- Cross platform, Windows, Xbox, Playstation Network, and Nintendo Switch symbols
- Entrati, Necraloid, Zariman, Kahl's Garrison syndicate symbols?
- Helminth Invigoration icon
- Aya symbol?
- Vulpaphyla and Predasite symbols?
- Modular weapon related symbols?
- Requiem fissure
- <SHAWZIN_STEP_SEQUENCER>
- Switch Gamepad Icons
In-game text icons can be inserted in loadout names (16 character limit), config names (16 character limit), Tributa Statue decoration text in Clan Dojo and Note Beacon decoration text in Orbiter (30 character limit) via special codes. [1][2][3] Chat icons (such as :platinum: etc) will simply remain as text and will not be replaced by the intended chat icon.
These codes cannot be used when renaming weapons, naming companions, naming modular weapons, in Chat, in a Clan's hierarchy name, within a Clan's message of the day (MOTD), or in Railjack names as angle brackets (<>) are invalid characters. Internally, this is also how developers denote icons within strings so their text parser can replace them with actual images. As such, these may be seen in other places such as descriptions in entries of Public Export or EE.cfg.
Mechanics
Text icon codes are denoted by capitalized text surrounded by angle brackets (<>) with underscore characters (_) as whitespace. Valid codes will be replaced by an icon in its place in the text. Invalid codes will output the text inputted.
For valid text icon codes, a colon (:) can be appended right before the left angle bracket (>) with additional text following it with no effect on the output. For example, <DT_RADIANT>, <DT_RADIANT:>, and <DT_RADIANT:random text> output
. However, invalid text icon codes with a colon will always output two quotation marks (""). For example, <DT_RADIAN:> will output "" while <DT_RADIAN> will output <DT_RADIAN>.
Some codes related to Key Bindings will only output an icon if the respective key binding is set to a non-empty value or if the associated control scheme is being actively used (keyboard & mouse vs. Xbox controller).
Damage
- DT stands for "damage type".
| Damage Type | What you type | What it looks like |
|---|---|---|
<DT_IMPACT> |
||
<DT_PUNCTURE> |
||
<DT_SLASH> |
||
<DT_FIRE> |
||
<DT_FREEZE> |
||
<DT_ELECTRICITY> |
||
<DT_POISON> |
||
<DT_EXPLOSION> |
||
<DT_RADIATION> |
||
<DT_GAS> |
||
<DT_MAGNETIC> |
||
<DT_VIRAL> |
||
<DT_CORROSIVE> |
||
<DT_RADIANT> |
||
<DT_SENTIENT> |
||
<DT_FINISHER> |
| |
| Ballistic | <DT_IMPACT_SPACE> |
|
| Plasma | <DT_PUNCTURE_SPACE> |
|
| Particle | <DT_SLASH_SPACE> |
|
| Incendiary | <DT_FIRE_SPACE> |
|
| Frost | <DT_FREEZE_SPACE> |
|
| Ionic | <DT_ELECTRICITY_SPACE> |
|
| Chem | <DT_POISON_SPACE> |
|
Polarity
Checkmark
| Symbol name | What you type | What it looks like |
|---|---|---|
| Checkmark | <CHECKMARK> |
|
