Fast Deflection increases the Shield recharge rate and reduces the shield recharge delay of a Warframe.
Stats
Normal
| Rank | Shield Recharge | Shield Recharge Delay | Cost |
|---|---|---|---|
| 0 | +15% | -7.5% | 2 |
| 1 | +30% | -15% | 3 |
| 2 | +45% | -22.5% | 4 |
| 3 | +60% | -30% | 5 |
| 4 | +75% | -37.5% | 6 |
| 5 | +90% | -45% | 7 |
Flawed
| Rank | Shield Recharge | Cost |
|---|---|---|
| 0 | +10% | 2 |
| 1 | +20% | 3 |
| 2 | +30% | 4 |
| 3 | +40% | 5 |
Drop Locations
Mission Drop Tables
| Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
|---|---|---|---|---|---|---|
| Capture | Capture | A | 10.84% | 1 | 0.1084 | |
| Defense | Dark Sector Defense | A | 6.9% | 1 | 0.069 | |
| Excavation | Tier 2 Excavation | B | 7.14% | 1 | 0.0714 | |
| Interception | Tier 1 Interception | B | 5.88% | 1 | 0.0588 | |
| Spy | Tier 2 Spy | B | 5.56% | 1 | 0.0556 | |
| Survival | Tier 2 Survival | B | 7.14% | 1 | 0.0714 | |
| Survival | Tier 2 Dark Sector Survival | B | 7.14% | 1 | 0.0714 | |
| The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
| The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
| Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
|---|---|---|---|---|---|---|
| Ambulas | 80% | 5.53% | 4.424% | 23 | 1 | 0.04424 |
| Elite Shield Lancer | 5% | 45.83% | 2.2915% | 44 | 1 | 0.022915 |
| Kuva Roller | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
| Latcher | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
| Roller | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
| Roller Sentry | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
| Tusk Roller | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes
- A max rank Fast Deflection will increase a Warframe's per-second shield recharge rate from 15 + 5% of max shields to 28.5 + 9.5% of max shields.
- Shield regeneration delay reduction is capped at -80%.
- Can be combined with
Fortitude for +190% shield recharge and -45% shield recharge delay,
Vigilante Vigor for +150% shield recharge and -75% shield recharge delay, or both for a total of +250% shield recharge and -75% shield recharge delay. - Fast Deflection is useful on Frames with a low health pool and thin armor rating, like
Volt ,
Hildryn ,
Mag ,
Gyre or
Caliban who rely heavily on shields to avoid damage. - Reduces the time for the natural shield recharge that brings back the full effectiveness of Shield Gating.
Gauss gains shield recharge and reduced shield recharge delay scaling with his Battery; adding Fast Deflection reduces the threshold at which -75% shield recharge delay is reached and makes his shield charge much more quickly, making him very hard to kill especially in tandem with
Arcane Aegis.
Media
Patch History
Update 34.0 (2023-10-18)
- Fast Deflection: Added -45% Shield Recharge Delay
- Fast Deflection - new Max Rank Drain of 7
Hotfix 24.7.2 (2019-04-17)
- Removed duplicate Fast Deflection Mod from some Defense and quest node reward tables.
Update 18.2 (2016-01-05)
- The Fast Deflection Mod has been removed from Conclave, and its effects have been applied to all Conclave players by default.
See also
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)
