",
		Magazine = 60,
		Mastery = 4,
		MaxRank = 30,
		Name = "Cestra",
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Corpus" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Cyanex = {
		Accuracy = 1.8,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Projectile Impact",
				CritChance = 0.08,
				CritMultiplier = 1.4,
				Damage = { Impact = 50 },
				FireRate = 4.67,
				IsSilent = false,
				MaxSpread = 60,
				MinSpread = 50,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 24,
				ShotType = "Projectile",
				StatusChance = 0.32 
			},
			{
				AttackName = "Projectile Explosion",
				CritChance = 0.08,
				CritMultiplier = 1.4,
				Damage = { Gas = 41 },
				Falloff = { EndRange = 0.7, Reduction = 0.2, StartRange = 0 },
				FireRate = 4.67,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 0.7,
				ShotType = "AoE",
				StatusChance = 0.32 
			},
			{
				Accuracy = 80,
				AmmoCost = 1,
				AttackName = "Burst Mode",
				BurstDelay = 0.08,
				BurstReloadDelay = 0.21,
				CritChance = 0.08,
				CritMultiplier = 1.4,
				Damage = { Impact = 2.9, Puncture = 30.2, Slash = 38.9 },
				FireRate = 4.67,
				IsSilent = false,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0.5,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.32,
				Trigger = "Mag Burst" 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Madurai",
		Family = "Cyanex",
		Image = "Cyanex.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CrpSentAmalgPistol/CrpSentAmalgPistol",
		Introduced = "25.0",
		Link = "Cyanex",
		Magazine = 11,
		Mastery = 8,
		MaxRank = 30,
		Name = "Cyanex",
		Polarities = {  },
		Reload = 2.2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Corpus", "Sentient" },
		Trigger = "Auto / Mag Burst",
		Users = { "Amalgam Machinist" },
		_TooltipAttackDisplay = 1 
	},
	Cycron = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 1.8,
				Damage = { Puncture = 8, Radiation = 10, Slash = 5 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 24,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "BEAM", "BATTERY" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Cycron",
		Image = "Cycron.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CrpChargeGun/CrpChargeGun",
		Introduced = "20.3",
		Link = "Cycron",
		Magazine = 40,
		Mastery = 8,
		MaxRank = 30,
		Name = "Cycron",
		Polarities = { "Bar", "Bar" },
		Reload = 2,
		ReloadDelay = 1,
		ReloadRate = 40,
		ReloadStyle = "Regenerate",
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Corpus" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Despair = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 1.6,
				Damage = { Impact = 2.9, Puncture = 46.4, Slash = 8.7 },
				FireRate = 3.33,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.16 
			},
			{
				Accuracy = 10,
				MinSpread = 5,
				MaxSpread = 15,
				AmmoCost = 1,
				IncarnonCharges = 20,
				AttackName = "Incarnon Form",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 3, Puncture = 48, Slash = 9 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Auto" 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Heat = 160 },
				Falloff = { EndRange = 4, Reduction = 0.7, StartRange = 0 },
				FireRate = 3,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotType = "AoE",
				StatusChance = 0.2 
			},
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "THROWN" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Despair",
		Image = "Despair.png",
		IncarnonImage = "DespairIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/ThrowingWeapons/StalkerKunai",
		Introduced = "8.0",
		Link = "Despair",
		Magazine = 10,
		Mastery = 4,
		MaxRank = 30,
		Name = "Despair",
		Polarities = { "V", "V" },
		Reload = 0.75,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Stalker" },
		Trigger = "Auto",
		Users = { "Stalker" },
		_TooltipAttackDisplay = 1 
	},
	Detron = {
		Accuracy = 7.1,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.04,
				CritMultiplier = 1.5,
				Damage = { Radiation = 40 },
				Falloff = { EndRange = 22, Reduction = 0.6231, StartRange = 13 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 16,
				MinSpread = 12,
				Multishot = 7,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.1286 
			} 
		},
		Class = "Shotgun Sidearm",
		CompatibilityTags = { "PROJECTILE", "SECONDARYSHOTGUN", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Detron",
		Image = "Detron.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CorpusHandShotgun/CorpusHandCannon",
		Introduced = "11.5.5",
		Link = "Detron",
		Magazine = 5,
		Mastery = 6,
		MaxRank = 30,
		Name = "Detron",
		Reload = 1.05,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Corpus" },
		Trigger = "Semi-Auto",
		Users = { "Detron Crewman", "Scrambus", "Comba", "Pelna Cade", "Jad Teran" },
		_TooltipAttackDisplay = 1 
	},
	["Dex Furis"] = {
		Accuracy = 15.4,
		AmmoMax = 400,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.14,
				CritMultiplier = 2,
				Damage = { Impact = 2.4, Puncture = 11.2, Slash = 2.4 },
				FireRate = 20,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.28 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.39,
		ExilusPolarity = "Naramon",
		Family = "Afuris",
		Image = "DexFuris.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/DexFuris/DexFuris",
		Introduced = "12.6",
		Link = "Dex Furis",
		Magazine = 100,
		Mastery = 10,
		MaxRank = 30,
		Name = "Dex Furis",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Dex Pixia"] = {
		Accuracy = 23,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 16, Puncture = 16, Slash = 128 },
				FireRate = 5.83,
				IsSilent = false,
				MaxSpread = 8.5,
				MinSpread = 0.2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "POWER_WEAPON", "BATTERY" },
		Conclave = true,
		Image = "DexPixia.png",
		InternalName = "/Lotus/Powersuits/Fairy/FlightPistols",
		Introduced = "23.0",
		Link = "Dex Pixia",
		Magazine = 60,
		MaxRank = 30,
		Name = "Dex Pixia",
		Polarities = { "V", "V", "Bar" },
		Reload = 0.3,
		ReloadDelay = 0.25,
		ReloadRate = 50,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "Titania", "Titania Prime" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 1 
	},
	["Dex Pixia Prime"] = {
		Accuracy = 23,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 16, Puncture = 16, Slash = 128 },
				FireRate = 5.83,
				IsSilent = false,
				MaxSpread = 8.5,
				MinSpread = 0.2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "POWER_WEAPON", "BATTERY" },
		Conclave = true,
		Image = "DexPixiaPrime.png",
		InternalName = "/Lotus/Powersuits/Fairy/PrimeFlightPistols",
		Introduced = "23.0",
		Link = "Dex Pixia",
		Magazine = 60,
		MaxRank = 30,
		Name = "Dex Pixia Prime",
		Polarities = { "V", "V", "Bar" },
		Reload = 0.3,
		ReloadDelay = 0.25,
		ReloadRate = 50,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "Titania Prime" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 1 
	},
	["Dual Cestra"] = {
		Accuracy = 20,
		AmmoMax = 480,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.06,
				CritMultiplier = 1.6,
				Damage = { Impact = 5.2, Puncture = 20.8 },
				FireRate = 18.75,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.2 
			} 
		},
		Class = "Dual Pistols",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Dual Cestra",
		Image = "DualCestra.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CorpusMinigun/DualCorpusMinigun",
		Introduced = "12.0",
		Link = "Dual Cestra",
		Magazine = 120,
		Mastery = 7,
		MaxRank = 30,
		Name = "Dual Cestra",
		Polarities = { "V" },
		Reload = 3.5,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Corpus" },
		Trigger = "Auto",
		Users = { "Darvo", "Jen Dro" },
		_TooltipAttackDisplay = 1 
	},
	["Dual Toxocyst"] = {
		Accuracy = 16,
		AmmoMax = 72,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Impact = 7.5, Puncture = 60, Slash = 7.5 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.37 
			},
			{
				IncarnonCharges = 270,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.11,
				CritMultiplier = 3,
				Damage = { Impact = 15, Puncture = 37.5, Slash = 22.5 },
				FireRate = 4.5,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1000,
				ShotType = "Hit-Scan",
				Trigger = "Auto",
				StatusChance = 0.43
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Infested/Pistols/InfVomitGun/FireRateOnHeadshotPistolMod" },
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Dual Toxocyst",
		Image = "DualToxocyst.png",
		IncarnonImage = "DualToxocystIncarnon.png",
		InternalName = "/Lotus/Weapons/Infested/Pistols/InfVomitGun/InfVomitGunWep",
		Introduced = "18.5",
		Link = "Dual Toxocyst",
		Magazine = 12,
		Mastery = 11,
		MaxRank = 30,
		Name = "Dual Toxocyst",
		Polarities = { "V", "Bar" },
		Reload = 2.35,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Infested" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Embolist = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Toxin = 35 },
				FireRate = 8,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 9,
				ShotType = "Hit-Scan",
				StatusChance = 0.41 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "BEAM", "AOE" },
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Embolist",
		Image = "Embolist.png",
		InternalName = "/Lotus/Weapons/Infested/Pistols/InfestedPistol",
		Introduced = "10.0",
		Link = "Embolist",
		Magazine = 33,
		Mastery = 9,
		MaxRank = 30,
		Name = "Embolist",
		Polarities = { "Bar" },
		Reload = 1.3,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Infested" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Epitaph = {
		Accuracy = 80,
		AmmoMax = 40,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.36,
				CritChance = 0.48,
				CritMultiplier = 2.6,
				Damage = { Impact = 120, Puncture = 45, Slash = 135 },
				FireRate = 1.5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 2,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.04,
				Trigger = "Charge" 
			},
			{
				Accuracy = 80,
				AmmoCost = 1,
				AttackName = "Uncharged Direct Hit",
				CritChance = 0.02,
				CritMultiplier = 1.2,
				Damage = { Impact = 40, Puncture = 30, Slash = 30 },
				FireRate = 1.5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 50,
				ShotType = "Projectile",
				StatusChance = 0.5,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Uncharged AoE",
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Blast = 20 },
				Falloff = { EndRange = 8, Reduction = 0.8, StartRange = 0 },
				FireRate = 1.5,
				ForcedProcs = { "Cold" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 8,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "SINGLESHOT", "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/Pistols/TnWraitheSidearm/TnWraitheSidearmInnateUpgrade" },
		Disposition = 0.55,
		ExilusPolarity = "Naramon",
		Family = "Epitaph",
		Image = "Epitaph.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/TnWraitheSidearm/TnWraitheSidearmWeapon",
		Introduced = "30",
		Link = "Epitaph",
		Magazine = 1,
		Mastery = 8,
		MaxRank = 30,
		Name = "Epitaph",
		Polarities = { "V", "V" },
		Reload = 0.6,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Trigger = "Semi / Charge",
		_TooltipAttackDisplay = 1 
	},
	["Epitaph Prime"] = {
		Accuracy = 80,
		AmmoMax = 40,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 0.36,
				CritChance = 0.5,
				CritMultiplier = 3,
				Damage = { Impact = 126, Puncture = 47.25, Slash = 141.75 },
				FireRate = 1.75,
				ForcedProcs = { "Impact", "Cold" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 2,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.14,
				Trigger = "Charge" 
			},
			{
				Accuracy = 80,
				AmmoCost = 1,
				AttackName = "Uncharged Direct Hit",
				CritChance = 0.04,
				CritMultiplier = 1.8,
				Damage = { Impact = 40, Puncture = 30, Slash = 30 },
				FireRate = 1.75,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 1.5,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 50,
				ShotType = "Projectile",
				StatusChance = 0.5,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Uncharged AoE",
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Blast = 30 },
				Falloff = { EndRange = 10, Reduction = 0.8, StartRange = 0 },
				FireRate = 1.75,
				ForcedProcs = { "Cold" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 10,
				ShotType = "AoE",
				StatusChance = 0.5 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "SINGLESHOT", "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/Pistols/TnWraitheSidearm/TnWraitheSidearmInnateUpgrade" },
		Disposition = 0.5,
		ExilusPolarity = "Naramon",
		Family = "Epitaph",
		Image = "EpitaphPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeEpitaph/PrimeEpitaphSidearmWeapon",
		Introduced = "36.1",
		Link = "Epitaph Prime",
		Magazine = 1,
		Mastery = 14,
		MaxRank = 30,
		Name = "Epitaph Prime",
		Polarities = { "V", "V" },
		Reload = 0.6,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Trigger = "Semi / Charge",
		_TooltipAttackDisplay = 1 
	},
	["Euphona Prime"] = {
		Accuracy = 100,
		AmmoMax = 40,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Slug",
				CritChance = 0.3,
				CritMultiplier = 2.5,
				Damage = { Impact = 292.5, Puncture = 16.25, Slash = 16.25 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 2,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 500,
				ShotType = "Projectile",
				StatusChance = 0.02 
			},
			{
				Accuracy = 3.2,
				AmmoCost = 1,
				AttackName = "Buckshot",
				CritChance = 0.02,
				CritMultiplier = 2,
				Damage = { Impact = 4.4, Puncture = 17.6, Slash = 66 },
				Falloff = { EndRange = 12, Reduction = 0.9886, StartRange = 6 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 41,
				MinSpread = 21,
				Multishot = 10,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.09 
			} 
		},
		Class = "Shotgun Sidearm",
		CompatibilityTags = { "PROJECTILE", "SECONDARYSHOTGUN", "SINGLESHOT" },
		Conclave = true,
		Disposition = 0.9,
		ExilusPolarity = "Madurai",
		Family = "Euphona Prime",
		Image = "EuphonaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/AllNew1hSG/AllNew1hSG",
		Introduced = "19.11.5",
		Link = "Euphona Prime",
		Magazine = 5,
		Mastery = 14,
		MaxRank = 30,
		Name = "Euphona Prime",
		Polarities = { "V", "V", "V" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Furis = {