| Checkmark Outline | <CHECKMARK_OUTLINE> |
|
| Checkmark Fail | <CHECKMARK_FAIL> |
Starchart
Mission Markers
HUD
| Symbol name | What you type | What it looks like |
|---|---|---|
| Stealth Combo | <STEALTH_COMBO> |
|
| Timer | <TIMER> |
|
| Infinite | <INFINITE> |
|
| Infinite Small | <INFINITE_SMALL> |
|
| Nidus' Passive | <INFESTED_ADAPTATION> |
Alerts
| Symbol name | What you type | What it looks like |
|---|---|---|
| Venus Alert Mid | <VENUS_ALERT_MID> |
|
| Venus Alert Full | <VENUS_ALERT_FULL> |
|
| Kuva Lich | <KUVA_LICH> |
|
Companions
| Companion | What you type | What it looks like |
|---|---|---|
| Huras Kubrow | <KUBROW_STEALTH> |
|
| Raksa Kubrow | <KUBROW_GUARD> |
|
| Sahasa Kubrow | <KUBROW_ADVENTURER> |
|
| Sunika Kubrow | <KUBROW_HUNTER> |
|
| Chesa Kubrow | <KUBROW_RETRIEVER> |
|
| Helminth Charger | <KUBROW_INFESTED> |
|
| Adarza Kavat | <KAVAT_MIRROR> |
|
| Smeeta Kavat | <KAVAT_CHESHIRE> |
Focus
| Focus | What you type | What it looks like |
|---|---|---|
| Madurai | <MADURAI> |
|
| Greater Madurai | <MADURAI_GREATER> |
|
| Eidolon Madurai | <MADURAI_EIDOLON> |
|
| Lua Madurai | <MADURAI_LUA> |
|
| Naramon | <NARAMON> |
|
| Greater Naramon | <NARAMON_GREATER> |
|
| Eidolon Naramon | <NARAMON_EIDOLON> |
|
| Lua Naramon | <NARAMON_LUA> |
|
| Unairu | <UNAIRU> |
|
| Greater Unairu | <UNAIRU_GREATER> |
|
| Eidolon Unairu | <UNAIRU_EIDOLON> |
|
| Lua Unairu | <UNAIRU_LUA> |
|
| Vazarin | <VAZARIN> |
|
| Greater Vazarin | <VAZARIN_GREATER> |
|
| Eidolon Vazarin | <VAZARIN_EIDOLON> |
|
| Lua Vazarin | <VAZARIN_LUA> |
|
| Zenurik | <ZENURIK> |
|
| Greater Zenurik | <ZENURIK_GREATER> |
|
| Eidolon Zenurik | <ZENURIK_EIDOLON> |
|
| Lua Zenurik | <ZENURIK_LUA> |
|
| Focus | <FOCUS> |
Loot
Resources
| Resource | What you type | What it looks like |
|---|---|---|
| Vitus Essence | <ELITIUM> |
|
| Kuva | <KUVA> |
|
| Animo Nav Beacon | <AMBULAS_DATA> |
|
| Void Traces | <LUMINOUS> |
|
| Endo | <FUSION_POINTS> |
Arcane/Treasures
Mods
Rarity
| Symbol name | What you type | What it looks like |
|---|---|---|
| Common | <COMMON> |
|
| Uncommon | <UNCOMMON> |
|
| Rare | <RARE> |
|
| Legendary | <LEGENDARY> |
Archon Shards
Archon Shard symbols.[4]
Pagination
| Symbol name | What you type | What it looks like |
|---|---|---|
| Pagination Last | <PAGINATION_LAST> |
|
| Pagination First | <PAGINATION_FIRST> |
|
| Pagination Next | <PAGINATION_NEXT> |
|
| Pagination Previous | <PAGINATION_PREVIOUS> |
Controls
Contextual
These icons change depending on player's Key Bindings.[5]
Key Bindings
| Code | Context | What it looks like (PC default) |
|---|---|---|
<MOVE_X> |
Horizontal movement (left/right) | |
<MOVE_Y> |
Vertical movement (up/down) | |
<MOVE_Z> |
Horizontal movement (forwards/backwards) | |
<SHOW_SECRET_1> |
Waypoint | |
<PRE_ATTACK> |
