- For the Empyrean mission, see Volatile.
- For the Predasite mod, see Volatile Parasite.
- For the other Glaive mod, see Volatile Rebound.
- For the Infested enemy, see Volatile Runner.
Volatile Quick Return is a mod for Glaives that reduces the number of thrown bounces, increases explosion radius, and adds a chance for the glaive to explode on bouncing but disables punch through.
Stats
| Rank | Bounces | Blast Radius | Explosion Chance | Cost |
|---|---|---|---|---|
| 0 | -1 | +0.8 | +25% | 2 |
| 1 | -2 | +1.5 | +50% | 3 |
| 2 | -3 | +2.3 | +75% | 4 |
| 3 | -4 | +3 | 100% | 5 |
Drop Locations
Mission Drop Tables
| Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
|---|
Enemy Drop Tables
| Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
|---|---|---|---|---|---|---|
| Deimos Carnis | 4.5% | 7.37% | 0.33165% | 302 | 1 | 0.0033165 |
| Deimos Jugulus | 4.5% | 7.37% | 0.33165% | 302 | 1 | 0.0033165 |
| Deimos Leaping Thrasher | 4.5% | 7.37% | 0.33165% | 302 | 1 | 0.0033165 |
| Deimos Saxum | 4.5% | 7.37% | 0.33165% | 302 | 1 | 0.0033165 |
| Leaping Thrasher | 4.5% | 7.37% | 0.33165% | 302 | 1 | 0.0033165 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes
- Explosions do 50% of Heavy Attack damage, doesn't benefit from the combo count damage multiplier, and does not consume it.
- Explosions from this mod do not inflict guaranteed procs unlike manual detonations. (bug? except the guaranteed impact proc from
Glaive Prime.) It can apply regular status proc depending of status chance. - Enemies that are hit only by the explosion but not the weapon itself do not increase the count.
- After hitting and getting the regular explosion from this mod, the glaive can still be manually detonated for a Heavy Attack explosion during the same throw.
- Cannot be equipped on
Deconstructor (
Prime), due to its lack of explosive properties. - Cannot be equipped with
Quick Return, since it is considered a variant of this mod. - Cannot be equipped with
Volatile Rebound or
Rebound.
Patch History
Hotfix 32.0.2 (2022-09-08)
- Fixed the wrong Puncture Depth on throwing weapons with Volatile Quick Return equipped. As reported here: https://forums.warframe.com/topic/1321482-wrong-puncture-depth-on-throwing-weapons-with-volatile-quick-return-equipped-investigating/#comment-12595665
- Glaive reflection explosion chance is no longer affected by line of sight (LoS), as it was the cause of this issue!
Hotfix 29.5.3 (2020-11-23)
- Deconstructor can no longer equip Volatile Quick Return.
- Deconstructor projectiles do not have any explosive properties so the Mods did nothing.
- Changed Volatile Quick Return +100% Blast Radius to +3 Blast Radius
- Multiplicative radius increase was increasing Glaives with a high base radius to higher than intended ranges.
Update 29.5 (2020-11-19)
- Introduced.
See Also
Quick Return, the normal counterpart of this mod.
Volatile Rebound, the opposite counterpart of this mod.
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- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)