		Accuracy = 22.2,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Impact = 3, Puncture = 14, Slash = 3 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.12 
			},
			{
				Accuracy = 10,
				AmmoCost = 1,
				IncarnonCharges = 280,
				AttackName = "Incarnon Form",
				CritChance = 0.26,
				CritMultiplier = 3.4,
				Damage = { Heat = 100 },
				Falloff = { EndRange = 16, Reduction = 0.2, StartRange = 10 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 16,
				ShotType = "Hit-Scan",
				StatusChance = 0.24,
				Trigger = "Held", 
			}
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Furis",
		Image = "Furis.png",
		IncarnonImage = "FurisIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistol/AutoPistol",
		Introduced = "Vanilla",
		Link = "Furis",
		Magazine = 35,
		Mastery = 2,
		MaxRank = 30,
		Name = "Furis",
		Polarities = { "Bar" },
		Reload = 1.4,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Fusilai = {
		Accuracy = 100,
		AmmoMax = 72,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Full Auto Mode",
				CritChance = 0.23,
				CritMultiplier = 1.7,
				Damage = { Puncture = 30.8, Slash = 46.2 },
				FireRate = 2.83,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 50,
				ShotType = "Projectile",
				StatusChance = 0.29 
			},
			{
				AmmoCost = 3,
				AttackName = "Semi-Auto Mode",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Puncture = 30.8, Slash = 46.2 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 3,
				PunchThrough = 0,
				ShotSpeed = 50,
				ShotType = "Projectile",
				StatusChance = 0.123,
				Trigger = "Semi-Auto" 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "THROWN" },
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/ThrowingWeapons/GlassKunai/GlassKunaiInnateUpgrade" },
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Fusilai",
		Image = "Fusilai.png",
		InternalName = "/Lotus/Weapons/Tenno/ThrowingWeapons/GlassKunai/GlassKunaiWeapon",
		Introduced = "22",
		Link = "Fusilai",
		Magazine = 6,
		Mastery = 7,
		MaxRank = 30,
		Name = "Fusilai",
		Polarities = { "V" },
		Reload = 0.8,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto / Semi",
		_TooltipAttackDisplay = 1 
	},
	Gammacor = {
		Accuracy = 100,
		AmmoMax = 240,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 1.8,
				Damage = { Magnetic = 16 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 25,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.14,
				CritMultiplier = 1.8,
				Damage = { Impact = 80 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IncarnonCharges = 15,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.22,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.14,
				CritMultiplier = 1.8,
				Damage = { Cold = 660 },
				ExplosionDelay = 1.2,
				Falloff = { EndRange = 5, Reduction = 0.3, StartRange = 0 },
				ForcedProcs = { "Cold" },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.22,
				Trigger = "Semi-Auto"
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "BEAM" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Gammacor",
		Image = "Gammacor.png",
		IncarnonImage = "GammacorIncarnon.png",
		InternalName = "/Lotus/Weapons/Syndicates/CephalonSuda/Pistols/CSDroidArray",
		Introduced = "15.5",
		Link = "Gammacor",
		Magazine = 60,
		Mastery = 2,
		MaxRank = 30,
		Name = "Gammacor",
		Polarities = { "D" },
		Reload = 1.4,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Cephalon" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Glory = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		Attacks = {
			{
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Heat = 150 },
				FireRate = 1.67,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 1.5,
				Multishot = 1,
				Range = 2,
				--ShotSpeed = ,
				ShotType = "AoE",
				StatusChance = 0.2 
			},
			{
				AttackName = "Alternate Fire",
				CritChance = 0.15,
				CritMultiplier = 2,
				Damage = { Heat = 1500 },
				FireRate = 1.67,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 1.5,
				Multishot = 1,
				Range = 4,
				--ShotSpeed = ,
				ShotType = "AoE",
				StatusChance = 0.2 
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "POWER_WEAPON" },
		Conclave = false,
		Image = "Glory.png",
		InternalName = "/Lotus/Powersuits/Choir/ChoirEruptWeapon",
		Introduced = "36",
		Link = "Glory",
		Magazine = 0,
		MaxRank = 30,
		Name = "Glory",
		Polarities = { "Madurai", "Madurai" },
		Reload = 0,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "Jade" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 1 
	},
	Grimoire = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 10,
		Attacks = {
			{
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Electricity = 100 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.26,
				Trigger = "Auto"
			},
			{
				AttackName = "Normal Radial Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Electricity = 50 },
				Falloff = { EndRange = 1, Reduction = 0.8, StartRange = 0 },
				FireRate = 1.5,
				IsSilent = false,
				Multishot = 1,
				Range = 1,
				ShotType = "AoE",
				StatusChance = 0.26,
				Trigger = "Auto"
			},
			{
				AttackName = "Active Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Electricity = 350 },
				ForcedProcs = { "Electricity" },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				Range = 6,
				ShotType = "Projectile",
				ShotSpeed = 6,
				StatusChance = 0.26,
				Trigger = "Semi-Auto"
			},
			{
				AttackName = "Active Radial Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Electricity = 250 },
				Falloff = { EndRange = 6, Reduction = 0.8, StartRange = 0 },
				ForcedProcs = { "Electricity" },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.26,
				Trigger = "Semi-Auto"
			} 
		},
		Class = "Tome",
		CompatibilityTags = { "PROJECTILE", "THROWN" },
		Conclave = false,
		Disposition = 0.6,
		ExilusPolarity = "None",
		Family = "Grimoire",
		Image = "Grimoire.png",
		InternalName = "/Lotus/Weapons/Tenno/Grimoire/TnGrimoire",
		Introduced = "35",
		Link = "Grimoire",
		Magazine = 0,
		Mastery = 10,
		MaxRank = 30,
		Name = "Grimoire",
		Polarities = { "Madurai", "Naramon" },
		Reload = 0,
		Slot = "Secondary",
		Traits = { "Entrati" },
		Trigger = "Auto" 
	},
	Hikou = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.04,
				CritMultiplier = 1.6,
				Damage = { Impact = 2.6, Puncture = 15.6, Slash = 7.8 },
				FireRate = 6.67,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.1 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "THROWN" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Hikou",
		Image = "Hikou.png",
		InternalName = "/Lotus/Weapons/Tenno/ThrowingWeapons/TennoStars",
		Introduced = "9.0",
		Link = "Hikou",
		Magazine = 20,
		Mastery = 2,
		MaxRank = 30,
		Name = "Hikou",
		Polarities = { "V", "V" },
		Reload = 0.75,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "Mag Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Hikou Prime"] = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.06,
				CritMultiplier = 1.8,
				Damage = { Impact = 3.6, Puncture = 30.6, Slash = 1.8 },
				FireRate = 5.83,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.28 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "THROWN" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Hikou",
		Image = "HikouPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/ThrowingWeapons/PrimeThrowingStar/PrimeHikou",
		Introduced = "14.8",
		Link = "Hikou Prime",
		Magazine = 26,
		Mastery = 4,
		MaxRank = 30,
		Name = "Hikou Prime",
		Polarities = { "V", "V" },
		Reload = 0.5,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Hystrix = {
		Accuracy = 14.3,
		AmmoMax = 320,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Poison Quill",
				CritChance = 0.24,
				CritMultiplier = 2.2,
				Damage = { Impact = 2.16, Puncture = 30.96, Slash = 2.88 },
				FireRate = 7,
				ForcedProcs = { "Toxin" },
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.1 
			},
			{
				AmmoCost = 1,
				AttackName = "Fire Quill",
				CritChance = 0.24,
				CritMultiplier = 2.2,
				Damage = { Impact = 2.4, Puncture = 34.4, Slash = 3.2 },
				FireRate = 7,
				ForcedProcs = { "Heat" },
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.1 
			},
			{
				AmmoCost = 1,
				AttackName = "Electric Quill",
				CritChance = 0.24,
				CritMultiplier = 2.2,
				Damage = { Impact = 2.4, Puncture = 34.4, Slash = 3.2 },
				FireRate = 7,
				ForcedProcs = { "Electricity" },
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.1 
			},
			{
				AmmoCost = 1,
				AttackName = "Ice Quill",
				CritChance = 0.24,
				CritMultiplier = 2.2,
				Damage = { Impact = 2.16, Puncture = 30.96, Slash = 2.88 },
				FireRate = 7,
				ForcedProcs = { "Cold" },
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.1 
			} 
		},
		Class = "Pistol",
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/Pistols/QuillDartgun/QuillDartgunInnateUpgrade" },
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Hystrix",
		Image = "Hystrix.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/QuillDartgun/QuillDartGunWeapon",
		Introduced = "22.18",
		Link = "Hystrix",
		Magazine = 16,
		Mastery = 7,
		MaxRank = 30,
		Name = "Hystrix",
		Polarities = { "V" },
		Reload = 1.7,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Hystrix Prime"] = {
		Accuracy = 14.3,
		AmmoMax = 320,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Poison Quill",
				CritChance = 0.28,
				CritMultiplier = 2.2,
				Damage = { Impact = 2.76, Puncture = 39.56, Slash = 3.68 },
				FireRate = 7,
				ForcedProcs = { "Toxin" },
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 1,
				AttackName = "Fire Quill",
				CritChance = 0.28,
				CritMultiplier = 2.2,
				Damage = { Impact = 2.76, Puncture = 39.56, Slash = 3.68 },
				FireRate = 7,
				ForcedProcs = { "Heat" },
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 1,
				AttackName = "Electric Quill",
				CritChance = 0.28,
				CritMultiplier = 2.2,
				Damage = { Impact = 2.76, Puncture = 39.56, Slash = 3.68 },
				FireRate = 7,
				ForcedProcs = { "Electricity" },
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				AmmoCost = 1,
				AttackName = "Ice Quill",
				CritChance = 0.28,
				CritMultiplier = 2.2,
				Damage = { Impact = 2.76, Puncture = 39.56, Slash = 3.68 },
				FireRate = 7,
				ForcedProcs = { "Cold" },
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.2 
			} 
		},
		Class = "Pistol",
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/Pistols/QuillDartgun/QuillDartgunInnateUpgrade" },
		Disposition = 0.9,
		ExilusPolarity = "Naramon",
		Family = "Hystrix",
		Image = "HystrixPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeHystrix/PrimeHystrixWeapon",
		Introduced = "31.7",
		Link = "Hystrix Prime",
		Magazine = 16,
		Mastery = 12,
		MaxRank = 30,
		Name = "Hystrix Prime",
		Polarities = { "V", "V" },
		Reload = 1.6,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Knell = {
		Accuracy = 32,
		AmmoMax = 10,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 1.5,
				Damage = { Impact = 63, Puncture = 69, Slash = 18 },
				FireRate = 4,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0.25,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.05 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "SINGLESHOT" },
		Conclave = true,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/Pistols/TnPriestPistolScope/TnPriestPistolInnateMod",
			"/Lotus/Weapons/Tenno/Pistols/TnPriestPistolScope/TnPriestPistolInnateModB",
			"/Lotus/Weapons/Tenno/Pistols/TnPriestPistolScope/TnPriestPistolInnateModC" 
		},
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Knell",
		Image = "Knell.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/TnPriestPistolScope/TnPriestPistolWeapon",
		Introduced = "21.0",
		Link = "Knell",
		Magazine = 1,
		Mastery = 10,
		MaxRank = 30,
		Name = "Knell",
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		SniperComboReset = 2,
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Knell Prime"] = {
		Accuracy = 32,
		AmmoMax = 20,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.4,
				CritMultiplier = 2,
				Damage = { Impact = 75.6, Puncture = 82.8, Slash = 21.6 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0.25,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "SINGLESHOT" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/Pistols/TnPriestPistolScope/TnPriestPistolInnateMod",
			"/Lotus/Weapons/Tenno/Pistols/TnPriestPistolScope/TnPriestPistolInnateModB",
			"/Lotus/Weapons/Tenno/Pistols/TnPriestPistolScope/TnPriestPistolInnateModC" 
		},
		Disposition = 0.8,
		ExilusPolarity = "Madurai",
		Family = "Knell",
		Image = "KnellPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeKnell/PrimeKnellWeapon",
		Introduced = "31",
		Link = "Knell Prime",
		Magazine = 1,
		Mastery = 14,
		MaxRank = 30,
		Name = "Knell Prime",
		Polarities = { "V", "V" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Tenno", "Prime" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Kohmak = {
		Accuracy = 8,
		AmmoMax = 210,
		AmmoPickup = 30,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Single Pellet",
				CritChance = 0.11,
				CritMultiplier = 2,
				Damage = { Impact = 6, Puncture = 6, Slash = 18 },
				Falloff = { EndRange = 24, Reduction = 0.8333, StartRange = 12 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread=  5,
				Multishot = 1,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.69 
			},
			{
				AmmoCost = 1.67,
				AttackName = "Fully Spooled",
				CritChance = 0.11,
				CritMultiplier = 2,
				Damage = { Impact = 6, Puncture = 6, Slash = 18 },
				Falloff = { EndRange = 24, Reduction = 0.8333, StartRange = 12 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 20,
				MinSpread=  5,
				Multishot = 5,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.138 
			} 
		},
		Class = "Shotgun Sidearm",
		CompatibilityTags = { "PROJECTILE", "SECONDARYSHOTGUN" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Kohmak",
		Image = "Kohmak.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/GrnKohmPistol/GrnKohmPistol",
		Introduced = "16.0",
		Link = "Kohmak",
		Magazine = 40,
		Mastery = 5,
		MaxRank = 30,
		Name = "Kohmak",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Spool = 4,
