Retribution is a Exilus mod that grants a chance to deal
Stats
| Rank | Effect | Cost |
|---|---|---|
| 0 | +15% | 6 |
| 1 | +30% | 7 |
| 2 | +45% | 8 |
| 3 | +60% | 9 |
Drop Locations
Mission Drop Tables
| Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
|---|---|---|---|---|---|---|
| The Circuit | Tier 4 The Circuit (Normal) | A | 1.49% | 1 | 0.0149 |
Accessed through Duviri's The Circuit gamemode |
| The Circuit | Tier 6 The Circuit (Normal) | A | 1.03% | 1 | 0.0103 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
| Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
|---|---|---|---|---|---|---|
| Kuva Shield Lancer | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
| Narmer Shield Lancer | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
| Shield Lancer | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
| Tusk Shield Lancer | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes
- At maximum rank, the mod will inflict 80
Electricity damage with an approximately 10% status chance.
- This will activate
Archon Stretch's secondary effect.
- This will activate
- In a duel, this mod at maxed rank can inflict 80-360 damage to attacking melee players.
- While an enemy is stunned, a finisher attack may be executed on it.
- Cannot activate if blocking with a melee weapon.
- Will not activate if the player is not taking damage to shields, i.e. abilities like
Iron Skin and
Hysteria will prevent Retribution from activating.
Gallery
Patch History
Update 7.10 (2013-05-03)
- Introduced
See Also
| Drift | |
| Bullet Jump | |
| Movement | |
| Resistance | |
| Other Utility | |
| Augments | |
| Peculiar | |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)
