warframe
Preceded by
Divebomb Vortex since Update 22.12 (2018-02-09)

Target Fixation is a Warframe Augment Mod for ZephyrIcon272 Zephyr that increases TailWind130xWhite Tail Wind's damage for every enemy it hits, and applies a 2-second grace period when touching the ground before the buff is lost. It also resets double jump and bullet jump.


Stats

Rank Damage Bonus Cost
0 +40% 6
1 +60% 7
2 +80% 8
3 +100% 9

Acquisition

Notes

Tips

Trivia

Patch History

Update 32.2 (2022-11-30)

WARFRAME AUGMENT BUFFS - PART 3 (FINAL)

In the Veilbreaker and Nora’s Mix Vol 1 updates, we buffed a number of underused Warframe Augments (from Ash to Oberon). This third and final batch of buffs tackles Warframe Augments from Saryn to Zephyr. We have increased their viability in missions, which we hope will encourage more build diversity.

*Stats below are all at Max Rank.

ZEPHYR
Target Fixation

  • Was: Each enemy hit increases Tail Wind Damage by 100%. Damage resets upon being on ground for 2s.
  • Changes:
    • Casting Tail Wind (Tap and Hold) now resets Zephyr’s double/bullet jump - making it easier to stay airborne!
    • Bullet jumping now also overrides the velocity of Tail Wind - so you can more precisely control your direction after flight.

Update 32.0 (2022-09-07)

  • Fixed Zephyr's Tailwind Target Fixation Augment not counting enemies with Overguard when building up extra damage.

Update 29.10 (2021-03-19)

  • Fixed Zephyr gaining the Target Fixation Augment Mod Damage buff when hitting allies.

Update 25.6 (2019-08-08)

Target Fixation - Tail Wind Augment - Zephyr
  • Remove buff after 2 seconds of being on the ground, instead of immediately
  • Damage increase per target hit