		Traits = { "Grineer" },
		Trigger = "Auto-Spool",
		Users = { "Tusk Heavy Gunner" },
		_TooltipAttackDisplay = 2 
	},
	Kompressa = {
		Accuracy = 3.8,
		AmmoMax = 144,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.06,
				CritMultiplier = 1.8,
				Damage = { Viral = 2 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 30,
				MinSpread = 23,
				Multishot = 4,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Explosion",
				CritChance = 0.06,
				CritMultiplier = 1.8,
				Damage = { Viral = 42 },
				ExplosionDelay = 0.6, --"0.6 - 0.8"
				Falloff = { EndRange = 2.4, Reduction = 0.2, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = false,
				Multishot = 4,
				PunchThrough = 0,
				Range = 2.4,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/Pistols/TnYareliPistol/TnYareliPistolInnateUpgrade" },
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Kompressa",
		Image = "Kompressa.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/TnYareliPistol/TnYareliPistolWeapon",
		Introduced = "30.5",
		Link = "Kompressa",
		Magazine = 12,
		Mastery = 8,
		MaxRank = 30,
		Name = "Kompressa",
		Polarities = { "D" },
		Reload = 1.8,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 2 
	},
	Kraken = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 2,
				BurstDelay = 0.05,
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Impact = 36.75, Puncture = 6.125, Slash = 6.125 },
				FireRate = 2.83,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.13 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.53,
		ExilusPolarity = "Madurai",
		Family = "Kraken",
		Image = "Kraken.png",
		InternalName = "/Lotus/Weapons/Grineer/GrineerPistol/GrnHeavyPistol",
		Introduced = "6.3",
		Link = "Kraken",
		Magazine = 14,
		Mastery = 0,
		MaxRank = 30,
		Name = "Kraken",
		Reload = 2.45,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Burst",
		Users = { "Seeker", "Dargyn Pilot" },
		_TooltipAttackDisplay = 1 
	},
	Kulstar = {
		Accuracy = 26.7,
		AmmoMax = 15,
		AmmoPickup = 3,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Rocket Impact",
				CritChance = 0.17,
				CritMultiplier = 2.3,
				Damage = { Impact = 200 },
				FireRate = 2,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.19 
			},
			{
				AttackName = "Rocket Explosion",
				CritChance = 0.17,
				CritMultiplier = 2.3,
				Damage = { Blast = 300 },
				Falloff = { EndRange = 3.9, Reduction = 0.4, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.9,
				ShotType = "AoE",
				StatusChance = 0.19 
			},
			{
				AttackName = "Cluster Bombs",
				CritChance = 0.17,
				CritMultiplier = 2.3,
				Damage = { Impact = 75 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 3,
				PunchThrough = 0,
				ShotSpeed = 8,
				ShotType = "Projectile",
				StatusChance = 0.19 
			},
			{
				AttackName = "Cluster Bomb Explosion",
				CritChance = 0.17,
				CritMultiplier = 2.3,
				Damage = { Blast = 90 },
				Falloff = { EndRange = 3.9, Reduction = 0.4, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.9,
				ShotType = "AoE",
				StatusChance = 0.19 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Kulstar",
		Image = "Kulstar.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/GrnTorpedoPistol/GrnTorpedoPistol",
		Introduced = "17.0",
		Link = "Kulstar",
		Magazine = 3,
		Mastery = 5,
		MaxRank = 30,
		Name = "Kulstar",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Darek Draga" },
		_TooltipAttackDisplay = 1 
	},
	Kunai = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 1.6,
				Damage = { Impact = 4.6, Puncture = 34.5, Slash = 6.9 },
				FireRate = 3.33,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.08 
			},
			{
				Accuracy = 10,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.18,
				CritMultiplier = 2,
				Damage = { Impact = 8, Puncture = 14, Slash = 18 },
				FireRate = 3.33,
				IncarnonCharges = 20,
				IsSilent = true,
				MaxSpread = 15,
				MinSpread = 5,
				Multishot = 2,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.16 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "THROWN" },
		Conclave = true,
		Disposition = 1.51,
		ExilusPolarity = "Naramon",
		Family = "Kunai",
		Image = "Kunai.png",
		IncarnonImage = "KunaiIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/ThrowingWeapons/Kunai",
		Introduced = "8.0",
		Link = "Kunai",
		Magazine = 10,
		Mastery = 0,
		MaxRank = 30,
		Name = "Kunai",
		Polarities = { "V", "V" },
		Reload = 0.75,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "Nova Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Kuva Brakk"] = {
		Accuracy = 7.7,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.29,
				CritMultiplier = 2,
				Damage = { Impact = 6.8, Puncture = 3.8, Slash = 4.5 },
				Falloff = { EndRange = 20, Reduction = 0.96, StartRange = 10 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 17,
				MinSpread = 9,
				Multishot = 10,
				PunchThrough = 0.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.111 
			} 
		},
		Class = "Shotgun Sidearm",
		CompatibilityTags = { "SECONDARYSHOTGUN" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.85,
		ExilusPolarity = "Naramon",
		Family = "Brakk",
		Image = "KuvaBrakk.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/Secondaries/Brakk/KuvaBrakk",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Brakk",
		Magazine = 11,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Brakk",
		Polarities = { "Bar", "V" },
		Reload = 1.1,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Kuva Kraken"] = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.03,
				CritChance = 0.21,
				CritMultiplier = 2.3,
				Damage = { Impact = 32.25, Puncture = 5.375, Slash = 5.375 },
				FireRate = 2.83,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.29 
			},
			{
				Accuracy = 8.2,
				AmmoCost = 1,
				AttackName = "Alt-Fire",
				BurstDelay = 0.05,
				BurstReloadDelay = 0.24,
				CritChance = 0.21,
				CritMultiplier = 2.3,
				Damage = { Impact = 32.25, Puncture = 5.375, Slash = 5.375 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				Reload = 2,
				ShotType = "Hit-Scan",
				StatusChance = 0.29,
				Trigger = "Mag Burst" 
			} 
		},
		Class = "Pistol",
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Kraken",
		Image = "KuvaKraken.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/Secondaries/Kraken/KuvaKraken",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Kraken",
		Magazine = 21,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Kraken",
		Reload = 1.5,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Burst / Mag Burst",
		_TooltipAttackDisplay = 1 
	},
	["Kuva Nukor"] = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.07,
				CritMultiplier = 5,
				Damage = { Radiation = 21 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 29,
				ShotType = "Hit-Scan",
				StatusChance = 0.5 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "BEAM" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.5,
		ExilusPolarity = "Madurai",
		Family = "Nukor",
		Image = "KuvaNukor.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/Secondaries/Nukor/KuvaNukor",
		Introduced = "27.1",
		IsLichWeapon = true,
		Link = "Kuva Nukor",
		Magazine = 77,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Nukor",
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Held",
		Users = { "Kuva Lich" },
		_TooltipAttackDisplay = 1 
	},
	["Kuva Seer"] = {
		Accuracy = 16,
		AmmoMax = 27,
		AmmoPickup = 9,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Projectile Impact",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Impact = 26.2, Puncture = 68.1, Slash = 36.7 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.33 
			},
			{
				AttackName = "Explosion",
				CritChance = 0.21,
				CritMultiplier = 1.9,
				Damage = { Corrosive = 69 },
				Falloff = { EndRange = 2.3, Reduction = 0.3, StartRange = 0 },
				FireRate = 2.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.3,
				ShotType = "AoE",
				StatusChance = 0.33 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Seer",
		Image = "KuvaSeer.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/Secondaries/Seer/KuvaSeer",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Seer",
		Magazine = 9,
		Mastery = 15,
		MaxRank = 40,
		Name = "Kuva Seer",
		Reload = 2.3,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Kuva Twin Stubbas"] = {
		Accuracy = 36.4,
		AmmoMax = 684,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.23,
				CritMultiplier = 1.9,
				Damage = { Impact = 11.6, Puncture = 2.7, Slash = 12.7 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.31 
			} 
		},
		Class = "Dual Pistols",
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.85,
		ExilusPolarity = "Madurai",
		Family = "Kuva Twin Stubbas",
		Image = "KuvaTwinStubbas.png",
		InternalName = "/Lotus/Weapons/Grineer/KuvaLich/Secondaries/Stubba/KuvaStubba",
		Introduced = "26",
		IsLichWeapon = true,
		Link = "Kuva Twin Stubbas",
		Magazine = 114,
		Mastery = 13,
		MaxRank = 40,
		Name = "Kuva Twin Stubbas",
		Polarities = { "V" },
		Reload = 2.7,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 3,
		Traits = { "Grineer", "Kuva Lich" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Laetum = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 2.2,
				Damage = { Impact = 64, Slash = 96 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.22,
				Trigger = "Semi-Auto" 
			},
			{
				Accuracy = 4,
				AmmoCost = 1,
				IncarnonCharges = 216,
				AttackName = "Incarnon Form",
				CritChance = 0.22,
				CritMultiplier = 2.2,
				Damage = { Impact = 100 },
				FireRate = 6.67,
				IsSilent = false,
				MaxSpread = 50,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.22,
				Trigger = "Auto" 
			},
			{
				AttackName = "Auto Radial Attack",
				CritChance = 0.22,
				CritMultiplier = 2.2,
				Damage = { Radiation = 300 },
				Falloff = { EndRange = 2, Reduction = 0.2, StartRange = 0 },
				FireRate = 6.67,
				IsSilent = false,
				Multishot = 1,
				Range = 2,
				ShotType = "AoE",
				StatusChance = 0.22 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Upgrades/Evolutions/Pistol/EvoPistolAmmoEfficiencyOnHeadshot",
			"/Lotus/Upgrades/Evolutions/Pistol/EvoPistolDamageOnNoCritAndNoProcHit",
			"/Lotus/Upgrades/Evolutions/Pistol/EvoPistolReloadSpeedOnHeadshot" 
		},
		Disposition = 0.5,
		ExilusPolarity = "Naramon",
		Family = "Laetum",
		Image = "Laetum.png",
		InternalName = "/Lotus/Weapons/Tenno/Zariman/Pistols/HeavyPistol/ZarimanHeavyPistol",
		Introduced = "31.5",
		Link = "Laetum",
		Magazine = 12,
		Mastery = 14,
		MaxRank = 30,
		Name = "Laetum",
		Polarities = { "Madurai" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Zariman", "Incarnon" },
		Trigger = "Semi / Auto",
		_TooltipAttackDisplay = 1 
	},
	Lato = {
		Accuracy = 18.2,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 1.8,
				Damage = { Impact = 10, Puncture = 10, Slash = 20 },
				FireRate = 4.5,
				IsSilent = false,
				MaxSpread = 10.5,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.06 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.16,
				CritMultiplier = 2.6,
				Damage = { Impact = 16, Puncture = 16, Slash = 32 },
				FireRate = 3.5,
				IncarnonCharges = 24,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 2,
				PunchThrough = 0.4,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.06 
			}
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Lato",
		Image = "Lato.png",
		IncarnonImage = "LatoIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistol/Pistol",
		Introduced = "Vanilla",
		Link = "Lato",
		Magazine = 15,
		Mastery = 0,
		MaxRank = 30,
		Name = "Lato",
		Reload = 1,
		SellPrice = 2500,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Lato Prime"] = {
		Accuracy = 18.2,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.3,
				CritMultiplier = 2.6,
				Damage = { Impact = 6, Puncture = 12, Slash = 42 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 10.5,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.36,
				CritMultiplier = 3.2,
				Damage = { Impact = 19.5, Puncture = 19.5, Slash = 39 },
				FireRate = 4,
				IncarnonCharges = 24,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 2,
				PunchThrough = 1,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.15 
			}
		},
		Class = "Pistol",
		CodexSecret = true,
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Lato",
		Image = "LatoPrime.png",
		IncarnonImage = "LatoPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistol/LatoPrime",
		Introduced = "5.0",
		Link = "Lato Prime",
		Magazine = 20,
		Mastery = 14,
		MaxRank = 30,
		Name = "Lato Prime",
		Polarities = { "V", "Bar" },
		Reload = 1,
		SellPrice = 2500,
		Slot = "Secondary",
		Traits = { "Prime", "Vaulted", "Founder" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Lato Vandal"] = {
		Accuracy = 23,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.26,
				CritMultiplier = 2.4,
				Damage = { Impact = 6.9, Puncture = 11.5, Slash = 27.6 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8.5,
				MinSpread = 0.2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.34,
				CritMultiplier = 3,
				Damage = { Impact = 19, Puncture = 19, Slash = 38 },
				FireRate = 4,
				IncarnonCharges = 24,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 2,
				PunchThrough = 0.8,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			}
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Lato",
		Image = "LatoVandal.png",
		IncarnonImage = "LatoVandalIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistol/LatoVandal",
		Introduced = "7.0",
		Link = "Lato Vandal",
		Magazine = 15,
		Mastery = 7,
		MaxRank = 30,
		Name = "Lato Vandal",
		Polarities = { "V" },
		Reload = 1,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Tenno", "Vandal" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Lex = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 13, Puncture = 104, Slash = 13 },
				FireRate = 1.08,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				Accuracy = 16,
				AmmoCost = 1,
				IncarnonCharges = 20,
				AttackName = "Incarnon Form",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 300, Radiation = 700 },