Attacking | |
<RUN> |
Sprinting | |
<PRE_RUN> |
Sprinting | |
<AIM_WEAPON> |
Aiming | |
<TROOPER_POWER> |
||
<SECONDARY_FIRE> |
Secondary/Alternate Fire | |
<JUMP> |
Jumping | |
<USE> |
Interact | |
<CYCLE_POWER_NEXT> |
Cycling abilities (left to right) | |
<CYCLE_POWER_PREV> |
Cycling abilities (right to left) | |
<TOGGLE_CHAT_WINDOW> |
Opening Chat | |
<TOGGLE_CHAT_WINDOW_ALT> |
||
<SHOW_LEVEL_MAP> |
Opening map/enlarging minimap | |
<VIEW_MISSION_PROGRESS> |
Toggle mission progress screen | |
<CYCLE_CAMERA_NEXT> |
Switching spectator camera | |
<CYCLE_CAMERA_PREV> |
Switching spectator camera | |
<REVERSE_CAMERA_OFFSET> |
Switch camera location | |
<NEXT_INV> |
Swapping weapons | |
<SWITCH_GUN> |
Swapping to guns | |
<CROUCH> |
Toggle crouching | |
<HOLD_CROUCH> |
Crouching | |
<LEAN_LEFT> |
Rotate Railjack port-side | |
<LEAN_RIGHT> |
Rotate Railjack starboard-side | |
<MELEE> |
Quick melee attack | |
<MELEE_SWING> |
Melee attack in melee mode | |
<MELEE_PARRY> |
Blocking | |
<MELEE_CHANNEL> |
Heavy Attack button | |
<RELOAD> |
Reloading | |
<MINI_INVENTORY_HOLD> |
Gear menu | |
<VIEW_HUMAN_PLAYERS> |
Toggle player list | |
<ACTIVATE_ABILITY_0> |
First ability | |
<ACTIVATE_ABILITY_1> |
Second ability | |
<ACTIVATE_ABILITY_2> |
Third ability | |
<ACTIVATE_ABILITY_3> |
Fourth ability | |
<ACTIVATE_ABILITY_4> |
Transference | |
<GEAR_HOTKEY_0> |
Gear hotkey 1 | |
<GEAR_HOTKEY_1> |
Gear hotkey 2 | |
<GEAR_HOTKEY_2> |
Gear hotkey 3 | |
<GEAR_HOTKEY_3> |
Gear hotkey 4 | |
<GEAR_HOTKEY_4> |
Gear hotkey 5 | |
<GEAR_HOTKEY_5> |
Gear hotkey 6 | |
<GEAR_HOTKEY_6> |
Gear hotkey 7 | |
<GEAR_HOTKEY_7> |
Gear hotkey 8 | |
<GEAR_HOTKEY_8> |
Gear hotkey 9 | |
<GEAR_HOTKEY_9> |
Gear hotkey 10 | |
<GEAR_HOTKEY_10> |
Gear hotkey 11 | |
<GEAR_HOTKEY_11> |
Gear hotkey 12 | |
<EMOTE_HOTKEY_0> |
Emote hotkey 1 | |
<EMOTE_HOTKEY_1> |
Emote hotkey 2 | |
<EMOTE_HOTKEY_2> |
Emote hotkey 3 | |
<EMOTE_HOTKEY_3> |
Emote hotkey 4 | |
<EMOTE_HOTKEY_4> |
Emote hotkey 5 | |
<EMOTE_HOTKEY_5> |
Emote hotkey 6 | |
<EMOTE_HOTKEY_6> |
Emote hotkey 7 | |
<EMOTE_HOTKEY_7> |
Emote hotkey 8 | |
<EMOTE_HOTKEY_8> |
Emote hotkey 9 | |
<EMOTE_HOTKEY_9> |
Emote hotkey 10 | |
<EMOTE_HOTKEY_10> |
Emote hotkey 11 | |
<EMOTE_HOTKEY_11> |
Emote hotkey 12 | |
<PUSH_TO_TALK> |
Voice chat | |
<INSPECT> |
View player profile | |
<VIEW_QUICK_PROGRESS> |
View mission progress screen | |
<SELECT_SUB_GEAR_0> |
Equip fishing spear | |
<SELECT_SUB_GEAR_1> |
Use fish bait | |
<SELECT_SUB_GEAR_2> |
Use dye | |
<TOGGLE_RAILJACK_CAMERA> |
Toggle Railjack rear camera view | |
<VIEW_RAILJACK_SYSTEMS> |
Open Railjack Tactical Menu | |
<EQUIP_RAILJACK_REPAIR_TOOL> |
Omni hotkey | |
<MELEE_ACTION> |
||
<PICKUP> |
Pickup items | |
<MENU_CANCEL> |
Menu cancel | |
<MENU_SELECT> |
Menu select | |
<MENU_GENERIC1> |
