warframe

A primitive and devout civilization was carved into the dust-filled canyons of Mars. These aging and severely eroded habitations miraculously remain intact, regardless of how much Grineer machinery has been fastened to it. Rusty metal and oil-soaked sand mark the territory of its new proprietors.
—Mars Fragment
The Grineer have reclaimed the abandoned dwellings of an ancient society which sprung up around a massive Orokin terraforming device. Content to make use of existing structures, Mars' current occupants have established a base of military operations in one of the few regions that has a habitable climate moderated by Orokin technology.
—Mars Settlement Fragment

Mars is a planet under IconGrineerOn Grineer control, with skirmishes and several Crossfire missions with the IconCorpusOn Corpus.

Mars is the fourth planet accessible to players, and it becomes accessible by defeating the Specter in the Mars Junction on Earth after completing the required tasks.

The Assassination Target for Mars is Lieutenant Lech Kril, located in the mission node War. Lieutenant Lech Kril drops the component blueprints for the parts of the ExcaliburIcon272 Excalibur Warframe.

Mars is the only planet to feature the Grineer Settlement Tileset as its primary environment.

Lore & History

Ash Leverian Exhibit

Corrupted Ancient Synthesis Imprint

Sand of Inaros

Mars was originally inhabited by a civilization that worshiped the 'Golden Skymen'. The Grineer eventually invaded the planet in their usual violent manner and exterminated the locals, with Baro Ki'Teer being the only known survivor of the invasion. It is also the possible place of origin of the InarosIcon272 Inaros Warframe.

Enemies

Invasion Missions: The Infested will always appear as an "Opposing" faction during Invasion missions.

Spy Missions: Special enemy variants have a chance of spawning during Spy missions.

Survival Missions: The following lists below do not apply to Survival missions.

IconCorpusOn Corpus IconGrineerOn Grineer Infestation w Infested IconWild Wild

Missions

Target Name Type Level Credit Reward Additional Credit Reward Tile Set Mastery EXP Internal Name Hidden Node
IconTenno Maroo's Bazaar Relay 0 - 0 0 0 Relay 0 TradeHUB1
IconTenno Ceres Junction Junction 1 - 1 0 0 Solar Rail 1000 MarsToCeresJunction
IconTenno Phobos Junction Junction 1 - 3 0 0 Solar Rail 1000 MarsToPhobosJunction
IconGrineerB Tharsis Mobile Defense 8 - 10 1,700 0 Grineer Settlement 51 SolNode11
IconGrineerB Hellas Exterminate 8 - 10 1,700 0 Grineer Settlement 51 SolNode58
IconGrineerB Spear Defense 8 - 13 1,700 0 Grineer Settlement 51 SolNode46
IconGrineerB Alator Interception 8 - 13 1,700 0 Grineer Settlement 51 SolNode106
IconGrineerB Syrtis Exterminate 8 - 13 1,700 0 Free Space 51 SolNode904
IconGrineerB Ares Sabotage 9 - 11 1,800 0 Grineer Settlement 51 SolNode113
IconGrineerB Arval Spy 9 - 11 1,800 0 Grineer Settlement 51 SolNode41
IconCorpusB Gradivus Sabotage 9 - 11 1,800 0 Corpus Ship 45 SolNode65
IconGrineerB Augustus Excavation 9 - 14 1,800 0 Grineer Settlement 51 SolNode16
IconGrineerB Martialis Rescue 10 - 12 1,900 0 Grineer Settlement 51 SolNode36
IconGrineerB Ara Capture 10 - 12 1,900 0 Grineer Settlement 51 SolNode45
IconInfestedB Wahiba Survival (Dark Sector) 10 - 20 1,900 14,000 Corpus Ship 0 ClanNode9
IconInfestedB Kadesh Defense (Dark Sector) 10 - 20 1,900 14,000 Grineer Settlement 0 ClanNode8
InvasionIcon b Ultor Exterminate 11 - 13 2,000 0 Corpus Ice Planet 51 SolNode14
IconGrineerB Vallis Mobile Defense 11 - 13 2,000 0 Grineer Galleon 51 SolNode68
LechKril sigil b War Assassination 11 - 13 2,000 0 Grineer Settlement 51 SolNode99
IconGrineerB Olympus Disruption 15 - 20 2,400 0 Grineer Settlement 51 SolNode30
IconGrineerOrCorpus Tyana Pass Mirror Defense 25 - 30 3,400 0 Grineer Settlement 18 SolNode450 ✔️

Notes

Tips

Trivia

Media

Patch History

Update 37.0 (2024-10-02)

  • Fixed missing roof terrain on Mars tilesets that allowed players to escape out of bounds.

Update 36.1 (2024-08-21)

  • Made the following changes to lower-level missions to offer more engaging combat. Our goal is to strike a balance between not being too punishing, but also encouraging players to adopt behaviors that will help them take on harder content -- ie. not just standing still and shooting folks.
    • Increased enemy spawns on Mars (base version only, Steel Path remains the same).

Update 31.6 (2022-06-09)

  • Fixed case of an Excavator not visually touching the ground on Mars.

Update 31.5 (2022-04-27)

  • Made visual improvements to enhance blowing & falling sand in Mars missions.
  • Updated Mars Grineer face materials.
  • Fixed black walls appearing on rocks in the Mars Settlement tileset.

Hotfix 30.3.5 (2021-06-10)

  • Additional fixes to AI pathing & navigation in Mars Rescue tilesets. Also moved an insidious light-stand away from the cell hack panel.

Update 29.5 (2020-11-19)

  • Fixed incorrect Jupiter fly in cinematic play when loading into Ultor, Mars.

Update 27.4 (2020-05-01)

  • Fixed an energy FX clipping through into an unintended area in Augustus, Mars.

Update 27.2 (2020-03-05)

  • Fixed broken and flickering textures on Ara, Mars.
  • Fixed being able to hop out of Ara, Mars’ map using Nezha’s Blazing Chakram.
  • Fixed AI getting stuck in a certain spot in Spear, Mars.

Update 25.7 (2019-08-29)

  • Olympus is now a Disruption node.
  • Moved Olympus mobile defense from Mars Olympus to Tharsis to replace ice planet Hijack.
  • Adjusted some of the PBR materials on Mars in the Navigation skybox.

Update 22.0 (2017-10-12)

Update: Specters of the Rail 0.0 (2016-07-08)

  • Phobos Tileset is now on Mars, and all Phobos missions are now on Asteroid Tileset.

Last updated: Update 22.0 (2017-10-12)