				FireRate = 0.67,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 1.4,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.22,
				Trigger = "Semi-Auto" 
			},
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Lex",
		Image = "Lex.png",
		IncarnonImage = "LexIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistol/HeavyPistol",
		Introduced = "Vanilla",
		Link = "Lex",
		Magazine = 6,
		Mastery = 3,
		MaxRank = 30,
		Name = "Lex",
		Polarities = { "V" },
		Reload = 2.35,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Maroo" },
		_TooltipAttackDisplay = 1 
	},
	["Lex Prime"] = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 60,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 18, Puncture = 144, Slash = 18 },
				FireRate = 2.08,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.25 
			},
			{
				Accuracy = 16,
				AmmoCost = 1,
				IncarnonCharges = 20,
				AttackName = "Incarnon Form",
				CritChance = 0.35,
				CritMultiplier = 3,
				Damage = { Impact = 400, Radiation = 800 },
				FireRate = 0.67,
				ForcedProcs = { "Impact" },
				Falloff = { EndRange = 18, Reduction = 0.3333, StartRange = 10 },
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 1.4,
				Range = 28,
				ShotSpeed = 110,
				ShotType = "Projectile",
				StatusChance = 0.44,
				Trigger = "Semi-Auto" 
			},
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Lex",
		Image = "LexPrime.png",
		IncarnonImage = "LexPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeLex/PrimeLex",
		Introduced = "13.0",
		Link = "Lex Prime",
		Magazine = 8,
		Mastery = 8,
		MaxRank = 30,
		Name = "Lex Prime",
		Polarities = { "V" },
		Reload = 2.35,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Never Vaulted" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["MK1-Furis"] = {
		Accuracy = 22.2,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Impact = 1.95, Puncture = 9.1, Slash = 1.95 },
				FireRate = 8.33,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.01 
			},
			{
				Accuracy = 10,
				AmmoCost = 1,
				IncarnonCharges = 280,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 3,
				Damage = { Heat = 60 },
				Falloff = { EndRange = 16, Reduction = 0.2, StartRange = 10 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 16,
				ShotType = "Hit-Scan",
				StatusChance = 0.08,
				Trigger = "Held", 
			},
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Furis",
		Image = "Furis.png",
		IncarnonImage = "FurisIncarnon.png",
		InternalName = "/Lotus/Weapons/MK1Series/MK1Furis",
		Introduced = "14.0",
		Link = "MK1-Furis",
		Magazine = 35,
		Mastery = 0,
		MaxRank = 30,
		Name = "MK1-Furis",
		Polarities = { "Bar" },
		Reload = 1.4,
		SellPrice = 2500,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["MK1-Kunai"] = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.05,
				CritMultiplier = 2,
				Damage = { Impact = 4, Puncture = 30, Slash = 6 },
				FireRate = 3.33,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.025 
			},
			{
				Accuracy = 10,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.14,
				CritMultiplier = 2,
				Damage = { Impact = 4.8, Puncture = 8.4, Slash = 10.8 },
				FireRate = 3.33,
				IncarnonCharges = 20,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 2,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.05 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "THROWN" },
		Conclave = true,
		Disposition = 1.51,
		ExilusPolarity = "Naramon",
		Family = "Kunai",
		Image = "Kunai.png",
		IncarnonImage = "KunaiIncarnon.png",
		InternalName = "/Lotus/Weapons/MK1Series/MK1Kunai",
		Introduced = "14.0",
		Link = "MK1-Kunai",
		Magazine = 10,
		Mastery = 0,
		MaxRank = 30,
		Name = "MK1-Kunai",
		Polarities = { "V", "V" },
		Reload = 0.75,
		SellPrice = 2500,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Magnus = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 2,
				Damage = { Impact = 44.1, Puncture = 26.95, Slash = 26.95 },
				FireRate = 4.33,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.53,
		ExilusPolarity = "Naramon",
		Family = "Magnus",
		Image = "Magnus.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/Magnum/Magnum",
		Introduced = "11.2",
		Link = "Magnus",
		Magazine = 8,
		Mastery = 10,
		MaxRank = 30,
		Name = "Magnus",
		Polarities = { "V" },
		Reload = 1.8,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		Users = { "Volt Specter", "Ember Specter" },
		_TooltipAttackDisplay = 1 
	},
	["Magnus Prime"] = {
		Accuracy = 16,
		AmmoMax = 160,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.28,
				CritMultiplier = 2.8,
				Damage = { Impact = 44.1, Puncture = 26.95, Slash = 26.95 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.28 
			} 
		},
		Class = "Pistol",
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/Pistols/PrimeMagnus/PrimeMagnusInnateUpgrade" },
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Magnus",
		Image = "MagnusPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeMagnus/PrimeMagnusWeapon",
		Introduced = "30.7",
		Link = "Magnus Prime",
		Magazine = 8,
		Mastery = 14,
		MaxRank = 30,
		Name = "Magnus Prime",
		Polarities = { "V" },
		Reload = 1.6,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Mara Detron"] = {
		Accuracy = 13.3,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 1.5,
				Damage = { Radiation = 40 },
				Falloff = { EndRange = 30, Reduction = 0.625, StartRange = 16 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 6,
				Multishot = 7,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.1371 
			} 
		},
		Class = "Shotgun Sidearm",
		CodexSecret = true,
		CompatibilityTags = { "PROJECTILE", "SECONDARYSHOTGUN" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Madurai",
		Family = "Detron",
		Image = "MaraDetron.png",
		InternalName = "/Lotus/Weapons/VoidTrader/VTDetron",
		Introduced = "15.6.3",
		Link = "Mara Detron",
		Magazine = 8,
		Mastery = 9,
		MaxRank = 30,
		Name = "Mara Detron",
		Reload = 1.05,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 1,
		Traits = { "Corpus" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Marelok = {
		Accuracy = 10,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 1.5,
				Damage = { Impact = 80, Puncture = 16, Slash = 64 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.3 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Marelok",
		Image = "Marelok.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/GrineerLeverActionPistol/GLAPistol",
		Introduced = "12.3",
		Link = "Marelok",
		Magazine = 6,
		Mastery = 7,
		MaxRank = 30,
		Name = "Marelok",
		Polarities = { "V" },
		Reload = 1.667,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Shik Tal", "Kuva Shield Lancer" },
		_TooltipAttackDisplay = 1 
	},
	Noctua = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 10,
		Attacks = {
			{
				AttackName = "Normal Attack",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Slash = 250 },
				FireRate = 1.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				ShotType = "Projectile",
				StatusChance = 0.25,
				Trigger = "Auto"
			},
			{
				AttackName = "Active Attack",
				CritChance = 0.45,
				CritMultiplier = 3,
				Damage = { Impact = 1100, Radiation = 1650 },
				Falloff = { EndRange = 20, Reduction = 0.8618, StartRange = 10 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1.4,
				ShotSpeed = 35,
				ShotType = "Projectile",
				StatusChance = 0.45,
				Trigger = "Semi-Auto"
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = false,
		Image = "Noctua.png",
		InternalName = "/Lotus/Powersuits/Pagemaster/ExaltedBook",
		Introduced = "35.5",
		Link = "Noctua (Weapon)",
		Magazine = 0,
		MaxRank = 30,
		Name = "Noctua",
		Polarities = { "Naramon", "Madurai" },
		Reload = 0,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "Dante" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 1 
	},
	Nukor = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.03,
				CritMultiplier = 4,
				Damage = { Radiation = 22 },
				FireRate = 10,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 25,
				ShotType = "Hit-Scan",
				StatusChance = 0.29 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "BEAM" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Madurai",
		Family = "Nukor",
		Image = "Nukor.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/GrineerMicrowavegun/GrnMicrowavePistol",
		Introduced = "14.5",
		Link = "Nukor",
		Magazine = 50,
		Mastery = 4,
		MaxRank = 30,
		Name = "Nukor",
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Held",
		Users = { "Nightwatch Seeker" },
		_TooltipAttackDisplay = 1 
	},
	Ocucor = {
		Accuracy = 100,
		AmmoMax = 300,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 1.8,
				Damage = { Puncture = 1, Radiation = 10 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 20,
				ShotType = "Hit-Scan",
				StatusChance = 0.24 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "BEAM" },
		Conclave = false,
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Ocucor",
		Image = "Ocucor.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CrpSentExperimentPistol/CrpSentExperimentPistol",
		Introduced = "24",
		Link = "Ocucor",
		Magazine = 60,
		Mastery = 8,
		MaxRank = 30,
		Name = "Ocucor",
		Reload = 1.6,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Corpus" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Onos = {
		Accuracy = 40,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.26,
				CritMultiplier = 2.4,
				Damage = { Puncture = 220 },
				FireRate = 1.4,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 0,
				Multishot = 1,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.22,
				Trigger = "Auto" 
			},
			{
				AmmoCost = 1,
				AttackName = "Incarnon Mode Held Damage",
				IncarnonCharges = 350,
				AttackName = "Incarnon Form",
				CritChance = 0.14,
				CritMultiplier = 1.6,
				Damage = { Radiation = 30 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 5,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.18,
				Trigger = "Held" 
			},
			{
				AmmoCost = 50,
				AttackName = "Incarnon Mode Charge Attack",
				CritChance = 0.38,
				CritMultiplier = 3.2,
				Damage = { Heat = 2200 },
				FireRate = 0.25,
				ForcedProcs	= { "Heat" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				ShotType = "Hit-Scan",
				StatusChance = 0.26,
				Trigger = "Charge" 
			},
			{
				AttackName = "Incarnon Mode Charge Radial Attack",
				CritChance = 0.38,
				CritMultiplier = 3.2,
				Damage = { Heat = 1100 },
				Falloff = { EndRange = 3, Reduction = 0.3, StartRange = 0 },
				FireRate = 0.25,
				IsSilent = false,
				Multishot = 1,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.26,
				Trigger = "Charge" 
			} 
		},
		Class = "Pistol",
		CodexSecret = false,
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = false,
		Disposition = 0.7,
		ExilusPolarity = "Naramon",
		Family = "Onos",
		Image = "Onos.png",
		InternalName = "/Lotus/Weapons/Thanotech/EntratiWristGun/EntratiWristGunWeapon",
		Introduced = "35.5",
		Link = "Onos",
		Magazine = 20,
		Mastery = 14,
		MaxRank = 30,
		Name = "Onos",
		Polarities = { "Madurai" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Entrati", "Incarnon" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Pandero = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				Accuracy = 16,
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.3,
				CritMultiplier = 2.8,
				Damage = { Impact = 18, Puncture = 18, Slash = 36 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			},
			{
				Accuracy = 8.2,
				AmmoCost = 1,
				AttackName = "Alt-Fire",
				BurstDelay = 0.1,
				BurstReloadDelay = 0.24,
				CritChance = 0.3,
				CritMultiplier = 2.8,
				Damage = { Impact = 18, Puncture = 18, Slash = 36 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 18,
				MinSpread = 6.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.1,
				Trigger = "Mag Burst" 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/Pistols/TnBardPistol/TnBardPistolInnateUpgrade" },
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Pandero",
		Image = "Pandero.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/TnBardPistol/TnBardPistolGun",
		Introduced = "20",
		Link = "Pandero",
		Magazine = 8,
		Mastery = 8,
		MaxRank = 30,
		Name = "Pandero",
		Reload = 1,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto / Mag Burst",
		_TooltipAttackDisplay = 1 
	},
	["Pandero Prime"] = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.3,
				CritMultiplier = 2.8,
				Damage = { Impact = 26, Puncture = 26, Slash = 52 },
				FireRate = 3,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.24 
			},
			{
				Accuracy = 8.2,
				AmmoCost = 1,
				AttackName = "Alt-Fire",
				BurstDelay = 0.1,
				BurstReloadDelay = 0.24,
				CritChance = 0.3,
				CritMultiplier = 2.8,
				Damage = { Impact = 26, Puncture = 26, Slash = 52 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 18,
				MinSpread = 6.5,
				Multishot = 1,
				PunchThrough = 0,
				StatusChance = 0.24,
				Trigger = "Mag Burst" 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		DefaultUpgrades = { "/Lotus/Weapons/Tenno/Pistols/TnBardPistol/TnBardPistolInnateUpgrade" },
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Pandero",
		Image = "PanderoPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimePandero/PanderoPrimeWeapon",
		Introduced = "29.9",
		Link = "Pandero Prime",
		Magazine = 8,
		Mastery = 14,
		MaxRank = 30,
		Name = "Pandero Prime",
		Polarities = { "V" },
		Reload = 1,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Semi-Auto / Mag Burst",
		_TooltipAttackDisplay = 1 
	},
	Plinx = {
		Accuracy = 50,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.32,
				CritMultiplier = 3,
				Damage = { Heat = 20, Puncture = 26 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 100,
				ShotType = "Hit-Scan",
				StatusChance = 0.04 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "BATTERY" },
		Conclave = false,
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Plinx",
		Image = "Plinx.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CrpSonificBlastor/CrpBlastorWeapon",
		Introduced = "24.2",
		Link = "Plinx",
		Magazine = 10,
		Mastery = 6,
		MaxRank = 30,
		Name = "Plinx",
		Reload = 1.3,
		ReloadDelay = 0.8,
		ReloadRate = 20,