Generic menu 1 | |
<MENU_GENERIC2> |
Generic menu 2 | |
<LOOK_X> |
Horizontal camera movement | |
<LOOK_Y> |
Vertical camera movement | |
<AIM_POWER> |
||
<MENU_RTRIGGER1> |
||
<MENU_LTRIGGER1> |
||
<MENU_RTRIGGER2> |
||
<MENU_LTRIGGER2> |
||
<SHOW_INVENTORY> |
Show inventory | |
<RUN:PUSH> |
"/EE_MENUS/ACTION_RUN" |
Dojo Decorations
Text
| Symbol name | What you type | What it looks like |
|---|---|---|
<ACTION> |
"THROW" | |
<CONTEXT_POWER> |
"CONTEXT POWER" | |
<POWER_HELD> |
"POWER HELD" | |
<SUMMON_SLOT_0> |
"TWO-HANDED GUN" | |
<SUMMON_SLOT_1> |
"RIGHT-HAND GUN" | |
<SUMMON_SLOT_2> |
"DUAL WIELD" | |
<SUMMON_SLOT_3> |
"LEFT-HAND GUN" | |
<FINISHER_SELECT_1> |
"EXECUTION 1" | |
<FINISHER_SELECT_2> |
"EXECUTION 2" | |
<FINISHER_SELECT_3> |
"EXECUTION 3" | |
<FINISHER_SELECT_4> |
"EXECUTION 4" |
Gamepad
| Symbol name | What you type | What it looks like |
|---|---|---|
| Gamepad Swipe Up (PSN) | <GAMEPAD_SWIPE_UP> |
|
| Gamepad Swipe Down (PSN) | <GAMEPAD_SWIPE_DOWN> |
|
| Gamepad Swipe Left (PSN) | <GAMEPAD_SWIPE_LEFT> |
|
| Gamepad Swipe Right (PSN) | <GAMEPAD_SWIPE_RIGHT> |
|
| Gamepad Motion Press (PSN) | <GAMEPAD_MOTION_PRESS> |
|
| Gamepad Lthumb (depends on controller) | <GAMEPAD_LTHUMB> |
|
| Gamepad Lthumb Push (depends on controller) | <GAMEPAD_LTHUMB_PUSH> |
|
| Gamepad Rthumb (depends on controller) | <GAMEPAD_RTHUMB> |
|
| Gamepad Rthumb Push (depends on controller) | <GAMEPAD_RTHUMB_PUSH> |
|
| Gamepad X (depends on controller) | <GAMEPAD_X> |
|
| Gamepad X Tap (depends on controller) | <GAMEPAD_X_TAP> |
|
| Gamepad Circle (depends on controller) | <GAMEPAD_CIRCLE> |
|
| Gamepad Circle Tap (depends on controller) | <GAMEPAD_CIRCLE_TAP> |
|
| Gamepad Square (depends on controller) | <GAMEPAD_SQUARE> |
|
| Gamepad Square Tap (depends on controller) | <GAMEPAD_SQUARE_TAP> |
|
| Gamepad Triangle (depends on controller) | <GAMEPAD_TRIANGLE> |
|
| Gamepad Triangle Tap (depends on controller) | <GAMEPAD_TRIANGLE_TAP> |
|
| Gamepad L2 (depends on controller) | <GAMEPAD_L2> |
|
| Gamepad R2 (depends on controller) | <GAMEPAD_R2> |
|
| Gamepad L1 (depends on controller) | <GAMEPAD_L1> |
|
| Gamepad R1 (depends on controller) | <GAMEPAD_R1> |
|
| Gamepad Rx | <GAMEPAD_RX> |
|
| Gamepad Ly | <GAMEPAD_LY> |
|
| Gamepad Ry | <GAMEPAD_RY> |
|
| Gamepad Lx | <GAMEPAD_LX> |
|
| Gamepad Ry Tilt Down | <GAMEPAD_RY_TILT_DOWN> |
|
| Gamepad Ry Tilt Ud | <GAMEPAD_RY_TILT_UD> |
|
| Gamepad Ly Tilt Ud | <GAMEPAD_LY_TILT_UD> |
|
| Gamepad Ry Tilt Four | <GAMEPAD_RY_TILT_FOUR> |
|
| Gamepad Start | <GAMEPAD_START> |
|
| Gamepad Select | <GAMEPAD_SELECT> |
|
| Gamepad Up | <GAMEPAD_UP> |
|
| Gamepad Down | <GAMEPAD_DOWN> |
|
| Gamepad Left | <GAMEPAD_LEFT> |
|
| Gamepad Right | <GAMEPAD_RIGHT> |
|
| Gamepad Lr | <GAMEPAD_LR> |
|
| Gamepad Ud | <GAMEPAD_UD> |
|