		ReloadStyle = "Regenerate",
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Corpus" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Pox = {
		Accuracy = 100,
		AmmoMax = 20,
		AmmoPickup = 4,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Spore Impact",
				CritChance = 0.01,
				CritMultiplier = 2,
				Damage = { Toxin = 50 },
				FireRate = 2.08,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 30,
				ShotType = "Projectile",
				StatusChance = 0.35 
			},
			{
				AttackName = "Poison Cloud",
				CritChance = 0.01,
				CritMultiplier = 2,
				Damage = { Toxin = 20 },
				EffectDuration = 5,
				Falloff = { EndRange = 3.6, Reduction = 0, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.6,
				ShotType = "AoE",
				StatusChance = 0.35 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Pox",
		Image = "Pox.png",
		InternalName = "/Lotus/Weapons/Infested/Pistols/InfProximityStars/InfProximityStars",
		Introduced = "Update: The Silver Grove",
		Link = "Pox",
		Magazine = 4,
		Mastery = 9,
		MaxRank = 30,
		Name = "Pox",
		Polarities = { "V", "V" },
		Reload = 1,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Infested" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Prisma Angstrum"] = {
		Accuracy = 26.7,
		AmmoMax = 18,
		AmmoPickup = 3,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Single Rocket Impact",
				ChargeTime = 0.2,
				CritChance = 0.18,
				CritMultiplier = 2.2,
				Damage = { Blast = 200 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.26 
			},
			{
				AttackName = "Single Rocket Explosion",
				ChargeTime = 0.2,
				CritChance = 0.18,
				CritMultiplier = 2.2,
				Damage = { Blast = 250 },
				Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
				FireRate = 2,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.6,
				ShotType = "AoE",
				StatusChance = 0.26 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				IncarnonCharges = 120,
				CritChance = 0.26,
				CritMultiplier = 2.2,
				Damage = { Heat = 50 },
				FireRate = 6,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.2,
				Trigger = "Auto" 
			}
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "None",
		Family = "Angstrum",
		Image = "PrismaAngstrum.png",
		IncarnonImage = "PrismaAngstrumIncarnon.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CrpHandRL/PrismaAngstrum",
		Introduced = "21.7",
		Link = "Prisma Angstrum",
		Magazine = 3,
		Mastery = 8,
		MaxRank = 30,
		Name = "Prisma Angstrum",
		Polarities = { "D" },
		Reload = 1.8,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 1,
		Traits = { "Prisma", "Baro" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 2 
	},
	["Prisma Twin Gremlins"] = {
		Accuracy = 36.4,
		AmmoMax = 600,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.23,
				CritMultiplier = 1.9,
				Damage = { Impact = 2.97, Puncture = 12.69, Slash = 11.34 },
				FireRate = 8.83,
				IsSilent = false,
				MaxSpread = 3.5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.23 
			} 
		},
		Class = "Dual Pistols",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Twin Gremlins",
		Image = "PrismaTwinGremlins.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/GrineerBulbousSMG/Prisma/PrismaTwinGremlinsWeapon",
		Introduced = "23.4.2",
		Link = "Prisma Twin Gremlins",
		Magazine = 70,
		Mastery = 11,
		MaxRank = 30,
		Name = "Prisma Twin Gremlins",
		Polarities = { "V" },
		Reload = 0.9,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 1,
		Traits = { "Grineer" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Pyrana = {
		Accuracy = 5,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 2.2, Puncture = 2.2, Slash = 17.6 },
				Falloff = { EndRange = 30, Reduction = 0.7273, StartRange = 15 },
				FireRate = 4.17,
				IsSilent = false,
				MaxSpread = 22,
				MinSpread = 18,
				Multishot = 12,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.025 
			} 
		},
		Class = "Shotgun Sidearm",
		CompatibilityTags = { "SECONDARYSHOTGUN" },
		Conclave = true,
		Disposition = 0.95,
		ExilusPolarity = "Madurai",
		Family = "Pyrana",
		Image = "Pyrana.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/SawnOffShotgun/TennoHandShotgun",
		Introduced = "13.6",
		Link = "Pyrana",
		Magazine = 10,
		Mastery = 12,
		MaxRank = 30,
		Name = "Pyrana",
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Pyrana Prime"] = {
		Accuracy = 6.1,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.24,
				CritMultiplier = 2.2,
				Damage = { Impact = 1.92, Puncture = 1.92, Slash = 20.16 },
				Falloff = { EndRange = 36, Reduction = 0.75, StartRange = 18 },
				FireRate = 4,
				IsSilent = false,
				MaxSpread = 19,
				MinSpread = 14,
				Multishot = 10,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.036 
			} 
		},
		Class = "Shotgun Sidearm",
		CompatibilityTags = { "SECONDARYSHOTGUN" },
		Conclave = true,
		Disposition = 0.65,
		ExilusPolarity = "Naramon",
		Family = "Pyrana",
		Image = "PyranaPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimePyrana/PrimePyranaPistol",
		Introduced = "23.0.3",
		Link = "Pyrana Prime",
		Magazine = 12,
		Mastery = 13,
		MaxRank = 30,
		Name = "Pyrana Prime",
		Polarities = { "V", "V" },
		Reload = 1.6,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Quatz = {
		Accuracy = 40,
		AmmoMax = 504,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Auto",
				CritChance = 0.13,
				CritMultiplier = 1.5,
				Damage = { Electricity = 11, Impact = 9, Puncture = 2, Slash = 7 },
				FireRate = 15,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.27 
			},
			{
				Accuracy = 90.9,
				AmmoCost = 1,
				AttackName = "Burst",
				BurstCount = 4,
				BurstDelay = 0,
				CritChance = 0.27,
				CritMultiplier = 2.5,
				Damage = { Electricity = 11, Impact = 9, Puncture = 2, Slash = 7 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 1.2,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.19,
				Trigger = "Burst" 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "SECONDARYSHOTGUN" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/Pistols/GrnAmphisPistol/GrnAmphisPistolInnateUpgrade" },
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Quatz",
		Image = "Quatz.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/GrnAmphisPistol/GrnAmphisPistol",
		Introduced = "25.4.0",
		Link = "Quatz",
		Magazine = 72,
		Mastery = 9,
		MaxRank = 30,
		Name = "Quatz",
		Reload = 2.7,
		SellPrice = 5000,
		Slot = "Secondary",
		Trigger = "Auto / Burst",
		_TooltipAttackDisplay = 1 
	},
	["Rakta Ballistica"] = {
		Accuracy = 4,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Charged Shot",
				ChargeTime = 1,
				CritChance = 0.2,
				CritMultiplier = 1.5,
				Damage = { Impact = 15, Puncture = 270, Slash = 15 },
				FireRate = 3.33,
				IsSilent = true,
				MaxSpread = 50,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.1,
				Trigger = "Charge"
			},
			{
				Accuracy = 28.6,
				AmmoCost = 1,
				AttackName = "Burst Shot",
				BurstCount = 4,
				BurstDelay = 0.05,
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Impact = 18.75, Puncture = 37.5, Slash = 18.75 },
				FireRate = 6.67,
				IsSilent = true,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.05,
				Trigger = "Burst"
			}
		},
		Class = "Crossbow",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Ballistica",
		Image = "RaktaBallistica.png",
		InternalName = "/Lotus/Weapons/Syndicates/RedVeil/Pistols/RVBallistica",
		Introduced = "15.5",
		Link = "Rakta Ballistica",
		Magazine = 20,
		Mastery = 6,
		MaxRank = 30,
		Name = "Rakta Ballistica",
		Polarities = { "D", "V" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		SyndicateEffect = "Blight",
		Tradable = 1,
		Traits = { "Syndicate", "Red Veil" },
		Trigger = "Burst / Charge",
		Users = { "Red Veil Operatives" },
		_TooltipAttackDisplay = 2 
	},
	Regulators = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 0,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 3,
				Damage = { Impact = 25, Puncture = 12.5, Slash = 12.5 },
				FireRate = 14.8,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 50,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "POWER_WEAPON" },
		Conclave = true,
		Image = "Regulators.png",
		InternalName = "/Lotus/Powersuits/Cowgirl/SlingerPistols",
		Introduced = "23.0",
		Link = "Regulators",
		Magazine = 0,
		MaxRank = 30,
		Name = "Regulators",
		Polarities = { "V", "Bar", "Bar" },
		Reload = 0,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "Mesa" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 1 
	},
	["Regulators Prime"] = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 0,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 3,
				Damage = { Impact = 25, Puncture = 12.5, Slash = 12.5 },
				FireRate = 14.8,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 50,
				ShotType = "Hit-Scan",
				StatusChance = 0.1 
			} 
		},
		Class = "Exalted Weapon",
		CompatibilityTags = { "POWER_WEAPON" },
		Conclave = true,
		Image = "RegulatorsPrime.png",
		InternalName = "/Lotus/Powersuits/Cowgirl/PrimeSlingerPistols",
		Introduced = "24.2.2",
		Link = "Regulators",
		Magazine = 0,
		MaxRank = 30,
		Name = "Regulators Prime",
		Polarities = { "V", "Bar", "Bar" },
		Reload = 0,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		Users = { "Mesa Prime" },
		_IgnoreInMasteryCount = true,
		_TooltipAttackDisplay = 1 
	},
	["Sancti Castanas"] = {
		Accuracy = 100,
		AmmoMax = 18,
		AmmoPickup = 4,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Mid-Flight Detonation",
				CritChance = 0.24,
				CritMultiplier = 2,
				Damage = { Electricity = 300 },
				Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.6,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.34 
			},
			{
				AttackName = "Embedded Detonation",
				CritChance = 0.24,
				CritMultiplier = 2,
				Damage = { Electricity = 300 },
				Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
				FireRate = 3.33,
				ForcedProcs = { "Electricity" },
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.6,
				ShotType = "AoE",
				StatusChance = 0.1 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "DEPLOYABLE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Castanas",
		Image = "SanctiCastanas.png",
		InternalName = "/Lotus/Weapons/Syndicates/NewLoka/Pistols/NLCastanas",
		Introduced = "15.5",
		Link = "Sancti Castanas",
		Magazine = 2,
		Mastery = 10,
		MaxRank = 30,
		Name = "Sancti Castanas",
		Polarities = { "V", "V", "D" },
		Reload = 1,
		SellPrice = 5000,
		Slot = "Secondary",
		SyndicateEffect = "Purity",
		Tradable = 1,
		Traits = { "Syndicate", "New Loka" },
		Trigger = "Active",
		Users = { "New Loka Operatives" },
		_TooltipAttackDisplay = 1 
	},
	["Secura Dual Cestra"] = {
		Accuracy = 20,
		AmmoMax = 480,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.16,
				CritMultiplier = 1.6,
				Damage = { Impact = 5.6, Puncture = 22.4 },
				FireRate = 12.5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile",
				StatusChance = 0.28 
			} 
		},
		Class = "Dual Pistols",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Naramon",
		Family = "Dual Cestra",
		Image = "SecuraDualCestra.png",
		InternalName = "/Lotus/Weapons/Syndicates/PerrinSequence/Pistols/PSDualCestra",
		Introduced = "15.5",
		Link = "Secura Dual Cestra",
		Magazine = 120,
		Mastery = 10,
		MaxRank = 30,
		Name = "Secura Dual Cestra",
		Polarities = { "V", "Bar" },
		Reload = 3.5,
		SellPrice = 5000,
		Slot = "Secondary",
		Spool = 5,
		SyndicateEffect = "Sequence",
		Tradable = 1,
		Traits = { "Syndicate", "Perrin Sequence" },
		Trigger = "Auto-Spool",
		Users = { "The Perrin Sequence Operatives" },
		_TooltipAttackDisplay = 1 
	},
	Seer = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Impact = 33.67, Puncture = 33.67, Slash = 33.67 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.13 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.5,
		ExilusPolarity = "Madurai",
		Family = "Seer",
		Image = "Seer.png",
		InternalName = "/Lotus/Weapons/Grineer/GrineerPistol/GrnScopedPistolPlayer",
		Introduced = "9.0",
		Link = "Seer",
		Magazine = 8,
		Mastery = 0,
		MaxRank = 30,
		Name = "Seer",
		Reload = 2.8,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Captain Vor" },
		_TooltipAttackDisplay = 1 
	},
	Sepulcrum = {
		AmmoMax = 180,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				Accuracy = 22.2,
				AmmoCost = 1,
				AttackName = "Primary-Fire",
				BurstCount = 2,
				BurstDelay = 0,
				CritChance = 0.3,
				CritMultiplier = 2.2,
				Damage = { Impact = 9.6, Puncture = 26.9, Slash = 11.5 },
				FireRate = 1.83,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.14 
			},
			{
				AttackName = "Radial Attack",
				BurstCount = 2,
				BurstDelay = 0,
				CritChance = 0.3,
				CritMultiplier = 2.2,
				Damage = { Heat = 46 },
				Falloff = { EndRange = 1.6, Reduction = 0.2, StartRange = 0 },
				FireRate = 1.83,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 1.6,
				ShotType = "AoE",
				StatusChance = 0.14 
			},
			{
				Accuracy = 1.8,
				AmmoCost = 0,
				AttackName = "Lock-On Mode",
				CritChance = 0.38,
				CritMultiplier = 3,
				Damage = { Impact = 19.2, Puncture = 53.8, Slash = 23 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 60,
				MinSpread = 50,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.26 
			},
			{
				AttackName = "Lock-On Radial Attack",
				CritChance = 0.38,
				CritMultiplier = 3,
				Damage = { Heat = 480 },
				Falloff = { EndRange = 3, Reduction = 0.2, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3,
				ShotType = "AoE",
				StatusChance = 0.26 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "AOE" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Thanotech/ThanoPistol/ThanotechPistolWeaponInnateMod" },
		Disposition = 1.05,
		ExilusPolarity = "Madurai",
		Family = "Sepulcrum",
		Image = "Sepulcrum.png",
		InternalName = "/Lotus/Weapons/Thanotech/ThanoPistol/ThanotechPistol",
		Introduced = "29",
		Link = "Sepulcrum",
		Magazine = 90,
		Mastery = 14,
		MaxRank = 30,
		Name = "Sepulcrum",
		Polarities = {  },
		Reload = 4,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Entrati" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Sicarus = {
		Accuracy = 20,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.04,
				CritChance = 0.16,
				CritMultiplier = 2,
				Damage = { Impact = 21, Puncture = 4.5, Slash = 4.5 },
				FireRate = 3.5,
				IsSilent = false,
				MaxSpread = 10,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.06 
			},
			{
				IncarnonCharges = 120,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				BurstCount = 3,
				BurstDelay = 0.04,
				CritChance = 0.2,
				CritMultiplier = 3,
				Damage = { Impact = 28, Puncture = 6, Slash = 6 },
				FireRate = 3.5,
				IsSilent = false,
				MaxSpread = 10,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Sicarus",
		IncarnonImage = "SicarusIncarnon.png",
		Image = "Sicarus.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistol/BurstPistol",
		Introduced = "Vanilla",
		Link = "Sicarus",
		Magazine = 15,
		Mastery = 3,
		MaxRank = 30,
		Name = "Sicarus",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	["Sicarus Prime"] = {
		Accuracy = 25,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				BurstCount = 3,
				BurstDelay = 0.04,
				CritChance = 0.25,
				CritMultiplier = 2,
				Damage = { Impact = 20, Puncture = 15, Slash = 15 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			},
			{
				IncarnonCharges = 120,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				BurstCount = 3,
				BurstDelay = 0.04,
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 24, Puncture = 18, Slash = 18 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.2 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Sicarus",
		IncarnonImage = "SicarusPrimeIncarnon.png",
		Image = "SicarusPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeSicarus/PrimeSicarusPistol",
		Introduced = "11.0",
		Link = "Sicarus Prime",
		Magazine = 24,
		Mastery = 14,
		MaxRank = 30,
		Name = "Sicarus Prime",
		Polarities = { "V" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Burst",
		_TooltipAttackDisplay = 1 
	},
	Sonicor = {
		Accuracy = 100,
		AmmoMax = 150,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Projectile Impact",
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Impact = 150 },
				Falloff = { EndRange = 20, Reduction = 0.8333, StartRange = 0 },
				FireRate = 1.25,
				ForcedProcs = { "Ragdoll" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 15,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0 
			},
			{
				AttackName = "Explosion",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 50 },
				FireRate = 1.25,
				ForcedProcs = { "Impact", "Ragdoll" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.25 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.15,
		ExilusPolarity = "Naramon",
		Family = "Sonicor",
		Image = "Sonicor.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CrpAirPistol/CrpAirPistolArray",
		Introduced = "17.5",
		Link = "Sonicor",
		Magazine = 15,
		Mastery = 2,
		MaxRank = 30,
		Name = "Sonicor",
		Polarities = { "D" },
		Reload = 3,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Corpus" },
		Trigger = "Semi-Auto",
		Users = { "Derim Zahn" },
		_TooltipAttackDisplay = 1 
	},
	Spectra = {
		Accuracy = 100,
		AmmoMax = 360,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.14,
				CritMultiplier = 2,
				Damage = { Puncture = 7.56, Slash = 10.44 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 18,
				ShotType = "Hit-Scan",
				StatusChance = 0.22 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "BEAM" },
		Conclave = true,
		Disposition = 1.49,
		ExilusPolarity = "Madurai",
		Family = "Spectra",
		Image = "Spectra.png",
		InternalName = "/Lotus/Weapons/ClanTech/Energy/CrpLaserPistol",
		Introduced = "9.0",
		Link = "Spectra",
		Magazine = 60,
		Mastery = 4,
		MaxRank = 30,
		Name = "Spectra",
		Reload = 1.8,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Corpus" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	["Spectra Vandal"] = {
		Accuracy = 100,
		AmmoMax = 400,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Puncture = 9.24, Slash = 12.76 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0.5,
				Range = 22,
				ShotType = "Hit-Scan",
				StatusChance = 0.28 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "BEAM" },
		Conclave = false,
		Disposition = 1.4,
		ExilusPolarity = "Madurai",
		Family = "Spectra",
		Image = "SpectraVandal.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CorpusModularPistol/Vandal/CrpLaserPistolVandal",
		Introduced = "25.0",
		Link = "Spectra Vandal",
		Magazine = 80,
		Mastery = 10,
		MaxRank = 30,
		Name = "Spectra Vandal",
		Polarities = {  },
		Reload = 1.2,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Corpus", "Vandal" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	Spira = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.3,
				CritMultiplier = 2,
				Damage = { Impact = 8.2, Puncture = 49.2, Slash = 24.6 },
				FireRate = 2.5,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.08 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "THROWN" },
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Spira",
		Image = "Spira.png",
		InternalName = "/Lotus/Weapons/Tenno/ThrowingWeapons/LiDagger/LiDagger",
		Introduced = "17.4.5",
		Link = "Spira",
		Magazine = 10,
		Mastery = 8,
		MaxRank = 30,
		Name = "Spira",
		Polarities = { "V", "V" },
		Reload = 1,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Spira Prime"] = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.3,
				CritMultiplier = 3,
				Damage = { Impact = 6, Puncture = 48, Slash = 6 },
				FireRate = 3.33,
				IsSilent = true,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 70,
				ShotType = "Projectile",
				StatusChance = 0.14 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "THROWN" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Spira",
		Image = "SpiraPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/ThrowingWeapons/PrimeLiDagger/PrimeLiDagger",
		Introduced = "18.4.12",
		Link = "Spira Prime",
		Magazine = 12,
		Mastery = 10,
		MaxRank = 30,
		Name = "Spira Prime",
		Polarities = { "V", "V" },
		Reload = 0.75,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Staticor = {
		Accuracy = 16.7,
		AmmoMax = 288,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Uncharged Projectile",
				CritChance = 0.14,
				CritMultiplier = 2.2,
				Damage = { Radiation = 44 },
				FireRate = 3.5,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 60,
				ShotType = "Projectile",
				StatusChance = 0.28 
			},
			{
				AttackName = "Uncharged Explosion",
				CritChance = 0,
				CritMultiplier = 1,
				Damage = { Radiation = 88 },
				Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
				FireRate = 3.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.4,
				ShotType = "AoE",
				StatusChance = 0.28 
			},
			{
				AmmoCost = 5,
				AttackName = "Fully Charged Projectile",
				ChargeTime = 1,
				CritChance = 0.14,
				CritMultiplier = 2.2,
				Damage = { Radiation = 44 },
				FireRate = 3.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 40,
				ShotType = "Projectile",
				StatusChance = 0.28 
			},
			{
				AttackName = "Fully Charged Explosion",
				ChargeTime = 1,
				CritChance = 0.14,
				CritMultiplier = 2.2,
				Damage = { Radiation = 106 },
				Falloff = { EndRange = 9.6, Reduction = 0.9, StartRange = 0 },
				FireRate = 3.5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 9.6,
				ShotType = "AoE",
				StatusChance = 0.28 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = false,
		Disposition = 0.9,
		ExilusPolarity = "Madurai",
		Family = "Staticor",
		Image = "Staticor.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CrpElectroMag/CrpElectroMag",
		Introduced = "18.4.7",
		Link = "Staticor",
		Magazine = 48,
		Mastery = 10,
		MaxRank = 30,
		Name = "Staticor",
		Polarities = { "Bar" },
		Reload = 1.5,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Corpus" },
		Trigger = "Charge",
		_TooltipAttackDisplay = 4 
	},
	Stubba = {
		Accuracy = 16,
		AmmoMax = 399,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.23,
				CritMultiplier = 1.9,
				Damage = { Impact = 14.19, Puncture = 3.3, Slash = 15.51 },
				FireRate = 6.33,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.13 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Madurai",
		Family = "Stubba",
		Image = "Stubba.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/GrnUzi/GrnUziWeapon",
		Introduced = "22",
		Link = "Stubba",
		Magazine = 57,
		Mastery = 7,
		MaxRank = 30,
		Name = "Stubba",
		Reload = 1.3,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Stug = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Blob Impact",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Corrosive = 4 },
				FireRate = 4,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 35,
				ShotType = "Projectile",
				StatusChance = 0 
			},
			{
				AttackName = "Blob Explosion",
				CritChance = 0.05,
				CritMultiplier = 1.5,
				Damage = { Corrosive = 75 },
				ExplosionDelay = 1.5,
				Falloff = { EndRange = 2.8, Reduction = 0.3, StartRange = 0 },
				FireRate = 4,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2.8,
				ShotType = "AoE",
				StatusChance = 0.1 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = true,
		Disposition = 1.48,
		ExilusPolarity = "Madurai",
		Family = "Stug",
		Image = "Stug.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/GrineerCrossbow/GrineerGooGun",
		Introduced = "11.5",
		Link = "Stug",
		Magazine = 20,
		Mastery = 2,
		MaxRank = 30,
		Name = "Stug",
		Polarities = { "D" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Charge",
		Users = { "Artificer" },
		_TooltipAttackDisplay = 2 
	},
	["Synoid Gammacor"] = {
		Accuracy = 100,
		AmmoMax = 400,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Magnetic = 20 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 40,
				ShotType = "Hit-Scan",
				StatusChance = 0.28 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 100 },
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IncarnonCharges = 15,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 0,
				ShotType = "Projectile",
				StatusChance = 0.28,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Cold = 800 },
				ExplosionDelay = 1.2,
				Falloff = { EndRange = 5, Reduction = 0.3, StartRange = 0 },
				ForcedProcs = { "Cold" },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				Range = 5,
				ShotType = "AoE",
				StatusChance = 0.28,
				Trigger = "Semi-Auto"
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "BEAM" },
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Gammacor",
		Image = "SynoidGammacor.png",
		IncarnonImage = "SynoidGammacorIncarnon.png",
		InternalName = "/Lotus/Weapons/Syndicates/CephalonSuda/Pistols/CSSynoidGammacor",
		Introduced = "15.5",
		Link = "Synoid Gammacor",
		Magazine = 80,
		Mastery = 7,
		MaxRank = 30,
		Name = "Synoid Gammacor",
		Polarities = { "D", "Bar" },
		Reload = 1.8,
		SellPrice = 5000,
		Slot = "Secondary",
		SyndicateEffect = "Entropy",
		Tradable = 1,
		Traits = { "Syndicate", "Cephalon Suda" },
		Trigger = "Held",
		Users = { "Cephalon Suda Operatives" },
		_TooltipAttackDisplay = 1 
	},
	Talons = {
		Accuracy = 100,
		AmmoMax = 12,
		AmmoPickup = 4,
		AmmoType = "Secondary",
		Attacks = {
			{
				AttackName = "Mid-Flight Detonation",
				AmmoCost = 1,
				CritChance = 0.22,
				CritMultiplier = 2,
				Damage = { Blast = 120 },
				Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotSpeed = 60,
				ShotType = "AoE",
				StatusChance = 0.26 
			},
			{
				AttackName = "Embedded Detonation",
				AmmoCost = 1,
				CritChance = 0.22,
				CritMultiplier = 2,
				Damage = { Blast = 250 },
				Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
				FireRate = 3.33,
				ForcedProcs = { "Puncture", "Ragdoll" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				Range = 4,
				ShotSpeed = 60,
				ShotType = "AoE",
				StatusChance = 0.1 
			} 
		},
		Class = "Thrown",
		CompatibilityTags = { "PROJECTILE", "DEPLOYABLE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.44,
		ExilusPolarity = "Madurai",
		Family = "Talons",
		Image = "Talons.png",
		InternalName = "/Lotus/Weapons/Tenno/ThrowingWeapons/U18ThrowingKnives/U18throwingknives",
		Introduced = "18.0",
		Link = "Talons",
		Magazine = 4,
		Mastery = 8,
		MaxRank = 30,
		Name = "Talons",
		Polarities = { "V", "V" },
		Reload = 1,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Active",
		_TooltipAttackDisplay = 2 
	},
	["Telos Akbolto"] = {
		Accuracy = 26.7,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.13,
				CritMultiplier = 2,
				Damage = { Impact = 7, Puncture = 63 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 7,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 75,
				ShotType = "Projectile",
				StatusChance = 0.29 
			} 
		},
		Class = "Dual Pistols",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Akbolto",
		Image = "TelosAkbolto.png",
		InternalName = "/Lotus/Weapons/Syndicates/ArbitersOfHexis/Pistols/AHAkbolto",
		Introduced = "15.5",
		Link = "Telos Akbolto",
		Magazine = 30,
		Mastery = 11,
		MaxRank = 30,
		Name = "Telos Akbolto",
		Polarities = { "D", "Bar" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		SyndicateEffect = "Truth",
		Tradable = 1,
		Traits = { "Syndicate", "Arbiters of Hexis" },
		Trigger = "Semi-Auto",
		Users = { "Arbiters of Hexis Operatives" },
		_TooltipAttackDisplay = 1 
	},
	["Tenet Cycron"] = {
		Accuracy = 100,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 0.5,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 1.8,
				Damage = { Heat = 22 },
				FireRate = 12,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				Range = 28,
				ShotType = "Hit-Scan",
				StatusChance = 0.4 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "BEAM", "BATTERY" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.7,
		ExilusPolarity = "Naramon",
		Family = "Cycron",
		Image = "TenetCycron.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Secondary/CrpBECycron/CrpBECycron",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Cycron",
		Magazine = 40,
		Mastery = 14,
		MaxRank = 40,
		Name = "Tenet Cycron",
		Polarities = { "Bar", "Bar" },
		Reload = 1.5,
		ReloadDelay = 0.5,
		ReloadRate = 40,
		ReloadStyle = "Regenerate",
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Held",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Detron"] = {