| Gamepad Capture | <GAMEPAD_CAPTURE> |
|
| Gamepad Home (depends on controller) | <GAMEPAD_HOME> |
|
| Gamepad Grip Left (depends on controller) | <GAMEPAD_GRIP_LEFT> |
File:IconGamepadGripLeft.png |
| Gamepad Grip Right (depends on controller) | <GAMEPAD_GRIP_RIGHT> |
File:IconGamepadGripRight.png |
| Up | <UP> |
|
| Down | <DOWN> |
|
| Left | <LEFT> |
|
| Right | <RIGHT> |
Touchpad
Keyboard
Mouse
Currency
| Currency | What you type | What it looks like |
|---|---|---|
| Credits | <CREDITS> |
|
| Coupon | <COUPON> |
|
| Platinum | <PLATINUM_CREDITS> |
|
| Orokin Ducats | <PRIME_BUCKS> |
|
| Kuva | <KUVA> |
|
| Regal Aya | <PRIME_TOKEN> |
XP/Rank
Attributes
- Energy and Health icons are animated.
| Symbol name | What you type | What it looks like |
|---|---|---|
| Energy | <ENERGY> |
|
| Health | <HEALTH> |
|
| Shield | <SHIELD> |
Syndicates
Nightwave
| Symbol name | What you type | What it looks like |
|---|---|---|
| Nightwave | <LEGION> |
|
| Weekly | <WEEKLY> |
|
| Nightwave Prestige | <NIGHTWAVE_PRESTIGE> |
Conclave
| Symbol name | What you type | What it looks like |
|---|---|---|
| Conclave | <CONCLAVE> |
|
| Moon Team | <MOON_TEAM> |
|
| Sun Team | <SUN_TEAM> |
|
| Moon Team Dropped | <MOON_TEAM_DROPPED> |
|
| Sun Team Dropped | <SUN_TEAM_DROPPED> |
Entrati
Foundry
| Symbol name | What you type | What it looks like |
|---|---|---|
| Sentinel | <SENTINEL> |
|
| Archwing | <ARCHWING> |
Market
Trading
| Symbol name | What you type | What it looks like |
|---|---|---|
| Trade Request Sent | <TRADE_REQUEST_SENT_ICON> |
|
| Seeking Trade | <SEEKING_TRADE_ICON> |
|
| In Trade | <IN_TRADE_ICON> |
Special Characters
Railjack
Online Vendors
| Symbol name | What you type | What it looks like |
|---|---|---|
| Epic Games Store | <EPIC> |
|
| Steam | <STEAM> |
|
| Discord | <DISCORD> |
Miscellaneous
External Links
- https://omni.wf/text-icons - For another source of text icons
References
- ↑ Original thread. Credit to u/ButtSaucer
- ↑ Imgur gallery for icons in loadout name. Credit to UglyDuckling
- ↑ Steam guide by Jodyxe
- ↑ Rune10101 (2022, September 14). The warframe companion app has some problems displaying archon shards. Reddit. Archived from the original on 2022-09-14.
- ↑ Router_Cats (2022, October 3). what is <PRE_MOVE_DOWN> Button ?. Reddit. Accessed 2022-10-04. Archived from the original on 2022-10-03. Example of text icon used for controls.
Patch History
Hotfix 28.1.1 (2020-07-09)
- Fixed the Railjack HUD sometimes showing "<SECONDARY_FIRE>" on the bottom-left instead of the button that Ordnance is bound to.
Update 25.3 (2019-07-06)
- Fixed crashes caused by malformed input as per: https://www.reddit.com/r/Warframe/comments/c8xb0r/cool_way_to_name_your_loadouts_how_to_do_it_in/esstfw6/?context=8&depth=9






