		Accuracy = 20,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.18,
				CritMultiplier = 2,
				Damage = { Radiation = 26 },
				Falloff = { EndRange = 52, Reduction = 0.446, StartRange = 26 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 4,
				Multishot = 10,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.1,
				Trigger = "Semi-Auto"
			},
			{
				AttackName = "Burst Shot",
				BurstDelay = 0.12,
				BurstReloadDelay = 0.5,
				CritChance = 0.18,
				CritMultiplier = 2,
				Damage = { Radiation = 26 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 4,
				Multishot = 10,
				PunchThrough = 0,
				ShotSpeed = 150,
				ShotType = "Projectile",
				StatusChance = 0.1,
				Trigger = "Mag Burst" 
			} 
		},
		Class = "Shotgun Sidearm",
		CompatibilityTags = { "PROJECTILE", "SECONDARYSHOTGUN" },
		Conclave = false,
		DefaultUpgrades = { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.85,
		ExilusPolarity = "Madurai",
		Family = "Detron",
		Image = "TenetDetron.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Secondary/CrpBEDetron/CrpBEDetron",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Detron",
		Magazine = 6,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Detron",
		Polarities = {  },
		Reload = 1.05,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Semi-Auto / Mag Burst",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Diplos"] = {
		Accuracy = 100,
		AmmoMax = 460,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.36,
				CritMultiplier = 2.2,
				Damage = { Impact = 11.2, Puncture = 9, Slash = 7.8 },
				FireRate = 9.67,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 1,
				ShotSpeed = 50,
				ShotType = "Projectile",
				StatusChance = 0.14,
				Trigger = "Auto" 
			},
			{
				Accuracy = 62.5,
				AmmoCost = 2,
				AttackName = "Lock-on Mode",
				BurstDelay = 0.06,
				BurstReloadDelay = 0.1,
				CritChance = 0.36,
				CritMultiplier = 2.2,
				Damage = { Impact = 11.2, Puncture = 9, Slash = 7.8 },
				FireRate = 1,
				IsSilent = false,
				MaxSpread = 2,
				MinSpread = 1.2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 60,
				ShotSpeed = 200,
				ShotType = "Projectile",
				StatusChance = 0.14,
				Trigger = "Burst" 
			} 
		},
		Class = "Dual Pistols",
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod",
			"/Lotus/Weapons/Corpus/Pistols/CrpBriefcaseAkimbo/CrpBriefcaseAkimboInnateMod" 
		},
		Disposition = 0.75,
		ExilusPolarity = "Madurai",
		Family = "Tenet Diplos",
		Image = "TenetDiplos.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CrpBriefcaseAkimbo/CrpBriefcaseAkimboPistol",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Diplos",
		Magazine = 92,
		Mastery = 16,
		MaxRank = 40,
		Name = "Tenet Diplos",
		Polarities = { "V" },
		Reload = 2.8,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Auto / Burst",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Plinx"] = {
		Accuracy = 50,
		AmmoMax = 0,
		AmmoPickup = 0,
		AmmoType = "None",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Semi-Auto",
				CritChance = 0.44,
				CritMultiplier = 3,
				Damage = { Puncture = 40, Heat = 30 },
				FireRate = 3.33,
				IsSilent = false,
				MaxSpread = 3,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 100,
				ShotType = "Hit-Scan",
				StatusChance = 0.12, 
			},
			{
				Accuracy = 100,
				AmmoCost = 10,
				AttackName = "Alt-Fire",
				CritChance = 0.40,
				CritMultiplier = 3,
				Damage = { Impact = 1000 },
				ChargeTime = 0.8,
				FireRate = 1,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 100,
				ShotType = "Projectile" ,
				StatusChance = 0.20,
				Reload = 2.5,
				ReloadDelay = 2,
				ReloadRate = 20,
			},
			{
				AttackName = "Alt-Fire AoE",
				CritChance = 0.40,
				CritMultiplier = 3,
				Damage = { Radiation = 1000 },
				Falloff = { EndRange = 6.0 , Reduction = 0.4, StartRange = 0 },
				FireRate = 1,
				ForcedProcs = { "Ragdoll" },
				IsSilent = false,
				Multishot = 1,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.20,
			}
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "AOE", "BATTERY" },
		Conclave = false,
		DefaultUpgrades = { 
			"/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" },
		Disposition = 0.7,
		ExilusPolarity = "Madurai",
		Family = "Plinx",
		Image = "TenetPlinx.png",
		InternalName = "/Lotus/Weapons/Corpus/BoardExec/Secondary/CrpBEPlinx/CrpBEPlinxWeapon",
		Introduced = "32.2",
		IsLichWeapon = true,
		Link = "Tenet Plinx",
		Magazine = 10,
		Mastery = 6,
		MaxRank = 40,
		Name = "Tenet Plinx",
		Polarities = { "V", "V" },
		Reload = 1.3,
		ReloadDelay = 0.8,
		ReloadRate = 20,
		ReloadStyle = "Regenerate",
		SellPrice = 2500,
		Slot = "Secondary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Semi / Charge",
		_TooltipAttackDisplay = 1 
	},
	["Tenet Spirex"] = {
		Accuracy = 12.5,
		AmmoMax = 80,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Slug Impact",
				CritChance = 0.26,
				CritMultiplier = 2.4,
				Damage = { Heat = 60, Impact = 40, Puncture = 20 },
				FireRate = 2.33,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 9,
				MinSpread = 7,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 260,
				ShotType = "Projectile",
				StatusChance = 0.4 
			},
			{
				AttackName = "Explosion",
				CritChance = 0.26,
				CritMultiplier = 2.4,
				Damage = { Heat = 80 },
				Falloff = { EndRange = 2, Reduction = 0.2, StartRange = 0 },
				FireRate = 2.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 2,
				ShotType = "AoE",
				StatusChance = 0.4 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "BEAM", "AOE" },
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod",
			"/Lotus/Weapons/Corpus/Pistols/CrpIgniterPistol/CrpIgniterPistolInnateMod" 
		},
		Disposition = 1,
		ExilusPolarity = "None",
		Family = "Tenet Spirex",
		Image = "TenetSpirex.png",
		InternalName = "/Lotus/Weapons/Corpus/Pistols/CrpIgniterPistol/CrpIgniterPistol",
		Introduced = "30.5",
		IsLichWeapon = true,
		Link = "Tenet Spirex",
		Magazine = 8,
		Mastery = 14,
		MaxRank = 40,
		Name = "Tenet Spirex",
		Polarities = { "V", "V" },
		Reload = 2.4,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 3,
		Traits = { "Corpus", "Tenet" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Twin Grakatas"] = {
		Accuracy = 28.6,
		AmmoMax = 1200,
		AmmoPickup = 60,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 2,
				AttackName = "Normal Attack",
				CritChance = 0.25,
				CritMultiplier = 2.7,
				Damage = { Impact = 4, Puncture = 3.33, Slash = 2.67 },
				FireRate = 20,
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2,
				Multishot = 2,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.165 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Madurai",
		Family = "Twin Grakatas",
		Image = "TwinGrakatas.png",
		InternalName = "/Lotus/Weapons/Grineer/LongGuns/GrineerAssaultRifle/TwinGrakatas",
		Introduced = "17.0",
		Link = "Twin Grakatas",
		Magazine = 120,
		Mastery = 9,
		MaxRank = 30,
		Name = "Twin Grakatas",
		Polarities = { "Bar" },
		Reload = 3,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		Users = { "Clem" },
		_TooltipAttackDisplay = 1 
	},
	["Twin Gremlins"] = {
		Accuracy = 16.7,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 1.5,
				Damage = { Impact = 12.33, Puncture = 12.33, Slash = 12.33 },
				FireRate = 5,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 4,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 90,
				ShotType = "Projectile",
				StatusChance = 0.15 
			} 
		},
		Class = "Dual Pistols",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Twin Gremlins",
		Image = "TwinGremlins.png",
		InternalName = "/Lotus/Weapons/Grineer/GrineerPistol/GrineerAkimboPistol",
		Introduced = "9.5",
		Link = "Twin Gremlins",
		Magazine = 30,
		Mastery = 5,
		MaxRank = 30,
		Name = "Twin Gremlins",
		Polarities = { "V" },
		Reload = 1.1,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Twin Kohmak"] = {
		Accuracy = 5.7,
		AmmoMax = 240,
		AmmoPickup = 30,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Single Pellet",
				CritChance = 0.11,
				CritMultiplier = 2,
				Damage = { Impact = 6, Puncture = 6, Slash = 18 },
				Falloff = { EndRange = 24, Reduction = 0.8333, StartRange = 12 },
				FireRate = 1.334,
				IsSilent = false,
				MaxSpread = 25,
				MinSpread = 10,
				Multishot = 1,
				PunchThrough = 1.5,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.69 
			},
			{
				AmmoCost = 1.67,
				AttackName = "Fully Spooled",
				CritChance = 0.11,
				CritMultiplier = 2,
				Damage = { Impact = 6, Puncture = 6, Slash = 18 },
				Falloff = { EndRange = 24, Reduction = 0.8333, StartRange = 12 },
				FireRate = 6.67,
				IsSilent = false,
				MaxSpread = 25,
				MinSpread = 10,
				Multishot = 5,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.138 
			} 
		},
		Class = "Dual Shotguns",
		CompatibilityTags = { "SECONDARYSHOTGUN" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Naramon",
		Family = "Twin Kohmak",
		Image = "TwinKohmak.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/GrnDWUniques/GrnTwinKohmaks",
		Introduced = "16.0",
		Link = "Twin Kohmak",
		Magazine = 80,
		Mastery = 10,
		MaxRank = 30,
		Name = "Twin Kohmak",
		Polarities = { "D" },
		Reload = 2.2,
		SellPrice = 5000,
		Slot = "Secondary",
		Spool = 11,
		Traits = { "Grineer" },
		Trigger = "Auto-Spool",
		_TooltipAttackDisplay = 2 
	},
	["Twin Rogga"] = {
		Accuracy = 8,
		AmmoMax = 120,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.1,
				CritMultiplier = 2,
				Damage = { Impact = 18.8, Puncture = 23.5, Slash = 4.7 },
				Falloff = { EndRange = 20, Reduction = 0.7872, StartRange = 10 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 10,
				Multishot = 15,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.066 
			} 
		},
		Class = "Dual Shotguns",
		CompatibilityTags = { "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.3,
		ExilusPolarity = "Madurai",
		Family = "Twin Rogga",
		Image = "TwinRogga.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/GrnQueenGuardDualPistol/GrnQueenGuardDualPistols",
		Introduced = "19.0",
		Link = "Twin Rogga",
		Magazine = 2,
		Mastery = 9,
		MaxRank = 30,
		Name = "Twin Rogga",
		Polarities = { "Bar", "V" },
		Reload = 1.5,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Semi-Auto",
		Users = { "Kuva Guardian" },
		_TooltipAttackDisplay = 1 
	},
	["Twin Vipers"] = {
		Accuracy = 15.4,
		AmmoMax = 420,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 1.5,
				Damage = { Impact = 10.2, Puncture = 1.7, Slash = 5.1 },
				FireRate = 25,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.11 
			} 
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Madurai",
		Family = "Twin Vipers",
		Image = "TwinVipers.png",
		InternalName = "/Lotus/Weapons/Tenno/Akimbo/AkimboViperPistols",
		Introduced = "7.7.3",
		Link = "Twin Vipers",
		Magazine = 28,
		Mastery = 5,
		MaxRank = 30,
		Name = "Twin Vipers",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Twin Vipers Wraith"] = {
		Accuracy = 11.1,
		AmmoMax = 440,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.19,
				CritMultiplier = 2,
				Damage = { Impact = 14.4, Puncture = 1.8, Slash = 1.8 },
				FireRate = 25,
				IsSilent = false,
				MaxSpread = 13,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.09 
			} 
		},
		Class = "Dual Pistols",
		CodexSecret = true,
		Conclave = true,
		Disposition = 1.41,
		ExilusPolarity = "Madurai",
		Family = "Twin Vipers",
		Image = "TwinVipersWraith.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/WraithTwinVipers/WraithTwinVipers",
		Introduced = "11.5",
		Link = "Twin Vipers Wraith",
		Magazine = 40,
		Mastery = 7,
		MaxRank = 30,
		Name = "Twin Vipers Wraith",
		Polarities = { "Bar" },
		Reload = 2,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Wraith", "Invasion Reward", "Grineer" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Tysis = {
		Accuracy = 100,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Impact = 9, Puncture = 23, Slash = 17 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 75,
				ShotType = "Projectile",
				StatusChance = 0.5 
			},
			{
				AttackName = "Corrosive DoT",
				CritChance = 0.03,
				CritMultiplier = 1.5,
				Damage = { Corrosive = 27 },
				EffectDuration = 2,
				FireRate = 0,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				ShotType = "DoT",
				StatusChance = 0.5 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE" },
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Madurai",
		Family = "Tysis",
		Image = "Tysis.png",
		InternalName = "/Lotus/Weapons/Infested/Pistols/InfestedDartPistol/InfestedDartPistol",
		Introduced = "11.7",
		Link = "Tysis",
		Magazine = 11,
		Mastery = 9,
		MaxRank = 30,
		Name = "Tysis",
		Reload = 1.2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Infested" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	Vasto = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 1.8,
				Damage = { Impact = 22.5, Puncture = 22.5, Slash = 45 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.08 
			},
			{
				AmmoCost = 1,
				Accuracy = 4,
				AttackName = "Incarnon Form",
				BurstCount = 6,
				BurstDelay = 0.1,
				CritChance = 0.3,
				CritMultiplier = 2.8,
				Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 },
				Falloff = { EndRange = 32, Reduction = 0.9667, StartRange = 16 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 35,
				MinSpread = 15,
				Multishot = 6,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.0267, 
				Trigger = "Burst"
			}
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Vasto",
		Image = "Vasto.png",
		IncarnonImage = "VastoIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistol/RevolverPistol",
		Introduced = "9.3",
		Link = "Vasto",
		Magazine = 6,
		Mastery = 4,
		MaxRank = 30,
		Name = "Vasto",
		Polarities = { "V" },
		Reload = 1,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Vasto Prime"] = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.22,
				CritMultiplier = 2.4,
				Damage = { Impact = 16.5, Puncture = 16.5, Slash = 77 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22 
			},
			{
				AmmoCost = 1,
				Accuracy = 4,
				AttackName = "Incarnon Form",
				BurstCount = 6,
				BurstDelay = 0.1,
				CritChance = 0.3,
				CritMultiplier = 3.2,
				Damage = { Impact = 10.5, Puncture = 10.5, Slash = 49 },
				Falloff = { EndRange = 32, Reduction = 0.9857, StartRange = 16 },
				FireRate = 2.5,
				IsSilent = false,
				MaxSpread = 35,
				MinSpread = 15,
				Multishot = 6,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.0667, 
				Trigger = "Burst"
			}
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.35,
		ExilusPolarity = "Naramon",
		Family = "Vasto",
		Image = "VastoPrime.png",
		IncarnonImage = "VastoPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeVasto/PrimeVastoPistol",
		Introduced = "15.7",
		Link = "Vasto Prime",
		Magazine = 6,
		Mastery = 10,
		MaxRank = 30,
		Name = "Vasto Prime",
		Polarities = { "V", "V" },
		Reload = 1,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Vaulted" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 1 
	},
	["Vaykor Marelok"] = {
		Accuracy = 10,
		AmmoMax = 210,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.2,
				CritMultiplier = 1.5,
				Damage = { Impact = 96, Puncture = 16, Slash = 48 },
				FireRate = 2,
				IsSilent = false,
				MaxSpread = 15,
				MinSpread = 5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.35 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Marelok",
		Image = "VaykorMarelok.png",
		InternalName = "/Lotus/Weapons/Syndicates/SteelMeridian/Pistols/SMMarelok",
		Introduced = "15.5",
		Link = "Vaykor Marelok",
		Magazine = 10,
		Mastery = 10,
		MaxRank = 30,
		Name = "Vaykor Marelok",
		Polarities = { "V", "D" },
		Reload = 1.667,
		SellPrice = 5000,
		Slot = "Secondary",
		SyndicateEffect = "Justice",
		Tradable = 1,
		Traits = { "Syndicate", "Steel Meridian" },
		Trigger = "Semi-Auto",
		Users = { "Steel Meridian Operatives" },
		_TooltipAttackDisplay = 1 
	},
	Velox = {
		Accuracy = 25,
		AmmoMax = 434,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.14,
				CritMultiplier = 1.8,
				Damage = { Impact = 4.32, Puncture = 8.16, Slash = 11.52 },
				FireRate = 15,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.22,
				Trigger = "Auto" 
			} 
		},
		Class = "Pistol",
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/Pistols/TnOdaliskSmg/TnOdaliskAmmoEfficiencyMod",
			"/Lotus/Weapons/Tenno/Pistols/TnOdaliskSmg/TnOdaliskAmmoEfficiencySignatureMod",
			"/Lotus/Weapons/Tenno/Pistols/TnOdaliskSmg/TnOdaliskReloadFromEmptyMod" 
		},
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Velox",
		Image = "Velox.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/TnOdaliskSmg/TnOdaliskSmgPistol",
		Introduced = "28",
		Link = "Velox",
		Magazine = 62,
		Mastery = 8,
		MaxRank = 30,
		Name = "Velox",
		Polarities = { "V", "V" },
		Reload = 2.6,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Velox Prime"] = {
		Accuracy = 25,
		AmmoMax = 520,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.14,
				CritMultiplier = 2,
				Damage = { Impact = 6.48, Puncture = 7.56, Slash = 12.96 },
				FireRate = 17,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 2,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.32,
				Trigger = "Auto" 
			} 
		},
		Class = "Pistol",
		Conclave = false,
		DefaultUpgrades = {
			"/Lotus/Weapons/Tenno/Pistols/TnOdaliskSmg/TnOdaliskAmmoEfficiencyMod",
			"/Lotus/Weapons/Tenno/Pistols/TnOdaliskSmg/TnOdaliskAmmoEfficiencySignatureMod",
			"/Lotus/Weapons/Tenno/Pistols/TnOdaliskSmg/TnOdaliskReloadFromEmptyMod" 
		},
		Disposition = 0.75,
		ExilusPolarity = "Madurai",
		Family = "Velox",
		Image = "VeloxPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeVelox/PrimeVeloxPistol",
		Introduced = "35.5.9",
		Link = "Velox Prime",
		Magazine = 70,
		Mastery = 13,
		MaxRank = 30,
		Name = "Velox Prime",
		Polarities = { "V", "V", "Bar" },
		Reload = 2.6,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Tenno" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	["Vesper 77"] = {
		Accuracy = 16,
		AmmoMax = 210,
		AmmoPickup = 60,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.24,
				CritMultiplier = 2.6,
				Damage = { Impact = 72, Puncture = 108 },
				FireRate = 2.08,
				IsSilent = true,
				MaxSpread = 12,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26 
			},
		},
		Class = "Pistol",
		Conclave = false,
		Disposition = 0.5,
		ExilusPolarity = "",
		Family = "Vesper 77",
		Image = "Vesper77.png",
		InternalName = "",
		Introduced = "38.0",
		Link = "Vesper 77",
		Magazine = 8,
		Mastery = 14,
		MaxRank = 30,
		Name = "Vesper 77",
		Polarities = { "V", "Bar" },
		Reload = 2.4,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 0,
		Traits = { },
		Trigger = "Semi-Auto",
		Users = { "Arthur" },
		_TooltipAttackDisplay = 1 
	},
	Viper = {
		Accuracy = 15.4,
		AmmoMax = 420,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.15,
				CritMultiplier = 1.5,
				Damage = { Impact = 10.2, Puncture = 1.7, Slash = 5.1 },
				FireRate = 14.38,
				IsSilent = false,
				MaxSpread = 11.5,
				MinSpread = 1.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.11 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.45,
		ExilusPolarity = "Naramon",
		Family = "Viper",
		Image = "Viper.png",
		InternalName = "/Lotus/Weapons/Grineer/GrineerPistol/GrineerLightPistol",
		Introduced = "7.0",
		Link = "Viper",
		Magazine = 14,
		Mastery = 4,
		MaxRank = 30,
		Name = "Viper",
		Polarities = { "Bar" },
		Reload = 0.7,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Grineer" },
		Trigger = "Auto",
		Users = { "Shield Lancer", "Seeker" },
		_TooltipAttackDisplay = 1 
	},
	["Viper Wraith"] = {
		Accuracy = 28.6,
		AmmoMax = 420,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.19,
				CritMultiplier = 2,
				Damage = { Impact = 14.4, Puncture = 1.8, Slash = 1.8 },
				FireRate = 14.38,
				IsSilent = false,
				MaxSpread = 6,
				MinSpread = 1,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.09 
			} 
		},
		Class = "Pistol",
		CodexSecret = true,
		Conclave = true,
		Disposition = 1.4,
		ExilusPolarity = "Naramon",
		Family = "Viper",
		Image = "ViperWraith.png",
		InternalName = "/Lotus/Weapons/Grineer/Pistols/WraithSingleViper/WraithSingleViper",
		Introduced = "22.8.4",
		Link = "Viper Wraith",
		Magazine = 20,
		Mastery = 4,
		MaxRank = 30,
		Name = "Viper Wraith",
		Polarities = { "Bar" },
		Reload = 0.8,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 1,
		Traits = { "Grineer", "Wraith", "Baro" },
		Trigger = "Auto",
		_TooltipAttackDisplay = 1 
	},
	Zakti = {
		Accuracy = 26.7,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Dart Impact",
				CritChance = 0.02,
				CritMultiplier = 1.5,
				Damage = { Impact = 12, Puncture = 18 },
				FireRate = 5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 80,
				ShotType = "Projectile",
				StatusChance = 0.2 
			},
			{
				AttackName = "Gas Cloud",
				CritChance = 0.02,
				CritMultiplier = 1.5,
				Damage = { Gas = 80 },
				Falloff = { EndRange = 3.5, Reduction = 0, StartRange = 0 },
				FireRate = 5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.5,
				ShotType = "AoE",
				StatusChance = 0.2 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "AOE", "SINGLESHOT" },
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Zakti",
		Image = "Zakti.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/TnGuandoPistol/TnGuandoPistolGun",
		Introduced = "21.1",
		Link = "Zakti",
		Magazine = 3,
		Mastery = 10,
		MaxRank = 30,
		Name = "Zakti",
		Polarities = { "Bar", "Bar" },
		Reload = 0.8,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Tenno" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 2 
	},
	["Zakti Prime"] = {
		Accuracy = 26.7,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 1.8,
				Damage = { Impact = 12, Puncture = 18 },
				FireRate = 5,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 5,
				MinSpread = 2.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 140,
				ShotType = "Projectile",
				StatusChance = 0.42,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Gas Cloud",
				CritChance = 0.08,
				CritMultiplier = 1.8,
				Damage = { Gas = 100 },
				Falloff = { EndRange = 3.8, Reduction = 0, StartRange = 0 },
				FireRate = 5,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.8,
				ShotType = "AoE",
				StatusChance = 0.42 
			} 
		},
		Class = "Pistol",
		CompatibilityTags = { "PROJECTILE", "AOE" },
		Conclave = false,
		Disposition = 1.1,
		ExilusPolarity = "Madurai",
		Family = "Zakti",
		Image = "ZaktiPrime.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeZakti/PrimeZaktiPistol",
		Introduced = "29.3",
		Link = "Zakti Prime",
		Magazine = 8,
		Mastery = 14,
		MaxRank = 30,
		Name = "Zakti Prime",
		Polarities = { "Bar", "Bar", "V" },
		Reload = 1,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime" },
		Trigger = "Semi-Auto",
		_TooltipAttackDisplay = 2 
	},
	Zylok = {
		Accuracy = 23.5,
		AmmoMax = 210,
		AmmoPickup = 20,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.08,
				CritMultiplier = 2,
				Damage = { Impact = 44.8, Puncture = 16.8, Slash = 78.4 },
				FireRate = 1.8,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.26 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				IncarnonCharges = 12,
				AttackName = "Incarnon Form",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Impact = 160, Puncture = 240 },
				FireRate = 1,
				ChargeTime = 0.6,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotType = "Hitscan",
				StatusChance = 0.4,
				Trigger = "Charge" 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.2,
				CritMultiplier = 2,
				Damage = { Heat = 600 },
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.4 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.25,
		ExilusPolarity = "Madurai",
		Family = "Zylok",
		Image = "Zylok.png",
		IncarnonImage = "ZylokIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/ConclaveLeverPistol/ConclaveLeverPistol",
		Introduced = "23.6",
		Link = "Zylok",
		Magazine = 8,
		Mastery = 6,
		MaxRank = 30,
		Name = "Zylok",
		Reload = 1.2,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 1,
		Traits = { "Tenno" },
		Trigger = "Duplex",
		_TooltipAttackDisplay = 1 
	},
	["Zylok Prime"] = {
		Accuracy = 23.5,
		AmmoMax = 210,
		AmmoPickup = 60,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.12,
				CritMultiplier = 2.4,
				Damage = { Impact = 63, Puncture = 21, Slash = 126 },
				FireRate = 1.8,
				IsSilent = false,
				MaxSpread = 8,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				Range = 300,
				ShotType = "Hit-Scan",
				StatusChance = 0.36 
			},
			{
				Accuracy = 100,
				AmmoCost = 1,
				IncarnonCharges = 12,
				AttackName = "Incarnon Form",
				CritChance = 0.26,
				CritMultiplier = 2.4,
				Damage = { Impact = 200, Puncture = 300 },
				FireRate = 1,
				ChargeTime = 0.6,
				IsSilent = false,
				MaxSpread = 0,
				MinSpread = 0,
				Multishot = 1,
				PunchThrough = 0,
				ShotType = "Hitscan",
				StatusChance = 0.4,
				Trigger = "Charge" 
			},
			{
				AttackName = "Incarnon Form Radial Attack",
				CritChance = 0.26,
				CritMultiplier = 2.4,
				Damage = { Heat = 700 },
				Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
				FireRate = 1,
				IsSilent = false,
				Multishot = 1,
				Range = 6,
				ShotType = "AoE",
				StatusChance = 0.4 
			} 
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 0.8,
		ExilusPolarity = "Madurai",
		Family = "Zylok",
		Image = "ZylokPrime.png",
		IncarnonImage = "ZylokPrimeIncarnon.png",
		InternalName = "/Lotus/Weapons/Tenno/Pistols/PrimeZylok/ZylokPrimePistol",
		Introduced = "34",
		Link = "Zylok Prime",
		Magazine = 12,
		Mastery = 13,
		MaxRank = 30,
		Name = "Zylok Prime",
		Polarities = { "Bar", "V" },
		Reload = 1.2,
		SellPrice = 5000,
		Slot = "Secondary",
		Tradable = 2,
		Traits = { "Prime", "Tenno" },
		Trigger = "Duplex",
		_TooltipAttackDisplay = 1 
	},
	Zymos = {
		Accuracy = 9.8,
		AmmoMax = 51,
		AmmoPickup = 40,
		AmmoType = "Secondary",
		Attacks = {
			{
				AmmoCost = 1,
				AttackName = "Normal Attack",
				CritChance = 0.05,
				CritMultiplier = 2.3,
				Damage = { Impact = 9.2, Puncture = 13.8 },
				FireRate = 1.33,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				MaxSpread = 20,
				MinSpread = 0.5,
				Multishot = 1,
				PunchThrough = 0,
				ShotSpeed = 79,
				ShotType = "Projectile",
				StatusChance = 0.3,
				Trigger = "Semi-Auto" 
			},
			{
				AttackName = "Radial Attack",
				CritChance = 0.05,
				CritMultiplier = 2.3,
				Damage = { Toxin = 61 },
				Falloff = { EndRange = 3.3, Reduction = 0.3, StartRange = 0 },
				FireRate = 1.33,
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.3,
				ShotType = "AoE",
				StatusChance = 0.3 
			},
			{
				AttackName = "Headshot Explosion",
				CritChance = 0.05,
				CritMultiplier = 2.3,
				Damage = { Toxin = 953 },
				ExplosionDelay = 1.1,
				Falloff = { EndRange = 3.3, Reduction = 0.3, StartRange = 0 },
				FireRate = 1.33,
				ForcedProcs = { "Knockdown" },
				IsSilent = false,
				Multishot = 1,
				PunchThrough = 0,
				Range = 3.3,
				ShotType = "AoE",
				StatusChance = 0.5 
			},
			{
				AttackName = "Homing Spore Contact",
				CritChance = 0.05,
				CritMultiplier = 2.3,
				Damage = { Puncture = 11.5, Slash = 11.5 },
				FireRate = 1.33,
				ForcedProcs = { "Impact" },
				IsSilent = false,
				Multishot = 6,
				PunchThrough = 0,
				ShotType = "Projectile",
				StatusChance = 0.3 
			},
			{
				AttackName = "Homing Spore Explosion",
				CritChance = 0.05,
				CritMultiplier = 2.3,
				Damage = { Toxin = 333 },
				Falloff = { EndRange = 3.3, Reduction = 0.3, StartRange = 0 },
				FireRate = 1.33,
				IsSilent = false,
				Multishot = 6,
				PunchThrough = 0,
				Range = 3.3,
				ShotType = "AoE",
				StatusChance = 0.3 
			} 
		},
		Class = "Pistol",
		Conclave = false,
		Disposition = 1.2,
		ExilusPolarity = "Naramon",
		Family = "Zymos",
		Image = "Zymos.png",
		InternalName = "/Lotus/Weapons/Infested/Pistols/InfUzi/InfUziWeapon",
		Introduced = "29",
		Link = "Zymos",
		Magazine = 17,
		Mastery = 11,
		MaxRank = 30,
		Name = "Zymos",
		Polarities = { "V", "Bar" },
		Reload = 3.2,
		SellPrice = 5000,
		Slot = "Secondary",
		Traits = { "Infested" },
		Trigger = "Semi-Auto",
		Users = { "Zealot Proselytizer" },
		_TooltipAttackDisplay = 3 
	} 
}